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readme.md
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# Ah ah ah, you didn't say the magic word
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This `gtklock` module listens for failed unlock attempts and recreates Dennis Nedry’s “ah ah ah” lockout scene from Jurassic Park.
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* **Animation:** Spawns a looping "Nedry" sprite at a random location on the screen.
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* **Audio:** Plays the "ah ah ah, you didn't say the magic word" clip.
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* **Safety:** Sprites avoid overlapping a configurable "deadzone" (e.g., your login box).
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* **Performance:** Uses pre-warmed audio players for low latency and scaled images to fit any screen.
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## Requirements
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* **Build:** Meson, Ninja, Rust (Cargo), GTK+3 development headers.
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* **Runtime:** `gtklock`, `gstreamer`, `gst-plugins-base`, `gst-plugins-good` (for audio playback).
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## Build & Install
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1. **Install Dependencies (Arch Linux example):**
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```bash
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sudo pacman -S meson ninja rust gtk3 gstreamer gst-plugins-base gst-plugins-good gst-libav
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```
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2. **Build:**
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```bash
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meson setup builddir
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meson compile -C builddir
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```
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3. **Install:**
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```bash
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sudo meson install -C builddir
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```
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## Usage
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Run `gtklock` with the module path:
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```bash
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gtklock -m /usr/lib/gtklock/ahfail-module.so
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```
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### Arguments
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* `--deadzone=X,Y,W,H`: Defines a rectangle where sprites will *not* spawn (e.g., to keep your password field visible).
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```bash
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gtklock -m ahfail-module.so -- --deadzone=860,440,200,200
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```
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*(Note the `--` separator before module arguments)*
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* `--audio-uri=URI`: Override the default audio clip.
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```bash
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gtklock -m ahfail-module.so -- --audio-uri=file:///home/user/custom.mp3
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```
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## Development
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* **Run Tests:** `cargo test`
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* **Benchmarks:** `cargo test --test benchmarks -- --nocapture`
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* **Linting:** `cargo clippy`
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## Customization
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To change the default sprite or audio:
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1. Replace files in `assets/`.
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2. Update `assets/ahfail.gresource.xml`.
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3. Rebuild with Meson.
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