refactor: move scoreboard promotion out of lobby view
This commit is contained in:
@@ -113,6 +113,16 @@ def build_start_next_round_phase_event(
|
||||
}
|
||||
|
||||
|
||||
def build_scoreboard_phase_event(session: GameSession, leaderboard: list[dict] | None = None) -> dict:
|
||||
return {
|
||||
"name": "phase.scoreboard",
|
||||
"payload": {
|
||||
"leaderboard": leaderboard if leaderboard is not None else build_leaderboard(session),
|
||||
"current_round": session.current_round,
|
||||
},
|
||||
}
|
||||
|
||||
|
||||
def build_finish_game_phase_event(session: GameSession) -> dict:
|
||||
leaderboard = build_leaderboard(session)
|
||||
winner = leaderboard[0] if leaderboard else None
|
||||
|
||||
@@ -20,6 +20,13 @@ class FinishGameResult:
|
||||
should_broadcast: bool
|
||||
|
||||
|
||||
@dataclass(frozen=True)
|
||||
class ScoreboardTransitionResult:
|
||||
session: GameSession
|
||||
leaderboard: list[dict]
|
||||
should_broadcast: bool
|
||||
|
||||
|
||||
def get_current_round_question(session: GameSession) -> RoundQuestion | None:
|
||||
return (
|
||||
RoundQuestion.objects.filter(session=session, round_number=session.current_round)
|
||||
@@ -165,6 +172,63 @@ def finish_game(session: GameSession) -> FinishGameResult:
|
||||
|
||||
|
||||
|
||||
def promote_reveal_to_scoreboard(session: GameSession) -> ScoreboardTransitionResult:
|
||||
if session.status != GameSession.Status.REVEAL:
|
||||
leaderboard = list(
|
||||
Player.objects.filter(session=session)
|
||||
.order_by("-score", "nickname")
|
||||
.values("id", "nickname", "score")
|
||||
)
|
||||
return ScoreboardTransitionResult(session=session, leaderboard=leaderboard, should_broadcast=False)
|
||||
|
||||
current_round_question = get_current_round_question(session)
|
||||
if current_round_question is None:
|
||||
leaderboard = list(
|
||||
Player.objects.filter(session=session)
|
||||
.order_by("-score", "nickname")
|
||||
.values("id", "nickname", "score")
|
||||
)
|
||||
return ScoreboardTransitionResult(session=session, leaderboard=leaderboard, should_broadcast=False)
|
||||
|
||||
players_count = Player.objects.filter(session=session).count()
|
||||
guess_count = Guess.objects.filter(round_question=current_round_question).count()
|
||||
has_score_events = ScoreEvent.objects.filter(
|
||||
session=session,
|
||||
meta__round_question_id=current_round_question.id,
|
||||
).exists()
|
||||
reveal_is_resolved = has_score_events or (players_count > 0 and guess_count >= players_count)
|
||||
if not reveal_is_resolved:
|
||||
leaderboard = list(
|
||||
Player.objects.filter(session=session)
|
||||
.order_by("-score", "nickname")
|
||||
.values("id", "nickname", "score")
|
||||
)
|
||||
return ScoreboardTransitionResult(session=session, leaderboard=leaderboard, should_broadcast=False)
|
||||
|
||||
with transaction.atomic():
|
||||
locked_session = GameSession.objects.select_for_update().get(pk=session.pk)
|
||||
if locked_session.status != GameSession.Status.REVEAL:
|
||||
scoreboard_session = locked_session
|
||||
should_broadcast = False
|
||||
else:
|
||||
locked_session.status = GameSession.Status.SCOREBOARD
|
||||
locked_session.save(update_fields=["status"])
|
||||
scoreboard_session = locked_session
|
||||
should_broadcast = True
|
||||
|
||||
leaderboard = list(
|
||||
Player.objects.filter(session=scoreboard_session)
|
||||
.order_by("-score", "nickname")
|
||||
.values("id", "nickname", "score")
|
||||
)
|
||||
return ScoreboardTransitionResult(
|
||||
session=scoreboard_session,
|
||||
leaderboard=leaderboard,
|
||||
should_broadcast=should_broadcast,
|
||||
)
|
||||
|
||||
|
||||
|
||||
def resolve_scores(
|
||||
session: GameSession,
|
||||
round_question: RoundQuestion,
|
||||
|
||||
@@ -9,6 +9,7 @@ from fupogfakta.services import (
|
||||
finish_game,
|
||||
get_current_round_question,
|
||||
prepare_mixed_answers,
|
||||
promote_reveal_to_scoreboard,
|
||||
resolve_scores,
|
||||
select_round_question,
|
||||
start_next_round,
|
||||
@@ -110,6 +111,41 @@ class FupOgFaktaExtractionSliceTests(TestCase):
|
||||
self.assertEqual(result.session.status, GameSession.Status.FINISHED)
|
||||
self.assertEqual(self.session.status, GameSession.Status.FINISHED)
|
||||
|
||||
def test_promote_reveal_to_scoreboard_moves_transition_into_service(self):
|
||||
round_question = RoundQuestion.objects.create(
|
||||
session=self.session,
|
||||
round_number=1,
|
||||
question=self.question_one,
|
||||
correct_answer=self.question_one.correct_answer,
|
||||
)
|
||||
self.session.status = GameSession.Status.REVEAL
|
||||
self.session.save(update_fields=["status"])
|
||||
|
||||
LieAnswer.objects.create(round_question=round_question, player=self.alice, text="Elbil")
|
||||
Guess.objects.create(
|
||||
round_question=round_question,
|
||||
player=self.bob,
|
||||
selected_text="Elbil",
|
||||
is_correct=False,
|
||||
fooled_player=self.alice,
|
||||
)
|
||||
ScoreEvent.objects.create(
|
||||
session=self.session,
|
||||
player=self.alice,
|
||||
delta=5,
|
||||
reason="bluff_success",
|
||||
meta={"round_question_id": round_question.id},
|
||||
)
|
||||
self.alice.score = 5
|
||||
self.alice.save(update_fields=["score"])
|
||||
|
||||
result = promote_reveal_to_scoreboard(self.session)
|
||||
|
||||
self.session.refresh_from_db()
|
||||
self.assertTrue(result.should_broadcast)
|
||||
self.assertEqual(result.session.status, GameSession.Status.SCOREBOARD)
|
||||
self.assertEqual(result.leaderboard[0]["nickname"], self.alice.nickname)
|
||||
|
||||
def test_resolve_scores_applies_correct_and_bluff_points(self):
|
||||
round_question = RoundQuestion.objects.create(
|
||||
session=self.session,
|
||||
|
||||
@@ -34,8 +34,10 @@ class LobbyGameplayExtractionTests(TestCase):
|
||||
self.assertIs(lobby_views._select_round_question, gameplay_services.select_round_question)
|
||||
self.assertIs(lobby_views._prepare_mixed_answers, gameplay_services.prepare_mixed_answers)
|
||||
self.assertIs(lobby_views._resolve_scores, gameplay_services.resolve_scores)
|
||||
self.assertIs(lobby_views._promote_reveal_to_scoreboard, gameplay_services.promote_reveal_to_scoreboard)
|
||||
self.assertIs(lobby_views._start_next_round, gameplay_services.start_next_round)
|
||||
self.assertIs(lobby_views._finish_game, gameplay_services.finish_game)
|
||||
self.assertIs(lobby_views._build_scoreboard_phase_event, gameplay_payloads.build_scoreboard_phase_event)
|
||||
self.assertIs(lobby_views._build_start_next_round_phase_event, gameplay_payloads.build_start_next_round_phase_event)
|
||||
self.assertIs(lobby_views._build_start_next_round_response, gameplay_payloads.build_start_next_round_response)
|
||||
self.assertIs(lobby_views._build_finish_game_phase_event, gameplay_payloads.build_finish_game_phase_event)
|
||||
|
||||
@@ -15,6 +15,7 @@ from fupogfakta.payloads import (
|
||||
build_leaderboard as _build_leaderboard,
|
||||
build_lie_started_payload as _build_lie_started_payload,
|
||||
build_reveal_payload as _build_reveal_payload,
|
||||
build_scoreboard_phase_event as _build_scoreboard_phase_event,
|
||||
build_start_next_round_phase_event as _build_start_next_round_phase_event,
|
||||
build_start_next_round_response as _build_start_next_round_response,
|
||||
)
|
||||
@@ -22,6 +23,7 @@ from fupogfakta.services import (
|
||||
finish_game as _finish_game,
|
||||
get_current_round_question as _get_current_round_question,
|
||||
prepare_mixed_answers as _prepare_mixed_answers,
|
||||
promote_reveal_to_scoreboard as _promote_reveal_to_scoreboard,
|
||||
resolve_scores as _resolve_scores,
|
||||
select_round_question as _select_round_question,
|
||||
start_next_round as _start_next_round,
|
||||
@@ -73,38 +75,15 @@ def _create_unique_session_code() -> str:
|
||||
|
||||
|
||||
def _maybe_promote_reveal_to_scoreboard(session: GameSession) -> GameSession:
|
||||
if session.status != GameSession.Status.REVEAL:
|
||||
return session
|
||||
|
||||
current_round_question = _get_current_round_question(session)
|
||||
if current_round_question is None:
|
||||
return session
|
||||
|
||||
players_count = Player.objects.filter(session=session).count()
|
||||
guess_count = Guess.objects.filter(round_question=current_round_question).count()
|
||||
has_score_events = ScoreEvent.objects.filter(
|
||||
session=session,
|
||||
meta__round_question_id=current_round_question.id,
|
||||
).exists()
|
||||
reveal_is_resolved = has_score_events or (players_count > 0 and guess_count >= players_count)
|
||||
if not reveal_is_resolved:
|
||||
return session
|
||||
|
||||
with transaction.atomic():
|
||||
locked_session = GameSession.objects.select_for_update().get(pk=session.pk)
|
||||
if locked_session.status != GameSession.Status.REVEAL:
|
||||
return locked_session
|
||||
locked_session.status = GameSession.Status.SCOREBOARD
|
||||
locked_session.save(update_fields=["status"])
|
||||
|
||||
leaderboard = _build_leaderboard(session)
|
||||
transition = _promote_reveal_to_scoreboard(session)
|
||||
if transition.should_broadcast:
|
||||
phase_event = _build_scoreboard_phase_event(transition.session, transition.leaderboard)
|
||||
sync_broadcast_phase_event(
|
||||
session.code,
|
||||
"phase.scoreboard",
|
||||
{"leaderboard": list(leaderboard), "current_round": session.current_round},
|
||||
transition.session.code,
|
||||
phase_event["name"],
|
||||
phase_event["payload"],
|
||||
)
|
||||
session.refresh_from_db(fields=["status"])
|
||||
return session
|
||||
return transition.session
|
||||
|
||||
|
||||
|
||||
@@ -290,7 +269,7 @@ def session_detail(request: HttpRequest, code: str) -> JsonResponse:
|
||||
"reveal": _build_reveal_payload(current_round_question)
|
||||
if session.status in {GameSession.Status.REVEAL, GameSession.Status.SCOREBOARD} and current_round_question
|
||||
else None,
|
||||
"scoreboard": _build_leaderboard(session)
|
||||
"scoreboard": _build_scoreboard_phase_event(session)["payload"]["leaderboard"]
|
||||
if session.status in {GameSession.Status.SCOREBOARD, GameSession.Status.FINISHED}
|
||||
else None,
|
||||
"phase_view_model": phase_view_model,
|
||||
@@ -893,11 +872,19 @@ def reveal_scoreboard(request: HttpRequest, code: str) -> JsonResponse:
|
||||
if session.host_id != request.user.id:
|
||||
return api_error(request, code="host_only_view_scoreboard", status=403)
|
||||
|
||||
session = _maybe_promote_reveal_to_scoreboard(session)
|
||||
transition = _promote_reveal_to_scoreboard(session)
|
||||
if transition.should_broadcast:
|
||||
phase_event = _build_scoreboard_phase_event(transition.session, transition.leaderboard)
|
||||
sync_broadcast_phase_event(
|
||||
transition.session.code,
|
||||
phase_event["name"],
|
||||
phase_event["payload"],
|
||||
)
|
||||
session = transition.session
|
||||
if session.status not in {GameSession.Status.SCOREBOARD, GameSession.Status.FINISHED}:
|
||||
return api_error(request, code="scoreboard_invalid_phase", status=400)
|
||||
|
||||
leaderboard = _build_leaderboard(session)
|
||||
leaderboard = transition.leaderboard
|
||||
|
||||
return JsonResponse(
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user