From cb9ef8e627795592f015c0bc031b34a8260a575a Mon Sep 17 00:00:00 2001 From: Asger Geel Weirsoee Date: Sun, 1 Mar 2026 17:27:05 +0000 Subject: [PATCH] fix(spa): clear state sync timer when returning to join --- .../angular/src/app/features/player/player-shell.component.ts | 1 + 1 file changed, 1 insertion(+) diff --git a/frontend/angular/src/app/features/player/player-shell.component.ts b/frontend/angular/src/app/features/player/player-shell.component.ts index b592308..638462c 100644 --- a/frontend/angular/src/app/features/player/player-shell.component.ts +++ b/frontend/angular/src/app/features/player/player-shell.component.ts @@ -269,6 +269,7 @@ export class PlayerShellComponent implements OnInit, OnDestroy { returnToJoin(): void { this.loadingTransition = null; this.clearReconnectTimer(); + this.clearStateSyncTimer(); this.connectionState = typeof navigator !== 'undefined' && !navigator.onLine ? 'offline' : 'online'; this.session = null; this.finalLeaderboard = [];