fix(gameplay): gate client actions from canonical phase state (#301) #303
@@ -2,7 +2,8 @@ import { defineConfig } from 'vitest/config';
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export default defineConfig({
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test: {
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include: ['tests/**/*.test.ts'],
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include: ['tests/**/*.test.ts', 'angular/src/**/*.spec.ts'],
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setupFiles: ['angular/src/test-setup.ts'],
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exclude: ['**/node_modules/**']
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}
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});
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