refactor: move scoreboard promotion out of lobby view
This commit is contained in:
@@ -113,6 +113,16 @@ def build_start_next_round_phase_event(
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
def build_scoreboard_phase_event(session: GameSession, leaderboard: list[dict] | None = None) -> dict:
|
||||||
|
return {
|
||||||
|
"name": "phase.scoreboard",
|
||||||
|
"payload": {
|
||||||
|
"leaderboard": leaderboard if leaderboard is not None else build_leaderboard(session),
|
||||||
|
"current_round": session.current_round,
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
def build_finish_game_phase_event(session: GameSession) -> dict:
|
def build_finish_game_phase_event(session: GameSession) -> dict:
|
||||||
leaderboard = build_leaderboard(session)
|
leaderboard = build_leaderboard(session)
|
||||||
winner = leaderboard[0] if leaderboard else None
|
winner = leaderboard[0] if leaderboard else None
|
||||||
|
|||||||
@@ -20,6 +20,13 @@ class FinishGameResult:
|
|||||||
should_broadcast: bool
|
should_broadcast: bool
|
||||||
|
|
||||||
|
|
||||||
|
@dataclass(frozen=True)
|
||||||
|
class ScoreboardTransitionResult:
|
||||||
|
session: GameSession
|
||||||
|
leaderboard: list[dict]
|
||||||
|
should_broadcast: bool
|
||||||
|
|
||||||
|
|
||||||
def get_current_round_question(session: GameSession) -> RoundQuestion | None:
|
def get_current_round_question(session: GameSession) -> RoundQuestion | None:
|
||||||
return (
|
return (
|
||||||
RoundQuestion.objects.filter(session=session, round_number=session.current_round)
|
RoundQuestion.objects.filter(session=session, round_number=session.current_round)
|
||||||
@@ -165,6 +172,63 @@ def finish_game(session: GameSession) -> FinishGameResult:
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
def promote_reveal_to_scoreboard(session: GameSession) -> ScoreboardTransitionResult:
|
||||||
|
if session.status != GameSession.Status.REVEAL:
|
||||||
|
leaderboard = list(
|
||||||
|
Player.objects.filter(session=session)
|
||||||
|
.order_by("-score", "nickname")
|
||||||
|
.values("id", "nickname", "score")
|
||||||
|
)
|
||||||
|
return ScoreboardTransitionResult(session=session, leaderboard=leaderboard, should_broadcast=False)
|
||||||
|
|
||||||
|
current_round_question = get_current_round_question(session)
|
||||||
|
if current_round_question is None:
|
||||||
|
leaderboard = list(
|
||||||
|
Player.objects.filter(session=session)
|
||||||
|
.order_by("-score", "nickname")
|
||||||
|
.values("id", "nickname", "score")
|
||||||
|
)
|
||||||
|
return ScoreboardTransitionResult(session=session, leaderboard=leaderboard, should_broadcast=False)
|
||||||
|
|
||||||
|
players_count = Player.objects.filter(session=session).count()
|
||||||
|
guess_count = Guess.objects.filter(round_question=current_round_question).count()
|
||||||
|
has_score_events = ScoreEvent.objects.filter(
|
||||||
|
session=session,
|
||||||
|
meta__round_question_id=current_round_question.id,
|
||||||
|
).exists()
|
||||||
|
reveal_is_resolved = has_score_events or (players_count > 0 and guess_count >= players_count)
|
||||||
|
if not reveal_is_resolved:
|
||||||
|
leaderboard = list(
|
||||||
|
Player.objects.filter(session=session)
|
||||||
|
.order_by("-score", "nickname")
|
||||||
|
.values("id", "nickname", "score")
|
||||||
|
)
|
||||||
|
return ScoreboardTransitionResult(session=session, leaderboard=leaderboard, should_broadcast=False)
|
||||||
|
|
||||||
|
with transaction.atomic():
|
||||||
|
locked_session = GameSession.objects.select_for_update().get(pk=session.pk)
|
||||||
|
if locked_session.status != GameSession.Status.REVEAL:
|
||||||
|
scoreboard_session = locked_session
|
||||||
|
should_broadcast = False
|
||||||
|
else:
|
||||||
|
locked_session.status = GameSession.Status.SCOREBOARD
|
||||||
|
locked_session.save(update_fields=["status"])
|
||||||
|
scoreboard_session = locked_session
|
||||||
|
should_broadcast = True
|
||||||
|
|
||||||
|
leaderboard = list(
|
||||||
|
Player.objects.filter(session=scoreboard_session)
|
||||||
|
.order_by("-score", "nickname")
|
||||||
|
.values("id", "nickname", "score")
|
||||||
|
)
|
||||||
|
return ScoreboardTransitionResult(
|
||||||
|
session=scoreboard_session,
|
||||||
|
leaderboard=leaderboard,
|
||||||
|
should_broadcast=should_broadcast,
|
||||||
|
)
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
def resolve_scores(
|
def resolve_scores(
|
||||||
session: GameSession,
|
session: GameSession,
|
||||||
round_question: RoundQuestion,
|
round_question: RoundQuestion,
|
||||||
|
|||||||
@@ -9,6 +9,7 @@ from fupogfakta.services import (
|
|||||||
finish_game,
|
finish_game,
|
||||||
get_current_round_question,
|
get_current_round_question,
|
||||||
prepare_mixed_answers,
|
prepare_mixed_answers,
|
||||||
|
promote_reveal_to_scoreboard,
|
||||||
resolve_scores,
|
resolve_scores,
|
||||||
select_round_question,
|
select_round_question,
|
||||||
start_next_round,
|
start_next_round,
|
||||||
@@ -110,6 +111,41 @@ class FupOgFaktaExtractionSliceTests(TestCase):
|
|||||||
self.assertEqual(result.session.status, GameSession.Status.FINISHED)
|
self.assertEqual(result.session.status, GameSession.Status.FINISHED)
|
||||||
self.assertEqual(self.session.status, GameSession.Status.FINISHED)
|
self.assertEqual(self.session.status, GameSession.Status.FINISHED)
|
||||||
|
|
||||||
|
def test_promote_reveal_to_scoreboard_moves_transition_into_service(self):
|
||||||
|
round_question = RoundQuestion.objects.create(
|
||||||
|
session=self.session,
|
||||||
|
round_number=1,
|
||||||
|
question=self.question_one,
|
||||||
|
correct_answer=self.question_one.correct_answer,
|
||||||
|
)
|
||||||
|
self.session.status = GameSession.Status.REVEAL
|
||||||
|
self.session.save(update_fields=["status"])
|
||||||
|
|
||||||
|
LieAnswer.objects.create(round_question=round_question, player=self.alice, text="Elbil")
|
||||||
|
Guess.objects.create(
|
||||||
|
round_question=round_question,
|
||||||
|
player=self.bob,
|
||||||
|
selected_text="Elbil",
|
||||||
|
is_correct=False,
|
||||||
|
fooled_player=self.alice,
|
||||||
|
)
|
||||||
|
ScoreEvent.objects.create(
|
||||||
|
session=self.session,
|
||||||
|
player=self.alice,
|
||||||
|
delta=5,
|
||||||
|
reason="bluff_success",
|
||||||
|
meta={"round_question_id": round_question.id},
|
||||||
|
)
|
||||||
|
self.alice.score = 5
|
||||||
|
self.alice.save(update_fields=["score"])
|
||||||
|
|
||||||
|
result = promote_reveal_to_scoreboard(self.session)
|
||||||
|
|
||||||
|
self.session.refresh_from_db()
|
||||||
|
self.assertTrue(result.should_broadcast)
|
||||||
|
self.assertEqual(result.session.status, GameSession.Status.SCOREBOARD)
|
||||||
|
self.assertEqual(result.leaderboard[0]["nickname"], self.alice.nickname)
|
||||||
|
|
||||||
def test_resolve_scores_applies_correct_and_bluff_points(self):
|
def test_resolve_scores_applies_correct_and_bluff_points(self):
|
||||||
round_question = RoundQuestion.objects.create(
|
round_question = RoundQuestion.objects.create(
|
||||||
session=self.session,
|
session=self.session,
|
||||||
|
|||||||
@@ -34,8 +34,10 @@ class LobbyGameplayExtractionTests(TestCase):
|
|||||||
self.assertIs(lobby_views._select_round_question, gameplay_services.select_round_question)
|
self.assertIs(lobby_views._select_round_question, gameplay_services.select_round_question)
|
||||||
self.assertIs(lobby_views._prepare_mixed_answers, gameplay_services.prepare_mixed_answers)
|
self.assertIs(lobby_views._prepare_mixed_answers, gameplay_services.prepare_mixed_answers)
|
||||||
self.assertIs(lobby_views._resolve_scores, gameplay_services.resolve_scores)
|
self.assertIs(lobby_views._resolve_scores, gameplay_services.resolve_scores)
|
||||||
|
self.assertIs(lobby_views._promote_reveal_to_scoreboard, gameplay_services.promote_reveal_to_scoreboard)
|
||||||
self.assertIs(lobby_views._start_next_round, gameplay_services.start_next_round)
|
self.assertIs(lobby_views._start_next_round, gameplay_services.start_next_round)
|
||||||
self.assertIs(lobby_views._finish_game, gameplay_services.finish_game)
|
self.assertIs(lobby_views._finish_game, gameplay_services.finish_game)
|
||||||
|
self.assertIs(lobby_views._build_scoreboard_phase_event, gameplay_payloads.build_scoreboard_phase_event)
|
||||||
self.assertIs(lobby_views._build_start_next_round_phase_event, gameplay_payloads.build_start_next_round_phase_event)
|
self.assertIs(lobby_views._build_start_next_round_phase_event, gameplay_payloads.build_start_next_round_phase_event)
|
||||||
self.assertIs(lobby_views._build_start_next_round_response, gameplay_payloads.build_start_next_round_response)
|
self.assertIs(lobby_views._build_start_next_round_response, gameplay_payloads.build_start_next_round_response)
|
||||||
self.assertIs(lobby_views._build_finish_game_phase_event, gameplay_payloads.build_finish_game_phase_event)
|
self.assertIs(lobby_views._build_finish_game_phase_event, gameplay_payloads.build_finish_game_phase_event)
|
||||||
|
|||||||
@@ -15,6 +15,7 @@ from fupogfakta.payloads import (
|
|||||||
build_leaderboard as _build_leaderboard,
|
build_leaderboard as _build_leaderboard,
|
||||||
build_lie_started_payload as _build_lie_started_payload,
|
build_lie_started_payload as _build_lie_started_payload,
|
||||||
build_reveal_payload as _build_reveal_payload,
|
build_reveal_payload as _build_reveal_payload,
|
||||||
|
build_scoreboard_phase_event as _build_scoreboard_phase_event,
|
||||||
build_start_next_round_phase_event as _build_start_next_round_phase_event,
|
build_start_next_round_phase_event as _build_start_next_round_phase_event,
|
||||||
build_start_next_round_response as _build_start_next_round_response,
|
build_start_next_round_response as _build_start_next_round_response,
|
||||||
)
|
)
|
||||||
@@ -22,6 +23,7 @@ from fupogfakta.services import (
|
|||||||
finish_game as _finish_game,
|
finish_game as _finish_game,
|
||||||
get_current_round_question as _get_current_round_question,
|
get_current_round_question as _get_current_round_question,
|
||||||
prepare_mixed_answers as _prepare_mixed_answers,
|
prepare_mixed_answers as _prepare_mixed_answers,
|
||||||
|
promote_reveal_to_scoreboard as _promote_reveal_to_scoreboard,
|
||||||
resolve_scores as _resolve_scores,
|
resolve_scores as _resolve_scores,
|
||||||
select_round_question as _select_round_question,
|
select_round_question as _select_round_question,
|
||||||
start_next_round as _start_next_round,
|
start_next_round as _start_next_round,
|
||||||
@@ -73,38 +75,15 @@ def _create_unique_session_code() -> str:
|
|||||||
|
|
||||||
|
|
||||||
def _maybe_promote_reveal_to_scoreboard(session: GameSession) -> GameSession:
|
def _maybe_promote_reveal_to_scoreboard(session: GameSession) -> GameSession:
|
||||||
if session.status != GameSession.Status.REVEAL:
|
transition = _promote_reveal_to_scoreboard(session)
|
||||||
return session
|
if transition.should_broadcast:
|
||||||
|
phase_event = _build_scoreboard_phase_event(transition.session, transition.leaderboard)
|
||||||
current_round_question = _get_current_round_question(session)
|
sync_broadcast_phase_event(
|
||||||
if current_round_question is None:
|
transition.session.code,
|
||||||
return session
|
phase_event["name"],
|
||||||
|
phase_event["payload"],
|
||||||
players_count = Player.objects.filter(session=session).count()
|
)
|
||||||
guess_count = Guess.objects.filter(round_question=current_round_question).count()
|
return transition.session
|
||||||
has_score_events = ScoreEvent.objects.filter(
|
|
||||||
session=session,
|
|
||||||
meta__round_question_id=current_round_question.id,
|
|
||||||
).exists()
|
|
||||||
reveal_is_resolved = has_score_events or (players_count > 0 and guess_count >= players_count)
|
|
||||||
if not reveal_is_resolved:
|
|
||||||
return session
|
|
||||||
|
|
||||||
with transaction.atomic():
|
|
||||||
locked_session = GameSession.objects.select_for_update().get(pk=session.pk)
|
|
||||||
if locked_session.status != GameSession.Status.REVEAL:
|
|
||||||
return locked_session
|
|
||||||
locked_session.status = GameSession.Status.SCOREBOARD
|
|
||||||
locked_session.save(update_fields=["status"])
|
|
||||||
|
|
||||||
leaderboard = _build_leaderboard(session)
|
|
||||||
sync_broadcast_phase_event(
|
|
||||||
session.code,
|
|
||||||
"phase.scoreboard",
|
|
||||||
{"leaderboard": list(leaderboard), "current_round": session.current_round},
|
|
||||||
)
|
|
||||||
session.refresh_from_db(fields=["status"])
|
|
||||||
return session
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
@@ -290,7 +269,7 @@ def session_detail(request: HttpRequest, code: str) -> JsonResponse:
|
|||||||
"reveal": _build_reveal_payload(current_round_question)
|
"reveal": _build_reveal_payload(current_round_question)
|
||||||
if session.status in {GameSession.Status.REVEAL, GameSession.Status.SCOREBOARD} and current_round_question
|
if session.status in {GameSession.Status.REVEAL, GameSession.Status.SCOREBOARD} and current_round_question
|
||||||
else None,
|
else None,
|
||||||
"scoreboard": _build_leaderboard(session)
|
"scoreboard": _build_scoreboard_phase_event(session)["payload"]["leaderboard"]
|
||||||
if session.status in {GameSession.Status.SCOREBOARD, GameSession.Status.FINISHED}
|
if session.status in {GameSession.Status.SCOREBOARD, GameSession.Status.FINISHED}
|
||||||
else None,
|
else None,
|
||||||
"phase_view_model": phase_view_model,
|
"phase_view_model": phase_view_model,
|
||||||
@@ -893,11 +872,19 @@ def reveal_scoreboard(request: HttpRequest, code: str) -> JsonResponse:
|
|||||||
if session.host_id != request.user.id:
|
if session.host_id != request.user.id:
|
||||||
return api_error(request, code="host_only_view_scoreboard", status=403)
|
return api_error(request, code="host_only_view_scoreboard", status=403)
|
||||||
|
|
||||||
session = _maybe_promote_reveal_to_scoreboard(session)
|
transition = _promote_reveal_to_scoreboard(session)
|
||||||
|
if transition.should_broadcast:
|
||||||
|
phase_event = _build_scoreboard_phase_event(transition.session, transition.leaderboard)
|
||||||
|
sync_broadcast_phase_event(
|
||||||
|
transition.session.code,
|
||||||
|
phase_event["name"],
|
||||||
|
phase_event["payload"],
|
||||||
|
)
|
||||||
|
session = transition.session
|
||||||
if session.status not in {GameSession.Status.SCOREBOARD, GameSession.Status.FINISHED}:
|
if session.status not in {GameSession.Status.SCOREBOARD, GameSession.Status.FINISHED}:
|
||||||
return api_error(request, code="scoreboard_invalid_phase", status=400)
|
return api_error(request, code="scoreboard_invalid_phase", status=400)
|
||||||
|
|
||||||
leaderboard = _build_leaderboard(session)
|
leaderboard = transition.leaderboard
|
||||||
|
|
||||||
return JsonResponse(
|
return JsonResponse(
|
||||||
{
|
{
|
||||||
|
|||||||
Reference in New Issue
Block a user