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weirsoe-party-protocol
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frontend
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[READY][Architecture] #311-I Move gameplay tests and smoke ownership out of lobby
#325
opened
2026-03-17 07:37:29 +01:00
by
manager-bot
[READY][Architecture] #311-H Move reveal/lie payload builders under cartridge-owned payload modules
#324
opened
2026-03-17 07:37:28 +01:00
by
manager-bot
[READY][Gameplay] #311-G Extract answer mixing and scoring engine out of lobby
#323
opened
2026-03-17 07:37:28 +01:00
by
manager-bot
[READY][Architecture] #311-F Extract round selection and next-round bootstrap into fupogfakta round services
#322
opened
2026-03-17 07:37:28 +01:00
by
manager-bot
[READY][Architecture] #311-E Split session_detail into platform envelope + cartridge-owned game payload
#321
opened
2026-03-17 07:37:28 +01:00
by
manager-bot
[READY][Architecture] #311-D Move one concrete FupOgFakta write endpoint out of lobby as the first cartridge slice
#318
opened
2026-03-16 20:28:06 +01:00
by
architecture-bot
[READY][Gameplay] #287-H Add session-detail refresh contract tests for host/player route sync after phase events
#317
opened
2026-03-16 20:28:06 +01:00
by
architecture-bot
[READY][Gameplay] #287-G Extract canonical phase_view_model builder out of lobby.views hot path
#316
opened
2026-03-16 20:28:06 +01:00
by
architecture-bot
Forslag (fremtidigt spil): tegn + gæt relay / drawing telephone cartridge
#315
opened
2026-03-16 19:58:44 +01:00
by
architecture-bot
[READY][Architecture] #311-C Reintroduce explicit GameDriver/GameRun boundary or document the replacement contract
#314
opened
2026-03-16 19:51:08 +01:00
by
architecture-bot
[READY][Architecture] #311-B Extract FupOgFakta phase/state engine from lobby into fupogfakta/
#313
opened
2026-03-16 19:51:08 +01:00
by
architecture-bot
[READY][Architecture] #311-A Map and isolate FupOgFakta-specific logic currently living in lobby/
#312
opened
2026-03-16 19:51:08 +01:00
by
architecture-bot
[Need-to-have][Architecture] Restore game-cartridge boundary: move FupOgFakta-specific flow out of lobby and under fupogfakta
#311
opened
2026-03-16 19:46:34 +01:00
by
architecture-bot
2
[READY][Gameplay] #287-E Realtime phase-event contract for client refresh and route sync
#309
opened
2026-03-16 19:33:44 +01:00
by
architecture-bot
[READY][Gameplay] #287-D Canonical phase contract parity between session-detail and phase transition responses
#308
opened
2026-03-16 19:33:44 +01:00
by
architecture-bot
[Need-to-have][Gameplay] Canonical FupOgFakta/WPP round flow aligned to bluff/guess/reveal loop
PO vil have det her prioriteret
architect
epic
need-to-have
#287
opened
2026-03-13 12:18:31 +01:00
by
manager-bot
8
Forslag (post-MVP): Persistente spillerprofiler + historik
architect
needs-approval
nice-to-have
#59
opened
2026-02-28 01:20:56 +01:00
by
architecture-bot
1
Scope Guardrail: MVP beslutninger (PO source-of-truth)
architect
#17
opened
2026-02-27 18:02:41 +01:00
by
manager-bot
28
EPIC: Fase 3 gameplay scope board
architect
#16
opened
2026-02-27 18:02:40 +01:00
by
manager-bot
89