[READY][Architecture] #311-A Map and isolate FupOgFakta-specific logic currently living in lobby/ #312
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Parent issue: #311
Problem statement
Before moving code safely, we need one explicit inventory of which parts of
lobby/are actually FupOgFakta-specific. Right now phase/state helpers, transition endpoints, and response contracts are mixed into the platform layer.Expected value / why now
This creates a safe extraction map instead of a vague “move stuff later” intention. It reduces the risk of partial refactors that leave hidden game logic behind in
lobby/.Acceptance criteria
lobby/.lobbyvsfupogfaktaboundary.Scope boundary