refactor(fupogfakta): extract first lobby gameplay slice (#312)
This commit is contained in:
70
fupogfakta/payloads.py
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70
fupogfakta/payloads.py
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@@ -0,0 +1,70 @@
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from datetime import timedelta
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from .models import GameSession, Player, RoundConfig, RoundQuestion
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def build_player_ref(player: Player | None) -> dict | None:
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if player is None:
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return None
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return {
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"player_id": player.id,
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"nickname": player.nickname,
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}
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def build_reveal_payload(round_question: RoundQuestion | None) -> dict | None:
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if round_question is None:
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return None
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lies = [
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{
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**build_player_ref(lie.player),
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"text": lie.text,
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"created_at": lie.created_at.isoformat(),
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}
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for lie in round_question.lies.select_related("player").order_by("created_at", "id")
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]
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guesses = []
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for guess in round_question.guesses.select_related("player", "fooled_player").order_by("created_at", "id"):
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guess_payload = {
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**build_player_ref(guess.player),
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"selected_text": guess.selected_text,
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"is_correct": guess.is_correct,
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"created_at": guess.created_at.isoformat(),
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"fooled_player_id": guess.fooled_player_id,
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}
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if guess.fooled_player is not None:
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guess_payload["fooled_player_nickname"] = guess.fooled_player.nickname
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guesses.append(guess_payload)
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return {
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"round_question_id": round_question.id,
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"round_number": round_question.round_number,
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"prompt": round_question.question.prompt,
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"correct_answer": round_question.correct_answer,
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"lies": lies,
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"guesses": guesses,
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}
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def build_leaderboard(session: GameSession) -> list[dict]:
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return list(
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Player.objects.filter(session=session)
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.order_by("-score", "nickname")
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.values("id", "nickname", "score")
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)
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def build_lie_started_payload(session: GameSession, round_config: RoundConfig, round_question: RoundQuestion) -> dict:
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lie_deadline_at = round_question.shown_at + timedelta(seconds=round_config.lie_seconds)
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return {
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"round_number": session.current_round,
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"category": {"slug": round_config.category.slug, "name": round_config.category.name},
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"round_question_id": round_question.id,
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"prompt": round_question.question.prompt,
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"shown_at": round_question.shown_at.isoformat(),
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"lie_deadline_at": lie_deadline_at.isoformat(),
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"lie_seconds": round_config.lie_seconds,
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}
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115
fupogfakta/services.py
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115
fupogfakta/services.py
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@@ -0,0 +1,115 @@
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import random
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from .models import GameSession, Player, Question, RoundConfig, RoundQuestion, ScoreEvent
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def get_current_round_question(session: GameSession) -> RoundQuestion | None:
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return (
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RoundQuestion.objects.filter(session=session, round_number=session.current_round)
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.select_related("question")
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.order_by("-id")
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.first()
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)
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def select_round_question(session: GameSession, round_config: RoundConfig) -> RoundQuestion:
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existing_round_question = get_current_round_question(session)
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if existing_round_question is not None:
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return existing_round_question
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used_question_ids = RoundQuestion.objects.filter(session=session).values_list("question_id", flat=True)
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available_questions = Question.objects.filter(
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category=round_config.category,
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is_active=True,
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).exclude(pk__in=used_question_ids)
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if not available_questions.exists():
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raise ValueError("no_available_questions")
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question = random.choice(list(available_questions))
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return RoundQuestion.objects.create(
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session=session,
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round_number=session.current_round,
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question=question,
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correct_answer=question.correct_answer,
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)
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def prepare_mixed_answers(round_question: RoundQuestion) -> list[str]:
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deduped_answers = list(round_question.mixed_answers or [])
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if deduped_answers:
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return deduped_answers
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lie_texts = list(round_question.lies.values_list("text", flat=True))
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seen = set()
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for text in [round_question.correct_answer, *lie_texts]:
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normalized = text.strip().casefold()
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if not normalized or normalized in seen:
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continue
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seen.add(normalized)
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deduped_answers.append(text.strip())
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if len(deduped_answers) < 2:
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raise ValueError("not_enough_answers_to_mix")
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random.shuffle(deduped_answers)
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round_question.mixed_answers = deduped_answers
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round_question.save(update_fields=["mixed_answers"])
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return deduped_answers
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def resolve_scores(
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session: GameSession,
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round_question: RoundQuestion,
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round_config: RoundConfig,
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) -> tuple[list[ScoreEvent], list[dict]]:
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guesses = list(round_question.guesses.select_related("player"))
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if not guesses:
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raise ValueError("no_guesses_submitted")
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bluff_counts: dict[int, int] = {}
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for guess in guesses:
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if guess.fooled_player_id:
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bluff_counts[guess.fooled_player_id] = bluff_counts.get(guess.fooled_player_id, 0) + 1
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score_events = []
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for guess in guesses:
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if guess.is_correct:
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guess.player.score += round_config.points_correct
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guess.player.save(update_fields=["score"])
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score_events.append(
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ScoreEvent(
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session=session,
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player=guess.player,
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delta=round_config.points_correct,
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reason="guess_correct",
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meta={"round_question_id": round_question.id, "guess_id": guess.id},
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)
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)
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for player_id, fooled_count in bluff_counts.items():
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delta = fooled_count * round_config.points_bluff
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player = Player.objects.get(pk=player_id, session=session)
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player.score += delta
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player.save(update_fields=["score"])
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score_events.append(
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ScoreEvent(
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session=session,
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player=player,
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delta=delta,
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reason="bluff_success",
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meta={"round_question_id": round_question.id, "fooled_count": fooled_count},
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)
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)
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ScoreEvent.objects.bulk_create(score_events)
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leaderboard = list(
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Player.objects.filter(session=session)
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.order_by("-score", "nickname")
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.values("id", "nickname", "score")
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)
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return score_events, leaderboard
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@@ -1,2 +1,127 @@
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from unittest.mock import patch
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# Create your tests here.
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from django.contrib.auth import get_user_model
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from django.test import TestCase
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from fupogfakta.models import Category, GameSession, Guess, LieAnswer, Player, Question, RoundConfig, RoundQuestion, ScoreEvent
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from fupogfakta.payloads import build_lie_started_payload, build_reveal_payload
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from fupogfakta.services import get_current_round_question, prepare_mixed_answers, resolve_scores, select_round_question
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User = get_user_model()
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class FupOgFaktaExtractionSliceTests(TestCase):
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def setUp(self):
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self.host = User.objects.create_user(username="host", password="secret123")
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self.session = GameSession.objects.create(host=self.host, code="ABCD23")
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self.category = Category.objects.create(name="Historie", slug="historie", is_active=True)
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self.question_one = Question.objects.create(
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category=self.category,
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prompt="Hvornår faldt muren?",
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correct_answer="1989",
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is_active=True,
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)
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self.question_two = Question.objects.create(
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category=self.category,
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prompt="Hvornår kom euroen?",
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correct_answer="1999",
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is_active=True,
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)
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self.round_config = RoundConfig.objects.create(session=self.session, number=1, category=self.category)
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self.alice = Player.objects.create(session=self.session, nickname="Alice")
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self.bob = Player.objects.create(session=self.session, nickname="Bob")
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self.clara = Player.objects.create(session=self.session, nickname="Clara")
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def test_select_round_question_skips_already_used_questions_for_session(self):
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RoundQuestion.objects.create(
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session=self.session,
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round_number=99,
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question=self.question_one,
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correct_answer=self.question_one.correct_answer,
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)
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round_question = select_round_question(self.session, self.round_config)
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self.assertEqual(round_question.question, self.question_two)
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self.assertEqual(get_current_round_question(self.session), round_question)
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def test_prepare_mixed_answers_dedupes_blank_and_case_variants(self):
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round_question = RoundQuestion.objects.create(
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session=self.session,
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round_number=1,
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question=self.question_one,
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correct_answer="1989",
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)
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LieAnswer.objects.create(round_question=round_question, player=self.alice, text=" 1989 ")
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LieAnswer.objects.create(round_question=round_question, player=self.bob, text="Nitten niogfirs")
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LieAnswer.objects.create(round_question=round_question, player=self.clara, text=" ")
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with patch("fupogfakta.services.random.shuffle", side_effect=lambda answers: None):
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answers = prepare_mixed_answers(round_question)
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self.assertEqual(answers, ["1989", "Nitten niogfirs"])
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round_question.refresh_from_db()
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self.assertEqual(round_question.mixed_answers, answers)
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def test_resolve_scores_applies_correct_and_bluff_points(self):
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round_question = RoundQuestion.objects.create(
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session=self.session,
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round_number=1,
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question=self.question_one,
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correct_answer="1989",
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)
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Guess.objects.create(
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round_question=round_question,
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player=self.alice,
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selected_text="1989",
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is_correct=True,
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)
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Guess.objects.create(
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round_question=round_question,
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player=self.bob,
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selected_text="Berlin",
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is_correct=False,
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fooled_player=self.clara,
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)
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Guess.objects.create(
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round_question=round_question,
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player=self.clara,
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selected_text="Berlin",
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is_correct=False,
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fooled_player=self.clara,
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)
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score_events, leaderboard = resolve_scores(self.session, round_question, self.round_config)
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self.assertEqual(len(score_events), 2)
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self.alice.refresh_from_db()
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self.clara.refresh_from_db()
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self.assertEqual(self.alice.score, self.round_config.points_correct)
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self.assertEqual(self.clara.score, self.round_config.points_bluff * 2)
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self.assertEqual(ScoreEvent.objects.filter(session=self.session, meta__round_question_id=round_question.id).count(), 2)
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self.assertEqual([entry["nickname"] for entry in leaderboard], ["Alice", "Clara", "Bob"])
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def test_payload_builders_expose_fupogfakta_round_contract(self):
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round_question = RoundQuestion.objects.create(
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session=self.session,
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round_number=1,
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question=self.question_one,
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correct_answer="1989",
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)
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lie = LieAnswer.objects.create(round_question=round_question, player=self.bob, text="1991")
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Guess.objects.create(
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round_question=round_question,
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player=self.alice,
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selected_text="1991",
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is_correct=False,
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fooled_player=self.bob,
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)
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lie_payload = build_lie_started_payload(self.session, self.round_config, round_question)
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reveal_payload = build_reveal_payload(round_question)
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self.assertEqual(lie_payload["category"], {"slug": self.category.slug, "name": self.category.name})
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self.assertEqual(lie_payload["round_question_id"], round_question.id)
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self.assertEqual(reveal_payload["correct_answer"], "1989")
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self.assertEqual(reveal_payload["lies"][0]["player_id"], lie.player_id)
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self.assertEqual(reveal_payload["guesses"][0]["fooled_player_nickname"], self.bob.nickname)
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196
lobby/views.py
196
lobby/views.py
@@ -8,16 +8,17 @@ from django.http import HttpRequest, JsonResponse
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from django.utils import timezone
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from django.views.decorators.http import require_GET, require_POST
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from fupogfakta.models import (
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Category,
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GameSession,
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Guess,
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LieAnswer,
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Player,
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Question,
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RoundConfig,
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RoundQuestion,
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ScoreEvent,
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from fupogfakta.models import Category, GameSession, Guess, LieAnswer, Player, Question, RoundConfig, RoundQuestion, ScoreEvent
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from fupogfakta.payloads import (
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build_leaderboard as _build_leaderboard,
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build_lie_started_payload as _build_lie_started_payload,
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build_reveal_payload as _build_reveal_payload,
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)
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from fupogfakta.services import (
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get_current_round_question as _get_current_round_question,
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prepare_mixed_answers as _prepare_mixed_answers,
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resolve_scores as _resolve_scores,
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select_round_question as _select_round_question,
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)
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from realtime.broadcast import sync_broadcast_phase_event
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@@ -64,181 +65,6 @@ def _create_unique_session_code() -> str:
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raise RuntimeError("Could not generate unique session code")
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def _build_player_ref(player: Player | None) -> dict | None:
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if player is None:
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return None
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return {
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"player_id": player.id,
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"nickname": player.nickname,
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}
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def _build_reveal_payload(round_question: RoundQuestion | None) -> dict | None:
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if round_question is None:
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return None
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lies = [
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{
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**_build_player_ref(lie.player),
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"text": lie.text,
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"created_at": lie.created_at.isoformat(),
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}
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for lie in round_question.lies.select_related("player").order_by("created_at", "id")
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]
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guesses = []
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for guess in round_question.guesses.select_related("player", "fooled_player").order_by("created_at", "id"):
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guess_payload = {
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**_build_player_ref(guess.player),
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"selected_text": guess.selected_text,
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"is_correct": guess.is_correct,
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"created_at": guess.created_at.isoformat(),
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"fooled_player_id": guess.fooled_player_id,
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}
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if guess.fooled_player is not None:
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guess_payload["fooled_player_nickname"] = guess.fooled_player.nickname
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guesses.append(guess_payload)
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return {
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"round_question_id": round_question.id,
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"round_number": round_question.round_number,
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"prompt": round_question.question.prompt,
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"correct_answer": round_question.correct_answer,
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"lies": lies,
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"guesses": guesses,
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}
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def _build_leaderboard(session: GameSession) -> list[dict]:
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return list(
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Player.objects.filter(session=session)
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.order_by("-score", "nickname")
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.values("id", "nickname", "score")
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)
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def _get_current_round_question(session: GameSession) -> RoundQuestion | None:
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return (
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RoundQuestion.objects.filter(session=session, round_number=session.current_round)
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.select_related("question")
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.order_by("-id")
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.first()
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)
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def _select_round_question(session: GameSession, round_config: RoundConfig) -> RoundQuestion:
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existing_round_question = _get_current_round_question(session)
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if existing_round_question is not None:
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return existing_round_question
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used_question_ids = RoundQuestion.objects.filter(session=session).values_list("question_id", flat=True)
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available_questions = Question.objects.filter(
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category=round_config.category,
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is_active=True,
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).exclude(pk__in=used_question_ids)
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if not available_questions.exists():
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raise ValueError("no_available_questions")
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question = random.choice(list(available_questions))
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return RoundQuestion.objects.create(
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session=session,
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round_number=session.current_round,
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question=question,
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correct_answer=question.correct_answer,
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)
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def _build_lie_started_payload(session: GameSession, round_config: RoundConfig, round_question: RoundQuestion) -> dict:
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lie_deadline_at = round_question.shown_at + timedelta(seconds=round_config.lie_seconds)
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return {
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"round_number": session.current_round,
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"category": {"slug": round_config.category.slug, "name": round_config.category.name},
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"round_question_id": round_question.id,
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"prompt": round_question.question.prompt,
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"shown_at": round_question.shown_at.isoformat(),
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"lie_deadline_at": lie_deadline_at.isoformat(),
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"lie_seconds": round_config.lie_seconds,
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}
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def _prepare_mixed_answers(round_question: RoundQuestion) -> list[str]:
|
||||
deduped_answers = list(round_question.mixed_answers or [])
|
||||
if deduped_answers:
|
||||
return deduped_answers
|
||||
|
||||
lie_texts = list(round_question.lies.values_list("text", flat=True))
|
||||
seen = set()
|
||||
for text in [round_question.correct_answer, *lie_texts]:
|
||||
normalized = text.strip().casefold()
|
||||
if not normalized or normalized in seen:
|
||||
continue
|
||||
seen.add(normalized)
|
||||
deduped_answers.append(text.strip())
|
||||
|
||||
if len(deduped_answers) < 2:
|
||||
raise ValueError("not_enough_answers_to_mix")
|
||||
|
||||
random.shuffle(deduped_answers)
|
||||
round_question.mixed_answers = deduped_answers
|
||||
round_question.save(update_fields=["mixed_answers"])
|
||||
return deduped_answers
|
||||
|
||||
|
||||
|
||||
def _resolve_scores(session: GameSession, round_question: RoundQuestion, round_config: RoundConfig) -> tuple[list[ScoreEvent], list[dict]]:
|
||||
guesses = list(round_question.guesses.select_related("player"))
|
||||
if not guesses:
|
||||
raise ValueError("no_guesses_submitted")
|
||||
|
||||
bluff_counts: dict[int, int] = {}
|
||||
for guess in guesses:
|
||||
if guess.fooled_player_id:
|
||||
bluff_counts[guess.fooled_player_id] = bluff_counts.get(guess.fooled_player_id, 0) + 1
|
||||
|
||||
score_events = []
|
||||
|
||||
for guess in guesses:
|
||||
if guess.is_correct:
|
||||
guess.player.score += round_config.points_correct
|
||||
guess.player.save(update_fields=["score"])
|
||||
score_events.append(
|
||||
ScoreEvent(
|
||||
session=session,
|
||||
player=guess.player,
|
||||
delta=round_config.points_correct,
|
||||
reason="guess_correct",
|
||||
meta={"round_question_id": round_question.id, "guess_id": guess.id},
|
||||
)
|
||||
)
|
||||
|
||||
for player_id, fooled_count in bluff_counts.items():
|
||||
delta = fooled_count * round_config.points_bluff
|
||||
player = Player.objects.get(pk=player_id, session=session)
|
||||
player.score += delta
|
||||
player.save(update_fields=["score"])
|
||||
score_events.append(
|
||||
ScoreEvent(
|
||||
session=session,
|
||||
player=player,
|
||||
delta=delta,
|
||||
reason="bluff_success",
|
||||
meta={"round_question_id": round_question.id, "fooled_count": fooled_count},
|
||||
)
|
||||
)
|
||||
|
||||
ScoreEvent.objects.bulk_create(score_events)
|
||||
return score_events, _build_leaderboard(session)
|
||||
|
||||
|
||||
|
||||
def _maybe_promote_reveal_to_scoreboard(session: GameSession) -> GameSession:
|
||||
if session.status != GameSession.Status.REVEAL:
|
||||
return session
|
||||
|
||||
Reference in New Issue
Block a user