ui: phase-lock player lie/guess actions (#72)
All checks were successful
CI / test-and-quality (push) Successful in 1m45s
CI / test-and-quality (pull_request) Successful in 1m45s

This commit is contained in:
2026-02-28 02:50:55 +01:00
parent 5c8faf76a9
commit b030ae6d4e
2 changed files with 15 additions and 4 deletions

View File

@@ -803,6 +803,11 @@ class UiScreenTests(TestCase):
self.assertContains(response, "restorePlayerContext")
self.assertContains(response, "id=\"lieSubmitBtn\"")
self.assertContains(response, "id=\"lieStatus\"")
self.assertContains(response, "id=\"phaseStatus\"")
self.assertContains(response, "currentSessionStatus")
self.assertContains(response, "updatePhaseStatus")
self.assertContains(response, "Løgn-input er låst i fase")
self.assertContains(response, "Gæt er låst i fase")
self.assertContains(response, "persistLieState")
self.assertContains(response, "updateLieSubmitState")
self.assertContains(response, "hasSubmitContext")