ui: phase-lock player lie/guess actions (#72)
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@@ -803,6 +803,11 @@ class UiScreenTests(TestCase):
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self.assertContains(response, "restorePlayerContext")
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self.assertContains(response, "id=\"lieSubmitBtn\"")
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self.assertContains(response, "id=\"lieStatus\"")
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self.assertContains(response, "id=\"phaseStatus\"")
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self.assertContains(response, "currentSessionStatus")
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self.assertContains(response, "updatePhaseStatus")
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self.assertContains(response, "Løgn-input er låst i fase")
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self.assertContains(response, "Gæt er låst i fase")
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self.assertContains(response, "persistLieState")
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self.assertContains(response, "updateLieSubmitState")
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self.assertContains(response, "hasSubmitContext")
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