refactor(gameplay): keep host transition payloads in cartridge
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This commit is contained in:
2026-03-17 16:06:46 +00:00
parent fefc5ecd56
commit dfa197b33b
4 changed files with 72 additions and 47 deletions

View File

@@ -10,12 +10,10 @@ from django.views.decorators.http import require_GET, require_POST
from fupogfakta.models import Category, GameSession, Guess, LieAnswer, Player, Question, RoundConfig, RoundQuestion, ScoreEvent
from fupogfakta.payloads import (
build_finish_game_response as _build_finish_game_response,
build_leaderboard as _build_leaderboard,
build_lie_started_payload as _build_lie_started_payload,
build_reveal_payload as _build_reveal_payload,
build_scoreboard_phase_event as _build_scoreboard_phase_event,
build_start_next_round_response as _build_start_next_round_response,
)
from fupogfakta.services import (
finish_game as _finish_game,
@@ -75,11 +73,10 @@ def _create_unique_session_code() -> str:
def _maybe_promote_reveal_to_scoreboard(session: GameSession) -> GameSession:
transition = _promote_reveal_to_scoreboard(session)
if transition.should_broadcast:
phase_event = _build_scoreboard_phase_event(transition.session, transition.leaderboard)
sync_broadcast_phase_event(
transition.session.code,
phase_event["name"],
phase_event["payload"],
transition.phase_event_name,
transition.phase_event_payload,
)
return transition.session
@@ -872,28 +869,16 @@ def reveal_scoreboard(request: HttpRequest, code: str) -> JsonResponse:
transition = _promote_reveal_to_scoreboard(session)
if transition.should_broadcast:
phase_event = _build_scoreboard_phase_event(transition.session, transition.leaderboard)
sync_broadcast_phase_event(
transition.session.code,
phase_event["name"],
phase_event["payload"],
transition.phase_event_name,
transition.phase_event_payload,
)
session = transition.session
if session.status not in {GameSession.Status.SCOREBOARD, GameSession.Status.FINISHED}:
return api_error(request, code="scoreboard_invalid_phase", status=400)
leaderboard = transition.leaderboard
return JsonResponse(
{
"session": {
"code": session.code,
"status": session.status,
"current_round": session.current_round,
},
"leaderboard": leaderboard,
}
)
return JsonResponse(transition.response_payload)
@require_POST
@@ -921,13 +906,7 @@ def start_next_round(request: HttpRequest, code: str) -> JsonResponse:
transition.phase_event_payload,
)
return JsonResponse(
_build_start_next_round_response(
transition.session,
transition.round_config,
transition.round_question,
)
)
return JsonResponse(transition.response_payload)
@require_POST
@login_required
@@ -954,7 +933,7 @@ def finish_game(request: HttpRequest, code: str) -> JsonResponse:
transition.phase_event_payload,
)
return JsonResponse(_build_finish_game_response(transition.session))
return JsonResponse(transition.response_payload)
@require_POST