UI: lock Join while player session refresh is active (#109) #110
@@ -79,7 +79,7 @@ function startPlayerAutoRefresh(){if(!code()){updatePlayerAutoRefreshUi();return
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function togglePlayerAutoRefresh(){if(playerAutoRefreshEnabled){stopPlayerAutoRefresh();return;}startPlayerAutoRefresh();}
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function togglePlayerAutoRefresh(){if(playerAutoRefreshEnabled){stopPlayerAutoRefresh();return;}startPlayerAutoRefresh();}
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function updatePlayerErrorHint(status,data){var el=document.getElementById("playerErrorHint");if(!el){return;}if(status>=200&&status<300){el.textContent="Ingen fejl.";return;}var errKey=normalizeApiError(data);el.textContent="Fejl: "+mapUiErrorMessage(errKey)+" ("+(errKey||("http_"+status))+")";}
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function updatePlayerErrorHint(status,data){var el=document.getElementById("playerErrorHint");if(!el){return;}if(status>=200&&status<300){el.textContent="Ingen fejl.";return;}var errKey=normalizeApiError(data);el.textContent="Fejl: "+mapUiErrorMessage(errKey)+" ("+(errKey||("http_"+status))+")";}
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function updateSessionDetailState(){var btn=document.getElementById("sessionDetailBtn");var hint=document.getElementById("sessionRefreshHint");if(btn){btn.disabled=sessionDetailInFlight||!code();}if(!hint){updatePlayerAutoRefreshUi();return;}if(sessionDetailInFlight){hint.textContent="Opdaterer session-status…";updatePlayerAutoRefreshUi();return;}if(!code()){hint.textContent="Angiv sessionkode for at opdatere session-status.";updatePlayerAutoRefreshUi();return;}hint.textContent="Session-opdatering klar.";updatePlayerAutoRefreshUi();}
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function updateSessionDetailState(){var btn=document.getElementById("sessionDetailBtn");var hint=document.getElementById("sessionRefreshHint");if(btn){btn.disabled=sessionDetailInFlight||!code();}if(!hint){updatePlayerAutoRefreshUi();return;}if(sessionDetailInFlight){hint.textContent="Opdaterer session-status…";updatePlayerAutoRefreshUi();return;}if(!code()){hint.textContent="Angiv sessionkode for at opdatere session-status.";updatePlayerAutoRefreshUi();return;}hint.textContent="Session-opdatering klar.";updatePlayerAutoRefreshUi();}
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function updateJoinState(){var btn=document.getElementById("joinBtn");var status=document.getElementById("joinStatus");var joined=!!(pid()&&document.getElementById("sessionToken").value.trim());var canJoin=canAttemptJoin();if(btn){btn.disabled=joinInFlight||joined||!canJoin;}if(!status){updateContextLockState();return;}if(joinInFlight){status.textContent="Joiner…";updateContextLockState();return;}if(joined){status.textContent="Join gennemført.";updateContextLockState();return;}if(!canJoin){status.textContent="Udfyld kode og nickname for at join.";updateContextLockState();return;}status.textContent="Klar til join.";updateContextLockState();}
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function updateJoinState(){var btn=document.getElementById("joinBtn");var status=document.getElementById("joinStatus");var joined=!!(pid()&&document.getElementById("sessionToken").value.trim());var canJoin=canAttemptJoin();if(btn){btn.disabled=joinInFlight||sessionDetailInFlight||joined||!canJoin;}if(!status){updateContextLockState();return;}if(joinInFlight){status.textContent="Joiner…";updateContextLockState();return;}if(sessionDetailInFlight&&!joined){status.textContent="Afvent aktiv session-opdatering før join.";updateContextLockState();return;}if(joined){status.textContent="Join gennemført.";updateContextLockState();return;}if(!canJoin){status.textContent="Udfyld kode og nickname for at join.";updateContextLockState();return;}status.textContent="Klar til join.";updateContextLockState();}
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function guessStorageKey(){var c=code();var p=pid();var q=rq();if(!c||!p||!q){return "";}return ["wppGuess",c,p,q].join(":");}
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function guessStorageKey(){var c=code();var p=pid();var q=rq();if(!c||!p||!q){return "";}return ["wppGuess",c,p,q].join(":");}
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function lieStorageKey(){var c=code();var p=pid();var q=rq();if(!c||!p||!q){return "";}return ["wppLie",c,p,q].join(":");}
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function lieStorageKey(){var c=code();var p=pid();var q=rq();if(!c||!p||!q){return "";}return ["wppLie",c,p,q].join(":");}
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@@ -840,6 +840,8 @@ class UiScreenTests(TestCase):
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self.assertContains(response, "canAttemptJoin")
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self.assertContains(response, "canAttemptJoin")
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self.assertContains(response, "missing_join_input")
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self.assertContains(response, "missing_join_input")
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self.assertContains(response, "Udfyld kode og nickname for at join.")
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self.assertContains(response, "Udfyld kode og nickname for at join.")
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self.assertContains(response, "Afvent aktiv session-opdatering før join.")
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self.assertContains(response, "btn.disabled=joinInFlight||sessionDetailInFlight||joined||!canJoin")
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self.assertContains(response, "id=\"contextLockHint\"")
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self.assertContains(response, "id=\"contextLockHint\"")
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self.assertContains(response, "updateContextLockState")
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self.assertContains(response, "updateContextLockState")
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self.assertContains(response, "Spillerkontekst er låst efter join.")
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self.assertContains(response, "Spillerkontekst er låst efter join.")
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