test(gameplay): add canonical loop smoke evidence (#302) #304
@@ -38,7 +38,10 @@ jobs:
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node-version: "22"
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node-version: "22"
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- name: Install SPA dependencies
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- name: Install SPA dependencies
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run: npm ci --prefix frontend/angular
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run: |
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npm ci --prefix frontend/angular
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node -e "require('./frontend/angular/node_modules/rollup/dist/native.js')" \
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|| npm install --prefix frontend/angular
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- name: SPA Angular smoke tests
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- name: SPA Angular smoke tests
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run: npm --prefix frontend/angular test
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run: npm --prefix frontend/angular test
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55
docs/ISSUE-302-CANONICAL-LOOP-EVIDENCE.md
Normal file
55
docs/ISSUE-302-CANONICAL-LOOP-EVIDENCE.md
Normal file
@@ -0,0 +1,55 @@
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# Issue #302 Evidence — canonical bluff → guess → reveal → scoreboard regression
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## Runnable command
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```bash
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python manage.py migrate --noinput
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python manage.py smoke_staging --artifact docs/artifacts/issue-302-canonical-loop-smoke.json
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```
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`migrate` is the normal local bootstrap precondition when the database has not been initialized yet; the regression evidence itself is produced by `smoke_staging`.
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## What the regression proves
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`smoke_staging` now exercises one full canonical round and fails fast with step-specific diagnostics if any of these break:
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1. `start_round` lands the session in `lie` and returns a concrete `round_question_id`.
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2. Final `submit_lie` auto-advances the session to `guess` and exposes mixed answers containing both the correct answer and player bluffs.
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3. Final `submit_guess` auto-advances the session to `reveal` and returns the canonical reveal payload.
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4. The reveal payload includes:
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- correct answer
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- all lies
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- all guesses
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- fooled-player references for bluff hits
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5. The first canonical state read after reveal promotes the session to `scoreboard`.
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6. Scoreboard promotion preserves the same reveal payload and exposes a leaderboard with `scoreboard_ready=true`.
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## Artifact shape
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When `--artifact` is provided, the JSON file records:
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- the exact smoke command
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- session code and round question id
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- deterministic guess plan used to produce both bluff hits and one correct guess
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- per-step evidence for:
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- `create_session`
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- `join_players`
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- `start_round`
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- `auto_guess_transition`
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- `submit_guesses`
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- `auto_reveal_transition`
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- `auto_scoreboard_transition`
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- `finish_game`
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- reveal summary (`correct_answer`, lie/guess counts, fooled-player ids, correct guess player ids)
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- promoted scoreboard leaderboard payload
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## Targeted test coverage
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Backend regression coverage lives in `lobby/tests.py`:
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- `test_smoke_staging_command_runs_full_flow`
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- `test_smoke_staging_writes_phase_evidence_artifact_when_requested`
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Together they ensure the command stays runnable in normal workflow and that the evidence artifact contains phase-by-phase proof instead of only a generic pass/fail.
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Refs #287 #302
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110
docs/artifacts/issue-302-canonical-loop-smoke.json
Normal file
110
docs/artifacts/issue-302-canonical-loop-smoke.json
Normal file
@@ -0,0 +1,110 @@
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{
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"ok": true,
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"command": "python manage.py smoke_staging --artifact <path>",
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"generated_at": "2026-03-16T15:19:30.105231+00:00",
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"question": {
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"prompt": "Smoke prompt?",
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"correct_answer": "Correct"
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},
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"steps": [
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{
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"step": "create_session",
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"session_status": "lobby"
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},
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{
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"step": "join_players",
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"players_count": 3
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},
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{
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"step": "start_round",
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"session_status": "lie",
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"round_question_id": 1
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},
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{
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"step": "auto_guess_transition",
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"session_status": "guess",
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"answers": [
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"Lie from P3",
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"Lie from P1",
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"Lie from P2",
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"Correct"
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]
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},
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{
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"step": "submit_guesses",
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"guess_results": [
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{
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"player_id": 1,
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"selected_text": "Lie from P2",
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"is_correct": false,
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"fooled_player_id": 2
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},
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{
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"player_id": 2,
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"selected_text": "Correct",
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"is_correct": true,
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"fooled_player_id": null
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},
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{
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"player_id": 3,
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"selected_text": "Lie from P1",
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"is_correct": false,
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"fooled_player_id": 1
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}
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]
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},
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{
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"step": "auto_reveal_transition",
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"session_status": "reveal",
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"reveal": {
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"correct_answer": "Correct",
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"lies_count": 3,
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"guesses_count": 3,
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"fooled_player_ids": [
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1,
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2
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],
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"correct_guess_player_ids": [
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2
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]
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}
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},
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{
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"step": "auto_scoreboard_transition",
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"session_status": "scoreboard",
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"leaderboard": [
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{
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"id": 2,
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"nickname": "P2",
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"score": 7
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},
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{
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"id": 1,
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"nickname": "P1",
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"score": 2
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},
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{
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"id": 3,
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"nickname": "P3",
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"score": 0
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}
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]
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},
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{
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"step": "finish_game",
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"session_status": "finished"
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}
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],
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"session_code": "7YV59E",
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"players": [
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"P1",
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"P2",
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"P3"
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],
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"round_question_id": 1,
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"guess_plan": {
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"P1": "Lie from P2",
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"P2": "Correct",
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"P3": "Lie from P1"
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}
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}
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@@ -10,7 +10,7 @@ from fupogfakta.models import Category, GameSession, Player, Question, RoundQues
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class Command(BaseCommand):
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class Command(BaseCommand):
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help = "Run minimal staging smoke flow for lobby gameplay"
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help = "Run canonical gameplay smoke/regression flow for bluff -> guess -> reveal -> scoreboard"
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def add_arguments(self, parser):
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def add_arguments(self, parser):
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parser.add_argument(
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parser.add_argument(
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@@ -18,6 +18,26 @@ class Command(BaseCommand):
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help="Optional path to write smoke result artifact as JSON",
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help="Optional path to write smoke result artifact as JSON",
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)
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)
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def _fail(self, step: str, detail: str, payload=None):
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message = f"{step} failed: {detail}"
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if payload is not None:
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message += f" | payload={json.dumps(payload, sort_keys=True)}"
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raise CommandError(message)
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def _expect_status(self, response, expected_status: int, step: str):
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if response.status_code != expected_status:
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try:
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payload = response.json()
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except ValueError:
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payload = {"raw": response.content.decode("utf-8", errors="replace")}
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self._fail(step, f"expected HTTP {expected_status}, got {response.status_code}", payload)
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return response.json()
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def _expect_session_status(self, payload: dict, expected_status: str, step: str):
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actual_status = payload.get("session", {}).get("status")
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if actual_status != expected_status:
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self._fail(step, f"expected session.status={expected_status}, got {actual_status}", payload)
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def handle(self, *args, **options):
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def handle(self, *args, **options):
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GameSession.objects.all().delete()
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GameSession.objects.all().delete()
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Player.objects.all().delete()
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Player.objects.all().delete()
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@@ -30,11 +50,14 @@ class Command(BaseCommand):
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category.is_active = True
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category.is_active = True
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category.save(update_fields=["is_active"])
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category.save(update_fields=["is_active"])
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Question.objects.get_or_create(
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question, _ = Question.objects.get_or_create(
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category=category,
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category=category,
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prompt="Smoke prompt?",
|
prompt="Smoke prompt?",
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defaults={"correct_answer": "Correct", "is_active": True},
|
defaults={"correct_answer": "Correct", "is_active": True},
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)
|
)
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|
if not question.is_active:
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|
question.is_active = True
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|
question.save(update_fields=["is_active"])
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|
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User = get_user_model()
|
User = get_user_model()
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host, _ = User.objects.get_or_create(username="smoke-host")
|
host, _ = User.objects.get_or_create(username="smoke-host")
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@@ -42,111 +65,254 @@ class Command(BaseCommand):
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host.is_staff = True
|
host.is_staff = True
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host.save()
|
host.save()
|
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|
|
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|
artifact = {
|
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|
"ok": True,
|
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|
"command": "python manage.py smoke_staging --artifact <path>",
|
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|
"generated_at": datetime.now(timezone.utc).isoformat(),
|
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|
"question": {
|
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|
"prompt": question.prompt,
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|
"correct_answer": question.correct_answer,
|
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|
},
|
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|
"steps": [],
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|
}
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|
|
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host_client = Client()
|
host_client = Client()
|
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host_client.force_login(host)
|
host_client.force_login(host)
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|
|
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create_res = host_client.post("/lobby/sessions/create", content_type="application/json")
|
create_payload = self._expect_status(
|
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if create_res.status_code != 201:
|
host_client.post("/lobby/sessions/create", content_type="application/json"),
|
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raise CommandError(f"create_session failed: {create_res.status_code} {create_res.content!r}")
|
201,
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|
"create_session",
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code = create_res.json()["session"]["code"]
|
)
|
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|
code = create_payload["session"]["code"]
|
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|
artifact["session_code"] = code
|
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|
artifact["steps"].append(
|
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|
{
|
||||||
|
"step": "create_session",
|
||||||
|
"session_status": create_payload["session"]["status"],
|
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|
}
|
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|
)
|
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|
|
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players = []
|
players = []
|
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for nickname in ["P1", "P2", "P3"]:
|
for nickname in ["P1", "P2", "P3"]:
|
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join_res = Client().post(
|
join_payload = self._expect_status(
|
||||||
"/lobby/sessions/join",
|
Client().post(
|
||||||
data=json.dumps({"code": code, "nickname": nickname}),
|
"/lobby/sessions/join",
|
||||||
content_type="application/json",
|
data=json.dumps({"code": code, "nickname": nickname}),
|
||||||
|
content_type="application/json",
|
||||||
|
),
|
||||||
|
201,
|
||||||
|
f"join_session[{nickname}]",
|
||||||
)
|
)
|
||||||
if join_res.status_code != 201:
|
players.append(join_payload["player"])
|
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raise CommandError(f"join_session failed for {nickname}: {join_res.status_code}")
|
artifact["players"] = [player["nickname"] for player in players]
|
||||||
players.append(join_res.json()["player"])
|
artifact["steps"].append(
|
||||||
|
{
|
||||||
start_res = host_client.post(
|
"step": "join_players",
|
||||||
f"/lobby/sessions/{code}/rounds/start",
|
"players_count": len(players),
|
||||||
data=json.dumps({"category_slug": category.slug}),
|
}
|
||||||
content_type="application/json",
|
|
||||||
)
|
)
|
||||||
if start_res.status_code != 201:
|
|
||||||
raise CommandError(f"start_round failed: {start_res.status_code}")
|
|
||||||
|
|
||||||
round_question_id = start_res.json()["round_question"]["id"]
|
start_payload = self._expect_status(
|
||||||
|
host_client.post(
|
||||||
|
f"/lobby/sessions/{code}/rounds/start",
|
||||||
|
data=json.dumps({"category_slug": category.slug}),
|
||||||
|
content_type="application/json",
|
||||||
|
),
|
||||||
|
201,
|
||||||
|
"start_round",
|
||||||
|
)
|
||||||
|
self._expect_session_status(start_payload, GameSession.Status.LIE, "start_round")
|
||||||
|
|
||||||
|
round_question_id = start_payload["round_question"]["id"]
|
||||||
|
artifact["round_question_id"] = round_question_id
|
||||||
|
artifact["steps"].append(
|
||||||
|
{
|
||||||
|
"step": "start_round",
|
||||||
|
"session_status": start_payload["session"]["status"],
|
||||||
|
"round_question_id": round_question_id,
|
||||||
|
}
|
||||||
|
)
|
||||||
|
|
||||||
answers = []
|
answers = []
|
||||||
|
lie_transition_payload = None
|
||||||
for player in players:
|
for player in players:
|
||||||
nick = player["nickname"]
|
nickname = player["nickname"]
|
||||||
lie_res = Client().post(
|
lie_payload = self._expect_status(
|
||||||
f"/lobby/sessions/{code}/questions/{round_question_id}/lies/submit",
|
Client().post(
|
||||||
data=json.dumps(
|
f"/lobby/sessions/{code}/questions/{round_question_id}/lies/submit",
|
||||||
{
|
data=json.dumps(
|
||||||
"player_id": player["id"],
|
{
|
||||||
"session_token": player["session_token"],
|
"player_id": player["id"],
|
||||||
"text": f"Lie from {nick}",
|
"session_token": player["session_token"],
|
||||||
}
|
"text": f"Lie from {nickname}",
|
||||||
|
}
|
||||||
|
),
|
||||||
|
content_type="application/json",
|
||||||
),
|
),
|
||||||
content_type="application/json",
|
201,
|
||||||
|
f"submit_lie[{nickname}]",
|
||||||
)
|
)
|
||||||
if lie_res.status_code != 201:
|
if lie_payload.get("answers"):
|
||||||
raise CommandError(f"submit_lie failed for {nick}: {lie_res.status_code}")
|
answers = lie_payload["answers"]
|
||||||
if lie_res.json().get("answers"):
|
lie_transition_payload = lie_payload
|
||||||
answers = lie_res.json()["answers"]
|
|
||||||
|
|
||||||
if not answers:
|
if not answers:
|
||||||
detail_res = host_client.get(f"/lobby/sessions/{code}")
|
detail_payload = self._expect_status(host_client.get(f"/lobby/sessions/{code}"), 200, "session_detail_after_lies")
|
||||||
if detail_res.status_code != 200:
|
answers = detail_payload.get("round_question", {}).get("answers", [])
|
||||||
raise CommandError(f"session_detail after lies failed: {detail_res.status_code}")
|
self._expect_session_status(detail_payload, GameSession.Status.GUESS, "session_detail_after_lies")
|
||||||
answers = detail_res.json().get("round_question", {}).get("answers", [])
|
lie_transition_payload = detail_payload
|
||||||
|
|
||||||
if not answers:
|
if not answers:
|
||||||
raise CommandError("canonical lie->guess transition returned empty answers")
|
self._fail("auto_guess_transition", "canonical lie->guess transition returned empty answers")
|
||||||
|
|
||||||
for player in players:
|
if not any(answer.get("text") == question.correct_answer for answer in answers):
|
||||||
nick = player["nickname"]
|
self._fail("auto_guess_transition", "mixed answers missing correct answer", {"answers": answers})
|
||||||
selected = next((a for a in answers if a.get("player_id") != player["id"]), answers[0])
|
if len(answers) < len(players) + 1:
|
||||||
guess_res = Client().post(
|
self._fail(
|
||||||
f"/lobby/sessions/{code}/questions/{round_question_id}/guesses/submit",
|
"auto_guess_transition",
|
||||||
data=json.dumps(
|
"mixed answers shorter than expected bluff set",
|
||||||
{
|
{"answers": answers, "players_count": len(players)},
|
||||||
"player_id": player["id"],
|
|
||||||
"session_token": player["session_token"],
|
|
||||||
"selected_text": selected["text"],
|
|
||||||
}
|
|
||||||
),
|
|
||||||
content_type="application/json",
|
|
||||||
)
|
)
|
||||||
if guess_res.status_code != 201:
|
|
||||||
raise CommandError(f"submit_guess failed for {nick}: {guess_res.status_code}")
|
|
||||||
|
|
||||||
detail_res = host_client.get(f"/lobby/sessions/{code}")
|
self._expect_session_status(lie_transition_payload, GameSession.Status.GUESS, "auto_guess_transition")
|
||||||
if detail_res.status_code != 200:
|
artifact["steps"].append(
|
||||||
raise CommandError(f"session_detail after guesses failed: {detail_res.status_code}")
|
{
|
||||||
if detail_res.json()["session"]["status"] != GameSession.Status.SCOREBOARD:
|
"step": "auto_guess_transition",
|
||||||
raise CommandError("canonical guess->reveal->scoreboard transition did not reach scoreboard")
|
"session_status": lie_transition_payload["session"]["status"],
|
||||||
|
"answers": [answer["text"] for answer in answers],
|
||||||
|
}
|
||||||
|
)
|
||||||
|
|
||||||
finish_res = host_client.post(f"/lobby/sessions/{code}/finish", content_type="application/json")
|
answer_texts = {answer["text"] for answer in answers}
|
||||||
if finish_res.status_code != 200:
|
correct_answer = next((answer["text"] for answer in answers if answer.get("text") == question.correct_answer), None)
|
||||||
raise CommandError(f"finish_game failed: {finish_res.status_code}")
|
if correct_answer is None:
|
||||||
|
self._fail("submit_guesses", "could not resolve correct answer from mixed answers", {"answers": answers})
|
||||||
|
|
||||||
|
guess_plan = {
|
||||||
|
players[0]["nickname"]: "Lie from P2",
|
||||||
|
players[1]["nickname"]: correct_answer,
|
||||||
|
players[2]["nickname"]: "Lie from P1",
|
||||||
|
}
|
||||||
|
missing_guess_targets = {text for text in guess_plan.values() if text not in answer_texts}
|
||||||
|
if missing_guess_targets:
|
||||||
|
self._fail(
|
||||||
|
"submit_guesses",
|
||||||
|
"expected bluff targets missing from mixed answers",
|
||||||
|
{"answers": answers, "missing_guess_targets": sorted(missing_guess_targets)},
|
||||||
|
)
|
||||||
|
artifact["guess_plan"] = guess_plan
|
||||||
|
|
||||||
|
guess_payloads = []
|
||||||
|
for player in players:
|
||||||
|
nickname = player["nickname"]
|
||||||
|
guess_payload = self._expect_status(
|
||||||
|
Client().post(
|
||||||
|
f"/lobby/sessions/{code}/questions/{round_question_id}/guesses/submit",
|
||||||
|
data=json.dumps(
|
||||||
|
{
|
||||||
|
"player_id": player["id"],
|
||||||
|
"session_token": player["session_token"],
|
||||||
|
"selected_text": guess_plan[nickname],
|
||||||
|
}
|
||||||
|
),
|
||||||
|
content_type="application/json",
|
||||||
|
),
|
||||||
|
201,
|
||||||
|
f"submit_guess[{nickname}]",
|
||||||
|
)
|
||||||
|
guess_payloads.append(guess_payload)
|
||||||
|
|
||||||
|
reveal_payload = guess_payloads[-1]
|
||||||
|
self._expect_session_status(reveal_payload, GameSession.Status.REVEAL, "auto_reveal_transition")
|
||||||
|
if not reveal_payload.get("phase_transition", {}).get("auto_advanced"):
|
||||||
|
self._fail("auto_reveal_transition", "expected auto_advanced=true on final guess", reveal_payload)
|
||||||
|
reveal = reveal_payload.get("reveal")
|
||||||
|
if not reveal:
|
||||||
|
self._fail("auto_reveal_transition", "missing canonical reveal payload", reveal_payload)
|
||||||
|
if reveal.get("correct_answer") != question.correct_answer:
|
||||||
|
self._fail(
|
||||||
|
"auto_reveal_transition",
|
||||||
|
"reveal payload returned wrong correct answer",
|
||||||
|
{"expected": question.correct_answer, "reveal": reveal},
|
||||||
|
)
|
||||||
|
if len(reveal.get("lies", [])) != len(players):
|
||||||
|
self._fail("auto_reveal_transition", "unexpected lie count in reveal payload", reveal)
|
||||||
|
if len(reveal.get("guesses", [])) != len(players):
|
||||||
|
self._fail("auto_reveal_transition", "unexpected guess count in reveal payload", reveal)
|
||||||
|
|
||||||
|
fooled_guesses = [guess for guess in reveal["guesses"] if not guess.get("is_correct")]
|
||||||
|
correct_guesses = [guess for guess in reveal["guesses"] if guess.get("is_correct")]
|
||||||
|
if len(fooled_guesses) != 2:
|
||||||
|
self._fail("auto_reveal_transition", "expected exactly two bluff guesses", reveal)
|
||||||
|
if len(correct_guesses) != 1:
|
||||||
|
self._fail("auto_reveal_transition", "expected exactly one correct guess", reveal)
|
||||||
|
if any(guess.get("fooled_player_id") is None for guess in fooled_guesses):
|
||||||
|
self._fail("auto_reveal_transition", "bluff guesses missing fooled_player_id", reveal)
|
||||||
|
|
||||||
|
artifact["steps"].append(
|
||||||
|
{
|
||||||
|
"step": "submit_guesses",
|
||||||
|
"guess_results": [
|
||||||
|
{
|
||||||
|
"player_id": payload["guess"]["player_id"],
|
||||||
|
"selected_text": payload["guess"]["selected_text"],
|
||||||
|
"is_correct": payload["guess"]["is_correct"],
|
||||||
|
"fooled_player_id": payload["guess"].get("fooled_player_id"),
|
||||||
|
}
|
||||||
|
for payload in guess_payloads
|
||||||
|
],
|
||||||
|
}
|
||||||
|
)
|
||||||
|
artifact["steps"].append(
|
||||||
|
{
|
||||||
|
"step": "auto_reveal_transition",
|
||||||
|
"session_status": reveal_payload["session"]["status"],
|
||||||
|
"reveal": {
|
||||||
|
"correct_answer": reveal["correct_answer"],
|
||||||
|
"lies_count": len(reveal["lies"]),
|
||||||
|
"guesses_count": len(reveal["guesses"]),
|
||||||
|
"fooled_player_ids": sorted(guess["fooled_player_id"] for guess in fooled_guesses),
|
||||||
|
"correct_guess_player_ids": sorted(guess["player_id"] for guess in correct_guesses),
|
||||||
|
},
|
||||||
|
}
|
||||||
|
)
|
||||||
|
|
||||||
|
detail_payload = self._expect_status(host_client.get(f"/lobby/sessions/{code}"), 200, "session_detail_after_guesses")
|
||||||
|
self._expect_session_status(detail_payload, GameSession.Status.SCOREBOARD, "auto_scoreboard_transition")
|
||||||
|
if detail_payload.get("reveal") != reveal:
|
||||||
|
self._fail("auto_scoreboard_transition", "scoreboard promotion changed canonical reveal payload", detail_payload)
|
||||||
|
scoreboard = detail_payload.get("scoreboard")
|
||||||
|
if not scoreboard:
|
||||||
|
self._fail("auto_scoreboard_transition", "missing scoreboard payload after promotion", detail_payload)
|
||||||
|
if len(scoreboard) != len(players):
|
||||||
|
self._fail("auto_scoreboard_transition", "unexpected scoreboard length", detail_payload)
|
||||||
|
if not detail_payload.get("phase_view_model", {}).get("readiness", {}).get("scoreboard_ready"):
|
||||||
|
self._fail("auto_scoreboard_transition", "scoreboard_ready=false after promotion", detail_payload)
|
||||||
|
|
||||||
|
artifact["steps"].append(
|
||||||
|
{
|
||||||
|
"step": "auto_scoreboard_transition",
|
||||||
|
"session_status": detail_payload["session"]["status"],
|
||||||
|
"leaderboard": scoreboard,
|
||||||
|
}
|
||||||
|
)
|
||||||
|
|
||||||
|
finish_payload = self._expect_status(
|
||||||
|
host_client.post(f"/lobby/sessions/{code}/finish", content_type="application/json"),
|
||||||
|
200,
|
||||||
|
"finish_game",
|
||||||
|
)
|
||||||
|
self._expect_session_status(finish_payload, GameSession.Status.FINISHED, "finish_game")
|
||||||
|
artifact["steps"].append(
|
||||||
|
{
|
||||||
|
"step": "finish_game",
|
||||||
|
"session_status": finish_payload["session"]["status"],
|
||||||
|
}
|
||||||
|
)
|
||||||
|
|
||||||
artifact_path = options.get("artifact")
|
artifact_path = options.get("artifact")
|
||||||
if artifact_path:
|
if artifact_path:
|
||||||
artifact = {
|
|
||||||
"ok": True,
|
|
||||||
"command": "smoke_staging",
|
|
||||||
"generated_at": datetime.now(timezone.utc).isoformat(),
|
|
||||||
"session_code": code,
|
|
||||||
"players": [player["nickname"] for player in players],
|
|
||||||
"round_question_id": round_question_id,
|
|
||||||
"steps": [
|
|
||||||
"create_session",
|
|
||||||
"join_players",
|
|
||||||
"start_round",
|
|
||||||
"submit_lies",
|
|
||||||
"auto_guess_transition",
|
|
||||||
"submit_guesses",
|
|
||||||
"auto_reveal_to_scoreboard",
|
|
||||||
"finish_game",
|
|
||||||
],
|
|
||||||
}
|
|
||||||
output_path = Path(artifact_path)
|
output_path = Path(artifact_path)
|
||||||
output_path.parent.mkdir(parents=True, exist_ok=True)
|
output_path.parent.mkdir(parents=True, exist_ok=True)
|
||||||
output_path.write_text(json.dumps(artifact, indent=2) + "\n", encoding="utf-8")
|
output_path.write_text(json.dumps(artifact, indent=2) + "\n", encoding="utf-8")
|
||||||
|
|||||||
@@ -1905,7 +1905,7 @@ class SmokeStagingCommandTests(TestCase):
|
|||||||
self.assertEqual(session.status, GameSession.Status.FINISHED)
|
self.assertEqual(session.status, GameSession.Status.FINISHED)
|
||||||
self.assertEqual(Player.objects.filter(session=session).count(), 3)
|
self.assertEqual(Player.objects.filter(session=session).count(), 3)
|
||||||
|
|
||||||
def test_smoke_staging_writes_artifact_when_requested(self):
|
def test_smoke_staging_writes_phase_evidence_artifact_when_requested(self):
|
||||||
with tempfile.TemporaryDirectory() as tmp_dir:
|
with tempfile.TemporaryDirectory() as tmp_dir:
|
||||||
artifact_path = Path(tmp_dir) / "smoke.json"
|
artifact_path = Path(tmp_dir) / "smoke.json"
|
||||||
call_command("smoke_staging", artifact=str(artifact_path))
|
call_command("smoke_staging", artifact=str(artifact_path))
|
||||||
@@ -1913,24 +1913,40 @@ class SmokeStagingCommandTests(TestCase):
|
|||||||
self.assertTrue(artifact_path.exists())
|
self.assertTrue(artifact_path.exists())
|
||||||
payload = json.loads(artifact_path.read_text(encoding="utf-8"))
|
payload = json.loads(artifact_path.read_text(encoding="utf-8"))
|
||||||
self.assertTrue(payload["ok"])
|
self.assertTrue(payload["ok"])
|
||||||
self.assertEqual(payload["command"], "smoke_staging")
|
self.assertEqual(payload["command"], "python manage.py smoke_staging --artifact <path>")
|
||||||
self.assertEqual(payload["players"], ["P1", "P2", "P3"])
|
self.assertEqual(payload["players"], ["P1", "P2", "P3"])
|
||||||
self.assertIn("generated_at", payload)
|
self.assertIn("generated_at", payload)
|
||||||
self.assertIn("session_code", payload)
|
self.assertIn("session_code", payload)
|
||||||
|
self.assertEqual(payload["question"]["correct_answer"], "Correct")
|
||||||
|
self.assertEqual(payload["guess_plan"]["P2"], "Correct")
|
||||||
|
|
||||||
|
step_names = [step["step"] for step in payload["steps"]]
|
||||||
self.assertEqual(
|
self.assertEqual(
|
||||||
payload["steps"],
|
step_names,
|
||||||
[
|
[
|
||||||
"create_session",
|
"create_session",
|
||||||
"join_players",
|
"join_players",
|
||||||
"start_round",
|
"start_round",
|
||||||
"submit_lies",
|
|
||||||
"auto_guess_transition",
|
"auto_guess_transition",
|
||||||
"submit_guesses",
|
"submit_guesses",
|
||||||
"auto_reveal_to_scoreboard",
|
"auto_reveal_transition",
|
||||||
|
"auto_scoreboard_transition",
|
||||||
"finish_game",
|
"finish_game",
|
||||||
],
|
],
|
||||||
)
|
)
|
||||||
|
|
||||||
|
reveal_step = payload["steps"][5]
|
||||||
|
self.assertEqual(reveal_step["session_status"], GameSession.Status.REVEAL)
|
||||||
|
self.assertEqual(reveal_step["reveal"]["correct_answer"], "Correct")
|
||||||
|
self.assertEqual(reveal_step["reveal"]["lies_count"], 3)
|
||||||
|
self.assertEqual(reveal_step["reveal"]["guesses_count"], 3)
|
||||||
|
self.assertEqual(len(reveal_step["reveal"]["fooled_player_ids"]), 2)
|
||||||
|
self.assertEqual(len(reveal_step["reveal"]["correct_guess_player_ids"]), 1)
|
||||||
|
|
||||||
|
scoreboard_step = payload["steps"][6]
|
||||||
|
self.assertEqual(scoreboard_step["session_status"], GameSession.Status.SCOREBOARD)
|
||||||
|
self.assertEqual(len(scoreboard_step["leaderboard"]), 3)
|
||||||
|
|
||||||
|
|
||||||
class I18nResolverTests(TestCase):
|
class I18nResolverTests(TestCase):
|
||||||
def test_resolve_locale_accepts_language_tags_and_normalizes_to_supported_base_locale(self):
|
def test_resolve_locale_accepts_language_tags_and_normalizes_to_supported_base_locale(self):
|
||||||
|
|||||||
Reference in New Issue
Block a user