Files
weirsoe-party-protocol/docs/i18n-keymap.md
DEV-bot c7ff3d96de
All checks were successful
CI / test-and-quality (push) Successful in 3m44s
CI / test-and-quality (pull_request) Successful in 3m21s
docs(i18n): normalize flow table to host/player/system families
2026-03-01 22:51:13 +00:00

4.0 KiB

i18n key-map bootstrap (Angular host/player MVP)

Issue: #220
Scope: Lobby → Join → Start round → Round → Reveal → Scoreboard
Locales: en, da

This document is the gameplay key-namespace map for Angular host/player MVP. It maps existing text keys only (no feature expansion) and stays aligned with shared/i18n/lobby.json.

Key families

  • hostfrontend.ui.host.* host-facing gameplay actions and status text.
  • playerfrontend.ui.player.* player-facing gameplay actions and status text.
  • system — shared UI labels used across host/player views (implemented under frontend.ui.common.* in shared/i18n/lobby.json).
  • errors — user-facing error keys shown by frontend (frontend.errors.*) plus backend code → frontend key bridge via backend.error_codes.* / contract.backend_to_frontend_error_keys.*.

Gameplay flow key map

Flow step Family Key en da
Lobby host host.title Host gameplay flow Vært gameplay-flow
Lobby player player.title Player gameplay flow Spiller gameplay-flow
Lobby system (frontend.ui.common) common.session_code Session code Sessionskode
Lobby player player.nickname Nickname Kaldenavn
Join player player.join Join Join
Start round host host.start_round Start round Start runde
Round host host.show_question Show question Vis spørgsmål
Round player player.lie_label Lie Løgn
Round player player.submit_lie Submit lie Send løgn
Round player player.submit_guess Submit guess Send gæt
Reveal host host.mix_answers Mix answers → guess Bland svar → gæt
Reveal host host.calculate_scores Calculate scores → reveal Udregn score → afslør
Scoreboard host host.load_scoreboard Load scoreboard Hent scoreboard
Scoreboard host host.final_leaderboard Final leaderboard Finale leaderboard
Scoreboard player player.final_leaderboard Final leaderboard Finale leaderboard
Scoreboard system (frontend.ui.common) common.points_short pts point

Frontend error keys used in flow scope

Error family Key en da
Join frontend.errors.session_code_required Session code is required. Sessionskoden er påkrævet.
Join frontend.errors.session_not_found Session code is invalid or the session no longer exists. Sessionskoden er ugyldig, eller sessionen findes ikke længere.
Join frontend.errors.nickname_invalid Nickname must be between 2 and 40 characters. Kaldenavn skal være mellem 2 og 40 tegn.
Join frontend.errors.nickname_taken Nickname is already taken. Kaldenavnet er allerede taget.
Join frontend.errors.join_failed Join failed. Check code or nickname and try again. Kunne ikke joine. Tjek kode eller kaldenavn og prøv igen.
Start round frontend.errors.start_round_failed Could not start round. Refresh the lobby and try again. Kunne ikke starte runden. Opdater lobbyen og prøv igen.
Any frontend.errors.unknown Action failed. Refresh status and try again. Handlingen fejlede. Opdater status og prøv igen.

Backend→frontend mapping for gameplay errors

Mapped in contract.backend_to_frontend_error_keys (source: shared/i18n/lobby.json):

Note: host_only_action is not part of the current shared contract mapping and is intentionally not listed here.

  • session_code_requiredsession_code_required
  • nickname_invalidnickname_invalid
  • session_not_foundsession_not_found
  • session_not_joinablejoin_failed
  • nickname_takennickname_taken
  • category_slug_requiredstart_round_failed
  • category_not_foundstart_round_failed
  • round_start_invalid_phasestart_round_failed
  • round_already_configuredstart_round_failed

Notes

  • This is a bootstrap key-map doc for MVP mergeability.
  • The key/value source of truth remains shared/i18n/lobby.json.