Commit Graph

20 Commits

Author SHA1 Message Date
58874c0d78 feat: simplify angular host/player mvp controls
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2026-03-13 08:24:14 +00:00
dc6af7547c Issue #250: enforce primary-device-only audio policy guardrail
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CI / test-and-quality (pull_request) Successful in 3m20s
2026-03-02 01:53:40 +00:00
edf9460ceb fix(player): harden secondary-device audio playback guard
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2026-03-02 00:34:22 +00:00
1b899a30a2 fix(#227): remove hardcoded unknown-error fallback in host/player flow
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2026-03-01 23:42:47 +00:00
f50f6a08ae fix(player): silence active media on secondary-device guard install
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2026-03-01 23:29:15 +00:00
845e94b726 fix(player): ref-count secondary-device audio guard lifecycle
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2026-03-01 23:13:34 +00:00
ddf8e874e2 feat(issue-222): wire angular host/player i18n to backend shell locale
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2026-03-01 21:54:32 +00:00
4e300e4631 feat(player): guard against audio playback on secondary device 2026-03-01 21:51:54 +00:00
f3bd071322 fix(frontend): propagate locale changes reactively to mounted shells
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2026-03-01 19:33:19 +00:00
dd3b48067a feat(i18n): bind angular host/player copy to shared locale catalog
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CI / test-and-quality (pull_request) Successful in 2m31s
2026-03-01 19:27:22 +00:00
fcfb3b21b1 feat(spa): sync host/player hash phase routes during gameplay
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CI / test-and-quality (pull_request) Successful in 2m35s
2026-03-01 18:54:19 +00:00
cb9ef8e627 fix(spa): clear state sync timer when returning to join
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2026-03-01 17:42:45 +00:00
fd1fbbf5e7 feat(spa): keep player in sync across next-round and document issue-180 flow 2026-03-01 17:42:45 +00:00
d26d2b1a09 feat(player): add reconnect loading and fallback join state (#187)
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CI / test-and-quality (pull_request) Successful in 2m8s
2026-03-01 16:55:33 +00:00
f3ea19fcd7 feat(player): add reconnect/offline states in angular gameplay flow
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CI / test-and-quality (push) Successful in 2m18s
CI / test-and-quality (pull_request) Successful in 2m29s
2026-03-01 16:00:53 +00:00
55e646651e fix(spa): remove duplicated player shell controller fields
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CI / test-and-quality (pull_request) Successful in 2m5s
2026-03-01 15:22:56 +00:00
3fc92c9ba0 feat(spa): add next-round and final leaderboard flow in Angular shells 2026-03-01 15:22:35 +00:00
c6aaef9d94 feat(spa): wire lobby join/start round through vertical slice
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CI / test-and-quality (pull_request) Successful in 2m20s
2026-03-01 15:05:09 +00:00
2f6a21de9c feat(spa): wire lie-guess-reveal-scoreboard gameplay flow (#172)
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CI / test-and-quality (pull_request) Successful in 2m10s
2026-03-01 14:35:00 +00:00
7180cc9b0d feat(spa): scaffold Angular app shell with host/player routes 2026-03-01 11:06:33 +00:00