dev-bot
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58874c0d78
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feat: simplify angular host/player mvp controls
CI / test-and-quality (push) Successful in 2m27s
CI / test-and-quality (pull_request) Successful in 2m31s
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2026-03-13 08:24:14 +00:00 |
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dev-bot
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0bb15f749b
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test(player): lock primary-device audio policy for issue 260
CI / test-and-quality (push) Successful in 2m56s
CI / test-and-quality (pull_request) Successful in 2m57s
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2026-03-02 02:30:11 +00:00 |
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dev-bot
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ed57efb1b3
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test(player): harden audio policy i18n assertions
CI / test-and-quality (push) Successful in 3m17s
CI / test-and-quality (pull_request) Successful in 3m9s
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2026-03-02 01:58:40 +00:00 |
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dev-bot
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dc6af7547c
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Issue #250: enforce primary-device-only audio policy guardrail
CI / test-and-quality (push) Has been cancelled
CI / test-and-quality (pull_request) Successful in 3m20s
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2026-03-02 01:53:40 +00:00 |
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dev-bot
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edf9460ceb
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fix(player): harden secondary-device audio playback guard
CI / test-and-quality (push) Successful in 3m20s
CI / test-and-quality (pull_request) Successful in 3m16s
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2026-03-02 00:34:22 +00:00 |
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agw
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1b899a30a2
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fix(#227): remove hardcoded unknown-error fallback in host/player flow
CI / test-and-quality (push) Successful in 3m12s
CI / test-and-quality (pull_request) Successful in 3m14s
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2026-03-01 23:42:47 +00:00 |
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agw
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f50f6a08ae
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fix(player): silence active media on secondary-device guard install
CI / test-and-quality (push) Successful in 3m39s
CI / test-and-quality (pull_request) Successful in 3m54s
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2026-03-01 23:29:15 +00:00 |
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dev-bot
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845e94b726
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fix(player): ref-count secondary-device audio guard lifecycle
CI / test-and-quality (pull_request) Successful in 3m16s
CI / test-and-quality (push) Successful in 3m19s
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2026-03-01 23:13:34 +00:00 |
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agw
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ddf8e874e2
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feat(issue-222): wire angular host/player i18n to backend shell locale
CI / test-and-quality (push) Successful in 3m37s
CI / test-and-quality (pull_request) Successful in 3m38s
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2026-03-01 21:54:32 +00:00 |
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agw
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4e300e4631
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feat(player): guard against audio playback on secondary device
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2026-03-01 21:51:54 +00:00 |
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agw
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f3bd071322
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fix(frontend): propagate locale changes reactively to mounted shells
CI / test-and-quality (push) Successful in 3m4s
CI / test-and-quality (pull_request) Successful in 3m10s
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2026-03-01 19:33:19 +00:00 |
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dev-bot
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dd3b48067a
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feat(i18n): bind angular host/player copy to shared locale catalog
CI / test-and-quality (push) Successful in 2m26s
CI / test-and-quality (pull_request) Successful in 2m31s
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2026-03-01 19:27:22 +00:00 |
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agw
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fcfb3b21b1
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feat(spa): sync host/player hash phase routes during gameplay
CI / test-and-quality (push) Successful in 2m26s
CI / test-and-quality (pull_request) Successful in 2m35s
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2026-03-01 18:54:19 +00:00 |
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agw
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cb9ef8e627
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fix(spa): clear state sync timer when returning to join
CI / test-and-quality (push) Successful in 2m16s
CI / test-and-quality (pull_request) Successful in 2m17s
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2026-03-01 17:42:45 +00:00 |
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dev-bot
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fd1fbbf5e7
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feat(spa): keep player in sync across next-round and document issue-180 flow
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2026-03-01 17:42:45 +00:00 |
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dev-bot
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d26d2b1a09
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feat(player): add reconnect loading and fallback join state (#187)
CI / test-and-quality (push) Successful in 2m5s
CI / test-and-quality (pull_request) Successful in 2m8s
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2026-03-01 16:55:33 +00:00 |
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agw
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9a69110c7d
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feat(spa): guard host/player API contract with typed client calls
CI / test-and-quality (push) Successful in 2m13s
CI / test-and-quality (pull_request) Successful in 2m9s
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2026-03-01 16:20:10 +00:00 |
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agw
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8ba737be7f
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feat(spa): add host/player route session guards
CI / test-and-quality (push) Successful in 2m30s
CI / test-and-quality (pull_request) Successful in 2m6s
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2026-03-01 16:01:26 +00:00 |
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agw
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f3ea19fcd7
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feat(player): add reconnect/offline states in angular gameplay flow
CI / test-and-quality (push) Successful in 2m18s
CI / test-and-quality (pull_request) Successful in 2m29s
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2026-03-01 16:00:53 +00:00 |
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agw
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634bd617e7
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feat(spa): render final leaderboard summary in host shell
CI / test-and-quality (push) Successful in 2m10s
CI / test-and-quality (pull_request) Successful in 2m26s
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2026-03-01 15:31:23 +00:00 |
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dev-bot
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55e646651e
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fix(spa): remove duplicated player shell controller fields
CI / test-and-quality (push) Successful in 2m6s
CI / test-and-quality (pull_request) Successful in 2m5s
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2026-03-01 15:22:56 +00:00 |
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dev-bot
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3fc92c9ba0
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feat(spa): add next-round and final leaderboard flow in Angular shells
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2026-03-01 15:22:35 +00:00 |
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dev-bot
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c6aaef9d94
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feat(spa): wire lobby join/start round through vertical slice
CI / test-and-quality (push) Successful in 2m24s
CI / test-and-quality (pull_request) Successful in 2m20s
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2026-03-01 15:05:09 +00:00 |
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dev-bot
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de4302622b
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test(angular): strengthen gameplay wiring coverage for host/player flows
CI / test-and-quality (push) Successful in 2m20s
CI / test-and-quality (pull_request) Successful in 2m1s
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2026-03-01 14:46:21 +00:00 |
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dev-bot
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89870f44ac
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test(angular): cover host/player gameplay transitions and retry paths
CI / test-and-quality (push) Successful in 2m18s
CI / test-and-quality (pull_request) Successful in 2m19s
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2026-03-01 14:41:17 +00:00 |
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agw
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2f6a21de9c
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feat(spa): wire lie-guess-reveal-scoreboard gameplay flow (#172)
CI / test-and-quality (push) Successful in 2m10s
CI / test-and-quality (pull_request) Successful in 2m10s
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2026-03-01 14:35:00 +00:00 |
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agw
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7180cc9b0d
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feat(spa): scaffold Angular app shell with host/player routes
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2026-03-01 11:06:33 +00:00 |
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