Commit Graph

9 Commits

Author SHA1 Message Date
agw 4e300e4631 feat(player): guard against audio playback on secondary device 2026-03-01 21:51:54 +00:00
agw fcfb3b21b1 feat(spa): sync host/player hash phase routes during gameplay
CI / test-and-quality (push) Successful in 2m26s
CI / test-and-quality (pull_request) Successful in 2m35s
2026-03-01 18:54:19 +00:00
dev-bot fd1fbbf5e7 feat(spa): keep player in sync across next-round and document issue-180 flow 2026-03-01 17:42:45 +00:00
dev-bot d26d2b1a09 feat(player): add reconnect loading and fallback join state (#187)
CI / test-and-quality (push) Successful in 2m5s
CI / test-and-quality (pull_request) Successful in 2m8s
2026-03-01 16:55:33 +00:00
agw 9a69110c7d feat(spa): guard host/player API contract with typed client calls
CI / test-and-quality (push) Successful in 2m13s
CI / test-and-quality (pull_request) Successful in 2m9s
2026-03-01 16:20:10 +00:00
agw f3ea19fcd7 feat(player): add reconnect/offline states in angular gameplay flow
CI / test-and-quality (push) Successful in 2m18s
CI / test-and-quality (pull_request) Successful in 2m29s
2026-03-01 16:00:53 +00:00
dev-bot 3fc92c9ba0 feat(spa): add next-round and final leaderboard flow in Angular shells 2026-03-01 15:22:35 +00:00
dev-bot de4302622b test(angular): strengthen gameplay wiring coverage for host/player flows
CI / test-and-quality (push) Successful in 2m20s
CI / test-and-quality (pull_request) Successful in 2m1s
2026-03-01 14:46:21 +00:00
dev-bot 89870f44ac test(angular): cover host/player gameplay transitions and retry paths
CI / test-and-quality (push) Successful in 2m18s
CI / test-and-quality (pull_request) Successful in 2m19s
2026-03-01 14:41:17 +00:00