UI: fasebaserede host-action guards i hostpanelet (#68) #69
@@ -9,6 +9,8 @@
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<button id="startRoundBtn" onclick="startRound()" disabled>2) Start runde</button>
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<p id="startRoundHint">Kræver mindst 3 spillere i lobbyen.</p>
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<p id="playerCountStatus">Spillere i session: ukendt</p>
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<p id="phaseStatus">Fase: ukendt (opdatér session-status).</p>
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<button id="showQuestionBtn" onclick="showQuestion()" disabled>3) Vis spørgsmål</button>
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<input id="roundQuestionId" placeholder="Round question id">
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<button id="mixAnswersBtn" onclick="mixAnswers()" disabled>4) Mix svar</button>
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@@ -20,14 +22,18 @@
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<button onclick="sessionDetail()">Session-status</button>
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<pre id="out">Klar.</pre>
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<script>
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var currentSessionStatus="";
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function csrf(){var m=document.cookie.match(/csrftoken=([^;]+)/);return m?m[1]:"";}
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function code(){return document.getElementById("code").value.trim().toUpperCase();}
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function rq(){return document.getElementById("roundQuestionId").value.trim();}
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function saveHostContext(){try{localStorage.setItem("wppHostContext",JSON.stringify({code:code(),round_question_id:rq()}));}catch(_e){}}
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function restoreHostContext(){try{var raw=localStorage.getItem("wppHostContext");if(!raw){return false;}var ctx=JSON.parse(raw);if(ctx.code){document.getElementById("code").value=(ctx.code||"").toUpperCase();}if(ctx.round_question_id){document.getElementById("roundQuestionId").value=ctx.round_question_id;}return !!ctx.code;}catch(_e){return false;}}
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function syncStartRoundGuard(data){var btn=document.getElementById("startRoundBtn");var hint=document.getElementById("startRoundHint");var status=document.getElementById("playerCountStatus");if(!btn||!hint||!status){return;}var count=(data&&data.session&&typeof data.session.players_count==="number")?data.session.players_count:null;if(count===null){btn.disabled=true;status.textContent="Spillere i session: ukendt";hint.textContent="Opdatér session-status for at validere min. 3 spillere.";return;}status.textContent="Spillere i session: "+count;if(count<3){btn.disabled=true;hint.textContent="Mangler spillere: kræver mindst 3 for at starte runde.";return;}btn.disabled=false;hint.textContent="Klar: nok spillere til at starte runde.";}
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function updateHostActionState(){var hasCode=!!code();var hasRound=!!rq();var showQuestionBtn=document.getElementById("showQuestionBtn");var mixAnswersBtn=document.getElementById("mixAnswersBtn");var calcScoresBtn=document.getElementById("calcScoresBtn");var showScoreboardBtn=document.getElementById("showScoreboardBtn");var nextRoundBtn=document.getElementById("nextRoundBtn");var finishGameBtn=document.getElementById("finishGameBtn");var hint=document.getElementById("hostActionHint");if(showQuestionBtn){showQuestionBtn.disabled=!hasCode;}if(showScoreboardBtn){showScoreboardBtn.disabled=!hasCode;}if(nextRoundBtn){nextRoundBtn.disabled=!hasCode;}if(finishGameBtn){finishGameBtn.disabled=!hasCode;}if(mixAnswersBtn){mixAnswersBtn.disabled=!hasCode||!hasRound;}if(calcScoresBtn){calcScoresBtn.disabled=!hasCode||!hasRound;}if(!hint){return;}if(!hasCode){hint.textContent="Angiv sessionkode for at aktivere host-actions.";return;}if(!hasRound){hint.textContent="Round question id mangler: mix/beregn score er låst.";return;}hint.textContent="Host-actions er klar.";}
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async function api(path,method,payload){var o={method:method||"GET",headers:{"Accept":"application/json"}};if(payload!==null){o.headers["Content-Type"]="application/json";o.headers["X-CSRFToken"]=csrf();o.body=JSON.stringify(payload);}var r=await fetch(path,o);var d=await r.json().catch(function(){return {};});document.getElementById("out").textContent=JSON.stringify({status:r.status,data:d},null,2);if(d.session&&d.session.code){document.getElementById("code").value=d.session.code;}if(d.round_question&&d.round_question.id){document.getElementById("roundQuestionId").value=d.round_question.id;}syncStartRoundGuard(d);updateHostActionState();saveHostContext();return d;}
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function saveHostContext(){try{localStorage.setItem("wppHostContext",JSON.stringify({code:code(),round_question_id:rq(),session_status:currentSessionStatus||""}));}catch(_e){}}
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function restoreHostContext(){try{var raw=localStorage.getItem("wppHostContext");if(!raw){return false;}var ctx=JSON.parse(raw);if(ctx.code){document.getElementById("code").value=(ctx.code||"").toUpperCase();}if(ctx.round_question_id){document.getElementById("roundQuestionId").value=ctx.round_question_id;}if(ctx.session_status){currentSessionStatus=ctx.session_status;}return !!ctx.code;}catch(_e){return false;}}
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function phaseLabel(status){if(status==="lobby"){return"Lobby";}if(status==="lie"){return"Løgn";}if(status==="guess"){return"Gæt";}if(status==="reveal"){return"Reveal";}if(status==="finished"){return"Afsluttet";}return"Ukendt";}
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function updatePhaseStatus(){var el=document.getElementById("phaseStatus");if(!el){return;}if(!currentSessionStatus){el.textContent="Fase: ukendt (opdatér session-status).";return;}el.textContent="Fase: "+phaseLabel(currentSessionStatus)+" ("+currentSessionStatus+")";}
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function syncStartRoundGuard(data){var btn=document.getElementById("startRoundBtn");var hint=document.getElementById("startRoundHint");var status=document.getElementById("playerCountStatus");if(!btn||!hint||!status){return;}var count=(data&&data.session&&typeof data.session.players_count==="number")?data.session.players_count:null;var phase=currentSessionStatus||"";if(phase&&phase!=="lobby"){btn.disabled=true;status.textContent=count===null?"Spillere i session: ukendt":"Spillere i session: "+count;hint.textContent="Start runde er kun tilladt i lobby-fasen.";return;}if(count===null){btn.disabled=true;status.textContent="Spillere i session: ukendt";hint.textContent="Opdatér session-status for at validere min. 3 spillere.";return;}status.textContent="Spillere i session: "+count;if(count<3){btn.disabled=true;hint.textContent="Mangler spillere: kræver mindst 3 for at starte runde.";return;}btn.disabled=false;hint.textContent="Klar: nok spillere til at starte runde.";}
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function updateHostActionState(){var hasCode=!!code();var hasRound=!!rq();var phase=currentSessionStatus||"";var showQuestionBtn=document.getElementById("showQuestionBtn");var mixAnswersBtn=document.getElementById("mixAnswersBtn");var calcScoresBtn=document.getElementById("calcScoresBtn");var showScoreboardBtn=document.getElementById("showScoreboardBtn");var nextRoundBtn=document.getElementById("nextRoundBtn");var finishGameBtn=document.getElementById("finishGameBtn");var hint=document.getElementById("hostActionHint");if(showQuestionBtn){showQuestionBtn.disabled=!hasCode||phase!=="lie";}if(showScoreboardBtn){showScoreboardBtn.disabled=!hasCode||phase!=="reveal";}if(nextRoundBtn){nextRoundBtn.disabled=!hasCode||phase!=="reveal";}if(finishGameBtn){finishGameBtn.disabled=!hasCode||phase!=="reveal";}if(mixAnswersBtn){mixAnswersBtn.disabled=!hasCode||!hasRound||(phase!=="lie"&&phase!=="guess");}if(calcScoresBtn){calcScoresBtn.disabled=!hasCode||!hasRound||phase!=="guess";}if(!hint){return;}if(!hasCode){hint.textContent="Angiv sessionkode for at aktivere host-actions.";return;}if(!phase){hint.textContent="Opdatér session-status for fasebaserede host-actions.";return;}if(phase==="finished"){hint.textContent="Spillet er afsluttet: gameplay-actions er låst.";return;}if((phase==="lie"||phase==="guess")&&!hasRound){hint.textContent="Round question id mangler: mix/beregn score er låst.";return;}hint.textContent="Host-actions er klar for fase: "+phaseLabel(phase)+".";}
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async function api(path,method,payload){var o={method:method||"GET",headers:{"Accept":"application/json"}};if(payload!==null){o.headers["Content-Type"]="application/json";o.headers["X-CSRFToken"]=csrf();o.body=JSON.stringify(payload);}var r=await fetch(path,o);var d=await r.json().catch(function(){return {};});document.getElementById("out").textContent=JSON.stringify({status:r.status,data:d},null,2);if(d.session&&d.session.code){document.getElementById("code").value=d.session.code;}if(d.session&&d.session.status){currentSessionStatus=d.session.status;}if(d.round_question&&d.round_question.id){document.getElementById("roundQuestionId").value=d.round_question.id;}updatePhaseStatus();syncStartRoundGuard(d);updateHostActionState();saveHostContext();return d;}
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function createSession(){return api("/lobby/sessions/create","POST",{});}
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function sessionDetail(){return api("/lobby/sessions/"+code(),"GET",null);}
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function startRound(){if(document.getElementById("startRoundBtn").disabled){return Promise.resolve({error:"not_enough_players_client_guard"});}return api("/lobby/sessions/"+code()+"/rounds/start","POST",{category_slug:document.getElementById("category").value});}
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@@ -38,7 +44,8 @@ function showScoreboard(){return api("/lobby/sessions/"+code()+"/scoreboard","GE
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function nextRound(){return api("/lobby/sessions/"+code()+"/rounds/next","POST",{});}
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function finishGame(){return api("/lobby/sessions/"+code()+"/finish","POST",{});}
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["code","roundQuestionId"].forEach(function(fieldId){var field=document.getElementById(fieldId);if(!field){return;}field.addEventListener("input",function(){syncStartRoundGuard(null);updateHostActionState();saveHostContext();});field.addEventListener("change",function(){syncStartRoundGuard(null);updateHostActionState();saveHostContext();});});
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syncStartRoundGuard(null);updateHostActionState();
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if(restoreHostContext()){sessionDetail();}else{saveHostContext();}
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updatePhaseStatus();syncStartRoundGuard(null);updateHostActionState();
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if(restoreHostContext()){updatePhaseStatus();sessionDetail();}else{saveHostContext();}
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</script>
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</body></html>
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@@ -778,7 +778,11 @@ class UiScreenTests(TestCase):
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self.assertContains(response, "id=\"showQuestionBtn\"")
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self.assertContains(response, "id=\"mixAnswersBtn\"")
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self.assertContains(response, "id=\"hostActionHint\"")
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self.assertContains(response, "id=\"phaseStatus\"")
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self.assertContains(response, "updateHostActionState")
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self.assertContains(response, "phaseLabel")
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self.assertContains(response, "Opdatér session-status for fasebaserede host-actions.")
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self.assertContains(response, "Angiv sessionkode for at aktivere host-actions.")
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def test_player_screen_is_public(self):
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