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weirsoe-party-protocol/docs/issue-180-flow-log.md

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Issue #180 SPA gameplay flow evidence

Flow log (host + player, no page reload)

  1. Host opens SPA host shell and loads scoreboard (GET /lobby/sessions/{code}/scoreboard).
  2. Host starts next round (POST /lobby/sessions/{code}/rounds/next).
  3. Host shell refreshes session state in-place (GET /lobby/sessions/{code}) and clears old scoreboard/final leaderboard payloads.
  4. Player shell performs periodic session refresh while online (3s cadence) and transitions from scoreboard to lobby without page reload.
  5. Host finishes game (POST /lobby/sessions/{code}/finish) and renders final leaderboard directly in SPA shell.
  6. Player shell reads finished state and renders final leaderboard in SPA (sorted by score).
  7. Error/retry paths available:
    • Host: next-round and finish-game retry buttons with explicit error feedback.
    • Player: reconnect + submit retry feedback.

Test output snapshot

Command:

cd frontend/angular
npm test -- --run src/app/features/host/host-shell.component.spec.ts src/app/features/player/player-shell.component.spec.ts

Result:

  • host-shell.component.spec.ts: 6 passed
  • player-shell.component.spec.ts: 7 passed
  • Total: 13 passed, 0 failed