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weirsoe-party-protocol/lobby/tests.py
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refactor(gameplay): delegate host transition events from service
2026-03-17 13:43:44 +00:00

2436 lines
116 KiB
Python

import json
import tempfile
from datetime import timedelta
from pathlib import Path
from unittest.mock import patch
from django.contrib.auth import get_user_model
from django.core.management import call_command
from django.test import TestCase, override_settings
from django.urls import reverse
from django.utils import timezone
from fupogfakta import payloads as gameplay_payloads, services as gameplay_services
from fupogfakta.models import (
Category,
GameSession,
Guess,
LieAnswer,
Player,
Question,
RoundConfig,
RoundQuestion,
ScoreEvent,
)
from lobby import views as lobby_views
from lobby.i18n import i18n_locale_config, lobby_i18n_catalog, resolve_error_message, resolve_locale
User = get_user_model()
class LobbyGameplayExtractionTests(TestCase):
def setUp(self):
self.host = User.objects.create_user(username="extract_host", password="secret123")
self.client.login(username="extract_host", password="secret123")
self.session = GameSession.objects.create(
host=self.host,
code="EXTR42",
status=GameSession.Status.SCOREBOARD,
)
self.category = Category.objects.create(name="Historie", slug="historie-extract", is_active=True)
self.round_config = RoundConfig.objects.create(
session=self.session,
number=1,
category=self.category,
)
self.question = Question.objects.create(
category=self.category,
prompt="Hvornår faldt muren?",
correct_answer="1989",
is_active=True,
)
def test_lobby_views_use_extracted_gameplay_helpers(self):
self.assertIs(lobby_views._get_current_round_question, gameplay_services.get_current_round_question)
self.assertIs(lobby_views._select_round_question, gameplay_services.select_round_question)
self.assertIs(lobby_views._prepare_mixed_answers, gameplay_services.prepare_mixed_answers)
self.assertIs(lobby_views._resolve_scores, gameplay_services.resolve_scores)
self.assertIs(lobby_views._promote_reveal_to_scoreboard, gameplay_services.promote_reveal_to_scoreboard)
self.assertIs(lobby_views._start_next_round, gameplay_services.start_next_round)
self.assertIs(lobby_views._finish_game, gameplay_services.finish_game)
self.assertIs(lobby_views._build_scoreboard_phase_event, gameplay_payloads.build_scoreboard_phase_event)
self.assertIs(lobby_views._build_start_next_round_response, gameplay_payloads.build_start_next_round_response)
self.assertIs(lobby_views._build_finish_game_response, gameplay_payloads.build_finish_game_response)
@patch("lobby.views.sync_broadcast_phase_event")
@patch("lobby.views._build_start_next_round_response", return_value={"ok": True})
@patch("lobby.views._start_next_round")
def test_start_next_round_view_delegates_transition_to_service(
self,
mock_start_next_round,
mock_build_response,
mock_sync_broadcast_phase_event,
):
next_round_config = RoundConfig.objects.create(
session=self.session,
number=2,
category=self.category,
started_from_scoreboard=True,
)
round_question = RoundQuestion.objects.create(
session=self.session,
round_number=2,
question=self.question,
correct_answer=self.question.correct_answer,
)
transition = gameplay_services.RoundTransitionResult(
session=self.session,
round_config=next_round_config,
round_question=round_question,
should_broadcast=True,
phase_event_name="phase.lie_started",
phase_event_payload={"round_question_id": round_question.id},
)
mock_start_next_round.return_value = transition
response = self.client.post(reverse("lobby:start_next_round", kwargs={"code": self.session.code}))
self.assertEqual(response.status_code, 200)
self.assertEqual(response.json(), {"ok": True})
mock_start_next_round.assert_called_once_with(self.session)
mock_build_response.assert_called_once_with(self.session, next_round_config, round_question)
mock_sync_broadcast_phase_event.assert_called_once_with(
self.session.code,
"phase.lie_started",
{"round_question_id": round_question.id},
)
@patch("lobby.views.sync_broadcast_phase_event")
@patch("lobby.views._build_finish_game_response", return_value={"ok": True})
@patch("lobby.views._finish_game")
def test_finish_game_view_delegates_transition_to_service(
self,
mock_finish_game,
mock_build_response,
mock_sync_broadcast_phase_event,
):
finished_session = GameSession.objects.get(pk=self.session.pk)
finished_session.status = GameSession.Status.FINISHED
transition = gameplay_services.FinishGameResult(
session=finished_session,
should_broadcast=True,
phase_event_name="phase.game_over",
phase_event_payload={"winner": None, "leaderboard": []},
)
mock_finish_game.return_value = transition
response = self.client.post(reverse("lobby:finish_game", kwargs={"code": self.session.code}))
self.assertEqual(response.status_code, 200)
self.assertEqual(response.json(), {"ok": True})
mock_finish_game.assert_called_once_with(self.session)
mock_build_response.assert_called_once_with(finished_session)
mock_sync_broadcast_phase_event.assert_called_once_with(
self.session.code,
"phase.game_over",
{"winner": None, "leaderboard": []},
)
@patch("lobby.views.sync_broadcast_phase_event")
@patch("lobby.views._build_start_next_round_response", return_value={"ok": True})
@patch("lobby.views._start_next_round")
def test_start_next_round_view_skips_broadcast_on_service_replay(
self,
mock_start_next_round,
mock_build_response,
mock_sync_broadcast_phase_event,
):
replay_round_config = RoundConfig.objects.create(
session=self.session,
number=2,
category=self.category,
started_from_scoreboard=True,
)
round_question = RoundQuestion.objects.create(
session=self.session,
round_number=2,
question=self.question,
correct_answer=self.question.correct_answer,
)
replay_session = GameSession.objects.get(pk=self.session.pk)
replay_session.status = GameSession.Status.LIE
replay_session.current_round = 2
transition = gameplay_services.RoundTransitionResult(
session=replay_session,
round_config=replay_round_config,
round_question=round_question,
should_broadcast=False,
)
mock_start_next_round.return_value = transition
response = self.client.post(reverse("lobby:start_next_round", kwargs={"code": self.session.code}))
self.assertEqual(response.status_code, 200)
self.assertEqual(response.json(), {"ok": True})
mock_start_next_round.assert_called_once_with(self.session)
mock_build_response.assert_called_once_with(replay_session, replay_round_config, round_question)
mock_sync_broadcast_phase_event.assert_not_called()
@patch("lobby.views.sync_broadcast_phase_event")
@patch("lobby.views._build_finish_game_response", return_value={"ok": True})
@patch("lobby.views._finish_game")
def test_finish_game_view_skips_broadcast_on_service_replay(
self,
mock_finish_game,
mock_build_response,
mock_sync_broadcast_phase_event,
):
finished_session = GameSession.objects.get(pk=self.session.pk)
finished_session.status = GameSession.Status.FINISHED
transition = gameplay_services.FinishGameResult(session=finished_session, should_broadcast=False)
mock_finish_game.return_value = transition
response = self.client.post(reverse("lobby:finish_game", kwargs={"code": self.session.code}))
self.assertEqual(response.status_code, 200)
self.assertEqual(response.json(), {"ok": True})
mock_finish_game.assert_called_once_with(self.session)
mock_build_response.assert_called_once_with(finished_session)
mock_sync_broadcast_phase_event.assert_not_called()
class LobbyFlowTests(TestCase):
def setUp(self):
self.host = User.objects.create_user(username="host", password="secret123")
def test_create_session_requires_login(self):
response = self.client.post(reverse("lobby:create_session"))
self.assertEqual(response.status_code, 302)
self.assertEqual(GameSession.objects.count(), 0)
def test_host_can_create_session(self):
self.client.login(username="host", password="secret123")
response = self.client.post(reverse("lobby:create_session"))
self.assertEqual(response.status_code, 201)
body = response.json()
self.assertEqual(body["session"]["status"], GameSession.Status.LOBBY)
self.assertEqual(len(body["session"]["code"]), 6)
session = GameSession.objects.get(code=body["session"]["code"])
self.assertEqual(session.host, self.host)
def test_player_can_join_with_code(self):
session = GameSession.objects.create(host=self.host, code="ABCD23")
response = self.client.post(
reverse("lobby:join_session"),
data={"code": "abcd23", "nickname": "Luna"},
content_type="application/json",
)
self.assertEqual(response.status_code, 201)
body = response.json()
self.assertEqual(body["session"]["code"], "ABCD23")
self.assertEqual(body["player"]["nickname"], "Luna")
self.assertIn("session_token", body["player"])
self.assertTrue(body["player"]["session_token"])
self.assertTrue(Player.objects.filter(session=session, nickname="Luna").exists())
def test_player_can_join_with_trimmed_code(self):
session = GameSession.objects.create(host=self.host, code="ABCD23")
response = self.client.post(
reverse("lobby:join_session"),
data={"code": " abcd23 ", "nickname": "Luna"},
content_type="application/json",
)
self.assertEqual(response.status_code, 201)
self.assertTrue(Player.objects.filter(session=session, nickname="Luna").exists())
def test_join_rejects_code_empty_after_trim(self):
response = self.client.post(
reverse("lobby:join_session"),
data={"code": " ", "nickname": "Luna"},
content_type="application/json",
)
self.assertEqual(response.status_code, 400)
self.assertEqual(response.json()["error"], "Session code is required")
def test_join_rejects_duplicate_nickname_case_insensitive(self):
session = GameSession.objects.create(host=self.host, code="QWER12")
Player.objects.create(session=session, nickname="Luna")
response = self.client.post(
reverse("lobby:join_session"),
data={"code": "QWER12", "nickname": "lUna"},
content_type="application/json",
)
self.assertEqual(response.status_code, 409)
self.assertEqual(response.json()["error"], "Nickname already taken")
def test_player_can_join_during_scoreboard_phase(self):
session = GameSession.objects.create(host=self.host, code="ZXCV97", status=GameSession.Status.SCOREBOARD)
response = self.client.post(
reverse("lobby:join_session"),
data={"code": "ZXCV97", "nickname": "Kai"},
content_type="application/json",
)
self.assertEqual(response.status_code, 201)
body = response.json()
self.assertEqual(body["session"]["status"], GameSession.Status.SCOREBOARD)
self.assertEqual(body["player"]["nickname"], "Kai")
self.assertTrue(Player.objects.filter(session=session, nickname="Kai").exists())
def test_join_rejects_non_joinable_session(self):
GameSession.objects.create(host=self.host, code="ZXCV98", status=GameSession.Status.FINISHED)
response = self.client.post(
reverse("lobby:join_session"),
data={"code": "ZXCV98", "nickname": "Kai"},
content_type="application/json",
)
self.assertEqual(response.status_code, 400)
self.assertEqual(response.json()["error"], "Session is not joinable")
def test_join_error_localizes_to_danish_with_accept_language_header(self):
response = self.client.post(
reverse("lobby:join_session"),
data={"code": " ", "nickname": "Luna"},
content_type="application/json",
HTTP_ACCEPT_LANGUAGE="da",
)
self.assertEqual(response.status_code, 400)
self.assertEqual(response.json()["error_code"], "session_code_required")
self.assertEqual(response.json()["locale"], "da")
self.assertEqual(response.json()["error"], "Sessionskode er påkrævet")
def test_join_error_falls_back_to_english_for_unsupported_locale(self):
response = self.client.post(
reverse("lobby:join_session"),
data={"code": " ", "nickname": "Luna"},
content_type="application/json",
HTTP_ACCEPT_LANGUAGE="fr",
)
self.assertEqual(response.status_code, 400)
self.assertEqual(response.json()["error_code"], "session_code_required")
self.assertEqual(response.json()["locale"], "en")
self.assertEqual(response.json()["error"], "Session code is required")
def test_join_error_payload_uses_stable_i18n_contract_keys(self):
response = self.client.post(
reverse("lobby:join_session"),
data={"code": " ", "nickname": "Luna"},
content_type="application/json",
HTTP_ACCEPT_LANGUAGE="da",
)
self.assertEqual(response.status_code, 400)
self.assertEqual(sorted(response.json().keys()), ["error", "error_code", "locale"])
def test_session_detail_returns_players(self):
session = GameSession.objects.create(host=self.host, code="LMNO45")
Player.objects.create(session=session, nickname="Mia", score=7)
Player.objects.create(session=session, nickname="Bo", score=2)
response = self.client.get(reverse("lobby:session_detail", kwargs={"code": "lmno45"}))
self.assertEqual(response.status_code, 200)
payload = response.json()
self.assertEqual(payload["session"]["players_count"], 2)
self.assertEqual([p["nickname"] for p in payload["players"]], ["Bo", "Mia"])
class StartRoundTests(TestCase):
def setUp(self):
self.host = User.objects.create_user(username="host", password="secret123")
self.other_user = User.objects.create_user(username="other", password="secret123")
self.session = GameSession.objects.create(host=self.host, code="ABCD23")
self.category = Category.objects.create(name="Historie", slug="historie", is_active=True)
Question.objects.create(
category=self.category,
prompt="Hvilket år faldt muren?",
correct_answer="1989",
is_active=True,
)
def test_host_can_start_round_with_selected_category(self):
self.client.login(username="host", password="secret123")
response = self.client.post(
reverse("lobby:start_round", kwargs={"code": self.session.code}),
data={"category_slug": self.category.slug},
content_type="application/json",
)
self.assertEqual(response.status_code, 201)
body = response.json()
self.assertEqual(body["session"]["status"], GameSession.Status.LIE)
self.assertEqual(body["round"]["number"], 1)
self.assertEqual(body["round"]["category"]["slug"], self.category.slug)
self.assertEqual(body["round_question"]["prompt"], "Hvilket år faldt muren?")
self.assertIn("lie_deadline_at", body["round_question"])
self.session.refresh_from_db()
self.assertEqual(self.session.status, GameSession.Status.LIE)
round_config = RoundConfig.objects.get(session=self.session, number=1)
self.assertEqual(round_config.category, self.category)
self.assertTrue(RoundQuestion.objects.filter(session=self.session, round_number=1).exists())
def test_host_start_round_uses_normalized_session_code_from_path(self):
self.client.login(username="host", password="secret123")
response = self.client.post(
reverse("lobby:start_round", kwargs={"code": " abcd23 "}),
data={"category_slug": self.category.slug},
content_type="application/json",
)
self.assertEqual(response.status_code, 201)
self.session.refresh_from_db()
self.assertEqual(self.session.status, GameSession.Status.LIE)
round_config = RoundConfig.objects.get(session=self.session, number=1)
self.assertEqual(round_config.category, self.category)
def test_start_round_requires_host(self):
self.client.login(username="other", password="secret123")
response = self.client.post(
reverse("lobby:start_round", kwargs={"code": self.session.code}),
data={"category_slug": self.category.slug},
content_type="application/json",
)
self.assertEqual(response.status_code, 403)
self.assertEqual(response.json()["error_code"], "host_only_start_round")
self.assertEqual(response.json()["locale"], "en")
self.assertEqual(response.json()["error"], "Only host can start round")
def test_start_round_requires_existing_active_category_with_questions(self):
self.client.login(username="host", password="secret123")
response = self.client.post(
reverse("lobby:start_round", kwargs={"code": self.session.code}),
data={"category_slug": "ukendt"},
content_type="application/json",
)
self.assertEqual(response.status_code, 404)
empty_category = Category.objects.create(name="Sport", slug="sport", is_active=True)
response = self.client.post(
reverse("lobby:start_round", kwargs={"code": self.session.code}),
data={"category_slug": empty_category.slug},
content_type="application/json",
)
self.assertEqual(response.status_code, 400)
self.assertEqual(response.json()["error_code"], "category_has_no_questions")
self.assertEqual(response.json()["locale"], "en")
self.assertEqual(response.json()["error"], "Category has no active questions")
def test_start_round_rejects_non_lobby_session(self):
self.client.login(username="host", password="secret123")
self.session.status = GameSession.Status.GUESS
self.session.save(update_fields=["status"])
response = self.client.post(
reverse("lobby:start_round", kwargs={"code": self.session.code}),
data={"category_slug": self.category.slug},
content_type="application/json",
)
self.assertEqual(response.status_code, 400)
self.assertEqual(response.json()["error"], "Round can only be started from lobby")
def test_start_round_error_localizes_to_danish(self):
self.client.login(username="other", password="secret123")
response = self.client.post(
reverse("lobby:start_round", kwargs={"code": self.session.code}),
data={"category_slug": self.category.slug},
content_type="application/json",
HTTP_ACCEPT_LANGUAGE="da",
)
self.assertEqual(response.status_code, 403)
self.assertEqual(response.json()["error_code"], "host_only_start_round")
self.assertEqual(response.json()["locale"], "da")
self.assertEqual(response.json()["error"], "Kun værten kan starte runden")
def test_start_round_error_falls_back_to_english_for_unsupported_locale(self):
self.client.login(username="other", password="secret123")
response = self.client.post(
reverse("lobby:start_round", kwargs={"code": self.session.code}),
data={"category_slug": self.category.slug},
content_type="application/json",
HTTP_ACCEPT_LANGUAGE="fr",
)
self.assertEqual(response.status_code, 403)
self.assertEqual(response.json()["error_code"], "host_only_start_round")
self.assertEqual(response.json()["locale"], "en")
self.assertEqual(response.json()["error"], "Only host can start round")
@patch("lobby.views._select_round_question", side_effect=ValueError("no_available_questions"))
def test_start_round_does_not_persist_round_config_when_question_selection_fails(self, _mock_select_round_question):
self.client.login(username="host", password="secret123")
response = self.client.post(
reverse("lobby:start_round", kwargs={"code": self.session.code}),
data={"category_slug": self.category.slug},
content_type="application/json",
)
self.assertEqual(response.status_code, 400)
self.assertEqual(response.json()["error_code"], "no_available_questions")
self.session.refresh_from_db()
self.assertEqual(self.session.status, GameSession.Status.LOBBY)
self.assertFalse(RoundConfig.objects.filter(session=self.session, number=1).exists())
self.assertFalse(RoundQuestion.objects.filter(session=self.session, round_number=1).exists())
class LieSubmissionTests(TestCase):
def setUp(self):
self.host = User.objects.create_user(username="host", password="secret123")
self.session = GameSession.objects.create(host=self.host, code="ABCD23", status=GameSession.Status.LIE)
self.category = Category.objects.create(name="Geografi", slug="geografi", is_active=True)
self.question = Question.objects.create(
category=self.category,
prompt="Hvad er hovedstaden i Australien?",
correct_answer="Canberra",
is_active=True,
)
RoundConfig.objects.create(
session=self.session,
number=1,
category=self.category,
lie_seconds=45,
)
self.player = Player.objects.create(session=self.session, nickname="Luna")
def test_host_can_show_question_and_get_lie_deadline(self):
self.client.login(username="host", password="secret123")
response = self.client.post(reverse("lobby:show_question", kwargs={"code": self.session.code}))
self.assertEqual(response.status_code, 201)
payload = response.json()
self.assertEqual(payload["config"]["lie_seconds"], 45)
self.assertIn("lie_deadline_at", payload["round_question"])
self.assertTrue(RoundQuestion.objects.filter(session=self.session, round_number=1).exists())
def test_player_can_submit_lie_before_deadline(self):
round_question = RoundQuestion.objects.create(
session=self.session,
round_number=1,
question=self.question,
correct_answer=self.question.correct_answer,
)
response = self.client.post(
reverse(
"lobby:submit_lie",
kwargs={"code": self.session.code, "round_question_id": round_question.id},
),
data={"player_id": self.player.id, "session_token": self.player.session_token, "text": "Sydney"},
content_type="application/json",
)
self.assertEqual(response.status_code, 201)
self.assertTrue(LieAnswer.objects.filter(round_question=round_question, player=self.player).exists())
def test_submit_lie_rejects_after_time_window(self):
round_question = RoundQuestion.objects.create(
session=self.session,
round_number=1,
question=self.question,
correct_answer=self.question.correct_answer,
)
round_question.shown_at = timezone.now() - timedelta(seconds=46)
round_question.save(update_fields=["shown_at"])
response = self.client.post(
reverse(
"lobby:submit_lie",
kwargs={"code": self.session.code, "round_question_id": round_question.id},
),
data={"player_id": self.player.id, "session_token": self.player.session_token, "text": "Melbourne"},
content_type="application/json",
)
self.assertEqual(response.status_code, 400)
self.assertEqual(response.json()["error_code"], "lie_submission_closed")
self.assertEqual(response.json()["locale"], "en")
self.assertEqual(response.json()["error"], "Lie submission window has closed")
def test_submit_lie_rejects_duplicate_submission(self):
round_question = RoundQuestion.objects.create(
session=self.session,
round_number=1,
question=self.question,
correct_answer=self.question.correct_answer,
)
LieAnswer.objects.create(round_question=round_question, player=self.player, text="Perth")
response = self.client.post(
reverse(
"lobby:submit_lie",
kwargs={"code": self.session.code, "round_question_id": round_question.id},
),
data={"player_id": self.player.id, "session_token": self.player.session_token, "text": "Brisbane"},
content_type="application/json",
)
self.assertEqual(response.status_code, 409)
self.assertEqual(response.json()["error_code"], "lie_already_submitted")
self.assertEqual(response.json()["locale"], "en")
self.assertEqual(response.json()["error"], "Lie already submitted for this player")
def test_submit_lie_requires_session_token(self):
round_question = RoundQuestion.objects.create(
session=self.session,
round_number=1,
question=self.question,
correct_answer=self.question.correct_answer,
)
response = self.client.post(
reverse(
"lobby:submit_lie",
kwargs={"code": self.session.code, "round_question_id": round_question.id},
),
data={"player_id": self.player.id, "text": "Sydney"},
content_type="application/json",
)
self.assertEqual(response.status_code, 400)
self.assertEqual(response.json()["error_code"], "session_token_required")
self.assertEqual(response.json()["locale"], "en")
self.assertEqual(response.json()["error"], "session_token is required")
def test_submit_lie_rejects_invalid_session_token(self):
round_question = RoundQuestion.objects.create(
session=self.session,
round_number=1,
question=self.question,
correct_answer=self.question.correct_answer,
)
response = self.client.post(
reverse(
"lobby:submit_lie",
kwargs={"code": self.session.code, "round_question_id": round_question.id},
),
data={"player_id": self.player.id, "session_token": "invalid-token", "text": "Sydney"},
content_type="application/json",
)
self.assertEqual(response.status_code, 403)
self.assertEqual(response.json()["error_code"], "invalid_player_session_token")
self.assertEqual(response.json()["locale"], "en")
self.assertEqual(response.json()["error"], "Invalid player session token")
def test_submit_lie_uses_danish_locale_payload_from_accept_language(self):
round_question = RoundQuestion.objects.create(
session=self.session,
round_number=1,
question=self.question,
correct_answer=self.question.correct_answer,
)
response = self.client.post(
reverse(
"lobby:submit_lie",
kwargs={"code": self.session.code, "round_question_id": round_question.id},
),
data={"player_id": self.player.id, "session_token": "invalid-token", "text": "Sydney"},
content_type="application/json",
HTTP_ACCEPT_LANGUAGE="da-DK,da;q=0.9,en;q=0.1",
)
self.assertEqual(response.status_code, 403)
self.assertEqual(response.json()["error_code"], "invalid_player_session_token")
self.assertEqual(response.json()["locale"], "da")
self.assertEqual(response.json()["error"], "Ugyldigt spiller-session-token")
class MixAnswersTests(TestCase):
def setUp(self):
self.host = User.objects.create_user(username="host", password="secret123")
self.other_user = User.objects.create_user(username="other", password="secret123")
self.session = GameSession.objects.create(host=self.host, code="ABCD23", status=GameSession.Status.LIE)
self.category = Category.objects.create(name="Historie", slug="historie", is_active=True)
self.question = Question.objects.create(
category=self.category,
prompt="Hvilken by er Danmarks hovedstad?",
correct_answer="København",
is_active=True,
)
RoundConfig.objects.create(session=self.session, number=1, category=self.category)
self.round_question = RoundQuestion.objects.create(
session=self.session,
round_number=1,
question=self.question,
correct_answer="København",
)
self.player_one = Player.objects.create(session=self.session, nickname="Luna")
self.player_two = Player.objects.create(session=self.session, nickname="Mads")
def test_host_can_mix_answers_and_transition_to_guess(self):
LieAnswer.objects.create(round_question=self.round_question, player=self.player_one, text="Aarhus")
LieAnswer.objects.create(round_question=self.round_question, player=self.player_two, text="Odense")
self.client.login(username="host", password="secret123")
response = self.client.post(
reverse(
"lobby:mix_answers",
kwargs={"code": self.session.code, "round_question_id": self.round_question.id},
)
)
self.assertEqual(response.status_code, 200)
payload = response.json()
answer_texts = [entry["text"] for entry in payload["answers"]]
self.assertEqual(set(answer_texts), {"København", "Aarhus", "Odense"})
self.assertEqual(payload["session"]["status"], GameSession.Status.GUESS)
self.session.refresh_from_db()
self.round_question.refresh_from_db()
self.assertEqual(self.session.status, GameSession.Status.GUESS)
self.assertEqual(self.round_question.mixed_answers, answer_texts)
def test_mix_answers_requires_host(self):
self.client.login(username="other", password="secret123")
response = self.client.post(
reverse(
"lobby:mix_answers",
kwargs={"code": self.session.code, "round_question_id": self.round_question.id},
)
)
self.assertEqual(response.status_code, 403)
self.assertEqual(response.json()["error_code"], "host_only_mix_answers")
self.assertEqual(response.json()["locale"], "en")
self.assertEqual(response.json()["error"], "Only host can mix answers")
def test_mix_answers_deduplicates_case_insensitive_lies(self):
LieAnswer.objects.create(round_question=self.round_question, player=self.player_one, text="københavn")
LieAnswer.objects.create(round_question=self.round_question, player=self.player_two, text="Aarhus")
self.client.login(username="host", password="secret123")
response = self.client.post(
reverse(
"lobby:mix_answers",
kwargs={"code": self.session.code, "round_question_id": self.round_question.id},
)
)
self.assertEqual(response.status_code, 200)
answer_texts = [entry["text"] for entry in response.json()["answers"]]
self.assertEqual(set(answer_texts), {"København", "Aarhus"})
def test_mix_answers_is_idempotent_after_transition_to_guess(self):
LieAnswer.objects.create(round_question=self.round_question, player=self.player_one, text="Aarhus")
LieAnswer.objects.create(round_question=self.round_question, player=self.player_two, text="Odense")
self.client.login(username="host", password="secret123")
first = self.client.post(reverse("lobby:mix_answers", kwargs={"code": self.session.code, "round_question_id": self.round_question.id}))
second = self.client.post(reverse("lobby:mix_answers", kwargs={"code": self.session.code, "round_question_id": self.round_question.id}))
self.assertEqual(first.status_code, 200)
self.assertEqual(second.status_code, 200)
self.assertEqual([entry["text"] for entry in first.json()["answers"]], [entry["text"] for entry in second.json()["answers"]])
def test_session_detail_returns_persisted_mixed_answers_for_reconnect(self):
LieAnswer.objects.create(round_question=self.round_question, player=self.player_one, text="Aarhus")
LieAnswer.objects.create(round_question=self.round_question, player=self.player_two, text="Odense")
self.client.login(username="host", password="secret123")
mix_response = self.client.post(reverse("lobby:mix_answers", kwargs={"code": self.session.code, "round_question_id": self.round_question.id}))
detail_response = self.client.get(reverse("lobby:session_detail", kwargs={"code": self.session.code}))
self.assertEqual(mix_response.status_code, 200)
self.assertEqual(detail_response.status_code, 200)
self.assertEqual([entry["text"] for entry in mix_response.json()["answers"]], [entry["text"] for entry in detail_response.json()["round_question"]["answers"]])
class GuessSubmissionTests(TestCase):
def setUp(self):
self.host = User.objects.create_user(username="host_guess", password="secret123")
self.session = GameSession.objects.create(host=self.host, code="GU3551", status=GameSession.Status.GUESS)
self.category = Category.objects.create(name="Videnskab", slug="videnskab", is_active=True)
self.question = Question.objects.create(
category=self.category,
prompt="Hvilken planet kaldes den røde planet?",
correct_answer="Mars",
is_active=True,
)
self.round_config = RoundConfig.objects.create(
session=self.session,
number=1,
category=self.category,
lie_seconds=45,
guess_seconds=30,
)
self.round_question = RoundQuestion.objects.create(
session=self.session,
round_number=1,
question=self.question,
correct_answer="Mars",
)
self.player = Player.objects.create(session=self.session, nickname="Luna")
self.liar = Player.objects.create(session=self.session, nickname="Mads")
LieAnswer.objects.create(round_question=self.round_question, player=self.liar, text="Jupiter")
def test_player_can_submit_guess_in_guess_phase(self):
response = self.client.post(
reverse(
"lobby:submit_guess",
kwargs={"code": self.session.code, "round_question_id": self.round_question.id},
),
data={"player_id": self.player.id, "session_token": self.player.session_token, "selected_text": "Mars"},
content_type="application/json",
)
self.assertEqual(response.status_code, 201)
payload = response.json()
self.assertTrue(payload["guess"]["is_correct"])
self.assertIsNone(payload["guess"]["fooled_player_id"])
self.assertIn("guess_deadline_at", payload["window"])
def test_submit_guess_rejects_when_not_in_guess_phase(self):
self.session.status = GameSession.Status.LIE
self.session.save(update_fields=["status"])
response = self.client.post(
reverse(
"lobby:submit_guess",
kwargs={"code": self.session.code, "round_question_id": self.round_question.id},
),
data={"player_id": self.player.id, "session_token": self.player.session_token, "selected_text": "Mars"},
content_type="application/json",
)
self.assertEqual(response.status_code, 400)
self.assertEqual(response.json()["error_code"], "guess_submission_invalid_phase")
self.assertEqual(response.json()["locale"], "en")
self.assertEqual(response.json()["error"], "Guess submission is only allowed in guess phase")
def test_submit_guess_rejects_unknown_answer(self):
response = self.client.post(
reverse(
"lobby:submit_guess",
kwargs={"code": self.session.code, "round_question_id": self.round_question.id},
),
data={"player_id": self.player.id, "session_token": self.player.session_token, "selected_text": "Venus"},
content_type="application/json",
)
self.assertEqual(response.status_code, 400)
self.assertEqual(response.json()["error_code"], "selected_answer_invalid")
self.assertEqual(response.json()["locale"], "en")
self.assertEqual(response.json()["error"], "Selected answer is not part of this round")
def test_submit_guess_rejects_duplicate_submission(self):
Guess.objects.create(round_question=self.round_question, player=self.player, selected_text="Mars", is_correct=True)
response = self.client.post(
reverse(
"lobby:submit_guess",
kwargs={"code": self.session.code, "round_question_id": self.round_question.id},
),
data={"player_id": self.player.id, "session_token": self.player.session_token, "selected_text": "Jupiter"},
content_type="application/json",
)
self.assertEqual(response.status_code, 409)
self.assertEqual(response.json()["error_code"], "guess_already_submitted")
self.assertEqual(response.json()["locale"], "en")
self.assertEqual(response.json()["error"], "Guess already submitted for this player")
def test_submit_guess_rejects_after_deadline(self):
self.round_question.shown_at = timezone.now() - timedelta(seconds=76)
self.round_question.save(update_fields=["shown_at"])
response = self.client.post(
reverse(
"lobby:submit_guess",
kwargs={"code": self.session.code, "round_question_id": self.round_question.id},
),
data={"player_id": self.player.id, "session_token": self.player.session_token, "selected_text": "Mars"},
content_type="application/json",
)
self.assertEqual(response.status_code, 400)
self.assertEqual(response.json()["error_code"], "guess_submission_closed")
self.assertEqual(response.json()["locale"], "en")
self.assertEqual(response.json()["error"], "Guess submission window has closed")
def test_submit_guess_requires_session_token(self):
response = self.client.post(
reverse(
"lobby:submit_guess",
kwargs={"code": self.session.code, "round_question_id": self.round_question.id},
),
data={"player_id": self.player.id, "selected_text": "Mars"},
content_type="application/json",
)
self.assertEqual(response.status_code, 400)
self.assertEqual(response.json()["error_code"], "session_token_required")
self.assertEqual(response.json()["locale"], "en")
self.assertEqual(response.json()["error"], "session_token is required")
def test_submit_guess_rejects_invalid_session_token(self):
response = self.client.post(
reverse(
"lobby:submit_guess",
kwargs={"code": self.session.code, "round_question_id": self.round_question.id},
),
data={"player_id": self.player.id, "session_token": "wrong-token", "selected_text": "Mars"},
content_type="application/json",
)
self.assertEqual(response.status_code, 403)
self.assertEqual(response.json()["error_code"], "invalid_player_session_token")
self.assertEqual(response.json()["locale"], "en")
self.assertEqual(response.json()["error"], "Invalid player session token")
class CanonicalRoundFlowTests(TestCase):
def setUp(self):
self.host = User.objects.create_user(username="host_canonical", password="secret123")
self.session = GameSession.objects.create(host=self.host, code="CN2871")
self.category = Category.objects.create(name="Kanon", slug="kanon", is_active=True)
self.question = Question.objects.create(
category=self.category,
prompt="Hvem skrev Hamlet?",
correct_answer="Shakespeare",
is_active=True,
)
self.players = [
Player.objects.create(session=self.session, nickname="Luna"),
Player.objects.create(session=self.session, nickname="Mads"),
Player.objects.create(session=self.session, nickname="Nora"),
]
def test_canonical_round_flow_auto_advances_from_start_to_scoreboard(self):
self.client.login(username="host_canonical", password="secret123")
start_response = self.client.post(
reverse("lobby:start_round", kwargs={"code": self.session.code}),
data={"category_slug": self.category.slug},
content_type="application/json",
)
self.assertEqual(start_response.status_code, 201)
round_question_id = start_response.json()["round_question"]["id"]
self.assertEqual(start_response.json()["session"]["status"], GameSession.Status.LIE)
lie_responses = []
for index, player in enumerate(self.players, start=1):
lie_responses.append(
self.client.post(
reverse("lobby:submit_lie", kwargs={"code": self.session.code, "round_question_id": round_question_id}),
data={"player_id": player.id, "session_token": player.session_token, "text": f"Løgn {index}"},
content_type="application/json",
)
)
self.assertTrue(all(response.status_code == 201 for response in lie_responses))
self.assertEqual(lie_responses[-1].json()["session"]["status"], GameSession.Status.GUESS)
self.assertTrue(lie_responses[-1].json()["phase_transition"]["auto_advanced"])
self.assertGreaterEqual(len(lie_responses[-1].json()["answers"]), 2)
guess_targets = ["Shakespeare", "Løgn 1", "Shakespeare"]
guess_responses = []
for player, selected_text in zip(self.players, guess_targets, strict=True):
guess_responses.append(
self.client.post(
reverse("lobby:submit_guess", kwargs={"code": self.session.code, "round_question_id": round_question_id}),
data={"player_id": player.id, "session_token": player.session_token, "selected_text": selected_text},
content_type="application/json",
)
)
self.assertTrue(all(response.status_code == 201 for response in guess_responses))
self.assertEqual(guess_responses[-1].json()["session"]["status"], GameSession.Status.REVEAL)
self.assertTrue(guess_responses[-1].json()["phase_transition"]["auto_advanced"])
self.assertIsNotNone(guess_responses[-1].json()["reveal"])
detail_response = self.client.get(reverse("lobby:session_detail", kwargs={"code": self.session.code}))
self.assertEqual(detail_response.status_code, 200)
payload = detail_response.json()
self.assertEqual(payload["session"]["status"], GameSession.Status.SCOREBOARD)
self.assertEqual(payload["phase_view_model"]["current_phase"], GameSession.Status.SCOREBOARD)
self.assertTrue(payload["phase_view_model"]["readiness"]["scoreboard_ready"])
self.assertEqual([entry["nickname"] for entry in payload["scoreboard"]], ["Luna", "Nora", "Mads"])
self.assertEqual(payload["reveal"]["correct_answer"], "Shakespeare")
@patch("lobby.views.sync_broadcast_phase_event")
@patch("lobby.views._resolve_scores")
def test_session_detail_promotes_zero_score_event_reveal_to_scoreboard(self, mock_resolve_scores, mock_sync_broadcast):
self.client.login(username="host_canonical", password="secret123")
self.session.status = GameSession.Status.GUESS
self.session.save(update_fields=["status"])
round_config = RoundConfig.objects.create(
session=self.session,
number=1,
category=self.category,
points_correct=5,
points_bluff=2,
)
round_question = RoundQuestion.objects.create(
session=self.session,
round_number=1,
question=self.question,
correct_answer="Shakespeare",
)
LieAnswer.objects.create(round_question=round_question, player=self.players[0], text="Marlowe")
LieAnswer.objects.create(round_question=round_question, player=self.players[1], text="Chaucer")
LieAnswer.objects.create(round_question=round_question, player=self.players[2], text="Austen")
mock_resolve_scores.return_value = ([], [
{"id": player.id, "nickname": player.nickname, "score": player.score}
for player in sorted(self.players, key=lambda player: player.nickname)
])
guess_targets = ["Shakespeare", "Shakespeare", "Shakespeare"]
guess_responses = []
for player, selected_text in zip(self.players, guess_targets, strict=True):
guess_responses.append(
self.client.post(
reverse("lobby:submit_guess", kwargs={"code": self.session.code, "round_question_id": round_question.id}),
data={"player_id": player.id, "session_token": player.session_token, "selected_text": selected_text},
content_type="application/json",
)
)
self.assertTrue(all(response.status_code == 201 for response in guess_responses))
self.assertEqual(guess_responses[-1].json()["session"]["status"], GameSession.Status.REVEAL)
self.assertEqual(ScoreEvent.objects.filter(session=self.session, meta__round_question_id=round_question.id).count(), 0)
detail_response = self.client.get(reverse("lobby:session_detail", kwargs={"code": self.session.code}))
self.assertEqual(detail_response.status_code, 200)
payload = detail_response.json()
self.assertEqual(payload["session"]["status"], GameSession.Status.SCOREBOARD)
self.assertEqual(payload["phase_view_model"]["current_phase"], GameSession.Status.SCOREBOARD)
self.assertTrue(payload["phase_view_model"]["readiness"]["scoreboard_ready"])
self.assertEqual(payload["reveal"]["correct_answer"], "Shakespeare")
mock_resolve_scores.assert_called_once_with(self.session, round_question, round_config)
mock_sync_broadcast.assert_any_call(
self.session.code,
"phase.scoreboard",
{
"leaderboard": payload["scoreboard"],
"current_round": self.session.current_round,
},
)
def test_canonical_round_flow_bootstraps_second_round_without_first_round_carry_over(self):
self.client.login(username="host_canonical", password="secret123")
extra_question = Question.objects.create(
category=self.category,
prompt="Hvem malede Mona Lisa?",
correct_answer="Da Vinci",
is_active=True,
)
start_response = self.client.post(
reverse("lobby:start_round", kwargs={"code": self.session.code}),
data={"category_slug": self.category.slug},
content_type="application/json",
)
self.assertEqual(start_response.status_code, 201)
first_round_question_id = start_response.json()["round_question"]["id"]
first_round_prompt = start_response.json()["round_question"]["prompt"]
first_round_correct_answer = RoundQuestion.objects.get(pk=first_round_question_id).correct_answer
second_question = extra_question if first_round_prompt == self.question.prompt else self.question
final_lie_response = None
for index, player in enumerate(self.players, start=1):
lie_response = self.client.post(
reverse("lobby:submit_lie", kwargs={"code": self.session.code, "round_question_id": first_round_question_id}),
data={"player_id": player.id, "session_token": player.session_token, "text": f"Første løgn {index}"},
content_type="application/json",
)
self.assertEqual(lie_response.status_code, 201)
final_lie_response = lie_response
self.assertIsNotNone(final_lie_response)
for player, selected_text in zip(
self.players,
[first_round_correct_answer, first_round_correct_answer, first_round_correct_answer],
strict=True,
):
guess_response = self.client.post(
reverse("lobby:submit_guess", kwargs={"code": self.session.code, "round_question_id": first_round_question_id}),
data={"player_id": player.id, "session_token": player.session_token, "selected_text": selected_text},
content_type="application/json",
)
self.assertEqual(guess_response.status_code, 201)
scoreboard_payload = self.client.get(reverse("lobby:session_detail", kwargs={"code": self.session.code})).json()
self.assertEqual(scoreboard_payload["session"]["status"], GameSession.Status.SCOREBOARD)
self.assertEqual(scoreboard_payload["round_question"]["id"], first_round_question_id)
self.assertIsNotNone(scoreboard_payload["reveal"])
self.assertIsNotNone(scoreboard_payload["scoreboard"])
self.assertGreaterEqual(len(scoreboard_payload["reveal"]["guesses"]), 1)
next_round_response = self.client.post(reverse("lobby:start_next_round", kwargs={"code": self.session.code}))
self.assertEqual(next_round_response.status_code, 200)
self.assertEqual(next_round_response.json()["session"]["status"], GameSession.Status.LIE)
self.assertEqual(next_round_response.json()["session"]["current_round"], 2)
detail_payload = self.client.get(reverse("lobby:session_detail", kwargs={"code": self.session.code})).json()
self.assertEqual(detail_payload["session"]["status"], GameSession.Status.LIE)
self.assertEqual(detail_payload["session"]["current_round"], 2)
self.assertEqual(detail_payload["phase_view_model"]["current_phase"], GameSession.Status.LIE)
self.assertIsNone(detail_payload["reveal"])
self.assertIsNone(detail_payload["scoreboard"])
self.assertEqual(detail_payload["round_question"]["round_number"], 2)
self.assertNotEqual(detail_payload["round_question"]["id"], first_round_question_id)
self.assertEqual(detail_payload["round_question"]["prompt"], second_question.prompt)
self.assertEqual(detail_payload["round_question"]["answers"], [])
round_two_question = RoundQuestion.objects.get(session=self.session, round_number=2)
self.assertEqual(round_two_question.question, second_question)
self.assertEqual(round_two_question.lies.count(), 0)
self.assertEqual(round_two_question.guesses.count(), 0)
self.assertEqual(round_two_question.mixed_answers, [])
@patch("lobby.views.sync_broadcast_phase_event")
@patch("lobby.views._resolve_scores")
@patch("lobby.views.GameSession.objects.get")
def test_submit_guess_skips_rescore_when_locked_session_is_already_revealing(
self,
mock_session_get,
mock_resolve_scores,
mock_sync_broadcast,
):
round_config = RoundConfig.objects.create(
session=self.session,
number=1,
category=self.category,
points_correct=5,
points_bluff=2,
)
round_question = RoundQuestion.objects.create(
session=self.session,
round_number=1,
question=self.question,
correct_answer="Shakespeare",
)
LieAnswer.objects.create(round_question=round_question, player=self.players[0], text="Marlowe")
Guess.objects.create(
round_question=round_question,
player=self.players[0],
selected_text="Shakespeare",
is_correct=True,
)
Guess.objects.create(
round_question=round_question,
player=self.players[1],
selected_text="Marlowe",
is_correct=False,
fooled_player=self.players[0],
)
self.players[0].score = round_config.points_correct + round_config.points_bluff
self.players[0].save(update_fields=["score"])
ScoreEvent.objects.create(
session=self.session,
player=self.players[0],
delta=round_config.points_correct,
reason="guess_correct",
meta={"round_question_id": round_question.id, "guess_id": 1},
)
ScoreEvent.objects.create(
session=self.session,
player=self.players[0],
delta=round_config.points_bluff,
reason="bluff_success",
meta={"round_question_id": round_question.id, "fooled_count": 1},
)
self.session.status = GameSession.Status.REVEAL
self.session.save(update_fields=["status"])
stale_session = GameSession(
pk=self.session.pk,
host=self.host,
code=self.session.code,
status=GameSession.Status.GUESS,
current_round=self.session.current_round,
)
mock_session_get.return_value = stale_session
response = self.client.post(
reverse("lobby:submit_guess", kwargs={"code": self.session.code, "round_question_id": round_question.id}),
data={
"player_id": self.players[2].id,
"session_token": self.players[2].session_token,
"selected_text": "Shakespeare",
},
content_type="application/json",
)
self.assertEqual(response.status_code, 201)
self.assertEqual(response.json()["session"]["status"], GameSession.Status.REVEAL)
self.assertTrue(response.json()["phase_transition"]["auto_advanced"])
self.assertIsNotNone(response.json()["reveal"])
mock_resolve_scores.assert_not_called()
mock_sync_broadcast.assert_not_called()
self.assertEqual(ScoreEvent.objects.filter(session=self.session, meta__round_question_id=round_question.id).count(), 2)
class ScoreCalculationTests(TestCase):
def setUp(self):
self.host = User.objects.create_user(username="host_score", password="secret123")
self.other_user = User.objects.create_user(username="other_score", password="secret123")
self.session = GameSession.objects.create(host=self.host, code="SC0RE1", status=GameSession.Status.GUESS)
self.category = Category.objects.create(name="Sport", slug="sport", is_active=True)
self.question = Question.objects.create(
category=self.category,
prompt="Hvilken sport spiller man i Wimbledon?",
correct_answer="Tennis",
is_active=True,
)
RoundConfig.objects.create(
session=self.session,
number=1,
category=self.category,
points_correct=5,
points_bluff=2,
)
self.round_question = RoundQuestion.objects.create(
session=self.session,
round_number=1,
question=self.question,
correct_answer="Tennis",
)
self.player_one = Player.objects.create(session=self.session, nickname="Luna")
self.player_two = Player.objects.create(session=self.session, nickname="Mads")
self.player_three = Player.objects.create(session=self.session, nickname="Nora")
def test_host_can_calculate_scores_and_transition_to_reveal(self):
LieAnswer.objects.create(round_question=self.round_question, player=self.player_three, text="Padel")
Guess.objects.create(round_question=self.round_question, player=self.player_one, selected_text="Tennis", is_correct=True)
Guess.objects.create(
round_question=self.round_question,
player=self.player_two,
selected_text="Padel",
is_correct=False,
fooled_player=self.player_three,
)
Guess.objects.create(
round_question=self.round_question,
player=self.player_three,
selected_text="Padel",
is_correct=False,
fooled_player=self.player_three,
)
self.client.login(username="host_score", password="secret123")
response = self.client.post(
reverse(
"lobby:calculate_scores",
kwargs={"code": self.session.code, "round_question_id": self.round_question.id},
)
)
self.assertEqual(response.status_code, 200)
payload = response.json()
self.assertEqual(payload["session"]["status"], GameSession.Status.REVEAL)
self.assertEqual(payload["events_created"], 2)
self.assertEqual(payload["reveal"]["round_question_id"], self.round_question.id)
self.assertEqual(payload["reveal"]["correct_answer"], "Tennis")
self.assertEqual(
payload["reveal"]["lies"],
[
{
"player_id": self.player_three.id,
"nickname": "Nora",
"text": "Padel",
"created_at": payload["reveal"]["lies"][0]["created_at"],
}
],
)
self.assertEqual(
payload["reveal"]["guesses"],
[
{
"player_id": self.player_one.id,
"nickname": "Luna",
"selected_text": "Tennis",
"is_correct": True,
"created_at": payload["reveal"]["guesses"][0]["created_at"],
"fooled_player_id": None,
},
{
"player_id": self.player_two.id,
"nickname": "Mads",
"selected_text": "Padel",
"is_correct": False,
"created_at": payload["reveal"]["guesses"][1]["created_at"],
"fooled_player_id": self.player_three.id,
"fooled_player_nickname": "Nora",
},
{
"player_id": self.player_three.id,
"nickname": "Nora",
"selected_text": "Padel",
"is_correct": False,
"created_at": payload["reveal"]["guesses"][2]["created_at"],
"fooled_player_id": self.player_three.id,
"fooled_player_nickname": "Nora",
},
],
)
self.player_one.refresh_from_db()
self.player_three.refresh_from_db()
self.session.refresh_from_db()
self.assertEqual(self.player_one.score, 5)
self.assertEqual(self.player_three.score, 4)
self.assertEqual(self.session.status, GameSession.Status.REVEAL)
def test_calculate_scores_requires_host(self):
self.client.login(username="other_score", password="secret123")
response = self.client.post(
reverse(
"lobby:calculate_scores",
kwargs={"code": self.session.code, "round_question_id": self.round_question.id},
)
)
self.assertEqual(response.status_code, 403)
self.assertEqual(response.json()["error_code"], "host_only_calculate_scores")
self.assertEqual(response.json()["locale"], "en")
self.assertEqual(response.json()["error"], "Only host can calculate scores")
def test_calculate_scores_rejects_duplicate_calculation(self):
Guess.objects.create(round_question=self.round_question, player=self.player_one, selected_text="Tennis", is_correct=True)
self.client.login(username="host_score", password="secret123")
first = self.client.post(
reverse(
"lobby:calculate_scores",
kwargs={"code": self.session.code, "round_question_id": self.round_question.id},
)
)
second = self.client.post(
reverse(
"lobby:calculate_scores",
kwargs={"code": self.session.code, "round_question_id": self.round_question.id},
)
)
self.assertEqual(first.status_code, 200)
self.assertEqual(second.status_code, 409)
self.assertEqual(second.json()["error_code"], "scores_already_calculated")
self.assertEqual(second.json()["locale"], "en")
self.assertEqual(second.json()["error"], "Scores already calculated for this round question")
class RevealRoundFlowTests(TestCase):
def setUp(self):
self.host = User.objects.create_user(username="host_reveal", password="secret123")
self.other_user = User.objects.create_user(username="other_reveal", password="secret123")
self.session = GameSession.objects.create(host=self.host, code="RVL123", status=GameSession.Status.REVEAL)
self.player_one = Player.objects.create(session=self.session, nickname="Luna", score=9)
self.player_two = Player.objects.create(session=self.session, nickname="Mads", score=3)
self.category = Category.objects.create(name="Reveal", slug="reveal", is_active=True)
self.question = Question.objects.create(
category=self.category,
prompt="Hvad er Danmarks hovedstad?",
correct_answer="København",
is_active=True,
)
self.next_question = Question.objects.create(
category=self.category,
prompt="Hvad er Sveriges hovedstad?",
correct_answer="Stockholm",
is_active=True,
)
self.round_config = RoundConfig.objects.create(session=self.session, number=1, category=self.category)
self.round_question = RoundQuestion.objects.create(
session=self.session,
round_number=1,
question=self.question,
correct_answer=self.question.correct_answer,
)
ScoreEvent.objects.create(
session=self.session,
player=self.player_one,
delta=5,
reason="guess_correct",
meta={"round_question_id": self.round_question.id},
)
@patch("lobby.views.sync_broadcast_phase_event")
def test_host_can_get_reveal_scoreboard(self, mock_sync_broadcast_phase_event):
self.client.login(username="host_reveal", password="secret123")
response = self.client.get(
reverse(
"lobby:reveal_scoreboard",
kwargs={"code": self.session.code},
)
)
self.assertEqual(response.status_code, 200)
payload = response.json()
self.assertEqual(payload["session"]["status"], GameSession.Status.SCOREBOARD)
self.assertEqual([item["nickname"] for item in payload["leaderboard"]], ["Luna", "Mads"])
mock_sync_broadcast_phase_event.assert_called_once_with(
self.session.code,
"phase.scoreboard",
{
"leaderboard": [
{"id": self.player_one.id, "nickname": "Luna", "score": 9},
{"id": self.player_two.id, "nickname": "Mads", "score": 3},
],
"current_round": 1,
},
)
self.session.refresh_from_db()
self.assertEqual(self.session.status, GameSession.Status.SCOREBOARD)
def test_reveal_scoreboard_requires_host(self):
self.client.login(username="other_reveal", password="secret123")
response = self.client.get(
reverse(
"lobby:reveal_scoreboard",
kwargs={"code": self.session.code},
),
HTTP_ACCEPT_LANGUAGE="fr",
)
self.assertEqual(response.status_code, 403)
self.assertEqual(response.json()["error_code"], "host_only_view_scoreboard")
self.assertEqual(response.json()["locale"], "en")
self.assertEqual(response.json()["error"], "Only host can view scoreboard")
def test_reveal_scoreboard_is_idempotent_in_scoreboard_phase(self):
self.session.status = GameSession.Status.SCOREBOARD
self.session.save(update_fields=["status"])
self.client.login(username="host_reveal", password="secret123")
response = self.client.get(reverse("lobby:reveal_scoreboard", kwargs={"code": self.session.code}))
self.assertEqual(response.status_code, 200)
payload = response.json()
self.assertEqual(payload["session"]["status"], GameSession.Status.SCOREBOARD)
self.assertEqual([item["nickname"] for item in payload["leaderboard"]], ["Luna", "Mads"])
@patch("lobby.views.sync_broadcast_phase_event")
def test_host_can_finish_game_from_scoreboard(self, _mock_sync_broadcast_phase_event):
self.client.login(username="host_reveal", password="secret123")
self.client.get(reverse("lobby:reveal_scoreboard", kwargs={"code": self.session.code}))
response = self.client.post(
reverse(
"lobby:finish_game",
kwargs={"code": self.session.code},
)
)
self.assertEqual(response.status_code, 200)
payload = response.json()
self.assertEqual(payload["session"]["status"], GameSession.Status.FINISHED)
self.assertEqual(payload["winner"]["nickname"], "Luna")
self.assertEqual([item["nickname"] for item in payload["leaderboard"]], ["Luna", "Mads"])
self.session.refresh_from_db()
self.assertEqual(self.session.status, GameSession.Status.FINISHED)
@patch("lobby.views.sync_broadcast_phase_event")
def test_finish_game_is_idempotent_after_transition_to_finished(self, mock_sync_broadcast_phase_event):
self.client.login(username="host_reveal", password="secret123")
self.client.get(reverse("lobby:reveal_scoreboard", kwargs={"code": self.session.code}))
first_response = self.client.post(reverse("lobby:finish_game", kwargs={"code": self.session.code}))
second_response = self.client.post(reverse("lobby:finish_game", kwargs={"code": self.session.code}))
self.assertEqual(first_response.status_code, 200)
self.assertEqual(second_response.status_code, 200)
self.assertEqual(first_response.json(), second_response.json())
self.assertEqual(second_response.json()["session"]["status"], GameSession.Status.FINISHED)
self.session.refresh_from_db()
self.assertEqual(self.session.status, GameSession.Status.FINISHED)
self.assertEqual(mock_sync_broadcast_phase_event.call_count, 2)
self.assertEqual(mock_sync_broadcast_phase_event.call_args_list[0].args[1], "phase.scoreboard")
self.assertEqual(mock_sync_broadcast_phase_event.call_args_list[1].args[1], "phase.game_over")
def test_finish_game_requires_host(self):
self.client.login(username="other_reveal", password="secret123")
response = self.client.post(
reverse(
"lobby:finish_game",
kwargs={"code": self.session.code},
),
HTTP_ACCEPT_LANGUAGE="da",
)
self.assertEqual(response.status_code, 403)
self.assertEqual(response.json()["error_code"], "host_only_finish_game")
self.assertEqual(response.json()["locale"], "da")
self.assertEqual(response.json()["error"], "Kun værten kan afslutte spillet")
def test_finish_game_rejects_wrong_phase(self):
self.client.login(username="host_reveal", password="secret123")
self.session.status = GameSession.Status.GUESS
self.session.save(update_fields=["status"])
response = self.client.post(
reverse(
"lobby:finish_game",
kwargs={"code": self.session.code},
),
HTTP_ACCEPT_LANGUAGE="fr",
)
self.assertEqual(response.status_code, 400)
self.assertEqual(response.json()["error_code"], "finish_game_invalid_phase")
self.assertEqual(response.json()["locale"], "en")
self.assertEqual(response.json()["error"], "Game can only be finished from scoreboard phase")
@patch("lobby.views.sync_broadcast_phase_event")
def test_host_can_start_next_round_from_scoreboard(self, mock_sync_broadcast_phase_event):
self.client.login(username="host_reveal", password="secret123")
self.client.get(reverse("lobby:reveal_scoreboard", kwargs={"code": self.session.code}))
mock_sync_broadcast_phase_event.reset_mock()
response = self.client.post(
reverse(
"lobby:start_next_round",
kwargs={"code": self.session.code},
)
)
self.assertEqual(response.status_code, 200)
payload = response.json()
self.assertEqual(payload["session"]["status"], GameSession.Status.LIE)
self.assertEqual(payload["session"]["current_round"], 2)
self.assertEqual(payload["round"]["category"]["slug"], self.category.slug)
self.assertEqual(payload["round_question"]["prompt"], self.next_question.prompt)
self.assertEqual(payload["config"]["lie_seconds"], self.round_config.lie_seconds)
self.session.refresh_from_db()
self.assertEqual(self.session.status, GameSession.Status.LIE)
self.assertEqual(self.session.current_round, 2)
self.assertTrue(
RoundConfig.objects.filter(
session=self.session,
number=2,
category=self.category,
started_from_scoreboard=True,
).exists()
)
self.assertTrue(
RoundQuestion.objects.filter(session=self.session, round_number=2, question=self.next_question).exists()
)
mock_sync_broadcast_phase_event.assert_called_once()
self.assertEqual(mock_sync_broadcast_phase_event.call_args.args[0], self.session.code)
self.assertEqual(mock_sync_broadcast_phase_event.call_args.args[1], "phase.lie_started")
@patch("lobby.views.sync_broadcast_phase_event")
def test_start_next_round_is_idempotent_after_transition_to_lie(self, mock_sync_broadcast_phase_event):
self.client.login(username="host_reveal", password="secret123")
self.client.get(reverse("lobby:reveal_scoreboard", kwargs={"code": self.session.code}))
mock_sync_broadcast_phase_event.reset_mock()
first_response = self.client.post(reverse("lobby:start_next_round", kwargs={"code": self.session.code}))
second_response = self.client.post(reverse("lobby:start_next_round", kwargs={"code": self.session.code}))
self.assertEqual(first_response.status_code, 200)
self.assertEqual(second_response.status_code, 200)
self.assertEqual(first_response.json(), second_response.json())
self.assertEqual(second_response.json()["session"]["status"], GameSession.Status.LIE)
self.assertEqual(second_response.json()["session"]["current_round"], 2)
self.session.refresh_from_db()
self.assertEqual(self.session.status, GameSession.Status.LIE)
self.assertEqual(self.session.current_round, 2)
self.assertEqual(RoundConfig.objects.filter(session=self.session, number=2).count(), 1)
self.assertEqual(RoundQuestion.objects.filter(session=self.session, round_number=2).count(), 1)
mock_sync_broadcast_phase_event.assert_called_once()
self.assertEqual(mock_sync_broadcast_phase_event.call_args.args[1], "phase.lie_started")
def test_start_next_round_rejects_plain_lie_phase_without_prior_scoreboard_transition(self):
self.client.login(username="host_reveal", password="secret123")
ScoreEvent.objects.filter(session=self.session).delete()
self.session.status = GameSession.Status.LIE
self.session.current_round = 2
self.session.save(update_fields=["status", "current_round"])
RoundConfig.objects.create(session=self.session, number=2, category=self.category, started_from_scoreboard=False)
RoundQuestion.objects.create(
session=self.session,
round_number=2,
question=self.next_question,
correct_answer=self.next_question.correct_answer,
)
response = self.client.post(
reverse(
"lobby:start_next_round",
kwargs={"code": self.session.code},
),
HTTP_ACCEPT_LANGUAGE="en",
)
self.assertEqual(response.status_code, 400)
self.assertEqual(response.json()["error_code"], "next_round_invalid_phase")
self.session.refresh_from_db()
self.assertEqual(self.session.status, GameSession.Status.LIE)
self.assertEqual(self.session.current_round, 2)
self.assertEqual(RoundConfig.objects.filter(session=self.session, number=1).count(), 1)
self.assertEqual(RoundConfig.objects.filter(session=self.session, number=2).count(), 1)
self.assertEqual(RoundQuestion.objects.filter(session=self.session, round_number=1).count(), 1)
self.assertEqual(RoundQuestion.objects.filter(session=self.session, round_number=2).count(), 1)
def test_start_next_round_clears_existing_next_round_bootstrap_state(self):
self.client.login(username="host_reveal", password="secret123")
self.client.get(reverse("lobby:reveal_scoreboard", kwargs={"code": self.session.code}))
stale_round_question = RoundQuestion.objects.create(
session=self.session,
round_number=2,
question=self.next_question,
correct_answer=self.next_question.correct_answer,
mixed_answers=["Stale truth", "Stale lie"],
)
LieAnswer.objects.create(round_question=stale_round_question, player=self.player_one, text="Stale lie")
Guess.objects.create(
round_question=stale_round_question,
player=self.player_two,
selected_text="Stale truth",
is_correct=True,
)
response = self.client.post(reverse("lobby:start_next_round", kwargs={"code": self.session.code}))
self.assertEqual(response.status_code, 200)
self.session.refresh_from_db()
stale_round_question.refresh_from_db()
self.assertEqual(self.session.status, GameSession.Status.LIE)
self.assertEqual(self.session.current_round, 2)
self.assertEqual(response.json()["round_question"]["id"], stale_round_question.id)
self.assertEqual(stale_round_question.mixed_answers, [])
self.assertEqual(stale_round_question.lies.count(), 0)
self.assertEqual(stale_round_question.guesses.count(), 0)
detail_payload = self.client.get(reverse("lobby:session_detail", kwargs={"code": self.session.code})).json()
self.assertEqual(detail_payload["session"]["status"], GameSession.Status.LIE)
self.assertEqual(detail_payload["session"]["current_round"], 2)
self.assertEqual(detail_payload["round_question"]["id"], stale_round_question.id)
self.assertEqual(detail_payload["round_question"]["answers"], [])
self.assertIsNone(detail_payload["reveal"])
self.assertIsNone(detail_payload["scoreboard"])
def test_start_next_round_requires_host(self):
self.session.status = GameSession.Status.SCOREBOARD
self.session.save(update_fields=["status"])
self.client.login(username="other_reveal", password="secret123")
response = self.client.post(
reverse(
"lobby:start_next_round",
kwargs={"code": self.session.code},
),
HTTP_ACCEPT_LANGUAGE="fr",
)
self.assertEqual(response.status_code, 403)
self.assertEqual(response.json(), {
"error": "Only host can start next round",
"error_code": "host_only_start_next_round",
"locale": "en",
})
@patch("lobby.views.sync_broadcast_phase_event")
def test_reveal_scoreboard_allows_repeated_reads_after_promotion(self, mock_sync_broadcast_phase_event):
self.client.login(username="host_reveal", password="secret123")
first_response = self.client.get(
reverse(
"lobby:reveal_scoreboard",
kwargs={"code": self.session.code},
)
)
second_response = self.client.get(
reverse(
"lobby:reveal_scoreboard",
kwargs={"code": self.session.code},
)
)
self.assertEqual(first_response.status_code, 200)
self.assertEqual(second_response.status_code, 200)
self.assertEqual(first_response.json()["session"]["status"], GameSession.Status.SCOREBOARD)
self.assertEqual(second_response.json()["session"]["status"], GameSession.Status.SCOREBOARD)
self.assertEqual([item["nickname"] for item in second_response.json()["leaderboard"]], ["Luna", "Mads"])
self.assertEqual(mock_sync_broadcast_phase_event.call_count, 1)
def test_start_next_round_rejects_wrong_phase(self):
self.client.login(username="host_reveal", password="secret123")
self.session.status = GameSession.Status.GUESS
self.session.save(update_fields=["status"])
response = self.client.post(
reverse(
"lobby:start_next_round",
kwargs={"code": self.session.code},
),
HTTP_ACCEPT_LANGUAGE="da",
)
self.assertEqual(response.status_code, 400)
self.assertEqual(response.json()["error_code"], "next_round_invalid_phase")
self.assertEqual(response.json()["locale"], "da")
self.assertEqual(response.json()["error"], "Næste runde kan kun starte fra scoreboard-fasen")
def test_start_next_round_does_not_persist_round_config_when_question_selection_fails(self):
self.client.login(username="host_reveal", password="secret123")
self.client.get(reverse("lobby:reveal_scoreboard", kwargs={"code": self.session.code}))
self.next_question.delete()
response = self.client.post(
reverse(
"lobby:start_next_round",
kwargs={"code": self.session.code},
)
)
self.assertEqual(response.status_code, 400)
self.assertEqual(response.json()["error_code"], "no_available_questions")
self.session.refresh_from_db()
self.assertEqual(self.session.status, GameSession.Status.SCOREBOARD)
self.assertEqual(self.session.current_round, 1)
self.assertFalse(RoundConfig.objects.filter(session=self.session, number=2).exists())
self.assertFalse(RoundQuestion.objects.filter(session=self.session, round_number=2).exists())
def test_reveal_scoreboard_unsupported_locale_falls_back_to_en_deterministically(self):
self.client.login(username="other_reveal", password="secret123")
response = self.client.get(
reverse(
"lobby:reveal_scoreboard",
kwargs={"code": self.session.code},
),
HTTP_ACCEPT_LANGUAGE="fr-FR,fr;q=0.9",
)
self.assertEqual(response.status_code, 403)
self.assertEqual(response.json()["error_code"], "host_only_view_scoreboard")
self.assertEqual(response.json()["locale"], "en")
self.assertEqual(response.json()["error"], "Only host can view scoreboard")
class UiScreenTests(TestCase):
def setUp(self):
self.host = User.objects.create_user(username="host_ui", password="secret123")
def test_host_screen_requires_login(self):
response = self.client.get(reverse("lobby:host_screen"))
self.assertEqual(response.status_code, 302)
def test_host_screen_renders_for_logged_in_user(self):
self.client.login(username="host_ui", password="secret123")
response = self.client.get(reverse("lobby:host_screen"))
self.assertEqual(response.status_code, 200)
self.assertContains(response, "Host panel")
self.assertContains(response, "id=\"createSessionBtn\"")
self.assertContains(response, "id=\"createSessionHint\"")
self.assertContains(response, "saveHostContext")
self.assertContains(response, "restoreHostContext")
self.assertContains(response, "id=\"roundQuestionStatus\"")
self.assertContains(response, "id=\"hostActionHint\"")
self.assertContains(response, "id=\"categoryGuardHint\"")
self.assertContains(response, "id=\"phaseStatus\"")
self.assertContains(response, "updateHostActionState")
self.assertContains(response, "phaseLabel")
self.assertContains(response, "Opdatér session-status for fasebaserede host-actions.")
self.assertContains(response, "Angiv sessionkode for at aktivere host-actions.")
self.assertContains(response, "Kategori er kun redigérbar i lobby-fasen.")
self.assertContains(response, "Kræver 3-5 spillere i lobbyen.")
self.assertContains(response, "For mange spillere: maks 5 i MVP før runde-start.")
self.assertContains(response, "Round question-id styres server-side i canonical flow og er kun read-only kontekst for host.")
self.assertContains(response, "Round question-id styres server-side i canonical flow og er read-only i fase:")
self.assertContains(response, "categorySelect.disabled=hostActionInFlight||sessionDetailInFlight||!hasCode||phase!==\"lobby\"")
self.assertContains(response, "hostActionInFlight")
self.assertContains(response, "withHostActionLock")
self.assertContains(response, "updateCreateSessionState")
self.assertContains(response, "btn.disabled=hostActionInFlight||sessionDetailInFlight")
self.assertContains(response, "Opret session er låst mens en host-handling kører.")
self.assertContains(response, "Opret session er låst mens session-opdatering kører.")
self.assertContains(response, "Handling kører… afvent svar før næste klik.")
self.assertContains(response, "Session-data ikke opdateret endnu.")
self.assertContains(response, "Sidst opdateret:")
self.assertContains(response, "Session-data kan være forældet")
self.assertContains(response, "id=\"sessionDetailBtn\"")
self.assertContains(response, "id=\"sessionDetailHint\"")
self.assertContains(response, "updateSessionDetailState")
self.assertContains(response, "sessionDetailInFlight")
self.assertContains(response, "session_detail_in_flight")
self.assertContains(response, "codeInput.readOnly=sessionDetailInFlight||hostActionInFlight")
self.assertContains(response, "id=\"autoRefreshToggleBtn\"")
self.assertContains(response, "id=\"autoRefreshHint\"")
self.assertContains(response, "btn.disabled=hostActionInFlight||sessionDetailInFlight||!code()")
self.assertContains(response, "Auto-refresh-lås: afvent aktiv host-handling.")
self.assertContains(response, "Auto-refresh-lås: afvent aktiv session-opdatering.")
self.assertContains(response, "Opdaterer session-status…")
self.assertContains(response, "Session-opdatering er låst mens en host-handling kører.")
self.assertContains(response, "Angiv sessionkode for at opdatere session-status.")
self.assertContains(response, "markSessionRefresh")
self.assertContains(response, "updateLastRefreshStatus")
self.assertContains(response, "isSessionDetailRead")
self.assertContains(response, "Mid-round faseskift er server-styrede i canonical flow. Host monitorerer kun fremdrift i fase:")
self.assertContains(response, "Host-actions er klar: vælg næste runde eller afslut spillet.")
self.assertContains(response, 'if(nextRoundBtn){nextRoundBtn.disabled=hostActionInFlight||sessionDetailInFlight||!hasCode||phase!=="scoreboard";}')
self.assertContains(response, "Host-actions er låst mens session-opdatering kører.")
self.assertContains(response, "Round question-id er låst mens session-opdatering kører.")
self.assertContains(response, "Kategori er låst mens session-opdatering kører.")
self.assertContains(response, "categorySelect.disabled=hostActionInFlight||sessionDetailInFlight||!hasCode||phase!==")
self.assertContains(response, "hostShellRouteFromPath")
self.assertContains(response, "syncHostShellRoute")
self.assertContains(response, "Deep-link route guard: omdirigeret")
self.assertContains(response, "id=\"hostShellErrorBoundary\"")
self.assertContains(response, "recoverHostShell('retry')")
self.assertContains(response, "recoverHostShell('reload')")
self.assertContains(response, "setHostShellFatalError")
self.assertContains(response, "clearHostShellFatalError")
self.assertContains(response, "updateHostShellErrorBoundary")
self.assertContains(response, "host_shell_runtime_error")
self.assertContains(response, "window.addEventListener(\"unhandledrejection\"")
def test_host_screen_deeplink_requires_login(self):
response = self.client.get(reverse("lobby:host_screen_deeplink", kwargs={"spa_path": "guess"}))
self.assertEqual(response.status_code, 302)
def test_host_screen_deeplink_renders_for_logged_in_user(self):
self.client.login(username="host_ui", password="secret123")
response = self.client.get(reverse("lobby:host_screen_deeplink", kwargs={"spa_path": "guess"}))
self.assertEqual(response.status_code, 200)
self.assertContains(response, "Host panel")
def test_player_screen_is_public(self):
response = self.client.get(reverse("lobby:player_screen"))
self.assertEqual(response.status_code, 200)
self.assertContains(response, "Player panel")
self.assertContains(response, "id=\"sessionToken\"")
self.assertContains(response, "session_token")
self.assertContains(response, "id=\"answerOptions\"")
self.assertContains(response, "renderAnswerOptions")
self.assertContains(response, "renderAnswerOptions(null)")
self.assertContains(response, "availableAnswers")
self.assertContains(response, "guessStorageKey")
self.assertContains(response, "persistGuessState")
self.assertContains(response, "savePlayerContext")
self.assertContains(response, "restorePlayerContext")
self.assertContains(response, "id=\"lieSubmitBtn\"")
self.assertContains(response, "id=\"lieStatus\"")
self.assertContains(response, "id=\"phaseStatus\"")
self.assertContains(response, "currentSessionStatus")
self.assertContains(response, "updatePhaseStatus")
self.assertContains(response, "Løgn-input er låst i fase")
self.assertContains(response, "Gæt er låst i fase")
self.assertContains(response, "Afvent aktivt spørgsmål fra host før du kan gætte.")
self.assertContains(response, "persistLieState")
self.assertContains(response, "updateLieSubmitState")
self.assertContains(response, "hasSubmitContext")
self.assertContains(response, "hasRoundQuestionContext")
self.assertContains(response, "canAttemptJoin")
self.assertContains(response, "missing_join_input")
self.assertContains(response, "Udfyld kode og nickname for at join.")
self.assertContains(response, "Afvent aktiv session-opdatering før join.")
self.assertContains(response, "btn.disabled=joinInFlight||sessionDetailInFlight||joined||!canJoin")
self.assertContains(response, "id=\"connectionBanner\"")
self.assertContains(response, "id=\"connectionRetryBtn\"")
self.assertContains(response, "retryConnection")
self.assertContains(response, "setConnectionLost")
self.assertContains(response, "connection_lost")
self.assertContains(response, "id=\"contextLockHint\"")
self.assertContains(response, "updateContextLockState")
self.assertContains(response, "Spillerkontekst er låst efter join.")
self.assertContains(response, "already_joined_client")
self.assertContains(response, "missing_submit_context")
self.assertContains(response, "invalid_client_guess")
self.assertContains(response, "lieSubmitInFlight")
self.assertContains(response, "guessSubmitInFlight")
self.assertContains(response, "Sender løgn…")
self.assertContains(response, "Sender gæt…")
self.assertContains(response, "Afvent aktiv session-opdatering før løgn-submit.")
self.assertContains(response, "Afvent aktiv session-opdatering før gæt-submit.")
self.assertContains(response, "sessionDetailInFlight||!hasValid||!hasContext||!hasRoundContext||!inGuessPhase")
self.assertContains(response, "btn.disabled=guessSubmitted||guessSubmitInFlight||sessionDetailInFlight")
self.assertContains(response, "lie_submit_in_flight")
self.assertContains(response, "guess_submit_in_flight")
self.assertContains(response, "guess_already_submitted_client")
self.assertContains(response, "id=\"playerAutoRefreshToggleBtn\"")
self.assertContains(response, "id=\"playerAutoRefreshHint\"")
self.assertContains(response, "id=\"playerLastRefreshStatus\"")
self.assertContains(response, "id=\"sessionDetailBtn\"")
self.assertContains(response, "id=\"sessionRefreshHint\"")
self.assertContains(response, "id=\"roundContextHint\"")
self.assertContains(response, "resetRoundContextForManualChange")
self.assertContains(response, "Runde-kontekst afventer session-opdatering.")
self.assertContains(response, "togglePlayerAutoRefresh")
self.assertContains(response, "btn.disabled=sessionDetailInFlight||joinInFlight||submitInFlight||!code()")
self.assertContains(response, "Auto-refresh-lås: afvent aktiv session-opdatering.")
self.assertContains(response, "Auto-refresh-lås: afvent aktiv join.")
self.assertContains(response, "Auto-refresh kræver sessionkode.")
self.assertContains(response, "markPlayerSessionRefresh")
self.assertContains(response, "updatePlayerLastRefreshStatus")
self.assertContains(response, "updateSessionDetailState")
self.assertContains(response, "session_detail_in_flight")
self.assertContains(response, "Opdaterer session-status…")
self.assertContains(response, "Session-opdatering er låst mens join kører.")
self.assertContains(response, "Session-opdatering er låst mens submit kører.")
self.assertContains(response, "Session-data ikke opdateret endnu.")
self.assertContains(response, "Sidst opdateret:")
self.assertContains(response, "Session-data kan være forældet")
self.assertContains(response, "id=\"playerShellErrorBoundary\"")
self.assertContains(response, "recoverPlayerShell('retry')")
self.assertContains(response, "recoverPlayerShell('reload')")
self.assertContains(response, "setPlayerShellFatalError")
self.assertContains(response, "clearPlayerShellFatalError")
self.assertContains(response, "updatePlayerShellErrorBoundary")
self.assertContains(response, "player_shell_runtime_error")
self.assertContains(response, "installSecondaryDeviceAudioGuard")
self.assertContains(response, "silencePlayerMediaElements")
self.assertContains(response, "querySelectorAll(\"audio,video\")")
self.assertNotContains(response, "<audio")
self.assertContains(response, "window.addEventListener(\"error\"")
@override_settings(USE_SPA_UI=False)
def test_legacy_templates_are_used_when_spa_flag_is_off(self):
self.client.login(username="host_ui", password="secret123")
host_response = self.client.get(reverse("lobby:host_screen"))
player_response = self.client.get(reverse("lobby:player_screen"))
self.assertContains(host_response, "Host panel")
self.assertContains(player_response, "Player panel")
self.assertNotContains(host_response, "<app-root")
self.assertNotContains(player_response, "<app-root")
@override_settings(USE_SPA_UI=True)
def test_host_screen_can_render_angular_shell_when_feature_flag_enabled(self):
self.client.login(username="host_ui", password="secret123")
response = self.client.get(reverse("lobby:host_screen"))
self.assertEqual(response.status_code, 200)
self.assertContains(response, "<app-root")
self.assertContains(response, "data-wpp-shell-route=\"/host\"")
self.assertContains(response, "data-wpp-shell-kind=\"host\"")
self.assertContains(response, "/static/frontend/angular/browser/main.js?v=dev")
self.assertContains(response, "/static/frontend/angular/browser/styles.css?v=dev")
@override_settings(USE_SPA_UI=True)
def test_host_screen_deeplink_preserves_spa_path_when_feature_flag_enabled(self):
self.client.login(username="host_ui", password="secret123")
response = self.client.get(
reverse("lobby:host_screen_deeplink", kwargs={"spa_path": "guess/round-1"})
)
self.assertEqual(response.status_code, 200)
self.assertContains(response, "<app-root")
self.assertContains(response, "data-wpp-shell-route=\"/host/guess/round-1\"")
self.assertContains(response, "data-wpp-shell-kind=\"host\"")
def test_host_screen_template_registers_scoreboard_shell_route(self):
self.client.login(username="host_ui", password="secret123")
response = self.client.get(reverse("lobby:host_screen"))
self.assertEqual(response.status_code, 200)
self.assertContains(
response,
'var HOST_SHELL_ROUTES={lobby:"lobby",lie:"lie",guess:"guess",reveal:"reveal",scoreboard:"scoreboard",finished:"finished"};',
)
def test_host_screen_template_gates_next_round_and_finish_on_scoreboard_phase(self):
self.client.login(username="host_ui", password="secret123")
response = self.client.get(reverse("lobby:host_screen"))
self.assertEqual(response.status_code, 200)
self.assertContains(response, 'if(nextRoundBtn){nextRoundBtn.disabled=hostActionInFlight||sessionDetailInFlight||!hasCode||phase!=="scoreboard";}')
self.assertContains(response, 'if(finishGameBtn){finishGameBtn.disabled=hostActionInFlight||sessionDetailInFlight||!hasCode||phase!=="scoreboard";}')
self.assertNotContains(response, 'if(nextRoundBtn){nextRoundBtn.disabled=hostActionInFlight||sessionDetailInFlight||!hasCode||phase!=="reveal";}')
self.assertNotContains(response, 'if(finishGameBtn){finishGameBtn.disabled=hostActionInFlight||sessionDetailInFlight||!hasCode||phase!=="reveal";}')
@override_settings(USE_SPA_UI=True)
def test_host_screen_deeplink_normalizes_redundant_slashes_when_feature_flag_enabled(self):
self.client.login(username="host_ui", password="secret123")
response = self.client.get("/lobby/ui/host//guess///round-1//")
self.assertEqual(response.status_code, 200)
self.assertContains(response, "<app-root")
self.assertContains(response, "data-wpp-shell-route=\"/host/guess/round-1\"")
self.assertContains(response, "data-wpp-shell-kind=\"host\"")
@override_settings(USE_SPA_UI=True)
def test_player_screen_can_render_angular_shell_when_feature_flag_enabled(self):
response = self.client.get(reverse("lobby:player_screen"))
self.assertEqual(response.status_code, 200)
self.assertContains(response, "<app-root")
self.assertContains(response, "data-wpp-shell-route=\"/player\"")
self.assertContains(response, "data-wpp-shell-kind=\"player\"")
self.assertContains(response, "/static/frontend/angular/browser/main.js?v=dev")
@override_settings(USE_SPA_UI=True, WPP_SPA_ASSET_VERSION="release-2026-03-01")
def test_spa_shell_uses_configured_asset_version_for_cache_busting(self):
self.client.login(username="host_ui", password="secret123")
response = self.client.get(reverse("lobby:host_screen"))
self.assertEqual(response.status_code, 200)
self.assertContains(response, "/static/frontend/angular/browser/styles.css?v=release-2026-03-01")
self.assertContains(response, "/static/frontend/angular/browser/main.js?v=release-2026-03-01")
class SessionDetailRoundQuestionTests(TestCase):
def setUp(self):
self.host = User.objects.create_user(username="host_detail", password="secret123")
self.session = GameSession.objects.create(host=self.host, code="ABCDE1", status=GameSession.Status.LIE)
self.category = Category.objects.create(name="Historie", slug="historie-2", is_active=True)
self.question = Question.objects.create(
category=self.category,
prompt="Hvem opfandt pæren?",
correct_answer="Edison",
is_active=True,
)
def test_session_detail_includes_current_round_question_when_available(self):
round_question = RoundQuestion.objects.create(
session=self.session,
round_number=1,
question=self.question,
correct_answer=self.question.correct_answer,
)
response = self.client.get(reverse("lobby:session_detail", kwargs={"code": self.session.code}))
self.assertEqual(response.status_code, 200)
payload = response.json()
self.assertEqual(payload["round_question"]["id"], round_question.id)
self.assertEqual(payload["round_question"]["prompt"], self.question.prompt)
def test_session_detail_includes_canonical_reveal_payload_in_reveal_phase(self):
self.session.status = GameSession.Status.REVEAL
self.session.save(update_fields=["status"])
round_question = RoundQuestion.objects.create(
session=self.session,
round_number=1,
question=self.question,
correct_answer=self.question.correct_answer,
)
liar = Player.objects.create(session=self.session, nickname="Løgnhals")
guesser = Player.objects.create(session=self.session, nickname="Detektiv")
correct_player = Player.objects.create(session=self.session, nickname="Sandhed")
LieAnswer.objects.create(round_question=round_question, player=liar, text="Tesla")
Guess.objects.create(
round_question=round_question,
player=guesser,
selected_text="Tesla",
is_correct=False,
fooled_player=liar,
)
Guess.objects.create(
round_question=round_question,
player=correct_player,
selected_text="Edison",
is_correct=True,
)
response = self.client.get(reverse("lobby:session_detail", kwargs={"code": self.session.code}))
self.assertEqual(response.status_code, 200)
payload = response.json()
self.assertEqual(payload["reveal"]["round_question_id"], round_question.id)
self.assertEqual(payload["reveal"]["correct_answer"], "Edison")
self.assertEqual(payload["reveal"]["lies"][0]["player_id"], liar.id)
self.assertEqual(payload["reveal"]["lies"][0]["nickname"], "Løgnhals")
self.assertEqual(payload["reveal"]["lies"][0]["text"], "Tesla")
self.assertEqual(payload["reveal"]["guesses"][0]["player_id"], guesser.id)
self.assertEqual(payload["reveal"]["guesses"][0]["selected_text"], "Tesla")
self.assertFalse(payload["reveal"]["guesses"][0]["is_correct"])
self.assertEqual(payload["reveal"]["guesses"][0]["fooled_player_id"], liar.id)
self.assertEqual(payload["reveal"]["guesses"][0]["fooled_player_nickname"], "Løgnhals")
self.assertEqual(payload["reveal"]["guesses"][1]["player_id"], correct_player.id)
self.assertEqual(payload["reveal"]["guesses"][1]["selected_text"], "Edison")
self.assertTrue(payload["reveal"]["guesses"][1]["is_correct"])
self.assertIsNone(payload["reveal"]["guesses"][1]["fooled_player_id"])
self.assertNotIn("fooled_player_nickname", payload["reveal"]["guesses"][1])
def test_session_detail_includes_canonical_reveal_payload_in_scoreboard_phase(self):
self.session.status = GameSession.Status.SCOREBOARD
self.session.save(update_fields=["status"])
round_question = RoundQuestion.objects.create(
session=self.session,
round_number=1,
question=self.question,
correct_answer=self.question.correct_answer,
)
liar = Player.objects.create(session=self.session, nickname="Løgnhals")
guesser = Player.objects.create(session=self.session, nickname="Detektiv")
correct_player = Player.objects.create(session=self.session, nickname="Sandhed")
LieAnswer.objects.create(round_question=round_question, player=liar, text="Tesla")
Guess.objects.create(
round_question=round_question,
player=guesser,
selected_text="Tesla",
is_correct=False,
fooled_player=liar,
)
Guess.objects.create(
round_question=round_question,
player=correct_player,
selected_text="Edison",
is_correct=True,
)
response = self.client.get(reverse("lobby:session_detail", kwargs={"code": self.session.code}))
self.assertEqual(response.status_code, 200)
payload = response.json()
self.assertEqual(payload["session"]["status"], GameSession.Status.SCOREBOARD)
self.assertEqual(payload["reveal"]["round_question_id"], round_question.id)
self.assertEqual(payload["reveal"]["correct_answer"], "Edison")
self.assertEqual(payload["reveal"]["lies"][0]["player_id"], liar.id)
self.assertEqual(payload["reveal"]["lies"][0]["nickname"], "Løgnhals")
self.assertEqual(payload["reveal"]["lies"][0]["text"], "Tesla")
self.assertEqual(payload["reveal"]["guesses"][0]["player_id"], guesser.id)
self.assertEqual(payload["reveal"]["guesses"][0]["selected_text"], "Tesla")
self.assertEqual(payload["reveal"]["guesses"][0]["fooled_player_id"], liar.id)
self.assertEqual(payload["reveal"]["guesses"][0]["fooled_player_nickname"], "Løgnhals")
self.assertTrue(payload["reveal"]["guesses"][1]["is_correct"])
self.assertEqual(payload["reveal"]["guesses"][1]["selected_text"], "Edison")
self.assertIsNone(payload["reveal"]["guesses"][1]["fooled_player_id"])
self.assertIsNone(payload["reveal"]["guesses"][1].get("fooled_player_nickname"))
def test_session_detail_preserves_canonical_reveal_payload_across_reveal_and_scoreboard(self):
round_question = RoundQuestion.objects.create(
session=self.session,
round_number=1,
question=self.question,
correct_answer=self.question.correct_answer,
)
liar = Player.objects.create(session=self.session, nickname="Løgnhals")
guesser = Player.objects.create(session=self.session, nickname="Detektiv")
LieAnswer.objects.create(round_question=round_question, player=liar, text="Tesla")
Guess.objects.create(
round_question=round_question,
player=guesser,
selected_text="Tesla",
is_correct=False,
fooled_player=liar,
)
self.session.status = GameSession.Status.REVEAL
self.session.save(update_fields=["status"])
reveal_payload = self.client.get(reverse("lobby:session_detail", kwargs={"code": self.session.code})).json()
self.session.status = GameSession.Status.SCOREBOARD
self.session.save(update_fields=["status"])
scoreboard_payload = self.client.get(reverse("lobby:session_detail", kwargs={"code": self.session.code})).json()
self.assertEqual(reveal_payload["reveal"], scoreboard_payload["reveal"])
self.assertTrue(reveal_payload["phase_view_model"]["readiness"]["scoreboard_ready"])
self.assertTrue(scoreboard_payload["phase_view_model"]["readiness"]["scoreboard_ready"])
self.assertFalse(reveal_payload["phase_view_model"]["host"]["can_start_next_round"])
self.assertTrue(scoreboard_payload["phase_view_model"]["host"]["can_start_next_round"])
class SessionDetailPhaseViewModelTests(TestCase):
def setUp(self):
self.host = User.objects.create_user(username="host_phase", password="secret123")
self.session = GameSession.objects.create(host=self.host, code="PHASE1", status=GameSession.Status.LOBBY)
def test_session_detail_includes_shared_phase_view_model_contract(self):
Player.objects.create(session=self.session, nickname="P1")
Player.objects.create(session=self.session, nickname="P2")
Player.objects.create(session=self.session, nickname="P3")
response = self.client.get(reverse("lobby:session_detail", kwargs={"code": self.session.code}))
self.assertEqual(response.status_code, 200)
phase = response.json()["phase_view_model"]
self.assertEqual(phase["status"], GameSession.Status.LOBBY)
self.assertEqual(phase["round_number"], 1)
self.assertEqual(phase["players_count"], 3)
self.assertEqual(phase["constraints"]["min_players_to_start"], 3)
self.assertEqual(phase["constraints"]["max_players_mvp"], 5)
self.assertTrue(phase["constraints"]["min_players_reached"])
self.assertTrue(phase["constraints"]["max_players_allowed"])
self.assertTrue(phase["host"]["can_start_round"])
self.assertEqual(phase["current_phase"], GameSession.Status.LOBBY)
self.assertFalse(phase["host"]["can_show_question"])
self.assertFalse(phase["readiness"]["question_ready"])
self.assertFalse(phase["readiness"]["scoreboard_ready"])
self.assertTrue(phase["player"]["can_join"])
self.assertFalse(phase["player"]["can_submit_lie"])
self.assertFalse(phase["player"]["can_submit_guess"])
def test_phase_view_model_flags_change_with_round_phase(self):
category = Category.objects.create(name="Kultur", slug="kultur", is_active=True)
question = Question.objects.create(
category=category,
prompt="Hvilket land kommer sushi fra?",
correct_answer="Japan",
is_active=True,
)
round_question = RoundQuestion.objects.create(
session=self.session,
round_number=1,
question=question,
correct_answer="Japan",
)
self.session.status = GameSession.Status.LIE
self.session.save(update_fields=["status"])
lie_payload = self.client.get(reverse("lobby:session_detail", kwargs={"code": self.session.code})).json()
lie_phase = lie_payload["phase_view_model"]
self.assertFalse(lie_phase["host"]["can_show_question"])
self.assertFalse(lie_phase["host"]["can_mix_answers"])
self.assertTrue(lie_phase["readiness"]["question_ready"])
self.assertTrue(lie_phase["player"]["can_submit_lie"])
self.assertFalse(lie_phase["player"]["can_submit_guess"])
self.session.status = GameSession.Status.GUESS
self.session.save(update_fields=["status"])
guess_payload = self.client.get(reverse("lobby:session_detail", kwargs={"code": self.session.code})).json()
guess_phase = guess_payload["phase_view_model"]
self.assertFalse(guess_phase["host"]["can_mix_answers"])
self.assertFalse(guess_phase["host"]["can_calculate_scores"])
self.assertFalse(guess_phase["readiness"]["scoreboard_ready"])
self.assertFalse(guess_phase["player"]["can_submit_lie"])
self.assertTrue(guess_phase["player"]["can_submit_guess"])
round_question.delete()
self.session.status = GameSession.Status.REVEAL
self.session.save(update_fields=["status"])
reveal_payload = self.client.get(reverse("lobby:session_detail", kwargs={"code": self.session.code})).json()
reveal_phase = reveal_payload["phase_view_model"]
self.assertFalse(reveal_phase["host"]["can_reveal_scoreboard"])
self.assertTrue(reveal_phase["readiness"]["scoreboard_ready"])
self.assertFalse(reveal_phase["host"]["can_start_next_round"])
self.assertFalse(reveal_phase["host"]["can_finish_game"])
self.assertFalse(reveal_phase["player"]["can_view_final_result"])
self.session.status = GameSession.Status.SCOREBOARD
self.session.save(update_fields=["status"])
scoreboard_payload = self.client.get(reverse("lobby:session_detail", kwargs={"code": self.session.code})).json()
scoreboard_phase = scoreboard_payload["phase_view_model"]
self.assertFalse(scoreboard_phase["host"]["can_reveal_scoreboard"])
self.assertTrue(scoreboard_phase["readiness"]["scoreboard_ready"])
self.assertTrue(scoreboard_phase["host"]["can_start_next_round"])
self.assertTrue(scoreboard_phase["host"]["can_finish_game"])
self.assertFalse(scoreboard_phase["player"]["can_view_final_result"])
self.session.status = GameSession.Status.FINISHED
self.session.save(update_fields=["status"])
finished_payload = self.client.get(reverse("lobby:session_detail", kwargs={"code": self.session.code})).json()
finished_phase = finished_payload["phase_view_model"]
self.assertFalse(finished_phase["player"]["can_join"])
self.assertTrue(finished_phase["player"]["can_view_final_result"])
class SmokeStagingCommandTests(TestCase):
def test_smoke_staging_command_runs_full_flow(self):
call_command("smoke_staging")
session = GameSession.objects.latest("created_at")
self.assertEqual(session.status, GameSession.Status.FINISHED)
self.assertEqual(Player.objects.filter(session=session).count(), 3)
def test_smoke_staging_writes_phase_evidence_artifact_when_requested(self):
with tempfile.TemporaryDirectory() as tmp_dir:
artifact_path = Path(tmp_dir) / "smoke.json"
call_command("smoke_staging", artifact=str(artifact_path))
self.assertTrue(artifact_path.exists())
payload = json.loads(artifact_path.read_text(encoding="utf-8"))
self.assertTrue(payload["ok"])
self.assertEqual(payload["command"], "python manage.py smoke_staging --artifact <path>")
self.assertEqual(payload["players"], ["P1", "P2", "P3"])
self.assertIn("generated_at", payload)
self.assertIn("session_code", payload)
self.assertEqual(payload["question"]["correct_answer"], "Correct")
self.assertEqual(payload["guess_plan"]["P2"], "Correct")
step_names = [step["step"] for step in payload["steps"]]
self.assertEqual(
step_names,
[
"create_session",
"join_players",
"start_round",
"auto_guess_transition",
"submit_guesses",
"auto_reveal_transition",
"auto_scoreboard_transition",
"finish_game",
],
)
reveal_step = payload["steps"][5]
self.assertEqual(reveal_step["session_status"], GameSession.Status.REVEAL)
self.assertEqual(reveal_step["reveal"]["correct_answer"], "Correct")
self.assertEqual(reveal_step["reveal"]["lies_count"], 3)
self.assertEqual(reveal_step["reveal"]["guesses_count"], 3)
self.assertEqual(len(reveal_step["reveal"]["fooled_player_ids"]), 2)
self.assertEqual(len(reveal_step["reveal"]["correct_guess_player_ids"]), 1)
scoreboard_step = payload["steps"][6]
self.assertEqual(scoreboard_step["session_status"], GameSession.Status.SCOREBOARD)
self.assertEqual(len(scoreboard_step["leaderboard"]), 3)
class I18nResolverTests(TestCase):
def test_resolve_locale_accepts_language_tags_and_normalizes_to_supported_base_locale(self):
response = self.client.post(
reverse("lobby:join_session"),
data={"code": "", "nickname": "Luna"},
content_type="application/json",
HTTP_ACCEPT_LANGUAGE="da-DK,da;q=0.9,en;q=0.8",
)
self.assertEqual(response.status_code, 400)
self.assertEqual(resolve_locale(response.wsgi_request), "da")
def test_resolve_locale_accepts_underscore_language_tags(self):
response = self.client.post(
reverse("lobby:join_session"),
data={"code": "", "nickname": "Luna"},
content_type="application/json",
HTTP_ACCEPT_LANGUAGE="da_DK",
)
self.assertEqual(response.status_code, 400)
self.assertEqual(resolve_locale(response.wsgi_request), "da")
def test_resolve_locale_uses_next_supported_language_when_primary_is_unsupported(self):
response = self.client.post(
reverse("lobby:join_session"),
data={"code": "", "nickname": "Luna"},
content_type="application/json",
HTTP_ACCEPT_LANGUAGE="fr-FR, da;q=0.9, en;q=0.8",
)
self.assertEqual(response.status_code, 400)
self.assertEqual(resolve_locale(response.wsgi_request), "da")
def test_resolve_locale_skips_q0_languages_and_falls_back_to_next_supported(self):
response = self.client.post(
reverse("lobby:join_session"),
data={"code": "", "nickname": "Luna"},
content_type="application/json",
HTTP_ACCEPT_LANGUAGE="da;q=0, en;q=0.8",
)
self.assertEqual(response.status_code, 400)
self.assertEqual(resolve_locale(response.wsgi_request), "en")
def test_resolve_locale_prefers_highest_quality_supported_language(self):
response = self.client.post(
reverse("lobby:join_session"),
data={"code": "", "nickname": "Luna"},
content_type="application/json",
HTTP_ACCEPT_LANGUAGE="da;q=0.8, en;q=0.9",
)
self.assertEqual(response.status_code, 400)
self.assertEqual(resolve_locale(response.wsgi_request), "en")
def test_resolve_locale_defaults_to_en_when_header_missing(self):
response = self.client.post(
reverse("lobby:join_session"),
data={"code": "", "nickname": "Luna"},
content_type="application/json",
)
self.assertEqual(response.status_code, 400)
self.assertEqual(resolve_locale(response.wsgi_request), "en")
def test_missing_backend_key_returns_key_deterministically(self):
self.assertEqual(resolve_error_message(key="missing_key", locale="da"), "missing_key")
def test_missing_backend_key_is_logged_with_context(self):
with self.assertLogs("lobby.i18n", level="WARNING") as logs:
result = resolve_error_message(key="missing_key", locale="da")
self.assertEqual(result, "missing_key")
self.assertTrue(any("i18n key missing in shared catalog" in entry for entry in logs.output))
def test_missing_backend_error_code_is_logged_with_context(self):
from lobby.i18n import resolve_error_key
with self.assertLogs("lobby.i18n", level="WARNING") as logs:
result = resolve_error_key("missing_code")
self.assertEqual(result, "missing_code")
self.assertTrue(any("i18n error code missing in shared catalog" in entry for entry in logs.output))
def test_missing_locale_translation_falls_back_to_default_locale(self):
with patch(
"lobby.i18n.lobby_i18n_error_messages",
return_value={"session_code_required": {"en": "Session code is required"}},
):
self.assertEqual(
resolve_error_message(key="session_code_required", locale="da"),
"Session code is required",
)
def test_shared_catalog_uses_en_default_and_da_en_matrix(self):
default_locale, supported_locales = i18n_locale_config()
catalog = lobby_i18n_catalog()
self.assertEqual(default_locale, "en")
self.assertIn("en", supported_locales)
self.assertIn("da", supported_locales)
for key, translations in catalog["backend"]["errors"].items():
self.assertTrue(translations.get("en"), f"backend key {key} missing en")
self.assertTrue(translations.get("da"), f"backend key {key} missing da")
for key, translations in catalog["frontend"]["errors"].items():
self.assertTrue(translations.get("en"), f"frontend key {key} missing en")
self.assertTrue(translations.get("da"), f"frontend key {key} missing da")
def test_backend_error_codes_map_via_shared_backend_frontend_key_map(self):
catalog = lobby_i18n_catalog()
backend_errors = catalog["backend"]["errors"]
frontend_errors = catalog["frontend"]["errors"]
shared_map = catalog["contract"]["backend_to_frontend_error_keys"]
for code, backend_key in catalog["backend"]["error_codes"].items():
frontend_key = shared_map.get(code)
self.assertIn(backend_key, backend_errors)
self.assertTrue(frontend_key, f"missing frontend mapping for backend code: {code}")
self.assertIn(frontend_key, frontend_errors)