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weirsoe-party-protocol/docs/ISSUE-287-CANONICAL-ROUND-FLOW-BACKEND-ARTIFACT.md

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Issue #287 — Canonical round-flow backend artifact

State-transition matrix

Trigger From To Server-owned effect
POST /lobby/sessions/{code}/rounds/start lobby lie Opretter RoundConfig, vælger/låser konkret RoundQuestion, eksponerer prompt + lie-deadline i samme svar
Sidste gyldige submit_lie for aktivt spørgsmål lie guess Dedupe/shuffle correct_answer + lies, persisterer mixed_answers, broadcaster phase.guess_started
Sidste gyldige submit_guess for aktivt spørgsmål guess reveal Beregner score deterministisk, persisterer ScoreEvent + opdaterede Player.score, returnerer canonical reveal payload
Første canonical state-read efter resolved reveal (session_detail) reveal scoreboard Promoverer scoreboard som state, broadcaster phase.scoreboard, eksponerer leaderboard + readiness
POST /lobby/sessions/{code}/next scoreboard lobby Increment round counter
POST /lobby/sessions/{code}/finish scoreboard finished Fryser slutresultat og returnerer final leaderboard

Flow-log (happy path)

  1. Host starter runde med kategori.
  2. Server vælger straks spørgsmål og går i lie.
  3. Spillere sender løgne; sidste submission auto-advancer til guess.
  4. Spillere sender gæt; sidste submission auto-advancer til reveal og scorer runden.
  5. Næste session_detail-read promoverer resolved reveal til scoreboard uden host-knap.
  6. Host kan nu kun vælge next round eller finish game.