[SPA][P5] #161 Gameplay phase state-machine skeleton (lie/guess/reveal/scoreboard) #177
@@ -41,10 +41,10 @@ export function createVerticalSliceController(
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api: ApiClient,
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sessionContextStore: SessionContextStore = NOOP_SESSION_CONTEXT_STORE
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): VerticalSliceController {
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const persistedContext = sessionContextStore.get();
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let contextState = sessionContextStore.get();
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const state: VerticalSliceState = {
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sessionCode: persistedContext?.sessionCode ?? '',
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sessionCode: contextState?.sessionCode ?? '',
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session: null,
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gameplayPhase: null,
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joinState: 'idle',
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@@ -55,13 +55,22 @@ export function createVerticalSliceController(
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const normalizeCode = (value: string): string => value.trim().toUpperCase();
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const syncContext = (next: SessionContext): void => {
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contextState = next;
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sessionContextStore.set(next);
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};
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const resolveSessionCode = (sessionCode: string): string => {
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const normalizedRequestedCode = normalizeCode(sessionCode);
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const fallbackCode = normalizeCode(state.sessionCode || contextState?.sessionCode || '');
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return normalizedRequestedCode || fallbackCode;
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};
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async function hydrateLobby(sessionCode: string): Promise<VerticalSliceState> {
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state.loadingSession = true;
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state.errorMessage = null;
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const normalizedRequestedCode = normalizeCode(sessionCode);
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const fallbackCode = normalizeCode(state.sessionCode || persistedContext?.sessionCode || '');
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state.sessionCode = normalizedRequestedCode || fallbackCode;
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state.sessionCode = resolveSessionCode(sessionCode);
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const result = await api.getSession(state.sessionCode);
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state.loadingSession = false;
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@@ -76,8 +85,8 @@ export function createVerticalSliceController(
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state.gameplayPhase = deriveGameplayPhase(result.data);
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state.sessionCode = normalizeCode(result.data.session.code);
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if (persistedContext && state.sessionCode === normalizeCode(persistedContext.sessionCode)) {
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sessionContextStore.set({ ...persistedContext, sessionCode: state.sessionCode });
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if (contextState) {
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syncContext({ ...contextState, sessionCode: state.sessionCode });
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}
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return { ...state };
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@@ -87,9 +96,7 @@ export function createVerticalSliceController(
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state.joinState = 'loading';
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state.errorMessage = null;
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const normalizedRequestedCode = normalizeCode(sessionCode);
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const fallbackCode = normalizeCode(state.sessionCode || persistedContext?.sessionCode || '');
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const requestCode = normalizedRequestedCode || fallbackCode;
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const requestCode = resolveSessionCode(sessionCode);
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const join = await api.joinSession({ code: requestCode, nickname });
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if (!join.ok) {
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@@ -101,7 +108,7 @@ export function createVerticalSliceController(
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state.joinState = 'success';
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state.sessionCode = normalizeCode(join.data.session.code || requestCode);
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sessionContextStore.set({
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syncContext({
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sessionCode: state.sessionCode,
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playerToken: join.data.player.session_token,
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nickname: join.data.player.nickname
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@@ -114,9 +121,7 @@ export function createVerticalSliceController(
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state.startRoundState = 'loading';
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state.errorMessage = null;
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const normalizedRequestedCode = normalizeCode(sessionCode);
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const fallbackCode = normalizeCode(state.sessionCode || persistedContext?.sessionCode || '');
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const codeToUse = normalizedRequestedCode || fallbackCode;
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const codeToUse = resolveSessionCode(sessionCode);
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const start = await api.startRound(codeToUse, { category_slug: categorySlug });
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if (!start.ok) {
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@@ -124,6 +124,67 @@ describe('vertical slice controller: lobby -> join -> start round', () => {
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expect(api.getSession).toHaveBeenCalledWith('ABCD12');
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});
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it('uses stored session code for startRound when input code is empty after join', async () => {
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const api = makeApiMock();
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const sessionContextStore = makeSessionContextStore();
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const controller = createVerticalSliceController(api, sessionContextStore);
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await controller.joinLobby('abcd12', 'Maja');
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await controller.startRound('', 'history');
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expect(api.startRound).toHaveBeenCalledWith('ABCD12', { category_slug: 'history' });
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});
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it('keeps joined player context when hydrate syncs normalized session code', async () => {
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const api = makeApiMock({
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getSession: vi.fn().mockResolvedValue({
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ok: true,
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status: 200,
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data: {
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session: { code: 'abcd12', status: 'lobby', host_id: 1, current_round: 1, players_count: 3 },
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players: [],
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round_question: null,
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phase_view_model: {
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status: 'lobby',
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round_number: 1,
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players_count: 3,
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constraints: {
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min_players_to_start: 3,
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max_players_mvp: 5,
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min_players_reached: true,
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max_players_allowed: true
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},
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host: {
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can_start_round: true,
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can_show_question: false,
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can_mix_answers: false,
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can_calculate_scores: false,
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can_reveal_scoreboard: false,
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can_start_next_round: false,
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can_finish_game: false
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},
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player: {
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can_join: true,
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can_submit_lie: false,
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can_submit_guess: false,
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can_view_final_result: false
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}
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}
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}
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})
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});
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const sessionContextStore = makeSessionContextStore();
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const controller = createVerticalSliceController(api, sessionContextStore);
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await controller.joinLobby('abcd12', 'Maja');
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expect(sessionContextStore.set).toHaveBeenLastCalledWith({
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sessionCode: 'ABCD12',
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playerToken: 'token-1',
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nickname: 'Maja'
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});
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});
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it('surfaces a friendly error when join fails', async () => {
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const api = makeApiMock({
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joinSession: vi.fn().mockResolvedValue({
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