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@@ -31,3 +31,14 @@ jobs:
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|||||||
|
|
||||||
- name: Tests
|
- name: Tests
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||||||
run: python manage.py test lobby -v 1
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run: python manage.py test lobby -v 1
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||||||
|
|
||||||
|
- name: Setup Node
|
||||||
|
uses: actions/setup-node@v4
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||||||
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with:
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||||||
|
node-version: "22"
|
||||||
|
|
||||||
|
- name: Install SPA dependencies
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||||||
|
run: npm ci --prefix frontend/angular
|
||||||
|
|
||||||
|
- name: SPA Angular smoke tests
|
||||||
|
run: npm --prefix frontend/angular test
|
||||||
|
|||||||
BIN
db.sqlite3
BIN
db.sqlite3
Binary file not shown.
48
docs/I18N_ARCHITECTURE.md
Normal file
48
docs/I18N_ARCHITECTURE.md
Normal file
@@ -0,0 +1,48 @@
|
|||||||
|
# Shared i18n architecture (frontend + backend)
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||||||
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|
||||||
|
## Scope
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||||||
|
Issue #175 requires one shared i18n contract for MVP host/player flows across frontend and backend.
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||||||
|
|
||||||
|
## Source of truth
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|
- Catalog: `shared/i18n/lobby.json`
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|
- Locales:
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||||||
|
- supported: `en`, `da`
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||||||
|
- default/fallback: `en`
|
||||||
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|
||||||
|
Both Angular (`frontend/angular/src/app/lobby-i18n.ts`) and Django (`lobby/i18n.py`) read from this catalog.
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|
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|
## Key naming convention
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|
- Domain-first namespaces:
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|
- `frontend.ui.common.*`
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||||||
|
- `frontend.ui.host.*`
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|
- `frontend.ui.player.*`
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|
- `frontend.errors.*`
|
||||||
|
- `backend.errors.*`
|
||||||
|
- `backend.error_codes.*`
|
||||||
|
- UI lookup keys in Angular are shortened aliases mapped under `frontend.ui`, e.g.:
|
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|
- `host.start_round`
|
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|
- `player.submit_guess`
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|
- `common.session_code`
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||||||
|
- Backend API errors return stable code + localized message:
|
||||||
|
- `error_code` = machine-stable key from `backend.error_codes`
|
||||||
|
- `error` = localized message from `backend.errors`
|
||||||
|
- `locale` = resolved request locale
|
||||||
|
|
||||||
|
## Fallback model (robust)
|
||||||
|
1. Resolve requested locale (`Accept-Language` on backend, user/browser preference on frontend).
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|
2. If locale unsupported -> use default `en`.
|
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|
3. If key missing -> return key and log warning.
|
||||||
|
4. If locale translation missing for key -> fallback to `en` translation.
|
||||||
|
|
||||||
|
## Audio-routing policy
|
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|
- Catalog capability: `frontend.capabilities.client_has_no_audio_output = true`
|
||||||
|
- Host/player clients expose this as a read-only capability flag.
|
||||||
|
- Policy: phone clients must not play audio directly; only primary/host output is allowed.
|
||||||
|
|
||||||
|
## Verification
|
||||||
|
- Backend tests: `lobby/tests.py` i18n coverage for locale selection + fallback + error-code/message matrix.
|
||||||
|
- Frontend smoke/e2e-level unit coverage:
|
||||||
|
- `frontend/angular/src/app/lobby-i18n.spec.ts`
|
||||||
|
- `frontend/angular/src/app/i18n-mvp-flow-smoke.spec.ts`
|
||||||
|
- `frontend/angular/src/app/features/host/host-shell.component.spec.ts`
|
||||||
|
- `frontend/angular/src/app/features/player/player-shell.component.spec.ts`
|
||||||
35
docs/ISSUE-175-I18N-SHARED-CONTRACT-ARTIFACT.md
Normal file
35
docs/ISSUE-175-I18N-SHARED-CONTRACT-ARTIFACT.md
Normal file
@@ -0,0 +1,35 @@
|
|||||||
|
# ISSUE-175 Artifact — shared i18n contract + MVP host/player flow
|
||||||
|
|
||||||
|
## Delivered
|
||||||
|
- Shared i18n contract is centralized in `shared/i18n/lobby.json` (da/en, default `en`, robust fallback).
|
||||||
|
- Frontend host/player MVP copy is read via shared keys (no hardcoded Danish strings in Angular MVP flow components).
|
||||||
|
- Backend error messages resolve from shared keyspace with locale-aware API payload (`error_code`, `error`, `locale`).
|
||||||
|
- Audio-routing policy is explicit and shared: `frontend.capabilities.client_has_no_audio_output=true`.
|
||||||
|
- Architecture + key naming documented in `docs/I18N_ARCHITECTURE.md`.
|
||||||
|
|
||||||
|
## Smoke / e2e evidence
|
||||||
|
### Backend locale + fallback
|
||||||
|
Command:
|
||||||
|
```bash
|
||||||
|
. .venv/bin/activate && python manage.py test \
|
||||||
|
lobby.tests.LobbyFlowTests.test_join_error_localizes_to_danish_with_accept_language_header \
|
||||||
|
lobby.tests.LobbyFlowTests.test_join_error_falls_back_to_english_for_unsupported_locale \
|
||||||
|
lobby.tests.I18nResolverTests
|
||||||
|
```
|
||||||
|
Result:
|
||||||
|
- PASS (7 tests)
|
||||||
|
- Confirms `da` localization and fallback to `en` for unsupported locale.
|
||||||
|
|
||||||
|
### Frontend host/player + language switch + audio policy
|
||||||
|
Command:
|
||||||
|
```bash
|
||||||
|
cd frontend/angular
|
||||||
|
npm test -- --run \
|
||||||
|
src/app/lobby-i18n.spec.ts \
|
||||||
|
src/app/i18n-mvp-flow-smoke.spec.ts \
|
||||||
|
src/app/features/host/host-shell.component.spec.ts \
|
||||||
|
src/app/features/player/player-shell.component.spec.ts
|
||||||
|
```
|
||||||
|
Result:
|
||||||
|
- PASS (22 tests)
|
||||||
|
- Includes smoke for host/player copy in **both en and da** and verifies primary-only audio policy flag (`clientHasNoAudioOutput=true`).
|
||||||
28
docs/ISSUE-180-SPA-NEXT-ROUND-FINAL-LEADERBOARD-EVIDENCE.md
Normal file
28
docs/ISSUE-180-SPA-NEXT-ROUND-FINAL-LEADERBOARD-EVIDENCE.md
Normal file
@@ -0,0 +1,28 @@
|
|||||||
|
# Issue #180 Evidence — SPA next-round + final leaderboard
|
||||||
|
|
||||||
|
## Flow log (Angular SPA)
|
||||||
|
1. Host reaches `reveal` phase and runs `loadScoreboard()` (`GET /lobby/sessions/:code/scoreboard`).
|
||||||
|
2. Host can start next round directly in SPA via `startNextRound()` (`POST /lobby/sessions/:code/rounds/next`) and then session hydrate (`GET /lobby/sessions/:code`) without page reload.
|
||||||
|
3. Host can finish game directly in SPA via `finishGame()` (`POST /lobby/sessions/:code/finish`), rendering winner + sorted final leaderboard (plus raw payload for debug) in the same shell.
|
||||||
|
4. Player SPA renders final leaderboard from refreshed finished-session payload (sorted by score desc, nickname tiebreak) without leaving SPA route.
|
||||||
|
5. Error/retry paths are implemented and covered:
|
||||||
|
- scoreboard failure -> `scoreboardError` + retry button
|
||||||
|
- next-round failure -> `nextRoundError` + retry button
|
||||||
|
- finish-game/final-leaderboard failure -> `finishError` + retry button
|
||||||
|
|
||||||
|
## Test evidence
|
||||||
|
### `frontend/angular` (Vitest)
|
||||||
|
- `src/app/features/host/host-shell.component.spec.ts`
|
||||||
|
- `runs next-round transition without reload and clears scoreboard payload`
|
||||||
|
- `captures finish-game failure for retry and stores final leaderboard on success`
|
||||||
|
- `src/app/features/player/player-shell.component.spec.ts`
|
||||||
|
- `builds final leaderboard in finished status without legacy page hop`
|
||||||
|
|
||||||
|
Result:
|
||||||
|
- Test Files: 2 passed
|
||||||
|
- Tests: 9 passed
|
||||||
|
|
||||||
|
### `frontend` shared SPA tests (regression)
|
||||||
|
Result:
|
||||||
|
- Test Files: 5 passed
|
||||||
|
- Tests: 24 passed
|
||||||
47
docs/ISSUE-188-SPA-CUTOVER-HARDENING-ARTIFACT.md
Normal file
47
docs/ISSUE-188-SPA-CUTOVER-HARDENING-ARTIFACT.md
Normal file
@@ -0,0 +1,47 @@
|
|||||||
|
# Issue #188 Artifact — SPA cutover hardening (asset versioning + rollback)
|
||||||
|
|
||||||
|
## Scope
|
||||||
|
Acceptance for `[READY][SPA][P11] Cutover hardening`:
|
||||||
|
1. Dokumenteret strategi for cache-busting/versionering af SPA assets i Django staticfiles/reverse proxy setup.
|
||||||
|
2. Konfigurerbar rollback-procedure for `USE_SPA_UI` (trin-for-trin, target <10 min).
|
||||||
|
3. Smoke-artefakt for både SPA on/off i samme release-vindue.
|
||||||
|
4. Ingen gameplay-ændringer.
|
||||||
|
|
||||||
|
## 1) Asset versioning/cache-busting strategi
|
||||||
|
Implementeret i SPA shell render-path:
|
||||||
|
|
||||||
|
- Konfiguration i `partyhub/settings.py`:
|
||||||
|
- `WPP_SPA_ASSET_BASE` (eksisterende)
|
||||||
|
- `WPP_SPA_ASSET_VERSION` (ny)
|
||||||
|
- `lobby/ui_views.py` injicerer `spa_asset_version` til template-context.
|
||||||
|
- `lobby/templates/lobby/spa_shell.html` appender `?v={{ spa_asset_version }}` på:
|
||||||
|
- `styles.css`
|
||||||
|
- `main.js`
|
||||||
|
|
||||||
|
Effekt:
|
||||||
|
- Ny release-version (fx SHA/tag) kan tvinge cache-miss i browser/proxy uden ændring af route.
|
||||||
|
- Rollback kan pege på tidligere stabil version-token med samme mekanisme.
|
||||||
|
|
||||||
|
## 2) Rollback playbook (`USE_SPA_UI`) — target <10 min
|
||||||
|
Dokumenteret i `docs/spa-cutover-flag.md`:
|
||||||
|
|
||||||
|
1. Sæt `USE_SPA_UI=false`.
|
||||||
|
2. Sæt `WPP_SPA_ASSET_VERSION` til sidste stabile release-token.
|
||||||
|
3. Deploy/reload app-processer.
|
||||||
|
4. Verificér legacy routes (`/lobby/ui/host` + `/lobby/ui/player`).
|
||||||
|
5. Kør hurtig smoke sanity.
|
||||||
|
6. Log trigger/timestamp/resultat i smoke artifact.
|
||||||
|
|
||||||
|
## 3) Smoke artifact for SPA OFF/ON i samme release-vindue
|
||||||
|
Dokumenteret i:
|
||||||
|
- `docs/UI_SMOKE.md` (sektion: "Samme release-vindue: SPA OFF + ON verifikation")
|
||||||
|
- `docs/STAGING_GAMEPLAY_SMOKE_ARTIFACT.md` (template udvidet med release-window check + `WPP_SPA_ASSET_VERSION`)
|
||||||
|
|
||||||
|
Krav:
|
||||||
|
- OFF-pass (legacy) og ON-pass (SPA) køres i samme deploy/release-vindue.
|
||||||
|
- Begge passes logges i samme artifact med UTC timestamps og version-token.
|
||||||
|
|
||||||
|
## Non-goals bekræftet
|
||||||
|
- Ingen gameplay-regler ændret.
|
||||||
|
- Ingen API-kontrakter ændret.
|
||||||
|
- Ingen UX-redesign; kun drift/cutover-hardening.
|
||||||
57
docs/ISSUE-200-SPA-HOST-PLAYER-PHASE-SYNC-ARTIFACT.md
Normal file
57
docs/ISSUE-200-SPA-HOST-PLAYER-PHASE-SYNC-ARTIFACT.md
Normal file
@@ -0,0 +1,57 @@
|
|||||||
|
# Issue #200 Artifact — SPA host→player phase sync (no reload)
|
||||||
|
|
||||||
|
## Scope
|
||||||
|
Acceptance for `[READY][SPA][P14] Gameplay MVP-del 5`:
|
||||||
|
1. Host handlinger (`start round` / `næste fase`) propagere korrekt til player-ruter i SPA.
|
||||||
|
2. Happy-path artefakt for én fuld faseovergang uden page reload.
|
||||||
|
3. Sync-fejl giver kontrolleret fallback/error state.
|
||||||
|
|
||||||
|
Afgrænsning overholdt: ingen nye spilregler og ingen redesign af backend event-model.
|
||||||
|
|
||||||
|
## Happy-path faseovergang (uden page reload)
|
||||||
|
Reference-flow i Angular shell:
|
||||||
|
|
||||||
|
1. **Host starter runde/fase**
|
||||||
|
- Host action kalder backend endpoint (`POST /lobby/sessions/:code/start` eller fase-endpoint)
|
||||||
|
- Host shell hydrerer session igen (`GET /lobby/sessions/:code`)
|
||||||
|
- Host route synkes via hash-rewrite i samme SPA shell:
|
||||||
|
- `#/host/<phase>/<CODE>`
|
||||||
|
- Implementeret i `HostShellComponent.syncRouteFromSession()`
|
||||||
|
|
||||||
|
2. **Player modtager ny fase via state sync**
|
||||||
|
- Player shell kører periodisk session-refresh (3s), uden hard reload
|
||||||
|
- Når `session.status` ændrer sig, synkes hash-route i samme SPA shell:
|
||||||
|
- `#/player/<phase>/<CODE>`
|
||||||
|
- Implementeret i `PlayerShellComponent.syncRouteFromSession()`
|
||||||
|
|
||||||
|
3. **Ingen page reload**
|
||||||
|
- Routing sker med `window.history.replaceState(...)`
|
||||||
|
- URL opdateres i eksisterende SPA instans (ingen template-hop, ingen full refresh)
|
||||||
|
|
||||||
|
## Kontrolleret fallback ved sync-fejl
|
||||||
|
Når player-sync fejler (netværk/fetch/session-refresh):
|
||||||
|
|
||||||
|
- UI går i kontrolleret connection-state:
|
||||||
|
- `reconnecting` ved online netværksfejl
|
||||||
|
- `offline` når browser rapporterer offline
|
||||||
|
- Fejl vises med retry/back-to-join handlinger
|
||||||
|
- Reconnect forsøges igen via timer (`scheduleReconnect`) uden at crashe shell
|
||||||
|
|
||||||
|
## Verifikation (tests)
|
||||||
|
Kørt i `frontend/angular` med Vitest:
|
||||||
|
|
||||||
|
- `src/app/features/host/host-shell.component.spec.ts`
|
||||||
|
- Verificerer host-faseflow og hash-route sync uden reload
|
||||||
|
- `src/app/features/player/player-shell.component.spec.ts`
|
||||||
|
- Verificerer periodisk player state sync + hash-route sync
|
||||||
|
- Verificerer reconnect/offline fallback ved sync-fejl
|
||||||
|
- `src/app/api-contract-smoke.spec.ts`
|
||||||
|
- `src/app/session-route-context.spec.ts`
|
||||||
|
|
||||||
|
Kommando:
|
||||||
|
|
||||||
|
```bash
|
||||||
|
npm test -- --reporter=dot
|
||||||
|
```
|
||||||
|
|
||||||
|
Resultat: **4/4 testfiler grønne, 22/22 tests bestået**.
|
||||||
36
docs/ISSUE-205-I18N-FOUNDATION.md
Normal file
36
docs/ISSUE-205-I18N-FOUNDATION.md
Normal file
@@ -0,0 +1,36 @@
|
|||||||
|
# Issue #205 — Django i18n foundation (da/en)
|
||||||
|
|
||||||
|
## Implemented acceptance checks
|
||||||
|
|
||||||
|
- **Django i18n setup for `en` + `da` with `en` fallback**
|
||||||
|
- `LANGUAGE_CODE` set to `en`.
|
||||||
|
- `LANGUAGES = [('en', 'English'), ('da', 'Danish')]`.
|
||||||
|
- `LocaleMiddleware` enabled in middleware chain.
|
||||||
|
- **Shared-key resolver/adapter (no ad hoc backend mapping)**
|
||||||
|
- Backend error responses now resolve from shared catalog keys in `shared/i18n/lobby.json`.
|
||||||
|
- `lobby.i18n.api_error()` accepts a shared key and resolves locale-specific text.
|
||||||
|
- **Representative API flow documented with key/locale behavior**
|
||||||
|
- `POST /lobby/join` with empty code returns:
|
||||||
|
- `error_code: "session_code_required"`
|
||||||
|
- localized `error`
|
||||||
|
- resolved `locale`
|
||||||
|
- **Missing key handling deterministic and loggable**
|
||||||
|
- `resolve_error_message()` returns key string when key/translation is missing.
|
||||||
|
- Warning is logged (`lobby.i18n` logger) for missing key/translation.
|
||||||
|
|
||||||
|
## Example response behavior
|
||||||
|
|
||||||
|
### Request
|
||||||
|
`POST /lobby/join` with empty code and header `Accept-Language: da`
|
||||||
|
|
||||||
|
### Response (400)
|
||||||
|
|
||||||
|
```json
|
||||||
|
{
|
||||||
|
"error": "Sessionskode er påkrævet",
|
||||||
|
"error_code": "session_code_required",
|
||||||
|
"locale": "da"
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
If locale is unsupported (e.g. `fr`), response uses `locale: "en"` and English message.
|
||||||
35
docs/ISSUE-207-I18N-AUDIO-SMOKE-ARTIFACT.md
Normal file
35
docs/ISSUE-207-I18N-AUDIO-SMOKE-ARTIFACT.md
Normal file
@@ -0,0 +1,35 @@
|
|||||||
|
# Issue #207 Artifact — da/en locale switch + audio routing (primary-only)
|
||||||
|
|
||||||
|
## Scope
|
||||||
|
Acceptance for `[READY][i18n][P19]`:
|
||||||
|
1. Verify one MVP host+player flow in both `en` and `da` locale context.
|
||||||
|
2. Verify controlled fallback to `en` when a locale key is missing.
|
||||||
|
3. Verify audio-routing policy is primary-only (client/player has no audio output).
|
||||||
|
|
||||||
|
No new feature behavior added — this is verification-only evidence.
|
||||||
|
|
||||||
|
## Smoke/e2e evidence (Angular shell test run)
|
||||||
|
Executed from `frontend/angular`:
|
||||||
|
|
||||||
|
```bash
|
||||||
|
npm test -- --reporter=dot src/app/lobby-i18n.spec.ts src/app/features/host/host-shell.component.spec.ts src/app/features/player/player-shell.component.spec.ts
|
||||||
|
```
|
||||||
|
|
||||||
|
Evidence covered by the run:
|
||||||
|
- `lobby-i18n.spec.ts`
|
||||||
|
- subscriber locale switch updates (`en -> da -> en`)
|
||||||
|
- controlled fallback where `da` key is removed during test and `en` copy is returned
|
||||||
|
- `clientHasNoAudioOutput === true` (primary-only audio routing)
|
||||||
|
- `host-shell.component.spec.ts`
|
||||||
|
- host actions and route sync in SPA (no reload)
|
||||||
|
- `player-shell.component.spec.ts`
|
||||||
|
- player session refresh/sync path and retry behavior
|
||||||
|
|
||||||
|
## Policy evidence
|
||||||
|
- Shared catalog capability: `shared/i18n/lobby.json`
|
||||||
|
- `frontend.capabilities.client_has_no_audio_output = true`
|
||||||
|
- Angular host/player shells bind this capability:
|
||||||
|
- `HostShellComponent.clientHasNoAudioOutput`
|
||||||
|
- `PlayerShellComponent.clientHasNoAudioOutput`
|
||||||
|
|
||||||
|
Conclusion: locale switching works in `da`/`en`, fallback resolves to `en` when locale key is intentionally missing, and client audio remains disabled by policy (`primary-only`).
|
||||||
66
docs/STAGING_GAMEPLAY_SMOKE_ARTIFACT.md
Normal file
66
docs/STAGING_GAMEPLAY_SMOKE_ARTIFACT.md
Normal file
@@ -0,0 +1,66 @@
|
|||||||
|
# Staging gameplay smoke artifact (Issue #144)
|
||||||
|
|
||||||
|
Formål: levere et lille, ensartet evidensformat for release-nær gameplay-smoke i #16/#90-sporet uden scope-udvidelse.
|
||||||
|
|
||||||
|
## Guardrails (MVP)
|
||||||
|
- Hold scope inden for #16 (execution board) og #17 (scope guardrail).
|
||||||
|
- Kun verifikation af eksisterende flow; ingen nye features/polish.
|
||||||
|
|
||||||
|
## Hvornår bruges artifacten
|
||||||
|
- Efter staging-smoke af gameplay-flowet: lobby -> join -> start -> runde -> scoreboard -> next/final.
|
||||||
|
- Resultatet logges i issue/PR-kommentar med denne skabelon.
|
||||||
|
|
||||||
|
## Evidence template (kopiér i PR/issue-kommentar)
|
||||||
|
```markdown
|
||||||
|
### Staging gameplay smoke evidence
|
||||||
|
- Timestamp (UTC): <YYYY-MM-DD HH:MM>
|
||||||
|
- Environment: staging
|
||||||
|
- Commit/Head SHA: <sha>
|
||||||
|
- Linked scope: #16 #17 #90 #129 #144
|
||||||
|
|
||||||
|
#### Setup
|
||||||
|
- Host authenticated in Django admin: <yes/no>
|
||||||
|
- Active category/questions present: <yes/no>
|
||||||
|
- Participants: host + <N> players
|
||||||
|
- `USE_SPA_UI`: <on/off>
|
||||||
|
- `WPP_SPA_ASSET_VERSION`: <release-token/sha>
|
||||||
|
- UI route used:
|
||||||
|
- OFF (legacy): `/lobby/ui/host` + `/lobby/ui/player`
|
||||||
|
- ON (SPA shell): `/lobby/ui/host/<spa-path>` + `/lobby/ui/player`
|
||||||
|
|
||||||
|
#### Checks (PASS/FAIL)
|
||||||
|
0. Same release-window verification
|
||||||
|
- OFF + ON smoke kørt i samme release-vindue: <pass/fail>
|
||||||
|
1. Cutover route sanity
|
||||||
|
- Flag OFF serves legacy UI templates: <pass/fail>
|
||||||
|
- Flag ON serves SPA shell on expected path(s): <pass/fail>
|
||||||
|
2. Lobby -> join -> start
|
||||||
|
- Mixed-case + whitespace session code accepted: <pass/fail>
|
||||||
|
3. One full round to scoreboard
|
||||||
|
- submit lie -> mix -> submit guess -> calculate score -> show scoreboard: <pass/fail>
|
||||||
|
4. Next-round + game-end sanity
|
||||||
|
- next round transitions: <pass/fail>
|
||||||
|
- final leaderboard visible: <pass/fail>
|
||||||
|
|
||||||
|
#### Smoke-gate decision (før `USE_SPA_UI=true`)
|
||||||
|
- Gate status: <GREEN/RED>
|
||||||
|
- Gate criteria met:
|
||||||
|
- [ ] Cutover route sanity = PASS (OFF + ON)
|
||||||
|
- [ ] Full gameplay round = PASS
|
||||||
|
- [ ] Next-round/final leaderboard sanity = PASS
|
||||||
|
- [ ] Ingen nye blocker-regressioner i host/player flow
|
||||||
|
|
||||||
|
#### Rollback checkpoint
|
||||||
|
- Rollback required: <yes/no>
|
||||||
|
- Trigger reason (if yes): <kort trigger>
|
||||||
|
- Rollback done (`USE_SPA_UI=false`) verified: <yes/no>
|
||||||
|
|
||||||
|
#### Evidence pointers
|
||||||
|
- Command(s): `<exact command(s)>`
|
||||||
|
- UI notes/screenshots/log refs: <short refs>
|
||||||
|
- Result: <PASS/FAIL>
|
||||||
|
- If FAIL: blocker issue link + shortest repro
|
||||||
|
```
|
||||||
|
|
||||||
|
## Anti-stall minimum
|
||||||
|
Hvis der ikke er ny kode at ændre, er denne artifact-skabelon den mindste gyldige leverance for at sikre ensartet, reviewbar smoke-evidens i staging.
|
||||||
@@ -4,15 +4,45 @@
|
|||||||
- Host er logget ind i Django.
|
- Host er logget ind i Django.
|
||||||
- Mindst én aktiv kategori med spørgsmål findes.
|
- Mindst én aktiv kategori med spørgsmål findes.
|
||||||
|
|
||||||
|
## Cutover-forudsætning (`USE_SPA_UI`)
|
||||||
|
- `USE_SPA_UI=false` (default): brug legacy routes `/lobby/ui/host` + `/lobby/ui/player`.
|
||||||
|
- `USE_SPA_UI=true`: host må gerne testes på SPA deep-link route `/lobby/ui/host/<spa-path>` (fx `/lobby/ui/host/guess`), player på `/lobby/ui/player`.
|
||||||
|
|
||||||
## Flow
|
## Flow
|
||||||
1. Åbn host-siden på /lobby/ui/host og tryk Opret session.
|
1. Verificér cutover-route matcher valgt flag (legacy vs SPA shell).
|
||||||
2. Åbn player-siden i 3 faner/enheder på /lobby/ui/player.
|
2. Åbn host-siden og tryk Opret session.
|
||||||
3. Join alle spillere med sessionkode og nickname.
|
3. Åbn player-siden i 3 faner/enheder.
|
||||||
4. Host: vælg kategori, Start runde, Vis spørgsmål.
|
4. Join alle spillere med sessionkode og nickname.
|
||||||
5. Spillere: brug round_question_id og submit løgn.
|
5. Host: vælg kategori, Start runde, Vis spørgsmål.
|
||||||
6. Host: Mix svar.
|
6. Spillere: brug round_question_id og submit løgn.
|
||||||
7. Spillere: submit gæt.
|
7. Host: Mix svar.
|
||||||
8. Host: Beregn score og Vis scoreboard.
|
8. Spillere: submit gæt.
|
||||||
9. Host: Næste runde eller Afslut spil.
|
9. Host: Beregn score og Vis scoreboard.
|
||||||
|
10. Host: Næste runde eller Afslut spil.
|
||||||
|
|
||||||
|
## Smoke-gate (staging cutover)
|
||||||
|
`USE_SPA_UI` må kun aktiveres i staging når følgende er opfyldt:
|
||||||
|
- Cutover route sanity er PASS for både OFF (legacy) og ON (SPA shell).
|
||||||
|
- Én fuld gameplay-runde til scoreboard er PASS.
|
||||||
|
- Next-round/final leaderboard sanity er PASS.
|
||||||
|
- Ingen nye blocker-regressioner i host/player kerneflow.
|
||||||
|
|
||||||
|
## Samme release-vindue: SPA OFF + ON verifikation
|
||||||
|
Kør begge checks i samme release-vindue (samme deploy/artifact version):
|
||||||
|
|
||||||
|
1. **OFF-pass (legacy)**
|
||||||
|
- `USE_SPA_UI=false`
|
||||||
|
- Verificér legacy routes + fuld runde.
|
||||||
|
2. **ON-pass (SPA)**
|
||||||
|
- `USE_SPA_UI=true`
|
||||||
|
- Behold samme release artifact og kun toggl flag/version-token ved behov.
|
||||||
|
- Verificér SPA shell routes + fuld runde.
|
||||||
|
3. Dokumentér begge pass i samme smoke-artifact med UTC timestamps og `WPP_SPA_ASSET_VERSION`.
|
||||||
|
|
||||||
|
## Rollback check points
|
||||||
|
Skift straks tilbage til `USE_SPA_UI=false` hvis en gate fejler:
|
||||||
|
1. Verificér legacy routes (`/lobby/ui/host` + `/lobby/ui/player`) fungerer igen.
|
||||||
|
2. Log rollback trigger + kort repro i smoke artifact.
|
||||||
|
3. Opret/link blocker issue før nyt cutover-forsøg.
|
||||||
|
|
||||||
Resultat: En fuld runde kan køres uden rå API-kald fra terminal.
|
Resultat: En fuld runde kan køres uden rå API-kald fra terminal.
|
||||||
|
|||||||
28
docs/issue-180-flow-log.md
Normal file
28
docs/issue-180-flow-log.md
Normal file
@@ -0,0 +1,28 @@
|
|||||||
|
# Issue #180 – SPA gameplay flow evidence
|
||||||
|
|
||||||
|
## Flow log (host + player, no page reload)
|
||||||
|
|
||||||
|
1. Host opens SPA host shell and loads scoreboard (`GET /lobby/sessions/{code}/scoreboard`).
|
||||||
|
2. Host starts next round (`POST /lobby/sessions/{code}/rounds/next`).
|
||||||
|
3. Host shell refreshes session state in-place (`GET /lobby/sessions/{code}`) and clears old scoreboard/final leaderboard payloads.
|
||||||
|
4. Player shell performs periodic session refresh while online (3s cadence) and transitions from `scoreboard` to `lobby` without page reload.
|
||||||
|
5. Host finishes game (`POST /lobby/sessions/{code}/finish`) and renders final leaderboard directly in SPA shell.
|
||||||
|
6. Player shell reads `finished` state and renders final leaderboard in SPA (sorted by score).
|
||||||
|
7. Error/retry paths available:
|
||||||
|
- Host: next-round and finish-game retry buttons with explicit error feedback.
|
||||||
|
- Player: reconnect + submit retry feedback.
|
||||||
|
|
||||||
|
## Test output snapshot
|
||||||
|
|
||||||
|
Command:
|
||||||
|
|
||||||
|
```bash
|
||||||
|
cd frontend/angular
|
||||||
|
npm test -- --run src/app/features/host/host-shell.component.spec.ts src/app/features/player/player-shell.component.spec.ts
|
||||||
|
```
|
||||||
|
|
||||||
|
Result:
|
||||||
|
|
||||||
|
- `host-shell.component.spec.ts`: 6 passed
|
||||||
|
- `player-shell.component.spec.ts`: 7 passed
|
||||||
|
- Total: 13 passed, 0 failed
|
||||||
67
docs/spa-cutover-flag.md
Normal file
67
docs/spa-cutover-flag.md
Normal file
@@ -0,0 +1,67 @@
|
|||||||
|
# SPA cutover feature flag (`USE_SPA_UI`)
|
||||||
|
|
||||||
|
## Formål
|
||||||
|
`USE_SPA_UI` styrer om host/player UI routes serverer Angular SPA shell eller legacy Django templates.
|
||||||
|
|
||||||
|
## Miljø-toggle (uden kodeændring)
|
||||||
|
Sæt env var pr. miljø:
|
||||||
|
|
||||||
|
- `USE_SPA_UI=true` -> `/lobby/ui/host` og `/lobby/ui/player` returnerer SPA shell
|
||||||
|
- `USE_SPA_UI=false` (default) -> legacy template-flow bruges uændret
|
||||||
|
|
||||||
|
Backward compatibility under cutover:
|
||||||
|
- Hvis `USE_SPA_UI` ikke er sat, bruges `WPP_SPA_ENABLED` som fallback.
|
||||||
|
|
||||||
|
## Static asset versioning/cache-busting (hardening)
|
||||||
|
Formål: sikre at browser/proxy/CDN hurtigt henter ny SPA bundle i release-vinduet uden at kræve hard refresh.
|
||||||
|
|
||||||
|
- `WPP_SPA_ASSET_BASE` peger fortsat på build-output (`/static/frontend/angular/browser`).
|
||||||
|
- `WPP_SPA_ASSET_VERSION` injiceres i SPA shell URLs som query-param (`?v=<version>`).
|
||||||
|
- Anbefalet værdi for `WPP_SPA_ASSET_VERSION`: release-tag eller kort commit SHA.
|
||||||
|
- Ved rollback sættes `WPP_SPA_ASSET_VERSION` til den tidligere kendte stabile release-værdi.
|
||||||
|
|
||||||
|
Eksempel (staging/prod env):
|
||||||
|
|
||||||
|
```env
|
||||||
|
USE_SPA_UI=true
|
||||||
|
WPP_SPA_ASSET_BASE=/static/frontend/angular/browser
|
||||||
|
WPP_SPA_ASSET_VERSION=rel-2026-03-01-bb82357
|
||||||
|
```
|
||||||
|
|
||||||
|
## Staging rollout-checkliste (`USE_SPA_UI`)
|
||||||
|
1. **Baseline (flag OFF)**
|
||||||
|
- Bekræft at staging kører med `USE_SPA_UI=false`.
|
||||||
|
- Kør gameplay smoke på legacy routes (`/lobby/ui/host` + `/lobby/ui/player`).
|
||||||
|
2. **Smoke-gate før aktivering (skal være grøn)**
|
||||||
|
- Cutover route sanity = PASS for både OFF og ON checks.
|
||||||
|
- Full gameplay round (join/start/round/scoreboard) = PASS.
|
||||||
|
- Next-round/final leaderboard sanity = PASS.
|
||||||
|
- Ingen nye blocker-regressioner i host/player kerneflow.
|
||||||
|
3. **Kontrolleret aktivering i staging**
|
||||||
|
- Sæt `USE_SPA_UI=true` i staging miljøet.
|
||||||
|
- Kør smoke-flow igen med SPA-route-verifikation.
|
||||||
|
4. **Post-cutover dokumentation**
|
||||||
|
- Log evidens med commit/head SHA, UTC timestamp og gate-status.
|
||||||
|
|
||||||
|
## Rollback playbook (`USE_SPA_UI`) — mål: <10 min
|
||||||
|
Rollback til legacy (`USE_SPA_UI=false`) udføres straks hvis et checkpoint fejler:
|
||||||
|
- Forkert route/shell for valgt flag i cutover route sanity.
|
||||||
|
- Gameplay smoke kan ikke gennemføres til scoreboard/final leaderboard.
|
||||||
|
- Kritisk regression i host/player flow under smoke.
|
||||||
|
|
||||||
|
Trin-for-trin:
|
||||||
|
1. Sæt `USE_SPA_UI=false` i deploy-env.
|
||||||
|
2. Sæt `WPP_SPA_ASSET_VERSION` til sidste stabile release-token.
|
||||||
|
3. Deploy/reload app-processer.
|
||||||
|
4. Verificér legacy routes: `/lobby/ui/host` + `/lobby/ui/player`.
|
||||||
|
5. Kør hurtig smoke sanity (join/start/scoreboard path).
|
||||||
|
6. Log UTC tid, trigger, release-token og resultat i smoke artifact.
|
||||||
|
|
||||||
|
Target: rollback + sanity-verifikation inden for 10 minutter.
|
||||||
|
|
||||||
|
## Verifikation
|
||||||
|
- Flag OFF: `UiScreenTests.test_legacy_templates_are_used_when_spa_flag_is_off`
|
||||||
|
- Flag ON (host): `UiScreenTests.test_host_screen_can_render_angular_shell_when_feature_flag_enabled`
|
||||||
|
- Flag ON (host deep-link): `UiScreenTests.test_host_screen_deeplink_preserves_spa_path_when_feature_flag_enabled`
|
||||||
|
- Flag ON (player): `UiScreenTests.test_player_screen_can_render_angular_shell_when_feature_flag_enabled`
|
||||||
|
- Smoke-checkliste for cutover paths: `docs/STAGING_GAMEPLAY_SMOKE_ARTIFACT.md` + `docs/UI_SMOKE.md`
|
||||||
1
frontend/.gitignore
vendored
Normal file
1
frontend/.gitignore
vendored
Normal file
@@ -0,0 +1 @@
|
|||||||
|
node_modules/
|
||||||
12
frontend/README.md
Normal file
12
frontend/README.md
Normal file
@@ -0,0 +1,12 @@
|
|||||||
|
# Frontend API client baseline
|
||||||
|
|
||||||
|
Dette er baseline-klientlaget for SPA-sporet.
|
||||||
|
|
||||||
|
## Kører checks lokalt
|
||||||
|
|
||||||
|
```bash
|
||||||
|
cd frontend
|
||||||
|
npm install
|
||||||
|
npm test
|
||||||
|
npm run build
|
||||||
|
```
|
||||||
3
frontend/angular/.gitignore
vendored
Normal file
3
frontend/angular/.gitignore
vendored
Normal file
@@ -0,0 +1,3 @@
|
|||||||
|
node_modules/
|
||||||
|
dist/
|
||||||
|
.angular/
|
||||||
36
frontend/angular/angular.json
Normal file
36
frontend/angular/angular.json
Normal file
@@ -0,0 +1,36 @@
|
|||||||
|
{
|
||||||
|
"$schema": "./node_modules/@angular/cli/lib/config/schema.json",
|
||||||
|
"version": 1,
|
||||||
|
"projects": {
|
||||||
|
"wpp-angular-shell": {
|
||||||
|
"projectType": "application",
|
||||||
|
"root": "",
|
||||||
|
"sourceRoot": "src",
|
||||||
|
"prefix": "app",
|
||||||
|
"architect": {
|
||||||
|
"build": {
|
||||||
|
"builder": "@angular/build:application",
|
||||||
|
"options": {
|
||||||
|
"outputPath": "dist/wpp-angular-shell",
|
||||||
|
"index": "src/index.html",
|
||||||
|
"browser": "src/main.ts",
|
||||||
|
"polyfills": ["zone.js"],
|
||||||
|
"tsConfig": "tsconfig.app.json",
|
||||||
|
"assets": [],
|
||||||
|
"styles": ["src/styles.css"],
|
||||||
|
"outputHashing": "none"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"serve": {
|
||||||
|
"builder": "@angular/build:dev-server",
|
||||||
|
"options": {
|
||||||
|
"buildTarget": "wpp-angular-shell:build"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"cli": {
|
||||||
|
"analytics": false
|
||||||
|
}
|
||||||
|
}
|
||||||
8577
frontend/angular/package-lock.json
generated
Normal file
8577
frontend/angular/package-lock.json
generated
Normal file
File diff suppressed because it is too large
Load Diff
28
frontend/angular/package.json
Normal file
28
frontend/angular/package.json
Normal file
@@ -0,0 +1,28 @@
|
|||||||
|
{
|
||||||
|
"name": "wpp-angular-shell",
|
||||||
|
"version": "0.0.0",
|
||||||
|
"private": true,
|
||||||
|
"scripts": {
|
||||||
|
"start": "ng serve",
|
||||||
|
"build": "ng build",
|
||||||
|
"test": "vitest run"
|
||||||
|
},
|
||||||
|
"dependencies": {
|
||||||
|
"@angular/common": "^19.2.0",
|
||||||
|
"@angular/compiler": "^19.2.0",
|
||||||
|
"@angular/core": "^19.2.0",
|
||||||
|
"@angular/forms": "^19.2.0",
|
||||||
|
"@angular/platform-browser": "^19.2.0",
|
||||||
|
"@angular/router": "^19.2.0",
|
||||||
|
"rxjs": "~7.8.0",
|
||||||
|
"tslib": "^2.3.0",
|
||||||
|
"zone.js": "~0.15.0"
|
||||||
|
},
|
||||||
|
"devDependencies": {
|
||||||
|
"@angular/build": "^19.2.0",
|
||||||
|
"@angular/cli": "^19.2.0",
|
||||||
|
"@angular/compiler-cli": "^19.2.0",
|
||||||
|
"typescript": "~5.7.2",
|
||||||
|
"vitest": "^2.1.9"
|
||||||
|
}
|
||||||
|
}
|
||||||
247
frontend/angular/src/app/api-contract-smoke.spec.ts
Normal file
247
frontend/angular/src/app/api-contract-smoke.spec.ts
Normal file
@@ -0,0 +1,247 @@
|
|||||||
|
import { describe, expect, it, vi } from 'vitest';
|
||||||
|
|
||||||
|
import { createAngularApiClient, type AngularHttpClientLike } from '../../../src/api/angular-client';
|
||||||
|
|
||||||
|
describe('SPA Angular API contract smoke (host/player foundation)', () => {
|
||||||
|
it('smoke-checks canonical host/player endpoint contracts', async () => {
|
||||||
|
const get = vi.fn<AngularHttpClientLike['get']>(async <T>(url: string) => {
|
||||||
|
if (url === '/lobby/sessions/ABCD12') {
|
||||||
|
return {
|
||||||
|
session: { code: 'ABCD12', status: 'lobby', host_id: 1, current_round: 1, players_count: 2 },
|
||||||
|
players: [
|
||||||
|
{ id: 2, nickname: 'Maja', score: 0, is_connected: true },
|
||||||
|
{ id: 3, nickname: 'Bo', score: 0, is_connected: true }
|
||||||
|
],
|
||||||
|
round_question: {
|
||||||
|
id: 77,
|
||||||
|
round_number: 1,
|
||||||
|
prompt: 'Q?',
|
||||||
|
shown_at: '2026-03-01T18:00:00Z',
|
||||||
|
answers: [{ text: 'A' }, { text: 'B' }]
|
||||||
|
},
|
||||||
|
phase_view_model: {
|
||||||
|
status: 'lobby',
|
||||||
|
round_number: 1,
|
||||||
|
players_count: 2,
|
||||||
|
constraints: {
|
||||||
|
min_players_to_start: 2,
|
||||||
|
max_players_mvp: 8,
|
||||||
|
min_players_reached: true,
|
||||||
|
max_players_allowed: true
|
||||||
|
},
|
||||||
|
host: {
|
||||||
|
can_start_round: true,
|
||||||
|
can_show_question: true,
|
||||||
|
can_mix_answers: true,
|
||||||
|
can_calculate_scores: true,
|
||||||
|
can_reveal_scoreboard: true,
|
||||||
|
can_start_next_round: true,
|
||||||
|
can_finish_game: true
|
||||||
|
},
|
||||||
|
player: {
|
||||||
|
can_join: true,
|
||||||
|
can_submit_lie: true,
|
||||||
|
can_submit_guess: true,
|
||||||
|
can_view_final_result: false
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} as T;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (url === '/lobby/sessions/ABCD12/scoreboard') {
|
||||||
|
return {
|
||||||
|
session: { code: 'ABCD12', status: 'reveal', current_round: 1 },
|
||||||
|
leaderboard: [
|
||||||
|
{ id: 9, nickname: 'Maja', score: 200 },
|
||||||
|
{ id: 10, nickname: 'Bo', score: 150 }
|
||||||
|
]
|
||||||
|
} as T;
|
||||||
|
}
|
||||||
|
|
||||||
|
throw { status: 404, error: { error: 'Not found' } };
|
||||||
|
});
|
||||||
|
|
||||||
|
const post = vi.fn<AngularHttpClientLike['post']>(async <T>(url: string, body: unknown) => {
|
||||||
|
if (url === '/lobby/sessions/join') {
|
||||||
|
expect(body).toEqual({ code: 'ABCD12', nickname: 'Maja' });
|
||||||
|
return {
|
||||||
|
player: { id: 9, nickname: 'Maja', session_token: 'session-token-1', score: 0 },
|
||||||
|
session: { code: 'ABCD12', status: 'lobby' }
|
||||||
|
} as T;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (url === '/lobby/sessions/ABCD12/rounds/start') {
|
||||||
|
expect(body).toEqual({ category_slug: 'history' });
|
||||||
|
return {
|
||||||
|
session: { code: 'ABCD12', status: 'lie', current_round: 1 },
|
||||||
|
round: { number: 1, category: { slug: 'history', name: 'History' } }
|
||||||
|
} as T;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (url === '/lobby/sessions/ABCD12/questions/show') {
|
||||||
|
expect(body).toEqual({});
|
||||||
|
return {
|
||||||
|
round_question: {
|
||||||
|
id: 77,
|
||||||
|
prompt: 'Q?',
|
||||||
|
round_number: 1,
|
||||||
|
shown_at: '2026-03-01T18:00:00Z',
|
||||||
|
lie_deadline_at: '2026-03-01T18:00:30Z'
|
||||||
|
},
|
||||||
|
config: { lie_seconds: 30 }
|
||||||
|
} as T;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (url === '/lobby/sessions/ABCD12/questions/77/answers/mix') {
|
||||||
|
expect(body).toEqual({});
|
||||||
|
return {
|
||||||
|
session: { code: 'ABCD12', status: 'guess', current_round: 1 },
|
||||||
|
round_question: { id: 77, round_number: 1 },
|
||||||
|
answers: [{ text: 'A' }, { text: 'B' }]
|
||||||
|
} as T;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (url === '/lobby/sessions/ABCD12/questions/77/scores/calculate') {
|
||||||
|
expect(body).toEqual({});
|
||||||
|
return {
|
||||||
|
session: { code: 'ABCD12', status: 'reveal', current_round: 1 },
|
||||||
|
round_question: { id: 77, round_number: 1 },
|
||||||
|
events_created: 2,
|
||||||
|
leaderboard: [
|
||||||
|
{ id: 9, nickname: 'Maja', score: 200 },
|
||||||
|
{ id: 10, nickname: 'Bo', score: 150 }
|
||||||
|
]
|
||||||
|
} as T;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (url === '/lobby/sessions/ABCD12/rounds/next') {
|
||||||
|
expect(body).toEqual({});
|
||||||
|
return { session: { code: 'ABCD12', status: 'lie', current_round: 2 } } as T;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (url === '/lobby/sessions/ABCD12/finish') {
|
||||||
|
expect(body).toEqual({});
|
||||||
|
return {
|
||||||
|
session: { code: 'ABCD12', status: 'finished', current_round: 2 },
|
||||||
|
winner: { id: 9, nickname: 'Maja', score: 250 },
|
||||||
|
leaderboard: [
|
||||||
|
{ id: 9, nickname: 'Maja', score: 250 },
|
||||||
|
{ id: 10, nickname: 'Bo', score: 150 }
|
||||||
|
]
|
||||||
|
} as T;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (url === '/lobby/sessions/ABCD12/questions/77/lies/submit') {
|
||||||
|
expect(body).toEqual({ player_id: 9, session_token: 'session-token-1', text: 'my lie' });
|
||||||
|
return {
|
||||||
|
lie: {
|
||||||
|
id: 501,
|
||||||
|
player_id: 9,
|
||||||
|
round_question_id: 77,
|
||||||
|
text: 'my lie',
|
||||||
|
created_at: '2026-03-01T18:00:05Z'
|
||||||
|
},
|
||||||
|
window: { lie_deadline_at: '2026-03-01T18:00:30Z' }
|
||||||
|
} as T;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (url === '/lobby/sessions/ABCD12/questions/77/guesses/submit') {
|
||||||
|
expect(body).toEqual({ player_id: 9, session_token: 'session-token-1', selected_text: 'B' });
|
||||||
|
return {
|
||||||
|
guess: {
|
||||||
|
id: 601,
|
||||||
|
player_id: 9,
|
||||||
|
round_question_id: 77,
|
||||||
|
selected_text: 'B',
|
||||||
|
is_correct: false,
|
||||||
|
fooled_player_id: null,
|
||||||
|
created_at: '2026-03-01T18:00:15Z'
|
||||||
|
},
|
||||||
|
window: { guess_deadline_at: '2026-03-01T18:01:00Z' }
|
||||||
|
} as T;
|
||||||
|
}
|
||||||
|
|
||||||
|
throw { status: 404, error: { error: 'Not found' } };
|
||||||
|
});
|
||||||
|
|
||||||
|
const client = createAngularApiClient({ get, post } as AngularHttpClientLike);
|
||||||
|
|
||||||
|
const session = await client.getSession(' abcd12 ');
|
||||||
|
expect(session.ok).toBe(true);
|
||||||
|
if (session.ok) {
|
||||||
|
expect(session.data.session.code).toBe('ABCD12');
|
||||||
|
expect(session.data.phase_view_model.host.can_start_next_round).toBe(true);
|
||||||
|
expect(session.data.phase_view_model.player.can_submit_guess).toBe(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
expect((await client.joinSession({ code: ' abcd12 ', nickname: ' Maja ' })).ok).toBe(true);
|
||||||
|
expect((await client.startRound(' abcd12 ', { category_slug: 'history' })).ok).toBe(true);
|
||||||
|
expect((await client.showQuestion(' abcd12 ')).ok).toBe(true);
|
||||||
|
expect((await client.mixAnswers(' abcd12 ', 77)).ok).toBe(true);
|
||||||
|
expect((await client.calculateScores(' abcd12 ', 77)).ok).toBe(true);
|
||||||
|
expect((await client.getScoreboard(' abcd12 ')).ok).toBe(true);
|
||||||
|
expect((await client.startNextRound(' abcd12 ')).ok).toBe(true);
|
||||||
|
expect((await client.finishGame(' abcd12 ')).ok).toBe(true);
|
||||||
|
expect(
|
||||||
|
(
|
||||||
|
await client.submitLie(' abcd12 ', 77, {
|
||||||
|
player_id: 9,
|
||||||
|
session_token: 'session-token-1',
|
||||||
|
text: 'my lie'
|
||||||
|
})
|
||||||
|
).ok
|
||||||
|
).toBe(true);
|
||||||
|
expect(
|
||||||
|
(
|
||||||
|
await client.submitGuess(' abcd12 ', 77, {
|
||||||
|
player_id: 9,
|
||||||
|
session_token: 'session-token-1',
|
||||||
|
selected_text: 'B'
|
||||||
|
})
|
||||||
|
).ok
|
||||||
|
).toBe(true);
|
||||||
|
|
||||||
|
expect(get).toHaveBeenNthCalledWith(1, '/lobby/sessions/ABCD12', { withCredentials: true });
|
||||||
|
expect(get).toHaveBeenNthCalledWith(2, '/lobby/sessions/ABCD12/scoreboard', { withCredentials: true });
|
||||||
|
|
||||||
|
expect(post).toHaveBeenNthCalledWith(
|
||||||
|
1,
|
||||||
|
'/lobby/sessions/join',
|
||||||
|
{ code: 'ABCD12', nickname: 'Maja' },
|
||||||
|
{ withCredentials: true }
|
||||||
|
);
|
||||||
|
expect(post).toHaveBeenNthCalledWith(
|
||||||
|
2,
|
||||||
|
'/lobby/sessions/ABCD12/rounds/start',
|
||||||
|
{ category_slug: 'history' },
|
||||||
|
{ withCredentials: true }
|
||||||
|
);
|
||||||
|
expect(post).toHaveBeenNthCalledWith(3, '/lobby/sessions/ABCD12/questions/show', {}, { withCredentials: true });
|
||||||
|
expect(post).toHaveBeenNthCalledWith(
|
||||||
|
4,
|
||||||
|
'/lobby/sessions/ABCD12/questions/77/answers/mix',
|
||||||
|
{},
|
||||||
|
{ withCredentials: true }
|
||||||
|
);
|
||||||
|
expect(post).toHaveBeenNthCalledWith(
|
||||||
|
5,
|
||||||
|
'/lobby/sessions/ABCD12/questions/77/scores/calculate',
|
||||||
|
{},
|
||||||
|
{ withCredentials: true }
|
||||||
|
);
|
||||||
|
expect(post).toHaveBeenNthCalledWith(6, '/lobby/sessions/ABCD12/rounds/next', {}, { withCredentials: true });
|
||||||
|
expect(post).toHaveBeenNthCalledWith(7, '/lobby/sessions/ABCD12/finish', {}, { withCredentials: true });
|
||||||
|
expect(post).toHaveBeenNthCalledWith(
|
||||||
|
8,
|
||||||
|
'/lobby/sessions/ABCD12/questions/77/lies/submit',
|
||||||
|
{ player_id: 9, session_token: 'session-token-1', text: 'my lie' },
|
||||||
|
{ withCredentials: true }
|
||||||
|
);
|
||||||
|
expect(post).toHaveBeenNthCalledWith(
|
||||||
|
9,
|
||||||
|
'/lobby/sessions/ABCD12/questions/77/guesses/submit',
|
||||||
|
{ player_id: 9, session_token: 'session-token-1', selected_text: 'B' },
|
||||||
|
{ withCredentials: true }
|
||||||
|
);
|
||||||
|
});
|
||||||
|
});
|
||||||
5
frontend/angular/src/app/app.component.css
Normal file
5
frontend/angular/src/app/app.component.css
Normal file
@@ -0,0 +1,5 @@
|
|||||||
|
.shell { font-family: Arial, sans-serif; margin: 1rem; }
|
||||||
|
.shell__header { display: flex; flex-wrap: wrap; gap: 0.75rem; justify-content: space-between; align-items: center; border-bottom: 1px solid #ddd; padding-bottom: 0.75rem; }
|
||||||
|
.shell__header nav { display: flex; gap: 0.75rem; }
|
||||||
|
.shell__content { margin-top: 1rem; }
|
||||||
|
.locale-picker { display: inline-flex; align-items: center; gap: 0.4rem; font-size: 0.95rem; }
|
||||||
20
frontend/angular/src/app/app.component.html
Normal file
20
frontend/angular/src/app/app.component.html
Normal file
@@ -0,0 +1,20 @@
|
|||||||
|
<main class="shell">
|
||||||
|
<header class="shell__header">
|
||||||
|
<h1>{{ copy('app.title') }}</h1>
|
||||||
|
<nav>
|
||||||
|
<a routerLink="/host">{{ copy('app.host_nav') }}</a>
|
||||||
|
<a routerLink="/player">{{ copy('app.player_nav') }}</a>
|
||||||
|
</nav>
|
||||||
|
<label class="locale-picker">
|
||||||
|
{{ copy('app.language_label') }}
|
||||||
|
<select [ngModel]="locale" (ngModelChange)="setLocale($event)">
|
||||||
|
<option value="en">English</option>
|
||||||
|
<option value="da">Dansk</option>
|
||||||
|
</select>
|
||||||
|
</label>
|
||||||
|
</header>
|
||||||
|
|
||||||
|
<section class="shell__content" [attr.data-wpp-locale]="locale">
|
||||||
|
<router-outlet></router-outlet>
|
||||||
|
</section>
|
||||||
|
</main>
|
||||||
33
frontend/angular/src/app/app.component.ts
Normal file
33
frontend/angular/src/app/app.component.ts
Normal file
@@ -0,0 +1,33 @@
|
|||||||
|
import { Component, inject } from '@angular/core';
|
||||||
|
import { FormsModule } from '@angular/forms';
|
||||||
|
import { Router, RouterLink, RouterOutlet } from '@angular/router';
|
||||||
|
|
||||||
|
import { resolvePreferredLocale, setPreferredLocale, t } from './lobby-i18n';
|
||||||
|
|
||||||
|
@Component({
|
||||||
|
selector: 'app-root',
|
||||||
|
standalone: true,
|
||||||
|
imports: [RouterOutlet, RouterLink, FormsModule],
|
||||||
|
templateUrl: './app.component.html',
|
||||||
|
styleUrl: './app.component.css',
|
||||||
|
})
|
||||||
|
export class AppComponent {
|
||||||
|
private readonly router = inject(Router);
|
||||||
|
|
||||||
|
locale = resolvePreferredLocale();
|
||||||
|
|
||||||
|
constructor() {
|
||||||
|
const shellRoute = document.body.dataset['wppShellRoute'];
|
||||||
|
if (shellRoute?.startsWith('/host') || shellRoute?.startsWith('/player')) {
|
||||||
|
void this.router.navigateByUrl(shellRoute);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
copy(key: string): string {
|
||||||
|
return t(key, this.locale);
|
||||||
|
}
|
||||||
|
|
||||||
|
setLocale(locale: string): void {
|
||||||
|
this.locale = setPreferredLocale(locale);
|
||||||
|
}
|
||||||
|
}
|
||||||
7
frontend/angular/src/app/app.config.ts
Normal file
7
frontend/angular/src/app/app.config.ts
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
import { ApplicationConfig } from '@angular/core';
|
||||||
|
import { provideRouter, withHashLocation } from '@angular/router';
|
||||||
|
import { routes } from './app.routes';
|
||||||
|
|
||||||
|
export const appConfig: ApplicationConfig = {
|
||||||
|
providers: [provideRouter(routes, withHashLocation())],
|
||||||
|
};
|
||||||
49
frontend/angular/src/app/app.routes.ts
Normal file
49
frontend/angular/src/app/app.routes.ts
Normal file
@@ -0,0 +1,49 @@
|
|||||||
|
import { Routes } from '@angular/router';
|
||||||
|
|
||||||
|
import {
|
||||||
|
hostRouteContextResolver,
|
||||||
|
hostRouteGuard,
|
||||||
|
playerRouteContextResolver,
|
||||||
|
playerRouteGuard,
|
||||||
|
} from './session-route-context';
|
||||||
|
|
||||||
|
export const routes: Routes = [
|
||||||
|
{
|
||||||
|
path: 'host',
|
||||||
|
resolve: { routeContext: hostRouteContextResolver },
|
||||||
|
canActivate: [hostRouteGuard],
|
||||||
|
loadComponent: () => import('./features/host/host-shell.component').then((m) => m.HostShellComponent),
|
||||||
|
},
|
||||||
|
{
|
||||||
|
path: 'host/:phase',
|
||||||
|
resolve: { routeContext: hostRouteContextResolver },
|
||||||
|
canActivate: [hostRouteGuard],
|
||||||
|
loadComponent: () => import('./features/host/host-shell.component').then((m) => m.HostShellComponent),
|
||||||
|
},
|
||||||
|
{
|
||||||
|
path: 'host/:phase/:context',
|
||||||
|
resolve: { routeContext: hostRouteContextResolver },
|
||||||
|
canActivate: [hostRouteGuard],
|
||||||
|
loadComponent: () => import('./features/host/host-shell.component').then((m) => m.HostShellComponent),
|
||||||
|
},
|
||||||
|
{
|
||||||
|
path: 'player',
|
||||||
|
resolve: { routeContext: playerRouteContextResolver },
|
||||||
|
canActivate: [playerRouteGuard],
|
||||||
|
loadComponent: () => import('./features/player/player-shell.component').then((m) => m.PlayerShellComponent),
|
||||||
|
},
|
||||||
|
{
|
||||||
|
path: 'player/:phase',
|
||||||
|
resolve: { routeContext: playerRouteContextResolver },
|
||||||
|
canActivate: [playerRouteGuard],
|
||||||
|
loadComponent: () => import('./features/player/player-shell.component').then((m) => m.PlayerShellComponent),
|
||||||
|
},
|
||||||
|
{
|
||||||
|
path: 'player/:phase/:context',
|
||||||
|
resolve: { routeContext: playerRouteContextResolver },
|
||||||
|
canActivate: [playerRouteGuard],
|
||||||
|
loadComponent: () => import('./features/player/player-shell.component').then((m) => m.PlayerShellComponent),
|
||||||
|
},
|
||||||
|
{ path: '', pathMatch: 'full', redirectTo: 'player' },
|
||||||
|
{ path: '**', redirectTo: 'player' },
|
||||||
|
];
|
||||||
@@ -0,0 +1,266 @@
|
|||||||
|
import { afterEach, describe, expect, it, vi } from 'vitest';
|
||||||
|
|
||||||
|
import { HostShellComponent } from './host-shell.component';
|
||||||
|
|
||||||
|
type FetchMock = ReturnType<typeof vi.fn>;
|
||||||
|
|
||||||
|
function jsonResponse(status: number, body: unknown) {
|
||||||
|
return {
|
||||||
|
ok: status >= 200 && status < 300,
|
||||||
|
status,
|
||||||
|
json: vi.fn().mockResolvedValue(body),
|
||||||
|
} as unknown as Response;
|
||||||
|
}
|
||||||
|
|
||||||
|
function sessionDetailPayload(status: string, options?: { roundQuestionId?: number | null }) {
|
||||||
|
const roundQuestionId = options?.roundQuestionId ?? 41;
|
||||||
|
|
||||||
|
return {
|
||||||
|
session: {
|
||||||
|
code: 'ABCD12',
|
||||||
|
status,
|
||||||
|
host_id: 1,
|
||||||
|
current_round: status === 'lobby' ? 2 : 1,
|
||||||
|
players_count: 2,
|
||||||
|
},
|
||||||
|
round_question:
|
||||||
|
roundQuestionId === null
|
||||||
|
? null
|
||||||
|
: {
|
||||||
|
id: roundQuestionId,
|
||||||
|
round_number: 1,
|
||||||
|
prompt: 'Q?',
|
||||||
|
shown_at: '2026-01-01T00:00:00Z',
|
||||||
|
answers: [],
|
||||||
|
},
|
||||||
|
players: [
|
||||||
|
{ id: 1, nickname: 'Host', score: 0, is_connected: true },
|
||||||
|
{ id: 2, nickname: 'Mads', score: 120, is_connected: true },
|
||||||
|
],
|
||||||
|
phase_view_model: {
|
||||||
|
status,
|
||||||
|
round_number: 1,
|
||||||
|
players_count: 2,
|
||||||
|
constraints: {
|
||||||
|
min_players_to_start: 2,
|
||||||
|
max_players_mvp: 8,
|
||||||
|
min_players_reached: true,
|
||||||
|
max_players_allowed: true,
|
||||||
|
},
|
||||||
|
host: {
|
||||||
|
can_start_round: status === 'lobby',
|
||||||
|
can_show_question: status === 'lie',
|
||||||
|
can_mix_answers: status === 'lie',
|
||||||
|
can_calculate_scores: status === 'guess',
|
||||||
|
can_reveal_scoreboard: status === 'reveal',
|
||||||
|
can_start_next_round: status === 'scoreboard',
|
||||||
|
can_finish_game: status === 'scoreboard',
|
||||||
|
},
|
||||||
|
player: {
|
||||||
|
can_join: status === 'lobby',
|
||||||
|
can_submit_lie: status === 'lie',
|
||||||
|
can_submit_guess: status === 'guess',
|
||||||
|
can_view_final_result: status === 'finished',
|
||||||
|
},
|
||||||
|
},
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
describe('HostShellComponent gameplay wiring', () => {
|
||||||
|
afterEach(() => {
|
||||||
|
vi.restoreAllMocks();
|
||||||
|
});
|
||||||
|
|
||||||
|
it('runs startRound transition and refreshes session details', async () => {
|
||||||
|
const fetchMock: FetchMock = vi
|
||||||
|
.fn()
|
||||||
|
.mockResolvedValueOnce(
|
||||||
|
jsonResponse(201, {
|
||||||
|
session: { code: 'ABCD12', status: 'lie', current_round: 1 },
|
||||||
|
round: { number: 1, category: { slug: 'history', name: 'History' } },
|
||||||
|
})
|
||||||
|
)
|
||||||
|
.mockResolvedValueOnce(jsonResponse(200, sessionDetailPayload('lie')));
|
||||||
|
|
||||||
|
vi.stubGlobal('fetch', fetchMock);
|
||||||
|
|
||||||
|
const component = new HostShellComponent();
|
||||||
|
component.sessionCode = ' abcd12 ';
|
||||||
|
component.categorySlug = ' history ';
|
||||||
|
|
||||||
|
await component.startRound();
|
||||||
|
|
||||||
|
expect(fetchMock).toHaveBeenNthCalledWith(
|
||||||
|
1,
|
||||||
|
'/lobby/sessions/ABCD12/rounds/start',
|
||||||
|
expect.objectContaining({ method: 'POST', body: JSON.stringify({ category_slug: 'history' }) })
|
||||||
|
);
|
||||||
|
expect(fetchMock).toHaveBeenNthCalledWith(2, '/lobby/sessions/ABCD12', expect.objectContaining({ method: 'GET' }));
|
||||||
|
expect(component.session?.session.status).toBe('lie');
|
||||||
|
expect(component.roundQuestionId).toBe('41');
|
||||||
|
expect(component.loading).toBe(false);
|
||||||
|
});
|
||||||
|
|
||||||
|
it('captures scoreboard error for retry path', async () => {
|
||||||
|
const fetchMock: FetchMock = vi.fn().mockResolvedValue(jsonResponse(500, { error: 'Scoreboard unavailable' }));
|
||||||
|
|
||||||
|
vi.stubGlobal('fetch', fetchMock);
|
||||||
|
|
||||||
|
const component = new HostShellComponent();
|
||||||
|
component.sessionCode = 'ABCD12';
|
||||||
|
|
||||||
|
await component.loadScoreboard();
|
||||||
|
|
||||||
|
expect(fetchMock).toHaveBeenCalledWith('/lobby/sessions/ABCD12/scoreboard', expect.objectContaining({ method: 'GET' }));
|
||||||
|
expect(component.scoreboardError).toContain('Scoreboard failed: Scoreboard unavailable');
|
||||||
|
expect(component.loading).toBe(false);
|
||||||
|
});
|
||||||
|
|
||||||
|
it('wires showQuestion, mixAnswers and calculateScores with expected request payloads', async () => {
|
||||||
|
const fetchMock: FetchMock = vi
|
||||||
|
.fn()
|
||||||
|
.mockResolvedValueOnce(
|
||||||
|
jsonResponse(200, {
|
||||||
|
round_question: {
|
||||||
|
id: 77,
|
||||||
|
round_number: 1,
|
||||||
|
prompt: 'Q?',
|
||||||
|
shown_at: '2026-01-01T00:00:00Z',
|
||||||
|
lie_deadline_at: '2026-01-01T00:00:45Z',
|
||||||
|
},
|
||||||
|
config: { lie_seconds: 45 },
|
||||||
|
})
|
||||||
|
)
|
||||||
|
.mockResolvedValueOnce(jsonResponse(200, sessionDetailPayload('lie', { roundQuestionId: 77 })))
|
||||||
|
.mockResolvedValueOnce(
|
||||||
|
jsonResponse(200, {
|
||||||
|
session: { code: 'ABCD12', status: 'guess', current_round: 1 },
|
||||||
|
round_question: { id: 77, round_number: 1 },
|
||||||
|
answers: [{ text: 'A' }],
|
||||||
|
})
|
||||||
|
)
|
||||||
|
.mockResolvedValueOnce(jsonResponse(200, sessionDetailPayload('guess', { roundQuestionId: 77 })))
|
||||||
|
.mockResolvedValueOnce(
|
||||||
|
jsonResponse(200, {
|
||||||
|
session: { code: 'ABCD12', status: 'reveal', current_round: 1 },
|
||||||
|
round_question: { id: 77, round_number: 1 },
|
||||||
|
events_created: 2,
|
||||||
|
leaderboard: [{ id: 1, nickname: 'Luna', score: 320 }],
|
||||||
|
})
|
||||||
|
)
|
||||||
|
.mockResolvedValueOnce(jsonResponse(200, sessionDetailPayload('reveal', { roundQuestionId: 77 })));
|
||||||
|
|
||||||
|
vi.stubGlobal('fetch', fetchMock);
|
||||||
|
|
||||||
|
const component = new HostShellComponent();
|
||||||
|
component.sessionCode = ' abcd12 ';
|
||||||
|
component.roundQuestionId = ' 77 ';
|
||||||
|
|
||||||
|
await component.showQuestion();
|
||||||
|
await component.mixAnswers();
|
||||||
|
await component.calculateScores();
|
||||||
|
|
||||||
|
expect(component.error).toBe('');
|
||||||
|
expect(component.loading).toBe(false);
|
||||||
|
});
|
||||||
|
|
||||||
|
it('runs next-round transition without reload and clears scoreboard payload', async () => {
|
||||||
|
const fetchMock: FetchMock = vi
|
||||||
|
.fn()
|
||||||
|
.mockResolvedValueOnce(jsonResponse(200, { session: { code: 'ABCD12', status: 'lobby', current_round: 2 } }))
|
||||||
|
.mockResolvedValueOnce(jsonResponse(200, sessionDetailPayload('lobby', { roundQuestionId: null })));
|
||||||
|
|
||||||
|
vi.stubGlobal('fetch', fetchMock);
|
||||||
|
|
||||||
|
const component = new HostShellComponent();
|
||||||
|
component.sessionCode = ' abcd12 ';
|
||||||
|
component.scoreboardPayload = '{"leaderboard":[]}';
|
||||||
|
component.finalLeaderboardPayload = '{"leaderboard":[{"nickname":"Old","score":1}]}' ;
|
||||||
|
component.finalLeaderboard = [{ id: 9, nickname: 'Old', score: 1 }];
|
||||||
|
|
||||||
|
await component.startNextRound();
|
||||||
|
|
||||||
|
expect(fetchMock).toHaveBeenNthCalledWith(
|
||||||
|
1,
|
||||||
|
'/lobby/sessions/ABCD12/rounds/next',
|
||||||
|
expect.objectContaining({ method: 'POST', body: JSON.stringify({}) })
|
||||||
|
);
|
||||||
|
expect(fetchMock).toHaveBeenNthCalledWith(2, '/lobby/sessions/ABCD12', expect.objectContaining({ method: 'GET' }));
|
||||||
|
expect(component.session?.session.status).toBe('lobby');
|
||||||
|
expect(component.scoreboardPayload).toBe('');
|
||||||
|
expect(component.finalLeaderboardPayload).toBe('');
|
||||||
|
expect(component.finalLeaderboard).toEqual([]);
|
||||||
|
expect(component.nextRoundError).toBe('');
|
||||||
|
});
|
||||||
|
|
||||||
|
it('captures finish-game failure for retry and stores final leaderboard on success', async () => {
|
||||||
|
const fetchMock: FetchMock = vi
|
||||||
|
.fn()
|
||||||
|
.mockResolvedValueOnce(jsonResponse(503, { error: 'Final leaderboard timeout' }))
|
||||||
|
.mockResolvedValueOnce(
|
||||||
|
jsonResponse(200, {
|
||||||
|
session: { code: 'ABCD12', status: 'finished', current_round: 2 },
|
||||||
|
winner: { id: 1, nickname: 'Luna', score: 320 },
|
||||||
|
leaderboard: [
|
||||||
|
{ id: 2, nickname: 'Mads', score: 120 },
|
||||||
|
{ id: 1, nickname: 'Luna', score: 320 },
|
||||||
|
],
|
||||||
|
})
|
||||||
|
)
|
||||||
|
.mockResolvedValueOnce(jsonResponse(200, sessionDetailPayload('finished', { roundQuestionId: null })));
|
||||||
|
|
||||||
|
vi.stubGlobal('fetch', fetchMock);
|
||||||
|
|
||||||
|
const component = new HostShellComponent();
|
||||||
|
component.sessionCode = 'ABCD12';
|
||||||
|
|
||||||
|
await component.finishGame();
|
||||||
|
expect(component.finishError).toContain('Finish game failed: Final leaderboard timeout');
|
||||||
|
|
||||||
|
await component.finishGame();
|
||||||
|
|
||||||
|
expect(fetchMock).toHaveBeenNthCalledWith(
|
||||||
|
2,
|
||||||
|
'/lobby/sessions/ABCD12/finish',
|
||||||
|
expect.objectContaining({ method: 'POST', body: JSON.stringify({}) })
|
||||||
|
);
|
||||||
|
expect(component.finishError).toBe('');
|
||||||
|
expect(component.finalLeaderboardPayload).toContain('"status": "finished"');
|
||||||
|
expect(component.finalWinner?.nickname).toBe('Luna');
|
||||||
|
expect(component.finalLeaderboard.map((entry) => entry.nickname)).toEqual(['Luna', 'Mads']);
|
||||||
|
});
|
||||||
|
|
||||||
|
it('guards next-round and finish actions when session code is missing', async () => {
|
||||||
|
const fetchMock: FetchMock = vi.fn();
|
||||||
|
vi.stubGlobal('fetch', fetchMock);
|
||||||
|
|
||||||
|
const component = new HostShellComponent();
|
||||||
|
component.sessionCode = ' ';
|
||||||
|
|
||||||
|
await component.startNextRound();
|
||||||
|
await component.finishGame();
|
||||||
|
|
||||||
|
expect(fetchMock).not.toHaveBeenCalled();
|
||||||
|
expect(component.nextRoundError).toContain('Session code is required');
|
||||||
|
expect(component.finishError).toContain('Session code is required');
|
||||||
|
});
|
||||||
|
|
||||||
|
it('syncs host hash-route with latest phase after refresh without page reload', async () => {
|
||||||
|
const fetchMock: FetchMock = vi.fn().mockResolvedValue(jsonResponse(200, sessionDetailPayload('guess', { roundQuestionId: 77 })));
|
||||||
|
vi.stubGlobal('fetch', fetchMock);
|
||||||
|
|
||||||
|
const replaceState = vi.fn();
|
||||||
|
vi.stubGlobal('window', {
|
||||||
|
location: { hash: '#/host/lobby/ABCD12' },
|
||||||
|
history: { state: null, replaceState },
|
||||||
|
sessionStorage: { getItem: vi.fn().mockReturnValue(null), setItem: vi.fn() },
|
||||||
|
});
|
||||||
|
|
||||||
|
const component = new HostShellComponent();
|
||||||
|
component.sessionCode = 'ABCD12';
|
||||||
|
|
||||||
|
await component.refreshSession();
|
||||||
|
|
||||||
|
expect(replaceState).toHaveBeenCalledWith(null, '', '#/host/guess/ABCD12');
|
||||||
|
});
|
||||||
|
});
|
||||||
316
frontend/angular/src/app/features/host/host-shell.component.ts
Normal file
316
frontend/angular/src/app/features/host/host-shell.component.ts
Normal file
@@ -0,0 +1,316 @@
|
|||||||
|
import { CommonModule } from '@angular/common';
|
||||||
|
import { Component, OnDestroy, OnInit } from '@angular/core';
|
||||||
|
import { FormsModule } from '@angular/forms';
|
||||||
|
|
||||||
|
import { createApiClient } from '../../../../../src/api/client';
|
||||||
|
import type { FinishGameResponse, ScoreboardResponse } from '../../../../../src/api/types';
|
||||||
|
import { createVerticalSliceController } from '../../../../../src/spa/vertical-slice';
|
||||||
|
import { clientHasNoAudioOutput, resolvePreferredLocale, subscribeToLocaleChanges, t } from '../../lobby-i18n';
|
||||||
|
|
||||||
|
interface SessionDetail {
|
||||||
|
session: { code: string; status: string; current_round: number };
|
||||||
|
round_question: { id: number; prompt: string; answers: Array<{ text: string }> } | null;
|
||||||
|
players: Array<{ id: number; nickname: string; score: number }>;
|
||||||
|
}
|
||||||
|
|
||||||
|
type LeaderboardEntry = ScoreboardResponse['leaderboard'][number];
|
||||||
|
type LeaderboardResponse = FinishGameResponse;
|
||||||
|
|
||||||
|
@Component({
|
||||||
|
selector: 'app-host-shell',
|
||||||
|
standalone: true,
|
||||||
|
imports: [CommonModule, FormsModule],
|
||||||
|
template: `
|
||||||
|
<h2>{{ copy('host.title') }}</h2>
|
||||||
|
|
||||||
|
<div class="panel" [attr.data-client-has-no-audio-output]="clientHasNoAudioOutput">
|
||||||
|
<label>{{ copy('common.session_code') }} <input [(ngModel)]="sessionCode" /></label>
|
||||||
|
<label>{{ copy('host.category') }} <input [(ngModel)]="categorySlug" /></label>
|
||||||
|
<button (click)="refreshSession()" [disabled]="loading">{{ copy('common.refresh') }}</button>
|
||||||
|
<button (click)="startRound()" [disabled]="loading">{{ copy('host.start_round') }}</button>
|
||||||
|
<button (click)="showQuestion()" [disabled]="loading || !roundQuestionId">{{ copy('host.show_question') }}</button>
|
||||||
|
<button (click)="mixAnswers()" [disabled]="loading || !roundQuestionId">{{ copy('host.mix_answers') }}</button>
|
||||||
|
<button (click)="calculateScores()" [disabled]="loading || !roundQuestionId">{{ copy('host.calculate_scores') }}</button>
|
||||||
|
<button (click)="loadScoreboard()" [disabled]="loading">{{ copy('host.load_scoreboard') }}</button>
|
||||||
|
<button (click)="startNextRound()" [disabled]="loading">{{ copy('host.start_next_round') }}</button>
|
||||||
|
<button (click)="finishGame()" [disabled]="loading">{{ copy('host.finish_game') }}</button>
|
||||||
|
<button *ngIf="scoreboardError" (click)="loadScoreboard()" [disabled]="loading">{{ copy('host.retry_scoreboard') }}</button>
|
||||||
|
<button *ngIf="nextRoundError" (click)="startNextRound()" [disabled]="loading">{{ copy('host.retry_next_round') }}</button>
|
||||||
|
<button *ngIf="finishError" (click)="finishGame()" [disabled]="loading">{{ copy('host.retry_finish') }}</button>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<p *ngIf="session" class="hint">{{ copy('host.audio_locale_hint') }}: {{ locale }}</p>
|
||||||
|
<p *ngIf="error" class="error">{{ error }}</p>
|
||||||
|
<p *ngIf="scoreboardError" class="error">{{ scoreboardError }}</p>
|
||||||
|
<p *ngIf="nextRoundError" class="error">{{ nextRoundError }}</p>
|
||||||
|
<p *ngIf="finishError" class="error">{{ finishError }}</p>
|
||||||
|
|
||||||
|
<div *ngIf="session" class="panel">
|
||||||
|
<p><strong>{{ copy('common.status') }}:</strong> {{ session.session.status }} · {{ copy('common.round') }} {{ session.session.current_round }}</p>
|
||||||
|
<p><strong>{{ copy('common.round_question_id') }}:</strong> {{ roundQuestionId || '-' }}</p>
|
||||||
|
<p *ngIf="session.round_question"><strong>{{ copy('common.prompt') }}:</strong> {{ session.round_question.prompt }}</p>
|
||||||
|
<ul>
|
||||||
|
<li *ngFor="let p of session.players">{{ p.nickname }}: {{ p.score }}</li>
|
||||||
|
</ul>
|
||||||
|
<pre *ngIf="scoreboardPayload">{{ scoreboardPayload }}</pre>
|
||||||
|
<div *ngIf="finalLeaderboard.length">
|
||||||
|
<h3>{{ copy('host.final_leaderboard') }}</h3>
|
||||||
|
<p *ngIf="finalWinner"><strong>{{ copy('host.winner') }}:</strong> {{ finalWinner.nickname }} ({{ finalWinner.score }} pts)</p>
|
||||||
|
<ol>
|
||||||
|
<li *ngFor="let entry of finalLeaderboard">{{ entry.nickname }}: {{ entry.score }}</li>
|
||||||
|
</ol>
|
||||||
|
</div>
|
||||||
|
<pre *ngIf="finalLeaderboardPayload">{{ finalLeaderboardPayload }}</pre>
|
||||||
|
</div>
|
||||||
|
`,
|
||||||
|
})
|
||||||
|
export class HostShellComponent implements OnInit, OnDestroy {
|
||||||
|
locale = resolvePreferredLocale();
|
||||||
|
readonly clientHasNoAudioOutput = clientHasNoAudioOutput;
|
||||||
|
|
||||||
|
sessionCode = '';
|
||||||
|
categorySlug = 'general';
|
||||||
|
roundQuestionId = '';
|
||||||
|
loading = false;
|
||||||
|
error = '';
|
||||||
|
scoreboardError = '';
|
||||||
|
nextRoundError = '';
|
||||||
|
finishError = '';
|
||||||
|
scoreboardPayload = '';
|
||||||
|
finalLeaderboardPayload = '';
|
||||||
|
finalLeaderboard: LeaderboardEntry[] = [];
|
||||||
|
finalWinner: LeaderboardEntry | null = null;
|
||||||
|
session: SessionDetail | null = null;
|
||||||
|
|
||||||
|
private readonly api = createApiClient();
|
||||||
|
private readonly controller = createVerticalSliceController(this.api);
|
||||||
|
private unsubscribeLocale: (() => void) | null = null;
|
||||||
|
|
||||||
|
ngOnInit(): void {
|
||||||
|
this.unsubscribeLocale = subscribeToLocaleChanges((locale) => {
|
||||||
|
this.locale = locale;
|
||||||
|
});
|
||||||
|
if (typeof window === 'undefined') {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
const hashRoute = window.location.hash.replace(/^#\/?/, '');
|
||||||
|
const match = hashRoute.match(/^host(?:\/[^/]+)?(?:\/([^/?#]+))?/i);
|
||||||
|
const codeFromRoute = match?.[1] ?? '';
|
||||||
|
const storedCode = window.sessionStorage.getItem('wpp.host-session-code') ?? '';
|
||||||
|
const candidate = codeFromRoute || storedCode;
|
||||||
|
|
||||||
|
if (!candidate) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
this.sessionCode = this.normalizeCode(candidate);
|
||||||
|
this.persistSessionCode(this.sessionCode);
|
||||||
|
void this.refreshSession();
|
||||||
|
}
|
||||||
|
|
||||||
|
ngOnDestroy(): void {
|
||||||
|
this.unsubscribeLocale?.();
|
||||||
|
this.unsubscribeLocale = null;
|
||||||
|
}
|
||||||
|
|
||||||
|
copy(key: string): string {
|
||||||
|
return t(key, this.locale);
|
||||||
|
}
|
||||||
|
|
||||||
|
private normalizeCode(value: string): string {
|
||||||
|
return value.trim().toUpperCase();
|
||||||
|
}
|
||||||
|
|
||||||
|
private persistSessionCode(code: string): void {
|
||||||
|
if (typeof window !== 'undefined') {
|
||||||
|
window.sessionStorage.setItem('wpp.host-session-code', code);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private async request<T>(path: string, method: 'GET' | 'POST', payload?: unknown): Promise<T> {
|
||||||
|
const response = await fetch(path, {
|
||||||
|
method,
|
||||||
|
headers: {
|
||||||
|
Accept: 'application/json',
|
||||||
|
...(payload === undefined ? {} : { 'Content-Type': 'application/json' }),
|
||||||
|
},
|
||||||
|
...(payload === undefined ? {} : { body: JSON.stringify(payload) }),
|
||||||
|
credentials: 'same-origin',
|
||||||
|
});
|
||||||
|
|
||||||
|
const body = await response.json().catch(() => ({}));
|
||||||
|
if (!response.ok) {
|
||||||
|
throw new Error((body as { error?: string }).error ?? `HTTP ${response.status}`);
|
||||||
|
}
|
||||||
|
|
||||||
|
return body as T;
|
||||||
|
}
|
||||||
|
|
||||||
|
async refreshSession(): Promise<void> {
|
||||||
|
this.loading = true;
|
||||||
|
this.error = '';
|
||||||
|
this.scoreboardError = '';
|
||||||
|
this.nextRoundError = '';
|
||||||
|
this.finishError = '';
|
||||||
|
try {
|
||||||
|
const state = await this.controller.hydrateLobby(this.sessionCode);
|
||||||
|
if (!state.session || state.errorMessage) {
|
||||||
|
throw new Error(state.errorMessage ?? 'Unknown error');
|
||||||
|
}
|
||||||
|
this.session = state.session as SessionDetail;
|
||||||
|
this.sessionCode = this.session.session.code;
|
||||||
|
this.persistSessionCode(this.sessionCode);
|
||||||
|
this.roundQuestionId = this.session.round_question?.id ? String(this.session.round_question.id) : '';
|
||||||
|
if (this.session.session.status !== 'finished') {
|
||||||
|
this.resetFinalLeaderboard();
|
||||||
|
}
|
||||||
|
this.syncRouteFromSession();
|
||||||
|
} catch (error) {
|
||||||
|
this.error = `${this.copy('host.session_refresh_failed')}: ${(error as Error).message}`;
|
||||||
|
} finally {
|
||||||
|
this.loading = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
async startRound(): Promise<void> {
|
||||||
|
await this.runAction(async () => {
|
||||||
|
const state = await this.controller.startRound(this.sessionCode, this.categorySlug.trim());
|
||||||
|
if (!state.session || state.errorMessage) {
|
||||||
|
throw new Error(state.errorMessage ?? 'Unknown error');
|
||||||
|
}
|
||||||
|
this.session = state.session as SessionDetail;
|
||||||
|
this.sessionCode = this.session.session.code;
|
||||||
|
this.persistSessionCode(this.sessionCode);
|
||||||
|
this.roundQuestionId = this.session.round_question?.id ? String(this.session.round_question.id) : '';
|
||||||
|
this.scoreboardPayload = '';
|
||||||
|
this.resetFinalLeaderboard();
|
||||||
|
this.syncRouteFromSession();
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
async showQuestion(): Promise<void> {
|
||||||
|
await this.runAction(async () => {
|
||||||
|
const code = this.normalizeCode(this.sessionCode);
|
||||||
|
await this.request(`/lobby/sessions/${encodeURIComponent(code)}/questions/show`, 'POST', {});
|
||||||
|
await this.refreshSession();
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
async mixAnswers(): Promise<void> {
|
||||||
|
await this.runAction(async () => {
|
||||||
|
const code = this.normalizeCode(this.sessionCode);
|
||||||
|
const roundQuestionId = this.roundQuestionId.trim();
|
||||||
|
await this.request(`/lobby/sessions/${encodeURIComponent(code)}/questions/${roundQuestionId}/answers/mix`, 'POST', {});
|
||||||
|
await this.refreshSession();
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
async calculateScores(): Promise<void> {
|
||||||
|
await this.runAction(async () => {
|
||||||
|
const code = this.normalizeCode(this.sessionCode);
|
||||||
|
const roundQuestionId = this.roundQuestionId.trim();
|
||||||
|
await this.request(`/lobby/sessions/${encodeURIComponent(code)}/questions/${roundQuestionId}/scores/calculate`, 'POST', {});
|
||||||
|
await this.refreshSession();
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
async loadScoreboard(): Promise<void> {
|
||||||
|
this.loading = true;
|
||||||
|
this.scoreboardError = '';
|
||||||
|
this.error = '';
|
||||||
|
try {
|
||||||
|
const code = this.normalizeCode(this.sessionCode);
|
||||||
|
const payload = await this.request<unknown>(`/lobby/sessions/${encodeURIComponent(code)}/scoreboard`, 'GET');
|
||||||
|
this.scoreboardPayload = JSON.stringify(payload, null, 2);
|
||||||
|
await this.refreshSession();
|
||||||
|
} catch (error) {
|
||||||
|
this.scoreboardError = `${this.copy('host.scoreboard_failed')}: ${(error as Error).message}`;
|
||||||
|
} finally {
|
||||||
|
this.loading = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
async startNextRound(): Promise<void> {
|
||||||
|
this.loading = true;
|
||||||
|
this.nextRoundError = '';
|
||||||
|
this.error = '';
|
||||||
|
try {
|
||||||
|
const code = this.normalizeCode(this.sessionCode);
|
||||||
|
if (!code) {
|
||||||
|
throw new Error(this.copy('host.session_code_required'));
|
||||||
|
}
|
||||||
|
await this.request(`/lobby/sessions/${encodeURIComponent(code)}/rounds/next`, 'POST', {});
|
||||||
|
this.scoreboardPayload = '';
|
||||||
|
this.resetFinalLeaderboard();
|
||||||
|
await this.refreshSession();
|
||||||
|
} catch (error) {
|
||||||
|
this.nextRoundError = `${this.copy('host.next_round_failed')}: ${(error as Error).message}`;
|
||||||
|
} finally {
|
||||||
|
this.loading = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
async finishGame(): Promise<void> {
|
||||||
|
this.loading = true;
|
||||||
|
this.finishError = '';
|
||||||
|
this.error = '';
|
||||||
|
try {
|
||||||
|
const code = this.normalizeCode(this.sessionCode);
|
||||||
|
if (!code) {
|
||||||
|
throw new Error(this.copy('host.session_code_required'));
|
||||||
|
}
|
||||||
|
const payload = await this.request<LeaderboardResponse>(`/lobby/sessions/${encodeURIComponent(code)}/finish`, 'POST', {});
|
||||||
|
this.finalLeaderboardPayload = JSON.stringify(payload, null, 2);
|
||||||
|
this.finalLeaderboard = [...payload.leaderboard].sort((a, b) => {
|
||||||
|
if (b.score !== a.score) {
|
||||||
|
return b.score - a.score;
|
||||||
|
}
|
||||||
|
return a.nickname.localeCompare(b.nickname);
|
||||||
|
});
|
||||||
|
this.finalWinner = payload.winner ?? this.finalLeaderboard[0] ?? null;
|
||||||
|
await this.refreshSession();
|
||||||
|
} catch (error) {
|
||||||
|
this.finishError = `${this.copy('host.finish_game_failed')}: ${(error as Error).message}`;
|
||||||
|
} finally {
|
||||||
|
this.loading = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private resetFinalLeaderboard(): void {
|
||||||
|
this.finalLeaderboardPayload = '';
|
||||||
|
this.finalLeaderboard = [];
|
||||||
|
this.finalWinner = null;
|
||||||
|
}
|
||||||
|
|
||||||
|
private syncRouteFromSession(): void {
|
||||||
|
if (!this.session) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
const phase = this.session.session.status || 'lobby';
|
||||||
|
const code = this.normalizeCode(this.session.session.code || this.sessionCode);
|
||||||
|
if (!code) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
const targetPath = `#/host/${encodeURIComponent(phase)}/${encodeURIComponent(code)}`;
|
||||||
|
if (typeof window === 'undefined' || window.location.hash === targetPath) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
window.history.replaceState(window.history.state, '', targetPath);
|
||||||
|
}
|
||||||
|
|
||||||
|
private async runAction(action: () => Promise<void>): Promise<void> {
|
||||||
|
this.loading = true;
|
||||||
|
this.error = '';
|
||||||
|
try {
|
||||||
|
await action();
|
||||||
|
} catch (error) {
|
||||||
|
this.error = (error as Error).message;
|
||||||
|
} finally {
|
||||||
|
this.loading = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,353 @@
|
|||||||
|
import { afterEach, describe, expect, it, vi } from 'vitest';
|
||||||
|
|
||||||
|
import { PlayerShellComponent } from './player-shell.component';
|
||||||
|
|
||||||
|
type FetchMock = ReturnType<typeof vi.fn>;
|
||||||
|
|
||||||
|
function jsonResponse(status: number, body: unknown) {
|
||||||
|
return {
|
||||||
|
ok: status >= 200 && status < 300,
|
||||||
|
status,
|
||||||
|
json: vi.fn().mockResolvedValue(body),
|
||||||
|
} as unknown as Response;
|
||||||
|
}
|
||||||
|
|
||||||
|
function sessionDetailPayload(status: string, options?: { answers?: string[]; players?: Array<{ id: number; nickname: string; score: number }>; roundQuestionId?: number | null }) {
|
||||||
|
const answers = options?.answers ?? [];
|
||||||
|
const roundQuestionId = options?.roundQuestionId ?? 11;
|
||||||
|
|
||||||
|
return {
|
||||||
|
session: {
|
||||||
|
code: 'ABCD12',
|
||||||
|
status,
|
||||||
|
host_id: null,
|
||||||
|
current_round: 1,
|
||||||
|
players_count: (options?.players ?? []).length,
|
||||||
|
},
|
||||||
|
round_question:
|
||||||
|
roundQuestionId === null
|
||||||
|
? null
|
||||||
|
: {
|
||||||
|
id: roundQuestionId,
|
||||||
|
round_number: 1,
|
||||||
|
prompt: 'Q?',
|
||||||
|
shown_at: '2026-01-01T00:00:00Z',
|
||||||
|
answers: answers.map((text) => ({ text })),
|
||||||
|
},
|
||||||
|
players: (options?.players ?? []).map((player) => ({
|
||||||
|
...player,
|
||||||
|
is_connected: true,
|
||||||
|
})),
|
||||||
|
phase_view_model: {
|
||||||
|
status,
|
||||||
|
round_number: 1,
|
||||||
|
players_count: (options?.players ?? []).length,
|
||||||
|
constraints: {
|
||||||
|
min_players_to_start: 2,
|
||||||
|
max_players_mvp: 8,
|
||||||
|
min_players_reached: true,
|
||||||
|
max_players_allowed: true,
|
||||||
|
},
|
||||||
|
host: {
|
||||||
|
can_start_round: false,
|
||||||
|
can_show_question: false,
|
||||||
|
can_mix_answers: false,
|
||||||
|
can_calculate_scores: false,
|
||||||
|
can_reveal_scoreboard: false,
|
||||||
|
can_start_next_round: false,
|
||||||
|
can_finish_game: false,
|
||||||
|
},
|
||||||
|
player: {
|
||||||
|
can_join: status === 'lobby',
|
||||||
|
can_submit_lie: status === 'lie',
|
||||||
|
can_submit_guess: status === 'guess',
|
||||||
|
can_view_final_result: status === 'finished',
|
||||||
|
},
|
||||||
|
},
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
describe('PlayerShellComponent gameplay wiring', () => {
|
||||||
|
afterEach(() => {
|
||||||
|
vi.useRealTimers();
|
||||||
|
vi.restoreAllMocks();
|
||||||
|
});
|
||||||
|
|
||||||
|
it('clears selected guess when refreshed status is no longer guess', async () => {
|
||||||
|
const fetchMock: FetchMock = vi.fn().mockResolvedValue(
|
||||||
|
jsonResponse(200, sessionDetailPayload('reveal', { answers: ['A'] }))
|
||||||
|
);
|
||||||
|
|
||||||
|
vi.stubGlobal('fetch', fetchMock);
|
||||||
|
|
||||||
|
const component = new PlayerShellComponent();
|
||||||
|
component.sessionCode = 'abcd12';
|
||||||
|
component.selectedGuess = 'A';
|
||||||
|
|
||||||
|
await component.refreshSession();
|
||||||
|
|
||||||
|
expect(fetchMock).toHaveBeenCalledWith(
|
||||||
|
'/lobby/sessions/ABCD12',
|
||||||
|
expect.objectContaining({ method: 'GET' })
|
||||||
|
);
|
||||||
|
expect(component.selectedGuess).toBe('');
|
||||||
|
});
|
||||||
|
|
||||||
|
it('surfaces lie submit error and allows retry success flow', async () => {
|
||||||
|
const fetchMock: FetchMock = vi
|
||||||
|
.fn()
|
||||||
|
.mockResolvedValueOnce(jsonResponse(500, { error: 'Temporary submit outage' }))
|
||||||
|
.mockResolvedValueOnce(jsonResponse(201, { lie: { id: 1, player_id: 9, round_question_id: 11, text: 'my lie', created_at: '2026-01-01T00:00:01Z' }, window: { lie_deadline_at: '2026-01-01T00:00:45Z' } }))
|
||||||
|
.mockResolvedValueOnce(jsonResponse(200, sessionDetailPayload('guess', { answers: ['A', 'B'] })));
|
||||||
|
|
||||||
|
vi.stubGlobal('fetch', fetchMock);
|
||||||
|
|
||||||
|
const component = new PlayerShellComponent();
|
||||||
|
component.sessionCode = 'ABCD12';
|
||||||
|
component.playerId = 9;
|
||||||
|
component.sessionToken = 'token-1';
|
||||||
|
component.lieText = 'my lie';
|
||||||
|
component.session = {
|
||||||
|
session: { code: 'ABCD12', status: 'lie', current_round: 1 },
|
||||||
|
round_question: { id: 11, prompt: 'Q?', answers: [] },
|
||||||
|
players: [],
|
||||||
|
};
|
||||||
|
|
||||||
|
await component.submitLie();
|
||||||
|
|
||||||
|
expect(fetchMock).toHaveBeenNthCalledWith(
|
||||||
|
1,
|
||||||
|
'/lobby/sessions/ABCD12/questions/11/lies/submit',
|
||||||
|
expect.objectContaining({
|
||||||
|
method: 'POST',
|
||||||
|
body: JSON.stringify({ player_id: 9, session_token: 'token-1', text: 'my lie' }),
|
||||||
|
})
|
||||||
|
);
|
||||||
|
expect(component.submitError?.kind).toBe('lie');
|
||||||
|
expect(component.submitError?.message).toContain('Lie submit failed: Temporary submit outage');
|
||||||
|
|
||||||
|
await component.submitLie();
|
||||||
|
|
||||||
|
expect(component.submitError).toBeNull();
|
||||||
|
expect(component.session?.session.status).toBe('guess');
|
||||||
|
expect(fetchMock).toHaveBeenCalledTimes(3);
|
||||||
|
});
|
||||||
|
|
||||||
|
it('builds final leaderboard in finished status without legacy page hop', async () => {
|
||||||
|
const fetchMock: FetchMock = vi.fn().mockResolvedValue(
|
||||||
|
jsonResponse(
|
||||||
|
200,
|
||||||
|
sessionDetailPayload('finished', {
|
||||||
|
roundQuestionId: null,
|
||||||
|
players: [
|
||||||
|
{ id: 2, nickname: 'Mads', score: 150 },
|
||||||
|
{ id: 1, nickname: 'Luna', score: 320 },
|
||||||
|
],
|
||||||
|
})
|
||||||
|
)
|
||||||
|
);
|
||||||
|
|
||||||
|
vi.stubGlobal('fetch', fetchMock);
|
||||||
|
|
||||||
|
const component = new PlayerShellComponent();
|
||||||
|
component.sessionCode = 'ABCD12';
|
||||||
|
|
||||||
|
await component.refreshSession();
|
||||||
|
|
||||||
|
expect(component.finalLeaderboard.map((entry) => entry.nickname)).toEqual(['Luna', 'Mads']);
|
||||||
|
});
|
||||||
|
|
||||||
|
it('surfaces guess submit error and retries with selected answer payload', async () => {
|
||||||
|
const fetchMock: FetchMock = vi
|
||||||
|
.fn()
|
||||||
|
.mockResolvedValueOnce(jsonResponse(503, { error: 'Guess queue busy' }))
|
||||||
|
.mockResolvedValueOnce(jsonResponse(201, { guess: { id: 2, player_id: 9, round_question_id: 11, selected_text: 'B', is_correct: false, fooled_player_id: 3, created_at: '2026-01-01T00:00:10Z' }, window: { guess_deadline_at: '2026-01-01T00:01:30Z' } }))
|
||||||
|
.mockResolvedValueOnce(jsonResponse(200, sessionDetailPayload('reveal', { answers: ['A', 'B'] })));
|
||||||
|
|
||||||
|
vi.stubGlobal('fetch', fetchMock);
|
||||||
|
|
||||||
|
const component = new PlayerShellComponent();
|
||||||
|
component.sessionCode = ' abcd12 ';
|
||||||
|
component.playerId = 9;
|
||||||
|
component.sessionToken = 'token-1';
|
||||||
|
component.selectedGuess = 'B';
|
||||||
|
component.session = {
|
||||||
|
session: { code: 'ABCD12', status: 'guess', current_round: 1 },
|
||||||
|
round_question: { id: 11, prompt: 'Q?', answers: [{ text: 'A' }, { text: 'B' }] },
|
||||||
|
players: [],
|
||||||
|
};
|
||||||
|
|
||||||
|
await component.submitGuess();
|
||||||
|
|
||||||
|
expect(fetchMock).toHaveBeenNthCalledWith(
|
||||||
|
1,
|
||||||
|
'/lobby/sessions/ABCD12/questions/11/guesses/submit',
|
||||||
|
expect.objectContaining({
|
||||||
|
method: 'POST',
|
||||||
|
body: JSON.stringify({ player_id: 9, session_token: 'token-1', selected_text: 'B' }),
|
||||||
|
})
|
||||||
|
);
|
||||||
|
expect(component.submitError?.kind).toBe('guess');
|
||||||
|
expect(component.submitError?.message).toContain('Guess submit failed: Guess queue busy');
|
||||||
|
|
||||||
|
await component.submitGuess();
|
||||||
|
|
||||||
|
expect(component.submitError).toBeNull();
|
||||||
|
expect(component.session?.session.status).toBe('reveal');
|
||||||
|
expect(component.selectedGuess).toBe('');
|
||||||
|
expect(fetchMock).toHaveBeenCalledTimes(3);
|
||||||
|
});
|
||||||
|
|
||||||
|
it('auto-refreshes player session to avoid host/player state desync between rounds', async () => {
|
||||||
|
vi.useFakeTimers();
|
||||||
|
|
||||||
|
const fetchMock: FetchMock = vi
|
||||||
|
.fn()
|
||||||
|
.mockResolvedValueOnce(jsonResponse(200, sessionDetailPayload('scoreboard', { roundQuestionId: null })))
|
||||||
|
.mockResolvedValueOnce(jsonResponse(200, sessionDetailPayload('lobby', { roundQuestionId: null })));
|
||||||
|
|
||||||
|
vi.stubGlobal('fetch', fetchMock);
|
||||||
|
|
||||||
|
const component = new PlayerShellComponent();
|
||||||
|
component.sessionCode = 'ABCD12';
|
||||||
|
|
||||||
|
await component.refreshSession();
|
||||||
|
expect(component.session?.session.status).toBe('scoreboard');
|
||||||
|
|
||||||
|
await vi.advanceTimersByTimeAsync(3100);
|
||||||
|
|
||||||
|
expect(fetchMock).toHaveBeenCalledTimes(2);
|
||||||
|
expect(component.session?.session.status).toBe('lobby');
|
||||||
|
|
||||||
|
component.ngOnDestroy();
|
||||||
|
});
|
||||||
|
|
||||||
|
it('enters reconnecting state when network request fails while online', async () => {
|
||||||
|
vi.stubGlobal('navigator', { onLine: true });
|
||||||
|
|
||||||
|
const fetchMock: FetchMock = vi.fn().mockRejectedValueOnce(new TypeError('Failed to fetch'));
|
||||||
|
vi.stubGlobal('fetch', fetchMock);
|
||||||
|
|
||||||
|
const component = new PlayerShellComponent();
|
||||||
|
component.sessionCode = 'ABCD12';
|
||||||
|
|
||||||
|
await component.refreshSession();
|
||||||
|
|
||||||
|
expect(component.connectionState === 'reconnecting' || component.connectionState === 'online').toBe(true);
|
||||||
|
expect(component.error).toContain('Session refresh failed:');
|
||||||
|
});
|
||||||
|
|
||||||
|
it('uses offline state when browser reports disconnected network', async () => {
|
||||||
|
vi.stubGlobal('navigator', { onLine: false });
|
||||||
|
|
||||||
|
const fetchMock: FetchMock = vi.fn().mockRejectedValue(new TypeError('Failed to fetch'));
|
||||||
|
vi.stubGlobal('fetch', fetchMock);
|
||||||
|
|
||||||
|
const component = new PlayerShellComponent();
|
||||||
|
component.sessionCode = 'ABCD12';
|
||||||
|
|
||||||
|
await component.refreshSession();
|
||||||
|
|
||||||
|
expect(component.connectionState).toBe('offline');
|
||||||
|
expect(component.error).toContain('Session refresh failed');
|
||||||
|
});
|
||||||
|
|
||||||
|
it('tracks loading transition message for join action', async () => {
|
||||||
|
let resolveJoin: ((value: Response) => void) | null = null;
|
||||||
|
const fetchMock: FetchMock = vi.fn().mockImplementation(
|
||||||
|
() =>
|
||||||
|
new Promise<Response>((resolve) => {
|
||||||
|
resolveJoin = resolve;
|
||||||
|
})
|
||||||
|
);
|
||||||
|
vi.stubGlobal('fetch', fetchMock);
|
||||||
|
|
||||||
|
const component = new PlayerShellComponent();
|
||||||
|
component.sessionCode = 'ABCD12';
|
||||||
|
component.nickname = 'Luna';
|
||||||
|
|
||||||
|
const joinPromise = component.joinSession();
|
||||||
|
|
||||||
|
expect(component.loading).toBe(true);
|
||||||
|
expect(component.loadingMessage).toBe('Joining session… restoring your player state.');
|
||||||
|
|
||||||
|
resolveJoin?.(jsonResponse(201, sessionDetailPayload('lobby', { roundQuestionId: null })));
|
||||||
|
await joinPromise;
|
||||||
|
|
||||||
|
expect(component.loading).toBe(false);
|
||||||
|
expect(component.loadingTransition).toBeNull();
|
||||||
|
});
|
||||||
|
|
||||||
|
it('returnToJoin clears persisted session context and transient state', () => {
|
||||||
|
const values = new Map<string, string>();
|
||||||
|
const localStorage = {
|
||||||
|
getItem: vi.fn((key: string) => values.get(key) ?? null),
|
||||||
|
setItem: vi.fn((key: string, value: string) => {
|
||||||
|
values.set(key, value);
|
||||||
|
}),
|
||||||
|
removeItem: vi.fn((key: string) => {
|
||||||
|
values.delete(key);
|
||||||
|
}),
|
||||||
|
};
|
||||||
|
|
||||||
|
vi.stubGlobal('window', {
|
||||||
|
addEventListener: vi.fn(),
|
||||||
|
removeEventListener: vi.fn(),
|
||||||
|
localStorage,
|
||||||
|
});
|
||||||
|
|
||||||
|
values.set('wpp.session-context', JSON.stringify({ sessionCode: 'ABCD12', playerId: 9, token: 'tok-1' }));
|
||||||
|
|
||||||
|
const component = new PlayerShellComponent();
|
||||||
|
component.sessionCode = 'ABCD12';
|
||||||
|
component.playerId = 9;
|
||||||
|
component.sessionToken = 'tok-1';
|
||||||
|
component.error = 'Session refresh failed';
|
||||||
|
component.submitError = { kind: 'guess', message: 'Guess submit failed' };
|
||||||
|
component.session = {
|
||||||
|
session: { code: 'ABCD12', status: 'guess', current_round: 1 },
|
||||||
|
round_question: { id: 11, prompt: 'Q?', answers: [{ text: 'A' }] },
|
||||||
|
players: [],
|
||||||
|
};
|
||||||
|
|
||||||
|
component.returnToJoin();
|
||||||
|
|
||||||
|
expect(component.playerId).toBe(0);
|
||||||
|
expect(component.sessionToken).toBe('');
|
||||||
|
expect(component.session).toBeNull();
|
||||||
|
expect(component.error).toBe('');
|
||||||
|
expect(component.submitError).toBeNull();
|
||||||
|
expect(values.get('wpp.session-context')).toBeUndefined();
|
||||||
|
});
|
||||||
|
|
||||||
|
it('syncs player hash-route with latest phase during periodic state sync', async () => {
|
||||||
|
vi.useFakeTimers();
|
||||||
|
|
||||||
|
const fetchMock: FetchMock = vi
|
||||||
|
.fn()
|
||||||
|
.mockResolvedValueOnce(jsonResponse(200, sessionDetailPayload('scoreboard', { roundQuestionId: null })))
|
||||||
|
.mockResolvedValueOnce(jsonResponse(200, sessionDetailPayload('lobby', { roundQuestionId: null })));
|
||||||
|
|
||||||
|
vi.stubGlobal('fetch', fetchMock);
|
||||||
|
|
||||||
|
const replaceState = vi.fn();
|
||||||
|
const localStorage = { getItem: vi.fn().mockReturnValue(null), setItem: vi.fn(), removeItem: vi.fn() };
|
||||||
|
vi.stubGlobal('window', {
|
||||||
|
location: { hash: '#/player/scoreboard/ABCD12' },
|
||||||
|
history: { state: null, replaceState },
|
||||||
|
localStorage,
|
||||||
|
addEventListener: vi.fn(),
|
||||||
|
removeEventListener: vi.fn(),
|
||||||
|
});
|
||||||
|
|
||||||
|
const component = new PlayerShellComponent();
|
||||||
|
component.sessionCode = 'ABCD12';
|
||||||
|
|
||||||
|
await component.refreshSession();
|
||||||
|
await vi.advanceTimersByTimeAsync(3100);
|
||||||
|
|
||||||
|
expect(replaceState).toHaveBeenCalledWith(null, '', '#/player/lobby/ABCD12');
|
||||||
|
|
||||||
|
component.ngOnDestroy();
|
||||||
|
});
|
||||||
|
});
|
||||||
@@ -0,0 +1,463 @@
|
|||||||
|
import { CommonModule } from '@angular/common';
|
||||||
|
import { Component, OnDestroy, OnInit } from '@angular/core';
|
||||||
|
import { FormsModule } from '@angular/forms';
|
||||||
|
|
||||||
|
import { createApiClient } from '../../../../../src/api/client';
|
||||||
|
import { createSessionContextStore } from '../../../../../src/spa/session-context-store';
|
||||||
|
import { createVerticalSliceController } from '../../../../../src/spa/vertical-slice';
|
||||||
|
import { clientHasNoAudioOutput, resolvePreferredLocale, subscribeToLocaleChanges, t } from '../../lobby-i18n';
|
||||||
|
|
||||||
|
interface SessionDetail {
|
||||||
|
session: { code: string; status: string; current_round: number };
|
||||||
|
round_question: { id: number; prompt: string; answers: Array<{ text: string }> } | null;
|
||||||
|
players: Array<{ id: number; nickname: string; score: number }>;
|
||||||
|
}
|
||||||
|
|
||||||
|
type ConnectionState = 'online' | 'reconnecting' | 'offline';
|
||||||
|
type LoadingTransition = 'refresh' | 'join' | 'submit-lie' | 'submit-guess' | null;
|
||||||
|
|
||||||
|
function resolveLocalStorage(): Storage | undefined {
|
||||||
|
if (typeof window === 'undefined') {
|
||||||
|
return undefined;
|
||||||
|
}
|
||||||
|
return window.localStorage;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Component({
|
||||||
|
selector: 'app-player-shell',
|
||||||
|
standalone: true,
|
||||||
|
imports: [CommonModule, FormsModule],
|
||||||
|
template: `
|
||||||
|
<h2>{{ copy('player.title') }}</h2>
|
||||||
|
|
||||||
|
<div class="panel" [attr.data-client-has-no-audio-output]="clientHasNoAudioOutput">
|
||||||
|
<label>{{ copy('common.session_code') }} <input [(ngModel)]="sessionCode" /></label>
|
||||||
|
<label>{{ copy('player.nickname') }} <input [(ngModel)]="nickname" /></label>
|
||||||
|
<button (click)="refreshSession()" [disabled]="loading">{{ copy('common.refresh') }}</button>
|
||||||
|
<button (click)="joinSession()" [disabled]="loading">{{ copy('player.join') }}</button>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<p *ngIf="connectionState === 'reconnecting'" class="error">
|
||||||
|
{{ copy('player.reconnecting_text') }}
|
||||||
|
<button type="button" (click)="retryReconnect()" [disabled]="loading">{{ copy('player.retry_now') }}</button>
|
||||||
|
<button type="button" (click)="returnToJoin()" [disabled]="loading">{{ copy('common.back_to_join') }}</button>
|
||||||
|
</p>
|
||||||
|
<p *ngIf="connectionState === 'offline'" class="error">
|
||||||
|
{{ copy('player.offline_text') }}
|
||||||
|
<button type="button" (click)="retryReconnect()" [disabled]="loading">{{ copy('player.retry_now') }}</button>
|
||||||
|
<button type="button" (click)="returnToJoin()" [disabled]="loading">{{ copy('common.back_to_join') }}</button>
|
||||||
|
</p>
|
||||||
|
|
||||||
|
<p *ngIf="loading" class="hint">{{ loadingMessage }}</p>
|
||||||
|
|
||||||
|
<div class="panel" *ngIf="session">
|
||||||
|
<p><strong>{{ copy('common.status') }}:</strong> {{ session.session.status }}</p>
|
||||||
|
<p *ngIf="session.round_question"><strong>{{ copy('common.prompt') }}:</strong> {{ session.round_question.prompt }}</p>
|
||||||
|
|
||||||
|
<label>{{ copy('player.lie_label') }} <input [(ngModel)]="lieText" [disabled]="loading || session.session.status !== 'lie'" /></label>
|
||||||
|
<button (click)="submitLie()" [disabled]="loading || session.session.status !== 'lie'">{{ copy('player.submit_lie') }}</button>
|
||||||
|
<button *ngIf="submitError?.kind === 'lie'" (click)="submitLie()" [disabled]="loading">{{ copy('player.retry_lie_submit') }}</button>
|
||||||
|
|
||||||
|
<div class="answers" *ngIf="session.round_question?.answers?.length">
|
||||||
|
<button
|
||||||
|
type="button"
|
||||||
|
*ngFor="let answer of session.round_question?.answers"
|
||||||
|
(click)="selectedGuess = answer.text"
|
||||||
|
[class.active]="selectedGuess === answer.text"
|
||||||
|
[disabled]="loading || session.session.status !== 'guess'"
|
||||||
|
>
|
||||||
|
{{ answer.text }}
|
||||||
|
</button>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<button (click)="submitGuess()" [disabled]="loading || session.session.status !== 'guess' || !selectedGuess">{{ copy('player.submit_guess') }}</button>
|
||||||
|
<button *ngIf="submitError?.kind === 'guess'" (click)="submitGuess()" [disabled]="loading">{{ copy('player.retry_guess_submit') }}</button>
|
||||||
|
|
||||||
|
<div *ngIf="session.session.status === 'finished' && finalLeaderboard.length">
|
||||||
|
<h3>{{ copy('player.final_leaderboard') }}</h3>
|
||||||
|
<ol>
|
||||||
|
<li *ngFor="let entry of finalLeaderboard">{{ entry.nickname }}: {{ entry.score }}</li>
|
||||||
|
</ol>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<p *ngIf="error" class="error">{{ error }}</p>
|
||||||
|
<p *ngIf="submitError" class="error">{{ submitError.message }}</p>
|
||||||
|
|
||||||
|
<div class="panel" *ngIf="error || submitError">
|
||||||
|
<button type="button" (click)="retryReconnect()" [disabled]="loading">{{ copy('common.retry') }}</button>
|
||||||
|
<button type="button" (click)="returnToJoin()" [disabled]="loading">{{ copy('common.back_to_join') }}</button>
|
||||||
|
</div>
|
||||||
|
`,
|
||||||
|
})
|
||||||
|
export class PlayerShellComponent implements OnInit, OnDestroy {
|
||||||
|
locale = resolvePreferredLocale();
|
||||||
|
readonly clientHasNoAudioOutput = clientHasNoAudioOutput;
|
||||||
|
|
||||||
|
sessionCode = '';
|
||||||
|
nickname = '';
|
||||||
|
playerId = 0;
|
||||||
|
sessionToken = '';
|
||||||
|
lieText = '';
|
||||||
|
selectedGuess = '';
|
||||||
|
loading = false;
|
||||||
|
error = '';
|
||||||
|
submitError: { kind: 'lie' | 'guess'; message: string } | null = null;
|
||||||
|
session: SessionDetail | null = null;
|
||||||
|
finalLeaderboard: Array<{ id: number; nickname: string; score: number }> = [];
|
||||||
|
connectionState: ConnectionState = 'online';
|
||||||
|
loadingTransition: LoadingTransition = null;
|
||||||
|
|
||||||
|
private readonly sessionContextStore = createSessionContextStore(resolveLocalStorage());
|
||||||
|
private readonly controller = createVerticalSliceController(createApiClient(), this.sessionContextStore);
|
||||||
|
private reconnectTimer: ReturnType<typeof setTimeout> | null = null;
|
||||||
|
private stateSyncTimer: ReturnType<typeof setTimeout> | null = null;
|
||||||
|
private unsubscribeLocale: (() => void) | null = null;
|
||||||
|
|
||||||
|
constructor() {
|
||||||
|
if (typeof navigator !== 'undefined' && !navigator.onLine) {
|
||||||
|
this.connectionState = 'offline';
|
||||||
|
}
|
||||||
|
|
||||||
|
if (typeof window !== 'undefined') {
|
||||||
|
window.addEventListener('online', this.handleOnline);
|
||||||
|
window.addEventListener('offline', this.handleOffline);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
ngOnInit(): void {
|
||||||
|
this.unsubscribeLocale = subscribeToLocaleChanges((locale) => {
|
||||||
|
this.locale = locale;
|
||||||
|
});
|
||||||
|
|
||||||
|
const hashRoute = window.location.hash.replace(/^#\/?/, '');
|
||||||
|
const match = hashRoute.match(/^player(?:\/[^/]+)?(?:\/([^/?#]+))?/i);
|
||||||
|
const codeFromRoute = match?.[1] ?? '';
|
||||||
|
|
||||||
|
const persistedContext = this.sessionContextStore.get();
|
||||||
|
if (persistedContext) {
|
||||||
|
this.playerId = persistedContext.playerId;
|
||||||
|
this.sessionToken = persistedContext.token;
|
||||||
|
}
|
||||||
|
|
||||||
|
const candidate = codeFromRoute || persistedContext?.sessionCode || '';
|
||||||
|
if (!candidate) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
this.sessionCode = this.normalizeCode(candidate);
|
||||||
|
void this.refreshSession();
|
||||||
|
}
|
||||||
|
|
||||||
|
ngOnDestroy(): void {
|
||||||
|
if (typeof window !== 'undefined') {
|
||||||
|
window.removeEventListener('online', this.handleOnline);
|
||||||
|
window.removeEventListener('offline', this.handleOffline);
|
||||||
|
}
|
||||||
|
this.clearReconnectTimer();
|
||||||
|
this.clearStateSyncTimer();
|
||||||
|
this.unsubscribeLocale?.();
|
||||||
|
this.unsubscribeLocale = null;
|
||||||
|
}
|
||||||
|
|
||||||
|
private readonly handleOnline = (): void => {
|
||||||
|
this.connectionState = 'reconnecting';
|
||||||
|
void this.retryReconnect();
|
||||||
|
};
|
||||||
|
|
||||||
|
private readonly handleOffline = (): void => {
|
||||||
|
this.connectionState = 'offline';
|
||||||
|
this.clearReconnectTimer();
|
||||||
|
this.clearStateSyncTimer();
|
||||||
|
};
|
||||||
|
|
||||||
|
private clearReconnectTimer(): void {
|
||||||
|
if (this.reconnectTimer) {
|
||||||
|
clearTimeout(this.reconnectTimer);
|
||||||
|
this.reconnectTimer = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private clearStateSyncTimer(): void {
|
||||||
|
if (this.stateSyncTimer) {
|
||||||
|
clearTimeout(this.stateSyncTimer);
|
||||||
|
this.stateSyncTimer = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private scheduleStateSync(): void {
|
||||||
|
this.clearStateSyncTimer();
|
||||||
|
|
||||||
|
if (!this.sessionCode.trim() || this.connectionState !== 'online' || !this.session) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (this.session.session.status === 'finished') {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
this.stateSyncTimer = setTimeout(() => {
|
||||||
|
this.stateSyncTimer = null;
|
||||||
|
if (this.loading || this.connectionState !== 'online') {
|
||||||
|
this.scheduleStateSync();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
void this.refreshSession();
|
||||||
|
}, 3000);
|
||||||
|
}
|
||||||
|
|
||||||
|
get loadingMessage(): string {
|
||||||
|
switch (this.loadingTransition) {
|
||||||
|
case 'join':
|
||||||
|
return this.copy('player.loading_join');
|
||||||
|
case 'submit-lie':
|
||||||
|
return this.copy('player.loading_submit_lie');
|
||||||
|
case 'submit-guess':
|
||||||
|
return this.copy('player.loading_submit_guess');
|
||||||
|
case 'refresh':
|
||||||
|
default:
|
||||||
|
return this.copy('player.loading_refresh');
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
copy(key: string): string {
|
||||||
|
return t(key, this.locale);
|
||||||
|
}
|
||||||
|
|
||||||
|
private normalizeCode(value: string): string {
|
||||||
|
return value.trim().toUpperCase();
|
||||||
|
}
|
||||||
|
|
||||||
|
private toMessage(error: unknown): string {
|
||||||
|
if (error instanceof Error && error.message) {
|
||||||
|
return error.message;
|
||||||
|
}
|
||||||
|
return 'Unknown error';
|
||||||
|
}
|
||||||
|
|
||||||
|
private markOnline(): void {
|
||||||
|
this.connectionState = 'online';
|
||||||
|
this.clearReconnectTimer();
|
||||||
|
this.scheduleStateSync();
|
||||||
|
}
|
||||||
|
|
||||||
|
private markConnectionIssue(error: unknown): void {
|
||||||
|
this.clearStateSyncTimer();
|
||||||
|
|
||||||
|
if (typeof navigator !== 'undefined' && !navigator.onLine) {
|
||||||
|
this.connectionState = 'offline';
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
const message = this.toMessage(error).toLowerCase();
|
||||||
|
if (
|
||||||
|
message.includes('fetch') ||
|
||||||
|
message.includes('network') ||
|
||||||
|
message.includes('failed to') ||
|
||||||
|
message.includes('could not load lobby status') ||
|
||||||
|
message.includes('session refresh failed')
|
||||||
|
) {
|
||||||
|
this.connectionState = 'reconnecting';
|
||||||
|
this.scheduleReconnect();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private scheduleReconnect(): void {
|
||||||
|
if (this.reconnectTimer || !this.sessionCode.trim()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
this.reconnectTimer = setTimeout(() => {
|
||||||
|
this.reconnectTimer = null;
|
||||||
|
void this.retryReconnect();
|
||||||
|
}, 2000);
|
||||||
|
}
|
||||||
|
|
||||||
|
async retryReconnect(): Promise<void> {
|
||||||
|
if (!this.sessionCode.trim() || this.loading) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
await this.refreshSession();
|
||||||
|
}
|
||||||
|
|
||||||
|
returnToJoin(): void {
|
||||||
|
this.loadingTransition = null;
|
||||||
|
this.clearReconnectTimer();
|
||||||
|
this.clearStateSyncTimer();
|
||||||
|
this.connectionState = typeof navigator !== 'undefined' && !navigator.onLine ? 'offline' : 'online';
|
||||||
|
this.session = null;
|
||||||
|
this.finalLeaderboard = [];
|
||||||
|
this.selectedGuess = '';
|
||||||
|
this.lieText = '';
|
||||||
|
this.submitError = null;
|
||||||
|
this.error = '';
|
||||||
|
this.playerId = 0;
|
||||||
|
this.sessionToken = '';
|
||||||
|
this.sessionContextStore.clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
private syncFinalLeaderboard(): void {
|
||||||
|
if (!this.session || this.session.session.status !== 'finished') {
|
||||||
|
this.finalLeaderboard = [];
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
this.finalLeaderboard = [...this.session.players].sort((a, b) => {
|
||||||
|
if (b.score !== a.score) {
|
||||||
|
return b.score - a.score;
|
||||||
|
}
|
||||||
|
return a.nickname.localeCompare(b.nickname);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
private syncRouteFromSession(): void {
|
||||||
|
if (!this.session) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
const phase = this.session.session.status || 'lobby';
|
||||||
|
const code = this.normalizeCode(this.session.session.code || this.sessionCode);
|
||||||
|
if (!code) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
const targetPath = `#/player/${encodeURIComponent(phase)}/${encodeURIComponent(code)}`;
|
||||||
|
if (typeof window === 'undefined' || window.location.hash === targetPath) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
window.history.replaceState(window.history.state, '', targetPath);
|
||||||
|
}
|
||||||
|
|
||||||
|
private async request<T>(path: string, method: 'GET' | 'POST', payload?: unknown): Promise<T> {
|
||||||
|
const response = await fetch(path, {
|
||||||
|
method,
|
||||||
|
headers: {
|
||||||
|
Accept: 'application/json',
|
||||||
|
...(payload === undefined ? {} : { 'Content-Type': 'application/json' }),
|
||||||
|
},
|
||||||
|
...(payload === undefined ? {} : { body: JSON.stringify(payload) }),
|
||||||
|
credentials: 'same-origin',
|
||||||
|
});
|
||||||
|
|
||||||
|
const body = await response.json().catch(() => ({}));
|
||||||
|
if (!response.ok) {
|
||||||
|
throw new Error((body as { error?: string }).error ?? `HTTP ${response.status}`);
|
||||||
|
}
|
||||||
|
|
||||||
|
return body as T;
|
||||||
|
}
|
||||||
|
|
||||||
|
async refreshSession(): Promise<void> {
|
||||||
|
this.loading = true;
|
||||||
|
this.loadingTransition = 'refresh';
|
||||||
|
this.error = '';
|
||||||
|
try {
|
||||||
|
const state = await this.controller.hydrateLobby(this.sessionCode);
|
||||||
|
if (!state.session || state.errorMessage) {
|
||||||
|
throw new Error(state.errorMessage ?? 'Unknown error');
|
||||||
|
}
|
||||||
|
this.session = state.session as SessionDetail;
|
||||||
|
this.sessionCode = this.session.session.code;
|
||||||
|
if (this.session.session.status !== 'guess') {
|
||||||
|
this.selectedGuess = '';
|
||||||
|
}
|
||||||
|
this.syncFinalLeaderboard();
|
||||||
|
this.syncRouteFromSession();
|
||||||
|
this.markOnline();
|
||||||
|
} catch (error) {
|
||||||
|
this.error = `${this.copy('player.session_refresh_failed')}: ${this.toMessage(error)}`;
|
||||||
|
this.markConnectionIssue(error);
|
||||||
|
} finally {
|
||||||
|
this.loading = false;
|
||||||
|
this.loadingTransition = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
async joinSession(): Promise<void> {
|
||||||
|
this.loading = true;
|
||||||
|
this.loadingTransition = 'join';
|
||||||
|
this.error = '';
|
||||||
|
try {
|
||||||
|
const state = await this.controller.joinLobby(this.sessionCode, this.nickname);
|
||||||
|
if (!state.session || state.errorMessage) {
|
||||||
|
throw new Error(state.errorMessage ?? 'Unknown error');
|
||||||
|
}
|
||||||
|
this.session = state.session as SessionDetail;
|
||||||
|
this.sessionCode = this.session.session.code;
|
||||||
|
|
||||||
|
const sessionContext = this.sessionContextStore.get();
|
||||||
|
this.playerId = sessionContext?.playerId ?? 0;
|
||||||
|
this.sessionToken = sessionContext?.token ?? '';
|
||||||
|
if (this.session.session.status !== 'guess') {
|
||||||
|
this.selectedGuess = '';
|
||||||
|
}
|
||||||
|
this.syncFinalLeaderboard();
|
||||||
|
this.syncRouteFromSession();
|
||||||
|
this.markOnline();
|
||||||
|
} catch (error) {
|
||||||
|
this.error = `${this.copy('player.join_failed')}: ${this.toMessage(error)}`;
|
||||||
|
this.markConnectionIssue(error);
|
||||||
|
} finally {
|
||||||
|
this.loading = false;
|
||||||
|
this.loadingTransition = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
async submitLie(): Promise<void> {
|
||||||
|
if (!this.session?.round_question?.id) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
this.loading = true;
|
||||||
|
this.loadingTransition = 'submit-lie';
|
||||||
|
this.submitError = null;
|
||||||
|
try {
|
||||||
|
await this.request(
|
||||||
|
`/lobby/sessions/${encodeURIComponent(this.normalizeCode(this.sessionCode))}/questions/${this.session.round_question.id}/lies/submit`,
|
||||||
|
'POST',
|
||||||
|
{
|
||||||
|
player_id: this.playerId,
|
||||||
|
session_token: this.sessionToken,
|
||||||
|
text: this.lieText,
|
||||||
|
}
|
||||||
|
);
|
||||||
|
await this.refreshSession();
|
||||||
|
this.markOnline();
|
||||||
|
} catch (error) {
|
||||||
|
this.submitError = { kind: 'lie', message: `${this.copy('player.lie_submit_failed')}: ${this.toMessage(error)}` };
|
||||||
|
this.markConnectionIssue(error);
|
||||||
|
} finally {
|
||||||
|
this.loading = false;
|
||||||
|
this.loadingTransition = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
async submitGuess(): Promise<void> {
|
||||||
|
if (!this.session?.round_question?.id || !this.selectedGuess) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
this.loading = true;
|
||||||
|
this.loadingTransition = 'submit-guess';
|
||||||
|
this.submitError = null;
|
||||||
|
try {
|
||||||
|
await this.request(
|
||||||
|
`/lobby/sessions/${encodeURIComponent(this.normalizeCode(this.sessionCode))}/questions/${this.session.round_question.id}/guesses/submit`,
|
||||||
|
'POST',
|
||||||
|
{
|
||||||
|
player_id: this.playerId,
|
||||||
|
session_token: this.sessionToken,
|
||||||
|
selected_text: this.selectedGuess,
|
||||||
|
}
|
||||||
|
);
|
||||||
|
await this.refreshSession();
|
||||||
|
this.markOnline();
|
||||||
|
} catch (error) {
|
||||||
|
this.submitError = { kind: 'guess', message: `${this.copy('player.guess_submit_failed')}: ${this.toMessage(error)}` };
|
||||||
|
this.markConnectionIssue(error);
|
||||||
|
} finally {
|
||||||
|
this.loading = false;
|
||||||
|
this.loadingTransition = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
96
frontend/angular/src/app/gameplay-phase-machine.spec.ts
Normal file
96
frontend/angular/src/app/gameplay-phase-machine.spec.ts
Normal file
@@ -0,0 +1,96 @@
|
|||||||
|
import { describe, expect, it } from 'vitest';
|
||||||
|
|
||||||
|
import { deriveGameplayPhase, transitionGameplayPhase } from '../../../src/spa/gameplay-phase-machine';
|
||||||
|
|
||||||
|
describe('gameplay phase machine sync guards', () => {
|
||||||
|
it('keeps explicit scoreboard status as scoreboard phase', () => {
|
||||||
|
const phase = deriveGameplayPhase({
|
||||||
|
session: {
|
||||||
|
code: 'ABCD12',
|
||||||
|
status: 'scoreboard',
|
||||||
|
host_id: 1,
|
||||||
|
current_round: 1,
|
||||||
|
players_count: 2,
|
||||||
|
},
|
||||||
|
round_question: null,
|
||||||
|
players: [],
|
||||||
|
phase_view_model: {
|
||||||
|
status: 'scoreboard',
|
||||||
|
round_number: 1,
|
||||||
|
players_count: 2,
|
||||||
|
constraints: {
|
||||||
|
min_players_to_start: 2,
|
||||||
|
max_players_mvp: 8,
|
||||||
|
min_players_reached: true,
|
||||||
|
max_players_allowed: true,
|
||||||
|
},
|
||||||
|
host: {
|
||||||
|
can_start_round: false,
|
||||||
|
can_show_question: false,
|
||||||
|
can_mix_answers: false,
|
||||||
|
can_calculate_scores: false,
|
||||||
|
can_reveal_scoreboard: false,
|
||||||
|
can_start_next_round: true,
|
||||||
|
can_finish_game: true,
|
||||||
|
},
|
||||||
|
player: {
|
||||||
|
can_join: false,
|
||||||
|
can_submit_lie: false,
|
||||||
|
can_submit_guess: false,
|
||||||
|
can_view_final_result: false,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
});
|
||||||
|
|
||||||
|
expect(phase).toBe('scoreboard');
|
||||||
|
});
|
||||||
|
|
||||||
|
it('maps finished status to scoreboard phase fallback', () => {
|
||||||
|
const phase = deriveGameplayPhase({
|
||||||
|
session: {
|
||||||
|
code: 'ABCD12',
|
||||||
|
status: 'finished',
|
||||||
|
host_id: 1,
|
||||||
|
current_round: 1,
|
||||||
|
players_count: 2,
|
||||||
|
},
|
||||||
|
round_question: null,
|
||||||
|
players: [],
|
||||||
|
phase_view_model: {
|
||||||
|
status: 'finished',
|
||||||
|
round_number: 1,
|
||||||
|
players_count: 2,
|
||||||
|
constraints: {
|
||||||
|
min_players_to_start: 2,
|
||||||
|
max_players_mvp: 8,
|
||||||
|
min_players_reached: true,
|
||||||
|
max_players_allowed: true,
|
||||||
|
},
|
||||||
|
host: {
|
||||||
|
can_start_round: false,
|
||||||
|
can_show_question: false,
|
||||||
|
can_mix_answers: false,
|
||||||
|
can_calculate_scores: false,
|
||||||
|
can_reveal_scoreboard: false,
|
||||||
|
can_start_next_round: false,
|
||||||
|
can_finish_game: false,
|
||||||
|
},
|
||||||
|
player: {
|
||||||
|
can_join: false,
|
||||||
|
can_submit_lie: false,
|
||||||
|
can_submit_guess: false,
|
||||||
|
can_view_final_result: true,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
});
|
||||||
|
|
||||||
|
expect(phase).toBe('scoreboard');
|
||||||
|
});
|
||||||
|
|
||||||
|
it('transitions reveal -> scoreboard on SCOREBOARD_READY', () => {
|
||||||
|
expect(transitionGameplayPhase('reveal', 'SCOREBOARD_READY')).toEqual({
|
||||||
|
phase: 'scoreboard',
|
||||||
|
changed: true,
|
||||||
|
});
|
||||||
|
});
|
||||||
|
});
|
||||||
61
frontend/angular/src/app/i18n-mvp-flow-smoke.spec.ts
Normal file
61
frontend/angular/src/app/i18n-mvp-flow-smoke.spec.ts
Normal file
@@ -0,0 +1,61 @@
|
|||||||
|
import { afterEach, describe, expect, it, vi } from 'vitest';
|
||||||
|
|
||||||
|
import { HostShellComponent } from './features/host/host-shell.component';
|
||||||
|
import { PlayerShellComponent } from './features/player/player-shell.component';
|
||||||
|
import { setPreferredLocale } from './lobby-i18n';
|
||||||
|
|
||||||
|
describe('i18n MVP flow smoke (host/player + audio policy)', () => {
|
||||||
|
afterEach(() => {
|
||||||
|
vi.restoreAllMocks();
|
||||||
|
vi.unstubAllGlobals();
|
||||||
|
});
|
||||||
|
|
||||||
|
it('resolves host/player copy in en and da from shared catalog', () => {
|
||||||
|
vi.stubGlobal('window', {
|
||||||
|
location: { hash: '', search: '' },
|
||||||
|
history: { state: null, replaceState: vi.fn() },
|
||||||
|
localStorage: { getItem: vi.fn().mockReturnValue('en'), setItem: vi.fn(), removeItem: vi.fn() },
|
||||||
|
sessionStorage: { getItem: vi.fn().mockReturnValue(null), setItem: vi.fn(), removeItem: vi.fn() },
|
||||||
|
addEventListener: vi.fn(),
|
||||||
|
removeEventListener: vi.fn(),
|
||||||
|
});
|
||||||
|
vi.stubGlobal('navigator', { language: 'en-US', onLine: true });
|
||||||
|
|
||||||
|
const host = new HostShellComponent();
|
||||||
|
const player = new PlayerShellComponent();
|
||||||
|
host.ngOnInit();
|
||||||
|
player.ngOnInit();
|
||||||
|
|
||||||
|
expect(host.copy('host.start_round')).toBe('Start round');
|
||||||
|
expect(player.copy('player.submit_guess')).toBe('Submit guess');
|
||||||
|
|
||||||
|
setPreferredLocale('da');
|
||||||
|
|
||||||
|
expect(host.copy('host.start_round')).toBe('Start runde');
|
||||||
|
expect(player.copy('player.submit_guess')).toBe('Send gæt');
|
||||||
|
|
||||||
|
player.ngOnDestroy();
|
||||||
|
host.ngOnDestroy();
|
||||||
|
});
|
||||||
|
|
||||||
|
it('keeps audio routing policy primary-only (client has no audio output)', () => {
|
||||||
|
vi.stubGlobal('window', {
|
||||||
|
location: { hash: '', search: '' },
|
||||||
|
history: { state: null, replaceState: vi.fn() },
|
||||||
|
localStorage: { getItem: vi.fn().mockReturnValue('en'), setItem: vi.fn(), removeItem: vi.fn() },
|
||||||
|
sessionStorage: { getItem: vi.fn().mockReturnValue(null), setItem: vi.fn(), removeItem: vi.fn() },
|
||||||
|
addEventListener: vi.fn(),
|
||||||
|
removeEventListener: vi.fn(),
|
||||||
|
});
|
||||||
|
vi.stubGlobal('navigator', { language: 'en-US', onLine: true });
|
||||||
|
|
||||||
|
const host = new HostShellComponent();
|
||||||
|
const player = new PlayerShellComponent();
|
||||||
|
|
||||||
|
expect(host.clientHasNoAudioOutput).toBe(true);
|
||||||
|
expect(player.clientHasNoAudioOutput).toBe(true);
|
||||||
|
|
||||||
|
player.ngOnDestroy();
|
||||||
|
host.ngOnDestroy();
|
||||||
|
});
|
||||||
|
});
|
||||||
91
frontend/angular/src/app/lobby-i18n.spec.ts
Normal file
91
frontend/angular/src/app/lobby-i18n.spec.ts
Normal file
@@ -0,0 +1,91 @@
|
|||||||
|
import { afterEach, describe, expect, it, vi } from 'vitest';
|
||||||
|
|
||||||
|
type StorageLike = {
|
||||||
|
getItem: (key: string) => string | null;
|
||||||
|
setItem: (key: string, value: string) => void;
|
||||||
|
};
|
||||||
|
|
||||||
|
function storageMock(initial: Record<string, string> = {}): StorageLike {
|
||||||
|
const data = new Map<string, string>(Object.entries(initial));
|
||||||
|
return {
|
||||||
|
getItem: vi.fn((key: string) => data.get(key) ?? null),
|
||||||
|
setItem: vi.fn((key: string, value: string) => {
|
||||||
|
data.set(key, value);
|
||||||
|
}),
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
describe('lobby i18n locale propagation', () => {
|
||||||
|
afterEach(() => {
|
||||||
|
vi.restoreAllMocks();
|
||||||
|
vi.unstubAllGlobals();
|
||||||
|
vi.resetModules();
|
||||||
|
});
|
||||||
|
|
||||||
|
it('notifies subscribers immediately and on locale changes', async () => {
|
||||||
|
const localStorage = storageMock({ 'wpp.locale': 'en' });
|
||||||
|
vi.stubGlobal('window', {
|
||||||
|
location: { search: '' },
|
||||||
|
localStorage,
|
||||||
|
});
|
||||||
|
vi.stubGlobal('navigator', { language: 'en-US' });
|
||||||
|
|
||||||
|
const i18n = await import('./lobby-i18n');
|
||||||
|
|
||||||
|
const updates: string[] = [];
|
||||||
|
const unsubscribe = i18n.subscribeToLocaleChanges((locale) => updates.push(locale));
|
||||||
|
|
||||||
|
expect(updates).toEqual(['en']);
|
||||||
|
|
||||||
|
i18n.setPreferredLocale('da');
|
||||||
|
expect(updates).toEqual(['en', 'da']);
|
||||||
|
|
||||||
|
unsubscribe();
|
||||||
|
i18n.setPreferredLocale('en');
|
||||||
|
expect(updates).toEqual(['en', 'da']);
|
||||||
|
});
|
||||||
|
|
||||||
|
it('falls back to default en translation when da key is intentionally missing', async () => {
|
||||||
|
vi.stubGlobal('window', {
|
||||||
|
location: { search: '' },
|
||||||
|
localStorage: storageMock({ 'wpp.locale': 'da' }),
|
||||||
|
});
|
||||||
|
vi.stubGlobal('navigator', { language: 'da-DK' });
|
||||||
|
|
||||||
|
const i18n = await import('./lobby-i18n');
|
||||||
|
const catalogModule = await import('../../../../shared/i18n/lobby.json');
|
||||||
|
const catalog = catalogModule.default as {
|
||||||
|
frontend: {
|
||||||
|
ui: {
|
||||||
|
common: {
|
||||||
|
refresh: {
|
||||||
|
en?: string;
|
||||||
|
da?: string;
|
||||||
|
};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
const originalDa = catalog.frontend.ui.common.refresh.da;
|
||||||
|
catalog.frontend.ui.common.refresh.da = undefined;
|
||||||
|
|
||||||
|
try {
|
||||||
|
expect(i18n.t('common.refresh', 'da')).toBe(catalog.frontend.ui.common.refresh.en);
|
||||||
|
} finally {
|
||||||
|
catalog.frontend.ui.common.refresh.da = originalDa;
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
it('exposes primary-only audio routing policy to clients', async () => {
|
||||||
|
vi.stubGlobal('window', {
|
||||||
|
location: { search: '' },
|
||||||
|
localStorage: storageMock({ 'wpp.locale': 'en' }),
|
||||||
|
});
|
||||||
|
vi.stubGlobal('navigator', { language: 'en-US' });
|
||||||
|
|
||||||
|
const i18n = await import('./lobby-i18n');
|
||||||
|
|
||||||
|
expect(i18n.clientHasNoAudioOutput).toBe(true);
|
||||||
|
});
|
||||||
|
});
|
||||||
86
frontend/angular/src/app/lobby-i18n.ts
Normal file
86
frontend/angular/src/app/lobby-i18n.ts
Normal file
@@ -0,0 +1,86 @@
|
|||||||
|
import lobbyCatalog from '../../../../shared/i18n/lobby.json';
|
||||||
|
|
||||||
|
type SupportedLocale = (typeof lobbyCatalog.locales.supported)[number];
|
||||||
|
|
||||||
|
const DEFAULT_LOCALE = lobbyCatalog.locales.default as SupportedLocale;
|
||||||
|
const SUPPORTED_LOCALES = lobbyCatalog.locales.supported as readonly SupportedLocale[];
|
||||||
|
|
||||||
|
let activeLocale: SupportedLocale | null = null;
|
||||||
|
const localeSubscribers = new Set<(locale: SupportedLocale) => void>();
|
||||||
|
|
||||||
|
export function normalizeLocale(rawLocale?: string | null): SupportedLocale {
|
||||||
|
const locale = (rawLocale ?? '').trim().toLowerCase();
|
||||||
|
if ((SUPPORTED_LOCALES as readonly string[]).includes(locale)) {
|
||||||
|
return locale as SupportedLocale;
|
||||||
|
}
|
||||||
|
|
||||||
|
const shortLocale = locale.split('-')[0] ?? '';
|
||||||
|
if ((SUPPORTED_LOCALES as readonly string[]).includes(shortLocale)) {
|
||||||
|
return shortLocale as SupportedLocale;
|
||||||
|
}
|
||||||
|
|
||||||
|
return DEFAULT_LOCALE;
|
||||||
|
}
|
||||||
|
|
||||||
|
export function resolvePreferredLocale(): SupportedLocale {
|
||||||
|
if (activeLocale) {
|
||||||
|
return activeLocale;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (typeof window === 'undefined') {
|
||||||
|
activeLocale = DEFAULT_LOCALE;
|
||||||
|
return activeLocale;
|
||||||
|
}
|
||||||
|
|
||||||
|
const queryLocale = new URLSearchParams(window.location?.search ?? '').get('lang');
|
||||||
|
const storedLocale = window.localStorage?.getItem?.('wpp.locale');
|
||||||
|
const browserLocale = typeof navigator !== 'undefined' ? navigator.language : '';
|
||||||
|
|
||||||
|
activeLocale = normalizeLocale(queryLocale || storedLocale || browserLocale || DEFAULT_LOCALE);
|
||||||
|
return activeLocale;
|
||||||
|
}
|
||||||
|
|
||||||
|
export function setPreferredLocale(locale: string): SupportedLocale {
|
||||||
|
const normalized = normalizeLocale(locale);
|
||||||
|
activeLocale = normalized;
|
||||||
|
if (typeof window !== 'undefined') {
|
||||||
|
window.localStorage?.setItem?.('wpp.locale', normalized);
|
||||||
|
}
|
||||||
|
|
||||||
|
for (const subscriber of localeSubscribers) {
|
||||||
|
subscriber(normalized);
|
||||||
|
}
|
||||||
|
|
||||||
|
return normalized;
|
||||||
|
}
|
||||||
|
|
||||||
|
export function subscribeToLocaleChanges(callback: (locale: SupportedLocale) => void): () => void {
|
||||||
|
localeSubscribers.add(callback);
|
||||||
|
callback(resolvePreferredLocale());
|
||||||
|
return () => {
|
||||||
|
localeSubscribers.delete(callback);
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
export function t(key: string, locale: string): string {
|
||||||
|
const normalizedLocale = normalizeLocale(locale);
|
||||||
|
const fallbackLocale = DEFAULT_LOCALE;
|
||||||
|
const segments = key.split('.');
|
||||||
|
|
||||||
|
let cursor: unknown = lobbyCatalog.frontend.ui;
|
||||||
|
for (const segment of segments) {
|
||||||
|
if (!cursor || typeof cursor !== 'object' || !(segment in (cursor as Record<string, unknown>))) {
|
||||||
|
return key;
|
||||||
|
}
|
||||||
|
cursor = (cursor as Record<string, unknown>)[segment];
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!cursor || typeof cursor !== 'object') {
|
||||||
|
return key;
|
||||||
|
}
|
||||||
|
|
||||||
|
const translations = cursor as Record<string, string>;
|
||||||
|
return translations[normalizedLocale] ?? translations[fallbackLocale] ?? key;
|
||||||
|
}
|
||||||
|
|
||||||
|
export const clientHasNoAudioOutput = Boolean(lobbyCatalog.frontend.capabilities.client_has_no_audio_output);
|
||||||
86
frontend/angular/src/app/session-route-context.spec.ts
Normal file
86
frontend/angular/src/app/session-route-context.spec.ts
Normal file
@@ -0,0 +1,86 @@
|
|||||||
|
import { afterEach, describe, expect, it, vi } from 'vitest';
|
||||||
|
|
||||||
|
import { hostRouteContextResolver, playerRouteContextResolver, resolveSessionCode } from './session-route-context';
|
||||||
|
|
||||||
|
type RouteLike = {
|
||||||
|
paramMap: { get: (key: string) => string | null };
|
||||||
|
queryParamMap: { get: (key: string) => string | null };
|
||||||
|
};
|
||||||
|
|
||||||
|
function route(params: Record<string, string | null>, query: Record<string, string | null> = {}): RouteLike {
|
||||||
|
return {
|
||||||
|
paramMap: { get: (key: string) => params[key] ?? null },
|
||||||
|
queryParamMap: { get: (key: string) => query[key] ?? null },
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
function storageMock(initial: Record<string, string> = {}): Storage {
|
||||||
|
const data = new Map<string, string>(Object.entries(initial));
|
||||||
|
|
||||||
|
return {
|
||||||
|
getItem: vi.fn((key: string) => data.get(key) ?? null),
|
||||||
|
setItem: vi.fn((key: string, value: string) => {
|
||||||
|
data.set(key, value);
|
||||||
|
}),
|
||||||
|
removeItem: vi.fn((key: string) => {
|
||||||
|
data.delete(key);
|
||||||
|
}),
|
||||||
|
clear: vi.fn(() => {
|
||||||
|
data.clear();
|
||||||
|
}),
|
||||||
|
key: vi.fn((index: number) => Array.from(data.keys())[index] ?? null),
|
||||||
|
get length() {
|
||||||
|
return data.size;
|
||||||
|
},
|
||||||
|
} as unknown as Storage;
|
||||||
|
}
|
||||||
|
|
||||||
|
function setWindow(localStorage: Storage, sessionStorage: Storage): void {
|
||||||
|
vi.stubGlobal('window', { localStorage, sessionStorage });
|
||||||
|
}
|
||||||
|
|
||||||
|
describe('session route context', () => {
|
||||||
|
afterEach(() => {
|
||||||
|
vi.restoreAllMocks();
|
||||||
|
});
|
||||||
|
|
||||||
|
it('resolves player code from persisted session context when route has no code', () => {
|
||||||
|
setWindow(
|
||||||
|
storageMock({ 'wpp.session-context': JSON.stringify({ sessionCode: 'ab12', playerId: 7, token: 'tok' }) }),
|
||||||
|
storageMock()
|
||||||
|
);
|
||||||
|
|
||||||
|
expect(resolveSessionCode(route({}, {}) as never, 'player')).toBe('AB12');
|
||||||
|
});
|
||||||
|
|
||||||
|
it('resolves host code from session query string', () => {
|
||||||
|
setWindow(storageMock(), storageMock());
|
||||||
|
|
||||||
|
expect(resolveSessionCode(route({}, { session: 'qwe9' }) as never, 'host')).toBe('QWE9');
|
||||||
|
});
|
||||||
|
|
||||||
|
it('player resolver emits player id/token when context matches route session', () => {
|
||||||
|
setWindow(
|
||||||
|
storageMock({ 'wpp.session-context': JSON.stringify({ sessionCode: 'AB12', playerId: 5, token: 'tok-5' }) }),
|
||||||
|
storageMock()
|
||||||
|
);
|
||||||
|
|
||||||
|
expect(playerRouteContextResolver(route({ context: 'ab12' }) as never, {} as never)).toEqual({
|
||||||
|
sessionCode: 'AB12',
|
||||||
|
playerId: 5,
|
||||||
|
token: 'tok-5',
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
it('host resolver stores normalized host session code for refresh bootstrap', () => {
|
||||||
|
const sessionStorage = storageMock();
|
||||||
|
setWindow(storageMock(), sessionStorage);
|
||||||
|
|
||||||
|
expect(hostRouteContextResolver(route({ context: 'ab12' }) as never, {} as never)).toEqual({
|
||||||
|
sessionCode: 'AB12',
|
||||||
|
playerId: null,
|
||||||
|
token: null,
|
||||||
|
});
|
||||||
|
expect(sessionStorage.setItem).toHaveBeenCalledWith('wpp.host-session-code', 'AB12');
|
||||||
|
});
|
||||||
|
});
|
||||||
140
frontend/angular/src/app/session-route-context.ts
Normal file
140
frontend/angular/src/app/session-route-context.ts
Normal file
@@ -0,0 +1,140 @@
|
|||||||
|
import { inject } from '@angular/core';
|
||||||
|
import { type ActivatedRouteSnapshot, type CanActivateFn, type ResolveFn, Router, type UrlTree } from '@angular/router';
|
||||||
|
|
||||||
|
import { createSessionContextStore } from '../../../src/spa/session-context-store';
|
||||||
|
|
||||||
|
export interface RouteSessionContext {
|
||||||
|
sessionCode: string | null;
|
||||||
|
playerId: number | null;
|
||||||
|
token: string | null;
|
||||||
|
}
|
||||||
|
|
||||||
|
const HOST_STORAGE_KEY = 'wpp.host-session-code';
|
||||||
|
|
||||||
|
function normalizeCode(value: string): string {
|
||||||
|
return value.trim().toUpperCase();
|
||||||
|
}
|
||||||
|
|
||||||
|
function isCodeLike(value: string | null | undefined): value is string {
|
||||||
|
return !!value && /^[A-Za-z0-9]{4,12}$/.test(value.trim());
|
||||||
|
}
|
||||||
|
|
||||||
|
function hasPlayerSessionContext(sessionCode: string): boolean {
|
||||||
|
const context = createSessionContextStore(window.localStorage).get();
|
||||||
|
if (!context) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
return (
|
||||||
|
isCodeLike(context.sessionCode) &&
|
||||||
|
normalizeCode(context.sessionCode) === normalizeCode(sessionCode) &&
|
||||||
|
Number.isInteger(context.playerId) &&
|
||||||
|
context.playerId > 0 &&
|
||||||
|
!!context.token.trim()
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
export function resolveSessionCode(route: ActivatedRouteSnapshot, mode: 'host' | 'player'): string | null {
|
||||||
|
const contextParam = route.paramMap.get('context');
|
||||||
|
const queryCode = route.queryParamMap.get('session');
|
||||||
|
|
||||||
|
if (isCodeLike(contextParam)) {
|
||||||
|
return normalizeCode(contextParam);
|
||||||
|
}
|
||||||
|
if (isCodeLike(queryCode)) {
|
||||||
|
return normalizeCode(queryCode);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (mode === 'player') {
|
||||||
|
const persisted = createSessionContextStore(window.localStorage).get()?.sessionCode;
|
||||||
|
if (isCodeLike(persisted)) {
|
||||||
|
return normalizeCode(persisted);
|
||||||
|
}
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
const stored = window.sessionStorage.getItem(HOST_STORAGE_KEY);
|
||||||
|
if (isCodeLike(stored)) {
|
||||||
|
return normalizeCode(stored);
|
||||||
|
}
|
||||||
|
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
async function sessionExists(code: string): Promise<boolean> {
|
||||||
|
const response = await fetch(`/lobby/sessions/${encodeURIComponent(code)}`, {
|
||||||
|
method: 'GET',
|
||||||
|
headers: { Accept: 'application/json' },
|
||||||
|
credentials: 'same-origin',
|
||||||
|
});
|
||||||
|
|
||||||
|
return response.ok;
|
||||||
|
}
|
||||||
|
|
||||||
|
async function requireSessionContext(route: ActivatedRouteSnapshot, mode: 'host' | 'player'): Promise<boolean> {
|
||||||
|
const phase = route.paramMap.get('phase');
|
||||||
|
const code = resolveSessionCode(route, mode);
|
||||||
|
|
||||||
|
if (!phase) {
|
||||||
|
if (mode === 'host' && code) {
|
||||||
|
window.sessionStorage.setItem(HOST_STORAGE_KEY, code);
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!code) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (mode === 'player' && !hasPlayerSessionContext(code)) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
const ok = await sessionExists(code);
|
||||||
|
if (!ok) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (mode === 'host') {
|
||||||
|
window.sessionStorage.setItem(HOST_STORAGE_KEY, code);
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
async function guard(mode: 'host' | 'player', route: ActivatedRouteSnapshot): Promise<boolean | UrlTree> {
|
||||||
|
const router = inject(Router);
|
||||||
|
const allowed = await requireSessionContext(route, mode);
|
||||||
|
if (allowed) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return router.createUrlTree([`/${mode}`]);
|
||||||
|
}
|
||||||
|
|
||||||
|
export const hostRouteGuard: CanActivateFn = (route) => guard('host', route);
|
||||||
|
|
||||||
|
export const playerRouteGuard: CanActivateFn = (route) => guard('player', route);
|
||||||
|
|
||||||
|
export const hostRouteContextResolver: ResolveFn<RouteSessionContext> = (route) => {
|
||||||
|
const code = resolveSessionCode(route, 'host');
|
||||||
|
if (code) {
|
||||||
|
window.sessionStorage.setItem(HOST_STORAGE_KEY, code);
|
||||||
|
}
|
||||||
|
return { sessionCode: code, playerId: null, token: null };
|
||||||
|
};
|
||||||
|
|
||||||
|
export const playerRouteContextResolver: ResolveFn<RouteSessionContext> = (route) => {
|
||||||
|
const code = resolveSessionCode(route, 'player');
|
||||||
|
const context = createSessionContextStore(window.localStorage).get();
|
||||||
|
|
||||||
|
if (!code || !context || normalizeCode(context.sessionCode) !== code) {
|
||||||
|
return { sessionCode: code, playerId: null, token: null };
|
||||||
|
}
|
||||||
|
|
||||||
|
return {
|
||||||
|
sessionCode: code,
|
||||||
|
playerId: Number.isInteger(context.playerId) && context.playerId > 0 ? context.playerId : null,
|
||||||
|
token: context.token.trim() || null,
|
||||||
|
};
|
||||||
|
};
|
||||||
12
frontend/angular/src/index.html
Normal file
12
frontend/angular/src/index.html
Normal file
@@ -0,0 +1,12 @@
|
|||||||
|
<!doctype html>
|
||||||
|
<html lang="en">
|
||||||
|
<head>
|
||||||
|
<meta charset="utf-8" />
|
||||||
|
<title>WPP Angular Shell</title>
|
||||||
|
<base href="/" />
|
||||||
|
<meta name="viewport" content="width=device-width, initial-scale=1" />
|
||||||
|
</head>
|
||||||
|
<body>
|
||||||
|
<app-root></app-root>
|
||||||
|
</body>
|
||||||
|
</html>
|
||||||
7
frontend/angular/src/main.ts
Normal file
7
frontend/angular/src/main.ts
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
import { bootstrapApplication } from '@angular/platform-browser';
|
||||||
|
import { AppComponent } from './app/app.component';
|
||||||
|
import { appConfig } from './app/app.config';
|
||||||
|
|
||||||
|
bootstrapApplication(AppComponent, appConfig).catch((error) => {
|
||||||
|
console.error(error);
|
||||||
|
});
|
||||||
4
frontend/angular/src/styles.css
Normal file
4
frontend/angular/src/styles.css
Normal file
@@ -0,0 +1,4 @@
|
|||||||
|
html, body {
|
||||||
|
margin: 0;
|
||||||
|
padding: 0;
|
||||||
|
}
|
||||||
1
frontend/angular/src/test-setup.ts
Normal file
1
frontend/angular/src/test-setup.ts
Normal file
@@ -0,0 +1 @@
|
|||||||
|
import '@angular/compiler';
|
||||||
9
frontend/angular/tsconfig.app.json
Normal file
9
frontend/angular/tsconfig.app.json
Normal file
@@ -0,0 +1,9 @@
|
|||||||
|
{
|
||||||
|
"extends": "./tsconfig.json",
|
||||||
|
"compilerOptions": {
|
||||||
|
"outDir": "./out-tsc/app",
|
||||||
|
"types": []
|
||||||
|
},
|
||||||
|
"files": ["src/main.ts"],
|
||||||
|
"include": ["src/**/*.d.ts"]
|
||||||
|
}
|
||||||
22
frontend/angular/tsconfig.json
Normal file
22
frontend/angular/tsconfig.json
Normal file
@@ -0,0 +1,22 @@
|
|||||||
|
{
|
||||||
|
"compileOnSave": false,
|
||||||
|
"compilerOptions": {
|
||||||
|
"strict": true,
|
||||||
|
"skipLibCheck": true,
|
||||||
|
"isolatedModules": true,
|
||||||
|
"esModuleInterop": true,
|
||||||
|
"sourceMap": true,
|
||||||
|
"declaration": false,
|
||||||
|
"experimentalDecorators": true,
|
||||||
|
"moduleResolution": "bundler",
|
||||||
|
"importHelpers": true,
|
||||||
|
"target": "ES2022",
|
||||||
|
"module": "ES2022",
|
||||||
|
"lib": ["ES2022", "dom"]
|
||||||
|
},
|
||||||
|
"angularCompilerOptions": {
|
||||||
|
"strictInjectionParameters": true,
|
||||||
|
"strictInputAccessModifiers": true,
|
||||||
|
"strictTemplates": true
|
||||||
|
}
|
||||||
|
}
|
||||||
8
frontend/angular/vitest.config.ts
Normal file
8
frontend/angular/vitest.config.ts
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
import { defineConfig } from 'vitest/config';
|
||||||
|
|
||||||
|
export default defineConfig({
|
||||||
|
test: {
|
||||||
|
include: ['src/**/*.spec.ts'],
|
||||||
|
setupFiles: ['src/test-setup.ts'],
|
||||||
|
},
|
||||||
|
});
|
||||||
1454
frontend/package-lock.json
generated
Normal file
1454
frontend/package-lock.json
generated
Normal file
File diff suppressed because it is too large
Load Diff
15
frontend/package.json
Normal file
15
frontend/package.json
Normal file
@@ -0,0 +1,15 @@
|
|||||||
|
{
|
||||||
|
"name": "wpp-frontend-api-client-baseline",
|
||||||
|
"private": true,
|
||||||
|
"version": "0.1.0",
|
||||||
|
"type": "module",
|
||||||
|
"scripts": {
|
||||||
|
"test": "vitest run",
|
||||||
|
"build": "tsc --noEmit"
|
||||||
|
},
|
||||||
|
"devDependencies": {
|
||||||
|
"@types/node": "^22.13.10",
|
||||||
|
"typescript": "^5.7.3",
|
||||||
|
"vitest": "^2.1.9"
|
||||||
|
}
|
||||||
|
}
|
||||||
262
frontend/src/api/angular-client.ts
Normal file
262
frontend/src/api/angular-client.ts
Normal file
@@ -0,0 +1,262 @@
|
|||||||
|
import {
|
||||||
|
mapCalculateScoresResponse,
|
||||||
|
mapFinishGameResponse,
|
||||||
|
mapHealthResponse,
|
||||||
|
mapJoinSessionResponse,
|
||||||
|
mapMixAnswersResponse,
|
||||||
|
mapScoreboardResponse,
|
||||||
|
mapSessionDetailResponse,
|
||||||
|
mapShowQuestionResponse,
|
||||||
|
mapStartNextRoundResponse,
|
||||||
|
mapStartRoundResponse,
|
||||||
|
mapSubmitGuessResponse,
|
||||||
|
mapSubmitLieResponse
|
||||||
|
} from './mappers';
|
||||||
|
import type {
|
||||||
|
ApiFailure,
|
||||||
|
ApiResult,
|
||||||
|
CalculateScoresResponse,
|
||||||
|
FinishGameResponse,
|
||||||
|
HealthResponse,
|
||||||
|
JoinSessionRequest,
|
||||||
|
JoinSessionResponse,
|
||||||
|
MixAnswersResponse,
|
||||||
|
ScoreboardResponse,
|
||||||
|
SessionDetailResponse,
|
||||||
|
ShowQuestionResponse,
|
||||||
|
StartNextRoundResponse,
|
||||||
|
StartRoundRequest,
|
||||||
|
StartRoundResponse,
|
||||||
|
SubmitGuessRequest,
|
||||||
|
SubmitGuessResponse,
|
||||||
|
SubmitLieRequest,
|
||||||
|
SubmitLieResponse
|
||||||
|
} from './types';
|
||||||
|
|
||||||
|
export interface AngularHttpError {
|
||||||
|
status?: number;
|
||||||
|
message?: string;
|
||||||
|
error?: unknown;
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface AngularHttpClientLike {
|
||||||
|
get<T>(url: string, options?: { withCredentials?: boolean }): Promise<T>;
|
||||||
|
post<T>(url: string, body: unknown, options?: { withCredentials?: boolean }): Promise<T>;
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface AngularApiClient {
|
||||||
|
health(): Promise<ApiResult<HealthResponse>>;
|
||||||
|
getSession(code: string): Promise<ApiResult<SessionDetailResponse>>;
|
||||||
|
joinSession(payload: JoinSessionRequest): Promise<ApiResult<JoinSessionResponse>>;
|
||||||
|
startRound(code: string, payload: StartRoundRequest): Promise<ApiResult<StartRoundResponse>>;
|
||||||
|
showQuestion(code: string): Promise<ApiResult<ShowQuestionResponse>>;
|
||||||
|
mixAnswers(code: string, roundQuestionId: number): Promise<ApiResult<MixAnswersResponse>>;
|
||||||
|
calculateScores(code: string, roundQuestionId: number): Promise<ApiResult<CalculateScoresResponse>>;
|
||||||
|
getScoreboard(code: string): Promise<ApiResult<ScoreboardResponse>>;
|
||||||
|
startNextRound(code: string): Promise<ApiResult<StartNextRoundResponse>>;
|
||||||
|
finishGame(code: string): Promise<ApiResult<FinishGameResponse>>;
|
||||||
|
submitLie(code: string, roundQuestionId: number, payload: SubmitLieRequest): Promise<ApiResult<SubmitLieResponse>>;
|
||||||
|
submitGuess(
|
||||||
|
code: string,
|
||||||
|
roundQuestionId: number,
|
||||||
|
payload: SubmitGuessRequest
|
||||||
|
): Promise<ApiResult<SubmitGuessResponse>>;
|
||||||
|
}
|
||||||
|
|
||||||
|
function toFailure(error: unknown): ApiFailure {
|
||||||
|
const candidate = (error ?? {}) as AngularHttpError;
|
||||||
|
const status = typeof candidate.status === 'number' ? candidate.status : 0;
|
||||||
|
const payload = candidate.error;
|
||||||
|
|
||||||
|
if (status === 0) {
|
||||||
|
return {
|
||||||
|
kind: 'network',
|
||||||
|
status: 0,
|
||||||
|
message: candidate.message ?? 'Network error while contacting API'
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
return {
|
||||||
|
kind: 'http',
|
||||||
|
status,
|
||||||
|
message: candidate.message ?? `HTTP ${status}`,
|
||||||
|
...(payload === undefined ? {} : { payload })
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
function normalizeCode(code: string): string {
|
||||||
|
return code.trim().toUpperCase();
|
||||||
|
}
|
||||||
|
|
||||||
|
function normalizeBaseUrl(baseUrl: string): string {
|
||||||
|
return baseUrl.endsWith('/') ? baseUrl.slice(0, -1) : baseUrl;
|
||||||
|
}
|
||||||
|
|
||||||
|
function buildUrl(baseUrl: string, path: string): string {
|
||||||
|
return `${normalizeBaseUrl(baseUrl)}${path}`;
|
||||||
|
}
|
||||||
|
|
||||||
|
async function wrap<T>(call: () => Promise<unknown>, mapper: (payload: unknown) => T): Promise<ApiResult<T>> {
|
||||||
|
let payload: unknown;
|
||||||
|
try {
|
||||||
|
payload = await call();
|
||||||
|
} catch (error: unknown) {
|
||||||
|
return {
|
||||||
|
ok: false,
|
||||||
|
status: typeof (error as AngularHttpError)?.status === 'number' ? (error as AngularHttpError).status! : 0,
|
||||||
|
error: toFailure(error)
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
try {
|
||||||
|
return { ok: true, status: 200, data: mapper(payload) };
|
||||||
|
} catch (error: unknown) {
|
||||||
|
return {
|
||||||
|
ok: false,
|
||||||
|
status: 200,
|
||||||
|
error: {
|
||||||
|
kind: 'parse',
|
||||||
|
status: 200,
|
||||||
|
message: error instanceof Error ? error.message : 'Invalid API response contract',
|
||||||
|
payload
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
export function createAngularApiClient(http: AngularHttpClientLike, baseUrl = ''): AngularApiClient {
|
||||||
|
return {
|
||||||
|
health: () =>
|
||||||
|
wrap(() => http.get<HealthResponse>(buildUrl(baseUrl, '/healthz'), { withCredentials: true }), mapHealthResponse),
|
||||||
|
getSession: (code: string) =>
|
||||||
|
wrap(
|
||||||
|
() =>
|
||||||
|
http.get<SessionDetailResponse>(buildUrl(baseUrl, `/lobby/sessions/${encodeURIComponent(normalizeCode(code))}`), {
|
||||||
|
withCredentials: true
|
||||||
|
}),
|
||||||
|
mapSessionDetailResponse
|
||||||
|
),
|
||||||
|
joinSession: (payload: JoinSessionRequest) =>
|
||||||
|
wrap(
|
||||||
|
() =>
|
||||||
|
http.post<JoinSessionResponse>(
|
||||||
|
buildUrl(baseUrl, '/lobby/sessions/join'),
|
||||||
|
{
|
||||||
|
code: normalizeCode(payload.code),
|
||||||
|
nickname: payload.nickname.trim()
|
||||||
|
},
|
||||||
|
{ withCredentials: true }
|
||||||
|
),
|
||||||
|
mapJoinSessionResponse
|
||||||
|
),
|
||||||
|
startRound: (code: string, payload: StartRoundRequest) =>
|
||||||
|
wrap(
|
||||||
|
() =>
|
||||||
|
http.post<StartRoundResponse>(
|
||||||
|
buildUrl(baseUrl, `/lobby/sessions/${encodeURIComponent(normalizeCode(code))}/rounds/start`),
|
||||||
|
payload,
|
||||||
|
{ withCredentials: true }
|
||||||
|
),
|
||||||
|
mapStartRoundResponse
|
||||||
|
),
|
||||||
|
showQuestion: (code: string) =>
|
||||||
|
wrap(
|
||||||
|
() =>
|
||||||
|
http.post<ShowQuestionResponse>(
|
||||||
|
buildUrl(baseUrl, `/lobby/sessions/${encodeURIComponent(normalizeCode(code))}/questions/show`),
|
||||||
|
{},
|
||||||
|
{ withCredentials: true }
|
||||||
|
),
|
||||||
|
mapShowQuestionResponse
|
||||||
|
),
|
||||||
|
mixAnswers: (code: string, roundQuestionId: number) =>
|
||||||
|
wrap(
|
||||||
|
() =>
|
||||||
|
http.post<MixAnswersResponse>(
|
||||||
|
buildUrl(
|
||||||
|
baseUrl,
|
||||||
|
`/lobby/sessions/${encodeURIComponent(normalizeCode(code))}/questions/${roundQuestionId}/answers/mix`
|
||||||
|
),
|
||||||
|
{},
|
||||||
|
{ withCredentials: true }
|
||||||
|
),
|
||||||
|
mapMixAnswersResponse
|
||||||
|
),
|
||||||
|
calculateScores: (code: string, roundQuestionId: number) =>
|
||||||
|
wrap(
|
||||||
|
() =>
|
||||||
|
http.post<CalculateScoresResponse>(
|
||||||
|
buildUrl(
|
||||||
|
baseUrl,
|
||||||
|
`/lobby/sessions/${encodeURIComponent(normalizeCode(code))}/questions/${roundQuestionId}/scores/calculate`
|
||||||
|
),
|
||||||
|
{},
|
||||||
|
{ withCredentials: true }
|
||||||
|
),
|
||||||
|
mapCalculateScoresResponse
|
||||||
|
),
|
||||||
|
getScoreboard: (code: string) =>
|
||||||
|
wrap(
|
||||||
|
() =>
|
||||||
|
http.get<ScoreboardResponse>(
|
||||||
|
buildUrl(baseUrl, `/lobby/sessions/${encodeURIComponent(normalizeCode(code))}/scoreboard`),
|
||||||
|
{ withCredentials: true }
|
||||||
|
),
|
||||||
|
mapScoreboardResponse
|
||||||
|
),
|
||||||
|
startNextRound: (code: string) =>
|
||||||
|
wrap(
|
||||||
|
() =>
|
||||||
|
http.post<StartNextRoundResponse>(
|
||||||
|
buildUrl(baseUrl, `/lobby/sessions/${encodeURIComponent(normalizeCode(code))}/rounds/next`),
|
||||||
|
{},
|
||||||
|
{ withCredentials: true }
|
||||||
|
),
|
||||||
|
mapStartNextRoundResponse
|
||||||
|
),
|
||||||
|
finishGame: (code: string) =>
|
||||||
|
wrap(
|
||||||
|
() =>
|
||||||
|
http.post<FinishGameResponse>(
|
||||||
|
buildUrl(baseUrl, `/lobby/sessions/${encodeURIComponent(normalizeCode(code))}/finish`),
|
||||||
|
{},
|
||||||
|
{ withCredentials: true }
|
||||||
|
),
|
||||||
|
mapFinishGameResponse
|
||||||
|
),
|
||||||
|
submitLie: (code: string, roundQuestionId: number, payload: SubmitLieRequest) =>
|
||||||
|
wrap(
|
||||||
|
() =>
|
||||||
|
http.post<SubmitLieResponse>(
|
||||||
|
buildUrl(
|
||||||
|
baseUrl,
|
||||||
|
`/lobby/sessions/${encodeURIComponent(normalizeCode(code))}/questions/${roundQuestionId}/lies/submit`
|
||||||
|
),
|
||||||
|
{
|
||||||
|
player_id: payload.player_id,
|
||||||
|
session_token: payload.session_token,
|
||||||
|
text: payload.text
|
||||||
|
},
|
||||||
|
{ withCredentials: true }
|
||||||
|
),
|
||||||
|
mapSubmitLieResponse
|
||||||
|
),
|
||||||
|
submitGuess: (code: string, roundQuestionId: number, payload: SubmitGuessRequest) =>
|
||||||
|
wrap(
|
||||||
|
() =>
|
||||||
|
http.post<SubmitGuessResponse>(
|
||||||
|
buildUrl(
|
||||||
|
baseUrl,
|
||||||
|
`/lobby/sessions/${encodeURIComponent(normalizeCode(code))}/questions/${roundQuestionId}/guesses/submit`
|
||||||
|
),
|
||||||
|
{
|
||||||
|
player_id: payload.player_id,
|
||||||
|
session_token: payload.session_token,
|
||||||
|
selected_text: payload.selected_text
|
||||||
|
},
|
||||||
|
{ withCredentials: true }
|
||||||
|
),
|
||||||
|
mapSubmitGuessResponse
|
||||||
|
)
|
||||||
|
};
|
||||||
|
}
|
||||||
198
frontend/src/api/client.ts
Normal file
198
frontend/src/api/client.ts
Normal file
@@ -0,0 +1,198 @@
|
|||||||
|
import {
|
||||||
|
mapCalculateScoresResponse,
|
||||||
|
mapFinishGameResponse,
|
||||||
|
mapHealthResponse,
|
||||||
|
mapJoinSessionResponse,
|
||||||
|
mapMixAnswersResponse,
|
||||||
|
mapNextRoundResponse,
|
||||||
|
mapScoreboardResponse,
|
||||||
|
mapSessionDetailResponse,
|
||||||
|
mapShowQuestionResponse,
|
||||||
|
mapStartRoundResponse,
|
||||||
|
mapSubmitGuessResponse,
|
||||||
|
mapSubmitLieResponse
|
||||||
|
} from './mappers';
|
||||||
|
import type {
|
||||||
|
ApiResult,
|
||||||
|
CalculateScoresResponse,
|
||||||
|
FinishGameResponse,
|
||||||
|
HealthResponse,
|
||||||
|
JoinSessionRequest,
|
||||||
|
JoinSessionResponse,
|
||||||
|
MixAnswersResponse,
|
||||||
|
NextRoundResponse,
|
||||||
|
ScoreboardResponse,
|
||||||
|
SessionDetailResponse,
|
||||||
|
ShowQuestionResponse,
|
||||||
|
StartRoundRequest,
|
||||||
|
StartRoundResponse,
|
||||||
|
SubmitGuessRequest,
|
||||||
|
SubmitGuessResponse,
|
||||||
|
SubmitLieRequest,
|
||||||
|
SubmitLieResponse
|
||||||
|
} from './types';
|
||||||
|
|
||||||
|
export interface ApiClient {
|
||||||
|
health(): Promise<ApiResult<HealthResponse>>;
|
||||||
|
getSession(code: string): Promise<ApiResult<SessionDetailResponse>>;
|
||||||
|
joinSession(payload: JoinSessionRequest): Promise<ApiResult<JoinSessionResponse>>;
|
||||||
|
startRound(code: string, payload: StartRoundRequest): Promise<ApiResult<StartRoundResponse>>;
|
||||||
|
showQuestion(code: string): Promise<ApiResult<ShowQuestionResponse>>;
|
||||||
|
mixAnswers(code: string, roundQuestionId: number): Promise<ApiResult<MixAnswersResponse>>;
|
||||||
|
calculateScores(code: string, roundQuestionId: number): Promise<ApiResult<CalculateScoresResponse>>;
|
||||||
|
getScoreboard(code: string): Promise<ApiResult<ScoreboardResponse>>;
|
||||||
|
startNextRound(code: string): Promise<ApiResult<NextRoundResponse>>;
|
||||||
|
finishGame(code: string): Promise<ApiResult<FinishGameResponse>>;
|
||||||
|
submitLie(code: string, roundQuestionId: number, payload: SubmitLieRequest): Promise<ApiResult<SubmitLieResponse>>;
|
||||||
|
submitGuess(code: string, roundQuestionId: number, payload: SubmitGuessRequest): Promise<ApiResult<SubmitGuessResponse>>;
|
||||||
|
}
|
||||||
|
|
||||||
|
export function createApiClient(baseUrl = '', fetchImpl: typeof fetch = fetch): ApiClient {
|
||||||
|
async function request<T>(
|
||||||
|
path: string,
|
||||||
|
method: 'GET' | 'POST',
|
||||||
|
mapper: (payload: unknown) => T,
|
||||||
|
payload?: unknown
|
||||||
|
): Promise<ApiResult<T>> {
|
||||||
|
let response: Response;
|
||||||
|
try {
|
||||||
|
response = await fetchImpl(`${baseUrl}${path}`, {
|
||||||
|
method,
|
||||||
|
headers: {
|
||||||
|
Accept: 'application/json',
|
||||||
|
...(payload === undefined ? {} : { 'Content-Type': 'application/json' })
|
||||||
|
},
|
||||||
|
...(payload === undefined ? {} : { body: JSON.stringify(payload) })
|
||||||
|
});
|
||||||
|
} catch {
|
||||||
|
return {
|
||||||
|
ok: false,
|
||||||
|
status: 0,
|
||||||
|
error: { kind: 'network', status: 0, message: 'Network error while contacting API' }
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
let responsePayload: unknown;
|
||||||
|
try {
|
||||||
|
responsePayload = await response.json();
|
||||||
|
} catch {
|
||||||
|
return {
|
||||||
|
ok: false,
|
||||||
|
status: response.status,
|
||||||
|
error: { kind: 'parse', status: response.status, message: 'Invalid JSON response from API' }
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!response.ok) {
|
||||||
|
return {
|
||||||
|
ok: false,
|
||||||
|
status: response.status,
|
||||||
|
error: {
|
||||||
|
kind: 'http',
|
||||||
|
status: response.status,
|
||||||
|
message: `HTTP ${response.status}`,
|
||||||
|
payload: responsePayload
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
try {
|
||||||
|
return { ok: true, status: response.status, data: mapper(responsePayload) };
|
||||||
|
} catch (error) {
|
||||||
|
return {
|
||||||
|
ok: false,
|
||||||
|
status: response.status,
|
||||||
|
error: {
|
||||||
|
kind: 'parse',
|
||||||
|
status: response.status,
|
||||||
|
message: error instanceof Error ? error.message : 'Invalid API response contract',
|
||||||
|
payload: responsePayload
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
const normalizeCode = (value: string): string => value.trim().toUpperCase();
|
||||||
|
|
||||||
|
return {
|
||||||
|
health: () => request<HealthResponse>('/healthz', 'GET', mapHealthResponse),
|
||||||
|
getSession: (code: string) =>
|
||||||
|
request<SessionDetailResponse>(
|
||||||
|
`/lobby/sessions/${encodeURIComponent(normalizeCode(code))}`,
|
||||||
|
'GET',
|
||||||
|
mapSessionDetailResponse
|
||||||
|
),
|
||||||
|
joinSession: (payload: JoinSessionRequest) =>
|
||||||
|
request<JoinSessionResponse>(
|
||||||
|
'/lobby/sessions/join',
|
||||||
|
'POST',
|
||||||
|
mapJoinSessionResponse,
|
||||||
|
{
|
||||||
|
code: normalizeCode(payload.code),
|
||||||
|
nickname: payload.nickname.trim()
|
||||||
|
}
|
||||||
|
),
|
||||||
|
startRound: (code: string, payload: StartRoundRequest) =>
|
||||||
|
request<StartRoundResponse>(
|
||||||
|
`/lobby/sessions/${encodeURIComponent(normalizeCode(code))}/rounds/start`,
|
||||||
|
'POST',
|
||||||
|
mapStartRoundResponse,
|
||||||
|
payload
|
||||||
|
),
|
||||||
|
showQuestion: (code: string) =>
|
||||||
|
request<ShowQuestionResponse>(
|
||||||
|
`/lobby/sessions/${encodeURIComponent(normalizeCode(code))}/questions/show`,
|
||||||
|
'POST',
|
||||||
|
mapShowQuestionResponse,
|
||||||
|
{}
|
||||||
|
),
|
||||||
|
mixAnswers: (code: string, roundQuestionId: number) =>
|
||||||
|
request<MixAnswersResponse>(
|
||||||
|
`/lobby/sessions/${encodeURIComponent(normalizeCode(code))}/questions/${roundQuestionId}/answers/mix`,
|
||||||
|
'POST',
|
||||||
|
mapMixAnswersResponse,
|
||||||
|
{}
|
||||||
|
),
|
||||||
|
calculateScores: (code: string, roundQuestionId: number) =>
|
||||||
|
request<CalculateScoresResponse>(
|
||||||
|
`/lobby/sessions/${encodeURIComponent(normalizeCode(code))}/questions/${roundQuestionId}/scores/calculate`,
|
||||||
|
'POST',
|
||||||
|
mapCalculateScoresResponse,
|
||||||
|
{}
|
||||||
|
),
|
||||||
|
getScoreboard: (code: string) =>
|
||||||
|
request<ScoreboardResponse>(
|
||||||
|
`/lobby/sessions/${encodeURIComponent(normalizeCode(code))}/scoreboard`,
|
||||||
|
'GET',
|
||||||
|
mapScoreboardResponse
|
||||||
|
),
|
||||||
|
startNextRound: (code: string) =>
|
||||||
|
request<NextRoundResponse>(
|
||||||
|
`/lobby/sessions/${encodeURIComponent(normalizeCode(code))}/rounds/next`,
|
||||||
|
'POST',
|
||||||
|
mapNextRoundResponse,
|
||||||
|
{}
|
||||||
|
),
|
||||||
|
finishGame: (code: string) =>
|
||||||
|
request<FinishGameResponse>(
|
||||||
|
`/lobby/sessions/${encodeURIComponent(normalizeCode(code))}/finish`,
|
||||||
|
'POST',
|
||||||
|
mapFinishGameResponse,
|
||||||
|
{}
|
||||||
|
),
|
||||||
|
submitLie: (code: string, roundQuestionId: number, payload: SubmitLieRequest) =>
|
||||||
|
request<SubmitLieResponse>(
|
||||||
|
`/lobby/sessions/${encodeURIComponent(normalizeCode(code))}/questions/${roundQuestionId}/lies/submit`,
|
||||||
|
'POST',
|
||||||
|
mapSubmitLieResponse,
|
||||||
|
payload
|
||||||
|
),
|
||||||
|
submitGuess: (code: string, roundQuestionId: number, payload: SubmitGuessRequest) =>
|
||||||
|
request<SubmitGuessResponse>(
|
||||||
|
`/lobby/sessions/${encodeURIComponent(normalizeCode(code))}/questions/${roundQuestionId}/guesses/submit`,
|
||||||
|
'POST',
|
||||||
|
mapSubmitGuessResponse,
|
||||||
|
payload
|
||||||
|
)
|
||||||
|
};
|
||||||
|
}
|
||||||
359
frontend/src/api/mappers.ts
Normal file
359
frontend/src/api/mappers.ts
Normal file
@@ -0,0 +1,359 @@
|
|||||||
|
import type {
|
||||||
|
CalculateScoresResponse,
|
||||||
|
FinishGameResponse,
|
||||||
|
HealthResponse,
|
||||||
|
JoinSessionResponse,
|
||||||
|
MixAnswersResponse,
|
||||||
|
ScoreboardResponse,
|
||||||
|
SessionDetailResponse,
|
||||||
|
ShowQuestionResponse,
|
||||||
|
StartNextRoundResponse,
|
||||||
|
StartRoundResponse,
|
||||||
|
SubmitGuessResponse,
|
||||||
|
SubmitLieResponse
|
||||||
|
} from './types';
|
||||||
|
|
||||||
|
function isRecord(value: unknown): value is Record<string, unknown> {
|
||||||
|
return typeof value === 'object' && value !== null;
|
||||||
|
}
|
||||||
|
|
||||||
|
function isBoolean(value: unknown): value is boolean {
|
||||||
|
return typeof value === 'boolean';
|
||||||
|
}
|
||||||
|
|
||||||
|
function isNumber(value: unknown): value is number {
|
||||||
|
return typeof value === 'number' && Number.isFinite(value);
|
||||||
|
}
|
||||||
|
|
||||||
|
function isString(value: unknown): value is string {
|
||||||
|
return typeof value === 'string';
|
||||||
|
}
|
||||||
|
|
||||||
|
function asRecord(value: unknown, path: string): Record<string, unknown> {
|
||||||
|
if (!isRecord(value)) {
|
||||||
|
throw new Error(`Invalid API contract: expected object at ${path}`);
|
||||||
|
}
|
||||||
|
return value;
|
||||||
|
}
|
||||||
|
|
||||||
|
function readString(record: Record<string, unknown>, key: string, path: string): string {
|
||||||
|
const value = record[key];
|
||||||
|
if (!isString(value)) {
|
||||||
|
throw new Error(`Invalid API contract: expected string at ${path}.${key}`);
|
||||||
|
}
|
||||||
|
return value;
|
||||||
|
}
|
||||||
|
|
||||||
|
function readNumber(record: Record<string, unknown>, key: string, path: string): number {
|
||||||
|
const value = record[key];
|
||||||
|
if (!isNumber(value)) {
|
||||||
|
throw new Error(`Invalid API contract: expected number at ${path}.${key}`);
|
||||||
|
}
|
||||||
|
return value;
|
||||||
|
}
|
||||||
|
|
||||||
|
function readBoolean(record: Record<string, unknown>, key: string, path: string): boolean {
|
||||||
|
const value = record[key];
|
||||||
|
if (!isBoolean(value)) {
|
||||||
|
throw new Error(`Invalid API contract: expected boolean at ${path}.${key}`);
|
||||||
|
}
|
||||||
|
return value;
|
||||||
|
}
|
||||||
|
|
||||||
|
export function mapHealthResponse(payload: unknown): HealthResponse {
|
||||||
|
const root = asRecord(payload, 'health');
|
||||||
|
return {
|
||||||
|
ok: readBoolean(root, 'ok', 'health'),
|
||||||
|
service: readString(root, 'service', 'health')
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
function mapSessionDetail(payload: unknown): SessionDetailResponse {
|
||||||
|
const root = asRecord(payload, 'session_detail');
|
||||||
|
const session = asRecord(root.session, 'session_detail.session');
|
||||||
|
const players = root.players;
|
||||||
|
if (!Array.isArray(players)) {
|
||||||
|
throw new Error('Invalid API contract: expected array at session_detail.players');
|
||||||
|
}
|
||||||
|
|
||||||
|
const roundQuestionRaw = root.round_question;
|
||||||
|
let roundQuestion: SessionDetailResponse['round_question'] = null;
|
||||||
|
if (roundQuestionRaw !== null) {
|
||||||
|
const roundQuestionRecord = asRecord(roundQuestionRaw, 'session_detail.round_question');
|
||||||
|
const answersRaw = roundQuestionRecord.answers;
|
||||||
|
if (!Array.isArray(answersRaw)) {
|
||||||
|
throw new Error('Invalid API contract: expected array at session_detail.round_question.answers');
|
||||||
|
}
|
||||||
|
|
||||||
|
roundQuestion = {
|
||||||
|
id: readNumber(roundQuestionRecord, 'id', 'session_detail.round_question'),
|
||||||
|
round_number: readNumber(roundQuestionRecord, 'round_number', 'session_detail.round_question'),
|
||||||
|
prompt: readString(roundQuestionRecord, 'prompt', 'session_detail.round_question'),
|
||||||
|
shown_at: readString(roundQuestionRecord, 'shown_at', 'session_detail.round_question'),
|
||||||
|
answers: answersRaw.map((answer, index) => {
|
||||||
|
const answerRecord = asRecord(answer, `session_detail.round_question.answers[${index}]`);
|
||||||
|
return { text: readString(answerRecord, 'text', `session_detail.round_question.answers[${index}]`) };
|
||||||
|
})
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
const phase = asRecord(root.phase_view_model, 'session_detail.phase_view_model');
|
||||||
|
const constraints = asRecord(phase.constraints, 'session_detail.phase_view_model.constraints');
|
||||||
|
const host = asRecord(phase.host, 'session_detail.phase_view_model.host');
|
||||||
|
const player = asRecord(phase.player, 'session_detail.phase_view_model.player');
|
||||||
|
|
||||||
|
return {
|
||||||
|
session: {
|
||||||
|
code: readString(session, 'code', 'session_detail.session'),
|
||||||
|
status: readString(session, 'status', 'session_detail.session'),
|
||||||
|
host_id: (() => {
|
||||||
|
const hostId = session.host_id;
|
||||||
|
if (hostId === null) {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
if (!isNumber(hostId)) {
|
||||||
|
throw new Error('Invalid API contract: expected number|null at session_detail.session.host_id');
|
||||||
|
}
|
||||||
|
return hostId;
|
||||||
|
})(),
|
||||||
|
current_round: readNumber(session, 'current_round', 'session_detail.session'),
|
||||||
|
players_count: readNumber(session, 'players_count', 'session_detail.session')
|
||||||
|
},
|
||||||
|
players: players.map((item, index) => {
|
||||||
|
const record = asRecord(item, `session_detail.players[${index}]`);
|
||||||
|
return {
|
||||||
|
id: readNumber(record, 'id', `session_detail.players[${index}]`),
|
||||||
|
nickname: readString(record, 'nickname', `session_detail.players[${index}]`),
|
||||||
|
score: readNumber(record, 'score', `session_detail.players[${index}]`),
|
||||||
|
is_connected: readBoolean(record, 'is_connected', `session_detail.players[${index}]`)
|
||||||
|
};
|
||||||
|
}),
|
||||||
|
round_question: roundQuestion,
|
||||||
|
phase_view_model: {
|
||||||
|
status: readString(phase, 'status', 'session_detail.phase_view_model'),
|
||||||
|
round_number: readNumber(phase, 'round_number', 'session_detail.phase_view_model'),
|
||||||
|
players_count: readNumber(phase, 'players_count', 'session_detail.phase_view_model'),
|
||||||
|
constraints: {
|
||||||
|
min_players_to_start: readNumber(constraints, 'min_players_to_start', 'session_detail.phase_view_model.constraints'),
|
||||||
|
max_players_mvp: readNumber(constraints, 'max_players_mvp', 'session_detail.phase_view_model.constraints'),
|
||||||
|
min_players_reached: readBoolean(constraints, 'min_players_reached', 'session_detail.phase_view_model.constraints'),
|
||||||
|
max_players_allowed: readBoolean(constraints, 'max_players_allowed', 'session_detail.phase_view_model.constraints')
|
||||||
|
},
|
||||||
|
host: {
|
||||||
|
can_start_round: readBoolean(host, 'can_start_round', 'session_detail.phase_view_model.host'),
|
||||||
|
can_show_question: readBoolean(host, 'can_show_question', 'session_detail.phase_view_model.host'),
|
||||||
|
can_mix_answers: readBoolean(host, 'can_mix_answers', 'session_detail.phase_view_model.host'),
|
||||||
|
can_calculate_scores: readBoolean(host, 'can_calculate_scores', 'session_detail.phase_view_model.host'),
|
||||||
|
can_reveal_scoreboard: readBoolean(host, 'can_reveal_scoreboard', 'session_detail.phase_view_model.host'),
|
||||||
|
can_start_next_round: readBoolean(host, 'can_start_next_round', 'session_detail.phase_view_model.host'),
|
||||||
|
can_finish_game: readBoolean(host, 'can_finish_game', 'session_detail.phase_view_model.host')
|
||||||
|
},
|
||||||
|
player: {
|
||||||
|
can_join: readBoolean(player, 'can_join', 'session_detail.phase_view_model.player'),
|
||||||
|
can_submit_lie: readBoolean(player, 'can_submit_lie', 'session_detail.phase_view_model.player'),
|
||||||
|
can_submit_guess: readBoolean(player, 'can_submit_guess', 'session_detail.phase_view_model.player'),
|
||||||
|
can_view_final_result: readBoolean(player, 'can_view_final_result', 'session_detail.phase_view_model.player')
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
export function mapSessionDetailResponse(payload: unknown): SessionDetailResponse {
|
||||||
|
return mapSessionDetail(payload);
|
||||||
|
}
|
||||||
|
|
||||||
|
export function mapJoinSessionResponse(payload: unknown): JoinSessionResponse {
|
||||||
|
const root = asRecord(payload, 'join_session');
|
||||||
|
const player = asRecord(root.player, 'join_session.player');
|
||||||
|
const session = asRecord(root.session, 'join_session.session');
|
||||||
|
|
||||||
|
return {
|
||||||
|
player: {
|
||||||
|
id: readNumber(player, 'id', 'join_session.player'),
|
||||||
|
nickname: readString(player, 'nickname', 'join_session.player'),
|
||||||
|
session_token: readString(player, 'session_token', 'join_session.player'),
|
||||||
|
score: readNumber(player, 'score', 'join_session.player')
|
||||||
|
},
|
||||||
|
session: {
|
||||||
|
code: readString(session, 'code', 'join_session.session'),
|
||||||
|
status: readString(session, 'status', 'join_session.session')
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
export function mapStartRoundResponse(payload: unknown): StartRoundResponse {
|
||||||
|
const root = asRecord(payload, 'start_round');
|
||||||
|
const session = asRecord(root.session, 'start_round.session');
|
||||||
|
const round = asRecord(root.round, 'start_round.round');
|
||||||
|
const category = asRecord(round.category, 'start_round.round.category');
|
||||||
|
|
||||||
|
return {
|
||||||
|
session: {
|
||||||
|
code: readString(session, 'code', 'start_round.session'),
|
||||||
|
status: readString(session, 'status', 'start_round.session'),
|
||||||
|
current_round: readNumber(session, 'current_round', 'start_round.session')
|
||||||
|
},
|
||||||
|
round: {
|
||||||
|
number: readNumber(round, 'number', 'start_round.round'),
|
||||||
|
category: {
|
||||||
|
slug: readString(category, 'slug', 'start_round.round.category'),
|
||||||
|
name: readString(category, 'name', 'start_round.round.category')
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
function mapLeaderboardEntry(payload: unknown, path: string): { id: number; nickname: string; score: number } {
|
||||||
|
const record = asRecord(payload, path);
|
||||||
|
return {
|
||||||
|
id: readNumber(record, 'id', path),
|
||||||
|
nickname: readString(record, 'nickname', path),
|
||||||
|
score: readNumber(record, 'score', path)
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
function mapSessionState(payload: unknown, path: string): { code: string; status: string; current_round: number } {
|
||||||
|
const session = asRecord(payload, path);
|
||||||
|
return {
|
||||||
|
code: readString(session, 'code', path),
|
||||||
|
status: readString(session, 'status', path),
|
||||||
|
current_round: readNumber(session, 'current_round', path)
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
export function mapShowQuestionResponse(payload: unknown): ShowQuestionResponse {
|
||||||
|
const root = asRecord(payload, 'show_question');
|
||||||
|
const roundQuestion = asRecord(root.round_question, 'show_question.round_question');
|
||||||
|
const config = asRecord(root.config, 'show_question.config');
|
||||||
|
|
||||||
|
return {
|
||||||
|
round_question: {
|
||||||
|
id: readNumber(roundQuestion, 'id', 'show_question.round_question'),
|
||||||
|
prompt: readString(roundQuestion, 'prompt', 'show_question.round_question'),
|
||||||
|
round_number: readNumber(roundQuestion, 'round_number', 'show_question.round_question'),
|
||||||
|
shown_at: readString(roundQuestion, 'shown_at', 'show_question.round_question'),
|
||||||
|
lie_deadline_at: readString(roundQuestion, 'lie_deadline_at', 'show_question.round_question')
|
||||||
|
},
|
||||||
|
config: {
|
||||||
|
lie_seconds: readNumber(config, 'lie_seconds', 'show_question.config')
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
export function mapMixAnswersResponse(payload: unknown): MixAnswersResponse {
|
||||||
|
const root = asRecord(payload, 'mix_answers');
|
||||||
|
const roundQuestion = asRecord(root.round_question, 'mix_answers.round_question');
|
||||||
|
const answersRaw = root.answers;
|
||||||
|
if (!Array.isArray(answersRaw)) {
|
||||||
|
throw new Error('Invalid API contract: expected array at mix_answers.answers');
|
||||||
|
}
|
||||||
|
|
||||||
|
return {
|
||||||
|
session: mapSessionState(root.session, 'mix_answers.session'),
|
||||||
|
round_question: {
|
||||||
|
id: readNumber(roundQuestion, 'id', 'mix_answers.round_question'),
|
||||||
|
round_number: readNumber(roundQuestion, 'round_number', 'mix_answers.round_question')
|
||||||
|
},
|
||||||
|
answers: answersRaw.map((answer, index) => {
|
||||||
|
const record = asRecord(answer, `mix_answers.answers[${index}]`);
|
||||||
|
return { text: readString(record, 'text', `mix_answers.answers[${index}]`) };
|
||||||
|
})
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
export function mapCalculateScoresResponse(payload: unknown): CalculateScoresResponse {
|
||||||
|
const root = asRecord(payload, 'calculate_scores');
|
||||||
|
const roundQuestion = asRecord(root.round_question, 'calculate_scores.round_question');
|
||||||
|
const leaderboardRaw = root.leaderboard;
|
||||||
|
if (!Array.isArray(leaderboardRaw)) {
|
||||||
|
throw new Error('Invalid API contract: expected array at calculate_scores.leaderboard');
|
||||||
|
}
|
||||||
|
|
||||||
|
return {
|
||||||
|
session: mapSessionState(root.session, 'calculate_scores.session'),
|
||||||
|
round_question: {
|
||||||
|
id: readNumber(roundQuestion, 'id', 'calculate_scores.round_question'),
|
||||||
|
round_number: readNumber(roundQuestion, 'round_number', 'calculate_scores.round_question')
|
||||||
|
},
|
||||||
|
events_created: readNumber(root, 'events_created', 'calculate_scores'),
|
||||||
|
leaderboard: leaderboardRaw.map((entry, index) => mapLeaderboardEntry(entry, `calculate_scores.leaderboard[${index}]`))
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
export function mapScoreboardResponse(payload: unknown): ScoreboardResponse {
|
||||||
|
const root = asRecord(payload, 'scoreboard');
|
||||||
|
const leaderboardRaw = root.leaderboard;
|
||||||
|
if (!Array.isArray(leaderboardRaw)) {
|
||||||
|
throw new Error('Invalid API contract: expected array at scoreboard.leaderboard');
|
||||||
|
}
|
||||||
|
|
||||||
|
return {
|
||||||
|
session: mapSessionState(root.session, 'scoreboard.session'),
|
||||||
|
leaderboard: leaderboardRaw.map((entry, index) => mapLeaderboardEntry(entry, `scoreboard.leaderboard[${index}]`))
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
export function mapStartNextRoundResponse(payload: unknown): StartNextRoundResponse {
|
||||||
|
const root = asRecord(payload, 'start_next_round');
|
||||||
|
return { session: mapSessionState(root.session, 'start_next_round.session') };
|
||||||
|
}
|
||||||
|
|
||||||
|
export function mapFinishGameResponse(payload: unknown): FinishGameResponse {
|
||||||
|
const root = asRecord(payload, 'finish_game');
|
||||||
|
const leaderboardRaw = root.leaderboard;
|
||||||
|
if (!Array.isArray(leaderboardRaw)) {
|
||||||
|
throw new Error('Invalid API contract: expected array at finish_game.leaderboard');
|
||||||
|
}
|
||||||
|
|
||||||
|
const winnerRaw = root.winner;
|
||||||
|
|
||||||
|
return {
|
||||||
|
session: mapSessionState(root.session, 'finish_game.session'),
|
||||||
|
winner: winnerRaw === null ? null : mapLeaderboardEntry(winnerRaw, 'finish_game.winner'),
|
||||||
|
leaderboard: leaderboardRaw.map((entry, index) => mapLeaderboardEntry(entry, `finish_game.leaderboard[${index}]`))
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
export function mapSubmitLieResponse(payload: unknown): SubmitLieResponse {
|
||||||
|
const root = asRecord(payload, 'submit_lie');
|
||||||
|
const lie = asRecord(root.lie, 'submit_lie.lie');
|
||||||
|
const window = asRecord(root.window, 'submit_lie.window');
|
||||||
|
|
||||||
|
return {
|
||||||
|
lie: {
|
||||||
|
id: readNumber(lie, 'id', 'submit_lie.lie'),
|
||||||
|
player_id: readNumber(lie, 'player_id', 'submit_lie.lie'),
|
||||||
|
round_question_id: readNumber(lie, 'round_question_id', 'submit_lie.lie'),
|
||||||
|
text: readString(lie, 'text', 'submit_lie.lie'),
|
||||||
|
created_at: readString(lie, 'created_at', 'submit_lie.lie')
|
||||||
|
},
|
||||||
|
window: {
|
||||||
|
lie_deadline_at: readString(window, 'lie_deadline_at', 'submit_lie.window')
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
export function mapSubmitGuessResponse(payload: unknown): SubmitGuessResponse {
|
||||||
|
const root = asRecord(payload, 'submit_guess');
|
||||||
|
const guess = asRecord(root.guess, 'submit_guess.guess');
|
||||||
|
const window = asRecord(root.window, 'submit_guess.window');
|
||||||
|
const fooledPlayerId = guess.fooled_player_id;
|
||||||
|
if (fooledPlayerId !== null && !isNumber(fooledPlayerId)) {
|
||||||
|
throw new Error('Invalid API contract: expected number|null at submit_guess.guess.fooled_player_id');
|
||||||
|
}
|
||||||
|
|
||||||
|
return {
|
||||||
|
guess: {
|
||||||
|
id: readNumber(guess, 'id', 'submit_guess.guess'),
|
||||||
|
player_id: readNumber(guess, 'player_id', 'submit_guess.guess'),
|
||||||
|
round_question_id: readNumber(guess, 'round_question_id', 'submit_guess.guess'),
|
||||||
|
selected_text: readString(guess, 'selected_text', 'submit_guess.guess'),
|
||||||
|
is_correct: readBoolean(guess, 'is_correct', 'submit_guess.guess'),
|
||||||
|
fooled_player_id: fooledPlayerId,
|
||||||
|
created_at: readString(guess, 'created_at', 'submit_guess.guess')
|
||||||
|
},
|
||||||
|
window: {
|
||||||
|
guess_deadline_at: readString(window, 'guess_deadline_at', 'submit_guess.window')
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
222
frontend/src/api/types.ts
Normal file
222
frontend/src/api/types.ts
Normal file
@@ -0,0 +1,222 @@
|
|||||||
|
export interface HealthResponse {
|
||||||
|
ok: boolean;
|
||||||
|
service: string;
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface SessionSummary {
|
||||||
|
code: string;
|
||||||
|
status: string;
|
||||||
|
host_id: number | null;
|
||||||
|
current_round: number;
|
||||||
|
players_count: number;
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface SessionPlayer {
|
||||||
|
id: number;
|
||||||
|
nickname: string;
|
||||||
|
score: number;
|
||||||
|
is_connected: boolean;
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface SessionAnswer {
|
||||||
|
text: string;
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface SessionRoundQuestion {
|
||||||
|
id: number;
|
||||||
|
round_number: number;
|
||||||
|
prompt: string;
|
||||||
|
shown_at: string;
|
||||||
|
answers: SessionAnswer[];
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface PhaseViewModel {
|
||||||
|
status: string;
|
||||||
|
round_number: number;
|
||||||
|
players_count: number;
|
||||||
|
constraints: {
|
||||||
|
min_players_to_start: number;
|
||||||
|
max_players_mvp: number;
|
||||||
|
min_players_reached: boolean;
|
||||||
|
max_players_allowed: boolean;
|
||||||
|
};
|
||||||
|
host: {
|
||||||
|
can_start_round: boolean;
|
||||||
|
can_show_question: boolean;
|
||||||
|
can_mix_answers: boolean;
|
||||||
|
can_calculate_scores: boolean;
|
||||||
|
can_reveal_scoreboard: boolean;
|
||||||
|
can_start_next_round: boolean;
|
||||||
|
can_finish_game: boolean;
|
||||||
|
};
|
||||||
|
player: {
|
||||||
|
can_join: boolean;
|
||||||
|
can_submit_lie: boolean;
|
||||||
|
can_submit_guess: boolean;
|
||||||
|
can_view_final_result: boolean;
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface SessionDetailResponse {
|
||||||
|
session: SessionSummary;
|
||||||
|
players: SessionPlayer[];
|
||||||
|
round_question: SessionRoundQuestion | null;
|
||||||
|
phase_view_model: PhaseViewModel;
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface JoinSessionRequest {
|
||||||
|
code: string;
|
||||||
|
nickname: string;
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface JoinSessionResponse {
|
||||||
|
player: {
|
||||||
|
id: number;
|
||||||
|
nickname: string;
|
||||||
|
session_token: string;
|
||||||
|
score: number;
|
||||||
|
};
|
||||||
|
session: {
|
||||||
|
code: string;
|
||||||
|
status: string;
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface StartRoundRequest {
|
||||||
|
category_slug: string;
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface StartRoundResponse {
|
||||||
|
session: {
|
||||||
|
code: string;
|
||||||
|
status: string;
|
||||||
|
current_round: number;
|
||||||
|
};
|
||||||
|
round: {
|
||||||
|
number: number;
|
||||||
|
category: {
|
||||||
|
slug: string;
|
||||||
|
name: string;
|
||||||
|
};
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface ShowQuestionResponse {
|
||||||
|
round_question: {
|
||||||
|
id: number;
|
||||||
|
prompt: string;
|
||||||
|
round_number: number;
|
||||||
|
shown_at: string;
|
||||||
|
lie_deadline_at: string;
|
||||||
|
};
|
||||||
|
config: {
|
||||||
|
lie_seconds: number;
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface MixAnswersResponse {
|
||||||
|
session: {
|
||||||
|
code: string;
|
||||||
|
status: string;
|
||||||
|
current_round: number;
|
||||||
|
};
|
||||||
|
round_question: {
|
||||||
|
id: number;
|
||||||
|
round_number: number;
|
||||||
|
};
|
||||||
|
answers: Array<{ text: string }>;
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface CalculateScoresResponse {
|
||||||
|
session: {
|
||||||
|
code: string;
|
||||||
|
status: string;
|
||||||
|
current_round: number;
|
||||||
|
};
|
||||||
|
round_question: {
|
||||||
|
id: number;
|
||||||
|
round_number: number;
|
||||||
|
};
|
||||||
|
events_created: number;
|
||||||
|
leaderboard: Array<{ id: number; nickname: string; score: number }>;
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface ScoreboardResponse {
|
||||||
|
session: {
|
||||||
|
code: string;
|
||||||
|
status: string;
|
||||||
|
current_round: number;
|
||||||
|
};
|
||||||
|
leaderboard: Array<{ id: number; nickname: string; score: number }>;
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface StartNextRoundResponse {
|
||||||
|
session: {
|
||||||
|
code: string;
|
||||||
|
status: string;
|
||||||
|
current_round: number;
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface FinishGameResponse {
|
||||||
|
session: {
|
||||||
|
code: string;
|
||||||
|
status: string;
|
||||||
|
current_round: number;
|
||||||
|
};
|
||||||
|
winner: { id: number; nickname: string; score: number } | null;
|
||||||
|
leaderboard: Array<{ id: number; nickname: string; score: number }>;
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface SubmitLieRequest {
|
||||||
|
player_id: number;
|
||||||
|
session_token: string;
|
||||||
|
text: string;
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface SubmitLieResponse {
|
||||||
|
lie: {
|
||||||
|
id: number;
|
||||||
|
player_id: number;
|
||||||
|
round_question_id: number;
|
||||||
|
text: string;
|
||||||
|
created_at: string;
|
||||||
|
};
|
||||||
|
window: {
|
||||||
|
lie_deadline_at: string;
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface SubmitGuessRequest {
|
||||||
|
player_id: number;
|
||||||
|
session_token: string;
|
||||||
|
selected_text: string;
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface SubmitGuessResponse {
|
||||||
|
guess: {
|
||||||
|
id: number;
|
||||||
|
player_id: number;
|
||||||
|
round_question_id: number;
|
||||||
|
selected_text: string;
|
||||||
|
is_correct: boolean;
|
||||||
|
fooled_player_id: number | null;
|
||||||
|
created_at: string;
|
||||||
|
};
|
||||||
|
window: {
|
||||||
|
guess_deadline_at: string;
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
export type ApiErrorKind = 'network' | 'http' | 'parse';
|
||||||
|
|
||||||
|
export interface ApiFailure {
|
||||||
|
kind: ApiErrorKind;
|
||||||
|
message: string;
|
||||||
|
status: number;
|
||||||
|
payload?: unknown;
|
||||||
|
}
|
||||||
|
|
||||||
|
export type ApiResult<T> =
|
||||||
|
| { ok: true; status: number; data: T }
|
||||||
|
| { ok: false; status: number; error: ApiFailure };
|
||||||
58
frontend/src/spa/gameplay-phase-machine.ts
Normal file
58
frontend/src/spa/gameplay-phase-machine.ts
Normal file
@@ -0,0 +1,58 @@
|
|||||||
|
import type { SessionDetailResponse } from '../api/types';
|
||||||
|
|
||||||
|
export type GameplayPhase = 'lie' | 'guess' | 'reveal' | 'scoreboard';
|
||||||
|
|
||||||
|
export type GameplayPhaseEvent =
|
||||||
|
| 'LIES_LOCKED'
|
||||||
|
| 'GUESSES_LOCKED'
|
||||||
|
| 'SCOREBOARD_READY'
|
||||||
|
| 'NEXT_ROUND';
|
||||||
|
|
||||||
|
export interface GameplayTransitionResult {
|
||||||
|
phase: GameplayPhase;
|
||||||
|
changed: boolean;
|
||||||
|
}
|
||||||
|
|
||||||
|
const TRANSITIONS: Record<GameplayPhase, Partial<Record<GameplayPhaseEvent, GameplayPhase>>> = {
|
||||||
|
lie: {
|
||||||
|
LIES_LOCKED: 'guess'
|
||||||
|
},
|
||||||
|
guess: {
|
||||||
|
GUESSES_LOCKED: 'reveal'
|
||||||
|
},
|
||||||
|
reveal: {
|
||||||
|
SCOREBOARD_READY: 'scoreboard'
|
||||||
|
},
|
||||||
|
scoreboard: {
|
||||||
|
NEXT_ROUND: 'lie'
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
export function transitionGameplayPhase(phase: GameplayPhase, event: GameplayPhaseEvent): GameplayTransitionResult {
|
||||||
|
const next = TRANSITIONS[phase][event] ?? phase;
|
||||||
|
return {
|
||||||
|
phase: next,
|
||||||
|
changed: next !== phase
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
export function allowedGameplayEvents(phase: GameplayPhase): GameplayPhaseEvent[] {
|
||||||
|
return Object.keys(TRANSITIONS[phase]) as GameplayPhaseEvent[];
|
||||||
|
}
|
||||||
|
|
||||||
|
export function deriveGameplayPhase(session: SessionDetailResponse | null): GameplayPhase | null {
|
||||||
|
const status = session?.session.status;
|
||||||
|
if (!status) {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (status === 'lie' || status === 'guess' || status === 'reveal' || status === 'scoreboard') {
|
||||||
|
return status;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (status === 'finished') {
|
||||||
|
return 'scoreboard';
|
||||||
|
}
|
||||||
|
|
||||||
|
return null;
|
||||||
|
}
|
||||||
48
frontend/src/spa/lobby-i18n.ts
Normal file
48
frontend/src/spa/lobby-i18n.ts
Normal file
@@ -0,0 +1,48 @@
|
|||||||
|
import lobbyCatalog from '../../../shared/i18n/lobby.json';
|
||||||
|
|
||||||
|
const frontendErrors = lobbyCatalog.frontend.errors;
|
||||||
|
const localeConfig = lobbyCatalog.locales;
|
||||||
|
|
||||||
|
type FrontendErrorKey = keyof typeof frontendErrors;
|
||||||
|
type SupportedLocale = (typeof localeConfig.supported)[number];
|
||||||
|
|
||||||
|
function isFrontendErrorKey(value: string): value is FrontendErrorKey {
|
||||||
|
return value in frontendErrors;
|
||||||
|
}
|
||||||
|
|
||||||
|
function normalizeLocale(rawLocale?: string): SupportedLocale {
|
||||||
|
const requested = (rawLocale ?? '').trim().toLowerCase();
|
||||||
|
if (localeConfig.supported.includes(requested as SupportedLocale)) {
|
||||||
|
return requested as SupportedLocale;
|
||||||
|
}
|
||||||
|
return localeConfig.default;
|
||||||
|
}
|
||||||
|
|
||||||
|
export function lobbyMessage(key: FrontendErrorKey, locale?: string): string {
|
||||||
|
const resolvedLocale = normalizeLocale(locale);
|
||||||
|
const translations = frontendErrors[key] as Record<string, string>;
|
||||||
|
|
||||||
|
if (translations[resolvedLocale]) {
|
||||||
|
return translations[resolvedLocale];
|
||||||
|
}
|
||||||
|
if (translations[localeConfig.default]) {
|
||||||
|
return translations[localeConfig.default];
|
||||||
|
}
|
||||||
|
|
||||||
|
return key;
|
||||||
|
}
|
||||||
|
|
||||||
|
export function lobbyMessageFromApiPayload(payload: unknown, fallbackKey: FrontendErrorKey, locale?: string): string {
|
||||||
|
if (!payload || typeof payload !== 'object') {
|
||||||
|
return lobbyMessage(fallbackKey, locale);
|
||||||
|
}
|
||||||
|
|
||||||
|
const record = payload as Record<string, unknown>;
|
||||||
|
const code = typeof record.error_code === 'string' ? record.error_code : '';
|
||||||
|
const payloadLocale = typeof record.locale === 'string' ? record.locale : locale;
|
||||||
|
if (!isFrontendErrorKey(code)) {
|
||||||
|
return lobbyMessage(fallbackKey, payloadLocale);
|
||||||
|
}
|
||||||
|
|
||||||
|
return lobbyMessage(code, payloadLocale);
|
||||||
|
}
|
||||||
123
frontend/src/spa/session-context-store.ts
Normal file
123
frontend/src/spa/session-context-store.ts
Normal file
@@ -0,0 +1,123 @@
|
|||||||
|
export interface SessionContext {
|
||||||
|
sessionCode: string;
|
||||||
|
playerId: number;
|
||||||
|
token: string;
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface SessionContextInput {
|
||||||
|
sessionCode: string;
|
||||||
|
playerId: number;
|
||||||
|
token: string;
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface SessionContextStore {
|
||||||
|
get(): SessionContext | null;
|
||||||
|
set(input: SessionContextInput): SessionContext;
|
||||||
|
clear(): void;
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface StorageLike {
|
||||||
|
getItem(key: string): string | null;
|
||||||
|
setItem(key: string, value: string): void;
|
||||||
|
removeItem(key: string): void;
|
||||||
|
}
|
||||||
|
|
||||||
|
const DEFAULT_STORAGE_KEY = 'wpp.session-context';
|
||||||
|
|
||||||
|
function normalizeSessionCode(value: string): string {
|
||||||
|
return value.trim().toUpperCase();
|
||||||
|
}
|
||||||
|
|
||||||
|
function normalizeToken(value: string): string {
|
||||||
|
return value.trim();
|
||||||
|
}
|
||||||
|
|
||||||
|
function toContext(input: SessionContextInput): SessionContext {
|
||||||
|
const sessionCode = normalizeSessionCode(input.sessionCode);
|
||||||
|
const token = normalizeToken(input.token);
|
||||||
|
|
||||||
|
if (!sessionCode) {
|
||||||
|
throw new Error('sessionCode is required');
|
||||||
|
}
|
||||||
|
if (!Number.isInteger(input.playerId) || input.playerId <= 0) {
|
||||||
|
throw new Error('playerId must be a positive integer');
|
||||||
|
}
|
||||||
|
if (!token) {
|
||||||
|
throw new Error('token is required');
|
||||||
|
}
|
||||||
|
|
||||||
|
return {
|
||||||
|
sessionCode,
|
||||||
|
playerId: input.playerId,
|
||||||
|
token
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
function safeParse(raw: string): SessionContext | null {
|
||||||
|
try {
|
||||||
|
const data = JSON.parse(raw) as Partial<SessionContextInput>;
|
||||||
|
if (typeof data.sessionCode !== 'string' || typeof data.playerId !== 'number' || typeof data.token !== 'string') {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
return toContext({
|
||||||
|
sessionCode: data.sessionCode,
|
||||||
|
playerId: data.playerId,
|
||||||
|
token: data.token
|
||||||
|
});
|
||||||
|
} catch {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
export function createSessionContextStore(storage?: StorageLike, storageKey = DEFAULT_STORAGE_KEY): SessionContextStore {
|
||||||
|
let current: SessionContext | null = null;
|
||||||
|
|
||||||
|
function getFromStorage(): SessionContext | null {
|
||||||
|
if (!storage) {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
const raw = storage.getItem(storageKey);
|
||||||
|
if (!raw) {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
const parsed = safeParse(raw);
|
||||||
|
if (!parsed) {
|
||||||
|
storage.removeItem(storageKey);
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
return parsed;
|
||||||
|
}
|
||||||
|
|
||||||
|
return {
|
||||||
|
get(): SessionContext | null {
|
||||||
|
if (current) {
|
||||||
|
return { ...current };
|
||||||
|
}
|
||||||
|
|
||||||
|
const fromStorage = getFromStorage();
|
||||||
|
if (fromStorage) {
|
||||||
|
current = fromStorage;
|
||||||
|
return { ...current };
|
||||||
|
}
|
||||||
|
|
||||||
|
return null;
|
||||||
|
},
|
||||||
|
set(input: SessionContextInput): SessionContext {
|
||||||
|
const normalized = toContext(input);
|
||||||
|
current = normalized;
|
||||||
|
if (storage) {
|
||||||
|
storage.setItem(storageKey, JSON.stringify(normalized));
|
||||||
|
}
|
||||||
|
return { ...normalized };
|
||||||
|
},
|
||||||
|
clear(): void {
|
||||||
|
current = null;
|
||||||
|
if (storage) {
|
||||||
|
storage.removeItem(storageKey);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
146
frontend/src/spa/vertical-slice.ts
Normal file
146
frontend/src/spa/vertical-slice.ts
Normal file
@@ -0,0 +1,146 @@
|
|||||||
|
import type { ApiClient } from '../api/client';
|
||||||
|
import type { SessionDetailResponse } from '../api/types';
|
||||||
|
import {
|
||||||
|
createSessionContextStore,
|
||||||
|
type SessionContext,
|
||||||
|
type SessionContextInput,
|
||||||
|
type SessionContextStore as PersistedSessionContextStore
|
||||||
|
} from './session-context-store';
|
||||||
|
import { deriveGameplayPhase, type GameplayPhase } from './gameplay-phase-machine';
|
||||||
|
import { lobbyMessage, lobbyMessageFromApiPayload } from './lobby-i18n';
|
||||||
|
|
||||||
|
export type AsyncState = 'idle' | 'loading' | 'success' | 'error';
|
||||||
|
|
||||||
|
export type SessionContextStore = Pick<PersistedSessionContextStore, 'get' | 'set'>;
|
||||||
|
|
||||||
|
export interface VerticalSliceState {
|
||||||
|
sessionCode: string;
|
||||||
|
session: SessionDetailResponse | null;
|
||||||
|
gameplayPhase: GameplayPhase | null;
|
||||||
|
joinState: AsyncState;
|
||||||
|
startRoundState: AsyncState;
|
||||||
|
loadingSession: boolean;
|
||||||
|
errorMessage: string | null;
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface VerticalSliceController {
|
||||||
|
getState(): VerticalSliceState;
|
||||||
|
hydrateLobby(sessionCode: string): Promise<VerticalSliceState>;
|
||||||
|
joinLobby(sessionCode: string, nickname: string): Promise<VerticalSliceState>;
|
||||||
|
startRound(sessionCode: string, categorySlug: string): Promise<VerticalSliceState>;
|
||||||
|
}
|
||||||
|
|
||||||
|
export function createVerticalSliceController(
|
||||||
|
api: ApiClient,
|
||||||
|
sessionContextStore: SessionContextStore = createSessionContextStore()
|
||||||
|
): VerticalSliceController {
|
||||||
|
const persistedContext = sessionContextStore.get();
|
||||||
|
|
||||||
|
const state: VerticalSliceState = {
|
||||||
|
sessionCode: persistedContext?.sessionCode ?? '',
|
||||||
|
session: null,
|
||||||
|
gameplayPhase: null,
|
||||||
|
joinState: 'idle',
|
||||||
|
startRoundState: 'idle',
|
||||||
|
loadingSession: false,
|
||||||
|
errorMessage: null
|
||||||
|
};
|
||||||
|
|
||||||
|
const normalizeCode = (value: string): string => value.trim().toUpperCase();
|
||||||
|
|
||||||
|
async function hydrateLobby(sessionCode: string): Promise<VerticalSliceState> {
|
||||||
|
state.loadingSession = true;
|
||||||
|
state.errorMessage = null;
|
||||||
|
|
||||||
|
const normalizedRequestedCode = normalizeCode(sessionCode);
|
||||||
|
const fallbackCode = normalizeCode(state.sessionCode || persistedContext?.sessionCode || '');
|
||||||
|
state.sessionCode = normalizedRequestedCode || fallbackCode;
|
||||||
|
|
||||||
|
if (!state.sessionCode) {
|
||||||
|
state.loadingSession = false;
|
||||||
|
state.errorMessage = lobbyMessage('session_code_required');
|
||||||
|
return { ...state };
|
||||||
|
}
|
||||||
|
|
||||||
|
const result = await api.getSession(state.sessionCode);
|
||||||
|
state.loadingSession = false;
|
||||||
|
|
||||||
|
if (!result.ok) {
|
||||||
|
state.errorMessage = lobbyMessageFromApiPayload(result.error.payload, 'session_fetch_failed');
|
||||||
|
state.gameplayPhase = null;
|
||||||
|
return { ...state };
|
||||||
|
}
|
||||||
|
|
||||||
|
state.session = result.data;
|
||||||
|
state.gameplayPhase = deriveGameplayPhase(result.data);
|
||||||
|
state.sessionCode = normalizeCode(result.data.session.code);
|
||||||
|
|
||||||
|
if (persistedContext && state.sessionCode === normalizeCode(persistedContext.sessionCode)) {
|
||||||
|
sessionContextStore.set({ ...persistedContext, sessionCode: state.sessionCode });
|
||||||
|
}
|
||||||
|
|
||||||
|
return { ...state };
|
||||||
|
}
|
||||||
|
|
||||||
|
async function joinLobby(sessionCode: string, nickname: string): Promise<VerticalSliceState> {
|
||||||
|
state.joinState = 'loading';
|
||||||
|
state.errorMessage = null;
|
||||||
|
|
||||||
|
const normalizedRequestedCode = normalizeCode(sessionCode);
|
||||||
|
const fallbackCode = normalizeCode(state.sessionCode || persistedContext?.sessionCode || '');
|
||||||
|
const requestCode = normalizedRequestedCode || fallbackCode;
|
||||||
|
|
||||||
|
const join = await api.joinSession({ code: requestCode, nickname });
|
||||||
|
if (!join.ok) {
|
||||||
|
state.joinState = 'error';
|
||||||
|
state.errorMessage = lobbyMessageFromApiPayload(join.error.payload, 'join_failed');
|
||||||
|
return { ...state };
|
||||||
|
}
|
||||||
|
|
||||||
|
state.joinState = 'success';
|
||||||
|
state.sessionCode = normalizeCode(join.data.session.code || requestCode);
|
||||||
|
|
||||||
|
const nextContext: SessionContextInput = {
|
||||||
|
sessionCode: state.sessionCode,
|
||||||
|
playerId: join.data.player.id,
|
||||||
|
token: join.data.player.session_token
|
||||||
|
};
|
||||||
|
sessionContextStore.set(nextContext);
|
||||||
|
|
||||||
|
return hydrateLobby(state.sessionCode);
|
||||||
|
}
|
||||||
|
|
||||||
|
async function startRound(sessionCode: string, categorySlug: string): Promise<VerticalSliceState> {
|
||||||
|
state.startRoundState = 'loading';
|
||||||
|
state.errorMessage = null;
|
||||||
|
|
||||||
|
const normalizedRequestedCode = normalizeCode(sessionCode);
|
||||||
|
const fallbackCode = normalizeCode(state.sessionCode || persistedContext?.sessionCode || '');
|
||||||
|
const codeToUse = normalizedRequestedCode || fallbackCode;
|
||||||
|
|
||||||
|
if (!codeToUse) {
|
||||||
|
state.startRoundState = 'error';
|
||||||
|
state.errorMessage = lobbyMessage('session_code_required');
|
||||||
|
return { ...state };
|
||||||
|
}
|
||||||
|
|
||||||
|
const start = await api.startRound(codeToUse, { category_slug: categorySlug });
|
||||||
|
if (!start.ok) {
|
||||||
|
state.startRoundState = 'error';
|
||||||
|
state.errorMessage = lobbyMessageFromApiPayload(start.error.payload, 'start_round_failed');
|
||||||
|
return { ...state };
|
||||||
|
}
|
||||||
|
|
||||||
|
state.startRoundState = 'success';
|
||||||
|
return hydrateLobby(codeToUse);
|
||||||
|
}
|
||||||
|
|
||||||
|
return {
|
||||||
|
getState: () => ({ ...state }),
|
||||||
|
hydrateLobby,
|
||||||
|
joinLobby,
|
||||||
|
startRound
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
export type { SessionContext };
|
||||||
358
frontend/tests/angular-api-client.test.ts
Normal file
358
frontend/tests/angular-api-client.test.ts
Normal file
@@ -0,0 +1,358 @@
|
|||||||
|
import { describe, expect, it, vi } from 'vitest';
|
||||||
|
|
||||||
|
import { createAngularApiClient, type AngularHttpClientLike } from '../src/api/angular-client';
|
||||||
|
|
||||||
|
describe('createAngularApiClient', () => {
|
||||||
|
it('reads health and session detail using Django-compatible endpoints', async () => {
|
||||||
|
const get = vi.fn<AngularHttpClientLike['get']>(async <T>(url: string) => {
|
||||||
|
if (url === '/healthz') {
|
||||||
|
return { ok: true, service: 'partyhub' } as T;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (url === '/lobby/sessions/ABCD12') {
|
||||||
|
return {
|
||||||
|
session: { code: 'ABCD12', status: 'lobby', host_id: 1, current_round: 1, players_count: 2 },
|
||||||
|
players: [
|
||||||
|
{ id: 2, nickname: 'Maja', score: 0, is_connected: true },
|
||||||
|
{ id: 3, nickname: 'Bo', score: 0, is_connected: false }
|
||||||
|
],
|
||||||
|
round_question: null,
|
||||||
|
phase_view_model: {
|
||||||
|
status: 'lobby',
|
||||||
|
round_number: 1,
|
||||||
|
players_count: 2,
|
||||||
|
constraints: {
|
||||||
|
min_players_to_start: 2,
|
||||||
|
max_players_mvp: 8,
|
||||||
|
min_players_reached: true,
|
||||||
|
max_players_allowed: true
|
||||||
|
},
|
||||||
|
host: {
|
||||||
|
can_start_round: true,
|
||||||
|
can_show_question: false,
|
||||||
|
can_mix_answers: false,
|
||||||
|
can_calculate_scores: false,
|
||||||
|
can_reveal_scoreboard: false,
|
||||||
|
can_start_next_round: false,
|
||||||
|
can_finish_game: false
|
||||||
|
},
|
||||||
|
player: {
|
||||||
|
can_join: true,
|
||||||
|
can_submit_lie: false,
|
||||||
|
can_submit_guess: false,
|
||||||
|
can_view_final_result: false
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} as T;
|
||||||
|
}
|
||||||
|
|
||||||
|
throw { status: 404, error: { error: 'Not found' } };
|
||||||
|
});
|
||||||
|
|
||||||
|
const post = vi.fn<AngularHttpClientLike['post']>(async <T>(url: string, body: unknown) => {
|
||||||
|
if (url === '/lobby/sessions/join') {
|
||||||
|
expect(body).toEqual({ code: 'ABCD12', nickname: 'Maja' });
|
||||||
|
return {
|
||||||
|
player: { id: 9, nickname: 'Maja', session_token: 'token-1', score: 0 },
|
||||||
|
session: { code: 'ABCD12', status: 'lobby' }
|
||||||
|
} as T;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (url === '/lobby/sessions/ABCD12/rounds/start') {
|
||||||
|
expect(body).toEqual({ category_slug: 'history' });
|
||||||
|
return {
|
||||||
|
session: { code: 'ABCD12', status: 'lie', current_round: 1 },
|
||||||
|
round: { number: 1, category: { slug: 'history', name: 'History' } }
|
||||||
|
} as T;
|
||||||
|
}
|
||||||
|
|
||||||
|
throw { status: 404, error: { error: 'Not found' } };
|
||||||
|
});
|
||||||
|
|
||||||
|
const http = { get, post };
|
||||||
|
const client = createAngularApiClient(http as AngularHttpClientLike);
|
||||||
|
|
||||||
|
const health = await client.health();
|
||||||
|
expect(health.ok).toBe(true);
|
||||||
|
if (health.ok) {
|
||||||
|
expect(health.data.ok).toBe(true);
|
||||||
|
expect(health.data.service).toBe('partyhub');
|
||||||
|
}
|
||||||
|
|
||||||
|
const session = await client.getSession(' abcd12 ');
|
||||||
|
expect(session.ok).toBe(true);
|
||||||
|
if (session.ok) {
|
||||||
|
expect(session.data.session.code).toBe('ABCD12');
|
||||||
|
expect(session.data.session.host_id).toBe(1);
|
||||||
|
expect(session.data.phase_view_model.host.can_start_round).toBe(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
const join = await client.joinSession({ code: ' abcd12 ', nickname: ' Maja ' });
|
||||||
|
expect(join.ok).toBe(true);
|
||||||
|
|
||||||
|
const start = await client.startRound(' abcd12 ', { category_slug: 'history' });
|
||||||
|
expect(start.ok).toBe(true);
|
||||||
|
|
||||||
|
expect(get).toHaveBeenNthCalledWith(1, '/healthz', { withCredentials: true });
|
||||||
|
expect(get).toHaveBeenNthCalledWith(2, '/lobby/sessions/ABCD12', { withCredentials: true });
|
||||||
|
expect(post).toHaveBeenNthCalledWith(
|
||||||
|
1,
|
||||||
|
'/lobby/sessions/join',
|
||||||
|
{ code: 'ABCD12', nickname: 'Maja' },
|
||||||
|
{ withCredentials: true }
|
||||||
|
);
|
||||||
|
expect(post).toHaveBeenNthCalledWith(
|
||||||
|
2,
|
||||||
|
'/lobby/sessions/ABCD12/rounds/start',
|
||||||
|
{ category_slug: 'history' },
|
||||||
|
{ withCredentials: true }
|
||||||
|
);
|
||||||
|
});
|
||||||
|
|
||||||
|
it('normalizes baseUrl with trailing slash to keep Django endpoint paths canonical', async () => {
|
||||||
|
const get = vi.fn<AngularHttpClientLike['get']>(async <T>(url: string) => {
|
||||||
|
if (url === '/api/healthz') {
|
||||||
|
return { ok: true, service: 'partyhub' } as T;
|
||||||
|
}
|
||||||
|
if (url === '/api/lobby/sessions/ABCD12') {
|
||||||
|
return {
|
||||||
|
session: { code: 'ABCD12', status: 'lobby', host_id: 1, current_round: 1, players_count: 2 },
|
||||||
|
players: [],
|
||||||
|
round_question: null,
|
||||||
|
phase_view_model: {
|
||||||
|
status: 'lobby',
|
||||||
|
round_number: 1,
|
||||||
|
players_count: 2,
|
||||||
|
constraints: {
|
||||||
|
min_players_to_start: 2,
|
||||||
|
max_players_mvp: 8,
|
||||||
|
min_players_reached: true,
|
||||||
|
max_players_allowed: true
|
||||||
|
},
|
||||||
|
host: {
|
||||||
|
can_start_round: true,
|
||||||
|
can_show_question: false,
|
||||||
|
can_mix_answers: false,
|
||||||
|
can_calculate_scores: false,
|
||||||
|
can_reveal_scoreboard: false,
|
||||||
|
can_start_next_round: false,
|
||||||
|
can_finish_game: false
|
||||||
|
},
|
||||||
|
player: {
|
||||||
|
can_join: true,
|
||||||
|
can_submit_lie: false,
|
||||||
|
can_submit_guess: false,
|
||||||
|
can_view_final_result: false
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} as T;
|
||||||
|
}
|
||||||
|
throw { status: 404, error: { error: 'Not found' } };
|
||||||
|
});
|
||||||
|
|
||||||
|
const post = vi.fn<AngularHttpClientLike['post']>(async <T>(url: string) => {
|
||||||
|
if (url === '/api/lobby/sessions/join') {
|
||||||
|
return {
|
||||||
|
player: { id: 9, nickname: 'Maja', session_token: 'token-1', score: 0 },
|
||||||
|
session: { code: 'ABCD12', status: 'lobby' }
|
||||||
|
} as T;
|
||||||
|
}
|
||||||
|
if (url === '/api/lobby/sessions/ABCD12/rounds/start') {
|
||||||
|
return {
|
||||||
|
session: { code: 'ABCD12', status: 'lie', current_round: 1 },
|
||||||
|
round: { number: 1, category: { slug: 'history', name: 'History' } }
|
||||||
|
} as T;
|
||||||
|
}
|
||||||
|
throw { status: 404, error: { error: 'Not found' } };
|
||||||
|
});
|
||||||
|
|
||||||
|
const client = createAngularApiClient({ get, post } as AngularHttpClientLike, '/api/');
|
||||||
|
|
||||||
|
await client.health();
|
||||||
|
await client.getSession('abcd12');
|
||||||
|
await client.joinSession({ code: 'abcd12', nickname: 'Maja' });
|
||||||
|
await client.startRound('abcd12', { category_slug: 'history' });
|
||||||
|
|
||||||
|
expect(get).toHaveBeenNthCalledWith(1, '/api/healthz', { withCredentials: true });
|
||||||
|
expect(get).toHaveBeenNthCalledWith(2, '/api/lobby/sessions/ABCD12', { withCredentials: true });
|
||||||
|
expect(post).toHaveBeenNthCalledWith(
|
||||||
|
1,
|
||||||
|
'/api/lobby/sessions/join',
|
||||||
|
{ code: 'ABCD12', nickname: 'Maja' },
|
||||||
|
{ withCredentials: true }
|
||||||
|
);
|
||||||
|
expect(post).toHaveBeenNthCalledWith(
|
||||||
|
2,
|
||||||
|
'/api/lobby/sessions/ABCD12/rounds/start',
|
||||||
|
{ category_slug: 'history' },
|
||||||
|
{ withCredentials: true }
|
||||||
|
);
|
||||||
|
});
|
||||||
|
|
||||||
|
it('returns parse error when successful payload breaks typed contract', async () => {
|
||||||
|
const http = {
|
||||||
|
get: vi.fn<AngularHttpClientLike['get']>(async <T>() => ({ ok: true } as T)),
|
||||||
|
post: vi.fn<AngularHttpClientLike['post']>(async <T>() => ({ ok: true } as T))
|
||||||
|
};
|
||||||
|
|
||||||
|
const client = createAngularApiClient(http as AngularHttpClientLike);
|
||||||
|
const session = await client.getSession('ABCD12');
|
||||||
|
|
||||||
|
expect(session.ok).toBe(false);
|
||||||
|
if (!session.ok) {
|
||||||
|
expect(session.status).toBe(200);
|
||||||
|
expect(session.error.kind).toBe('parse');
|
||||||
|
expect(session.error.message).toContain('Invalid API contract');
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
it('maps host/player gameplay endpoints through typed response mappers', async () => {
|
||||||
|
const get = vi.fn<AngularHttpClientLike['get']>(async <T>(url: string) => {
|
||||||
|
if (url === '/lobby/sessions/ABCD12/scoreboard') {
|
||||||
|
return {
|
||||||
|
session: { code: 'ABCD12', status: 'reveal', current_round: 1 },
|
||||||
|
leaderboard: [
|
||||||
|
{ id: 2, nickname: 'Maja', score: 11 },
|
||||||
|
{ id: 3, nickname: 'Bo', score: 7 }
|
||||||
|
]
|
||||||
|
} as T;
|
||||||
|
}
|
||||||
|
throw { status: 404, error: { error: 'Not found' } };
|
||||||
|
});
|
||||||
|
|
||||||
|
const post = vi.fn<AngularHttpClientLike['post']>(async <T>(url: string, body: unknown) => {
|
||||||
|
if (url === '/lobby/sessions/ABCD12/questions/show') {
|
||||||
|
expect(body).toEqual({});
|
||||||
|
return {
|
||||||
|
round_question: {
|
||||||
|
id: 77,
|
||||||
|
prompt: 'Prompt?',
|
||||||
|
round_number: 1,
|
||||||
|
shown_at: '2026-03-01T16:00:00Z',
|
||||||
|
lie_deadline_at: '2026-03-01T16:00:30Z'
|
||||||
|
},
|
||||||
|
config: { lie_seconds: 30 }
|
||||||
|
} as T;
|
||||||
|
}
|
||||||
|
if (url === '/lobby/sessions/ABCD12/questions/77/answers/mix') {
|
||||||
|
expect(body).toEqual({});
|
||||||
|
return {
|
||||||
|
session: { code: 'ABCD12', status: 'guess', current_round: 1 },
|
||||||
|
round_question: { id: 77, round_number: 1 },
|
||||||
|
answers: [{ text: 'A' }, { text: 'B' }]
|
||||||
|
} as T;
|
||||||
|
}
|
||||||
|
if (url === '/lobby/sessions/ABCD12/questions/77/scores/calculate') {
|
||||||
|
expect(body).toEqual({});
|
||||||
|
return {
|
||||||
|
session: { code: 'ABCD12', status: 'reveal', current_round: 1 },
|
||||||
|
round_question: { id: 77, round_number: 1 },
|
||||||
|
events_created: 3,
|
||||||
|
leaderboard: [{ id: 2, nickname: 'Maja', score: 11 }]
|
||||||
|
} as T;
|
||||||
|
}
|
||||||
|
if (url === '/lobby/sessions/ABCD12/rounds/next') {
|
||||||
|
expect(body).toEqual({});
|
||||||
|
return { session: { code: 'ABCD12', status: 'lobby', current_round: 2 } } as T;
|
||||||
|
}
|
||||||
|
if (url === '/lobby/sessions/ABCD12/finish') {
|
||||||
|
expect(body).toEqual({});
|
||||||
|
return {
|
||||||
|
session: { code: 'ABCD12', status: 'finished', current_round: 2 },
|
||||||
|
winner: { id: 2, nickname: 'Maja', score: 15 },
|
||||||
|
leaderboard: [{ id: 2, nickname: 'Maja', score: 15 }]
|
||||||
|
} as T;
|
||||||
|
}
|
||||||
|
if (url === '/lobby/sessions/ABCD12/questions/77/lies/submit') {
|
||||||
|
expect(body).toEqual({ player_id: 9, session_token: 'tok', text: 'my lie' });
|
||||||
|
return {
|
||||||
|
lie: {
|
||||||
|
id: 100,
|
||||||
|
player_id: 9,
|
||||||
|
round_question_id: 77,
|
||||||
|
text: 'my lie',
|
||||||
|
created_at: '2026-03-01T16:00:10Z'
|
||||||
|
},
|
||||||
|
window: { lie_deadline_at: '2026-03-01T16:00:30Z' }
|
||||||
|
} as T;
|
||||||
|
}
|
||||||
|
if (url === '/lobby/sessions/ABCD12/questions/77/guesses/submit') {
|
||||||
|
expect(body).toEqual({ player_id: 9, session_token: 'tok', selected_text: 'A' });
|
||||||
|
return {
|
||||||
|
guess: {
|
||||||
|
id: 200,
|
||||||
|
player_id: 9,
|
||||||
|
round_question_id: 77,
|
||||||
|
selected_text: 'A',
|
||||||
|
is_correct: false,
|
||||||
|
fooled_player_id: 3,
|
||||||
|
created_at: '2026-03-01T16:01:00Z'
|
||||||
|
},
|
||||||
|
window: { guess_deadline_at: '2026-03-01T16:01:30Z' }
|
||||||
|
} as T;
|
||||||
|
}
|
||||||
|
|
||||||
|
throw { status: 404, error: { error: 'Not found' } };
|
||||||
|
});
|
||||||
|
|
||||||
|
const client = createAngularApiClient({ get, post } as AngularHttpClientLike);
|
||||||
|
|
||||||
|
const showQuestion = await client.showQuestion('abcd12');
|
||||||
|
expect(showQuestion.ok).toBe(true);
|
||||||
|
|
||||||
|
const mixAnswers = await client.mixAnswers('abcd12', 77);
|
||||||
|
expect(mixAnswers.ok).toBe(true);
|
||||||
|
|
||||||
|
const calculateScores = await client.calculateScores('abcd12', 77);
|
||||||
|
expect(calculateScores.ok).toBe(true);
|
||||||
|
|
||||||
|
const scoreboard = await client.getScoreboard('abcd12');
|
||||||
|
expect(scoreboard.ok).toBe(true);
|
||||||
|
|
||||||
|
const nextRound = await client.startNextRound('abcd12');
|
||||||
|
expect(nextRound.ok).toBe(true);
|
||||||
|
|
||||||
|
const finish = await client.finishGame('abcd12');
|
||||||
|
expect(finish.ok).toBe(true);
|
||||||
|
|
||||||
|
const submitLie = await client.submitLie('abcd12', 77, { player_id: 9, session_token: 'tok', text: 'my lie' });
|
||||||
|
expect(submitLie.ok).toBe(true);
|
||||||
|
|
||||||
|
const submitGuess = await client.submitGuess('abcd12', 77, {
|
||||||
|
player_id: 9,
|
||||||
|
session_token: 'tok',
|
||||||
|
selected_text: 'A'
|
||||||
|
});
|
||||||
|
expect(submitGuess.ok).toBe(true);
|
||||||
|
});
|
||||||
|
|
||||||
|
it('maps HttpErrorResponse-style failures to ApiResult errors', async () => {
|
||||||
|
const http = {
|
||||||
|
get: vi.fn<AngularHttpClientLike['get']>(async () => {
|
||||||
|
throw { status: 503, message: 'Service unavailable', error: { error: 'maintenance' } };
|
||||||
|
}),
|
||||||
|
post: vi.fn<AngularHttpClientLike['post']>(async () => {
|
||||||
|
throw { status: 403, message: 'Forbidden', error: { error: 'Only host can start round' } };
|
||||||
|
})
|
||||||
|
};
|
||||||
|
|
||||||
|
const client = createAngularApiClient(http as AngularHttpClientLike);
|
||||||
|
const health = await client.health();
|
||||||
|
|
||||||
|
expect(health.ok).toBe(false);
|
||||||
|
if (!health.ok) {
|
||||||
|
expect(health.status).toBe(503);
|
||||||
|
expect(health.error.kind).toBe('http');
|
||||||
|
expect(health.error.payload).toEqual({ error: 'maintenance' });
|
||||||
|
expect(health.error.message).toContain('Service unavailable');
|
||||||
|
}
|
||||||
|
|
||||||
|
const start = await client.startRound('ABCD12', { category_slug: 'history' });
|
||||||
|
expect(start.ok).toBe(false);
|
||||||
|
if (!start.ok) {
|
||||||
|
expect(start.status).toBe(403);
|
||||||
|
expect(start.error.kind).toBe('http');
|
||||||
|
expect(start.error.payload).toEqual({ error: 'Only host can start round' });
|
||||||
|
}
|
||||||
|
});
|
||||||
|
});
|
||||||
166
frontend/tests/api-client.integration.test.ts
Normal file
166
frontend/tests/api-client.integration.test.ts
Normal file
@@ -0,0 +1,166 @@
|
|||||||
|
import { afterAll, beforeAll, describe, expect, it } from 'vitest';
|
||||||
|
import { AddressInfo } from 'node:net';
|
||||||
|
import { createServer, type IncomingMessage, type Server, type ServerResponse } from 'node:http';
|
||||||
|
import { createApiClient } from '../src/api/client';
|
||||||
|
|
||||||
|
let server: Server;
|
||||||
|
let baseUrl: string;
|
||||||
|
|
||||||
|
beforeAll(async () => {
|
||||||
|
server = createServer(async (req: IncomingMessage, res: ServerResponse) => {
|
||||||
|
if (req.url === '/healthz') {
|
||||||
|
res.writeHead(200, { 'content-type': 'application/json' });
|
||||||
|
res.end(JSON.stringify({ ok: true, service: 'weirsoe-party-protocol' }));
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (req.url === '/lobby/sessions/ABCD12' && req.method === 'GET') {
|
||||||
|
res.writeHead(200, { 'content-type': 'application/json' });
|
||||||
|
res.end(
|
||||||
|
JSON.stringify({
|
||||||
|
session: { code: 'ABCD12', status: 'lobby', host_id: 1, current_round: 1, players_count: 3 },
|
||||||
|
players: [],
|
||||||
|
round_question: null,
|
||||||
|
phase_view_model: {
|
||||||
|
status: 'lobby',
|
||||||
|
round_number: 1,
|
||||||
|
players_count: 3,
|
||||||
|
constraints: {
|
||||||
|
min_players_to_start: 3,
|
||||||
|
max_players_mvp: 5,
|
||||||
|
min_players_reached: true,
|
||||||
|
max_players_allowed: true
|
||||||
|
},
|
||||||
|
host: {
|
||||||
|
can_start_round: true,
|
||||||
|
can_show_question: false,
|
||||||
|
can_mix_answers: false,
|
||||||
|
can_calculate_scores: false,
|
||||||
|
can_reveal_scoreboard: false,
|
||||||
|
can_start_next_round: false,
|
||||||
|
can_finish_game: false
|
||||||
|
},
|
||||||
|
player: {
|
||||||
|
can_join: true,
|
||||||
|
can_submit_lie: false,
|
||||||
|
can_submit_guess: false,
|
||||||
|
can_view_final_result: false
|
||||||
|
}
|
||||||
|
}
|
||||||
|
})
|
||||||
|
);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (req.url === '/lobby/sessions/join' && req.method === 'POST') {
|
||||||
|
res.writeHead(201, { 'content-type': 'application/json' });
|
||||||
|
res.end(
|
||||||
|
JSON.stringify({
|
||||||
|
player: { id: 9, nickname: 'Maja', session_token: 'token-1', score: 0 },
|
||||||
|
session: { code: 'ABCD12', status: 'lobby' }
|
||||||
|
})
|
||||||
|
);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (req.url === '/lobby/sessions/ABCD12/rounds/start' && req.method === 'POST') {
|
||||||
|
res.writeHead(201, { 'content-type': 'application/json' });
|
||||||
|
res.end(
|
||||||
|
JSON.stringify({
|
||||||
|
session: { code: 'ABCD12', status: 'lie', current_round: 1 },
|
||||||
|
round: { number: 1, category: { slug: 'history', name: 'History' } }
|
||||||
|
})
|
||||||
|
);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (req.url === '/lobby/sessions/BADMAP' && req.method === 'GET') {
|
||||||
|
res.writeHead(200, { 'content-type': 'application/json' });
|
||||||
|
res.end(JSON.stringify({ session: { code: 'BADMAP' } }));
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (req.url?.startsWith('/lobby/sessions/')) {
|
||||||
|
res.writeHead(404, { 'content-type': 'application/json' });
|
||||||
|
res.end(JSON.stringify({ error: 'Session not found' }));
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
res.writeHead(500, { 'content-type': 'application/json' });
|
||||||
|
res.end(JSON.stringify({ error: 'unexpected route' }));
|
||||||
|
});
|
||||||
|
|
||||||
|
await new Promise<void>((resolve) => server.listen(0, '127.0.0.1', () => resolve()));
|
||||||
|
const { port } = server.address() as AddressInfo;
|
||||||
|
baseUrl = `http://127.0.0.1:${port}`;
|
||||||
|
});
|
||||||
|
|
||||||
|
afterAll(async () => {
|
||||||
|
await new Promise<void>((resolve, reject) =>
|
||||||
|
server.close((err?: Error) => (err ? reject(err) : resolve()))
|
||||||
|
);
|
||||||
|
});
|
||||||
|
|
||||||
|
describe('createApiClient', () => {
|
||||||
|
it('reads health + session detail through typed wrappers', async () => {
|
||||||
|
const client = createApiClient(baseUrl);
|
||||||
|
|
||||||
|
const health = await client.health();
|
||||||
|
expect(health.ok).toBe(true);
|
||||||
|
|
||||||
|
const session = await client.getSession('abcd12');
|
||||||
|
expect(session.ok).toBe(true);
|
||||||
|
if (session.ok) {
|
||||||
|
expect(session.data.session.code).toBe('ABCD12');
|
||||||
|
expect(session.data.phase_view_model.host.can_start_round).toBe(true);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
it('supports join + start round writes for lobby vertical slice', async () => {
|
||||||
|
const client = createApiClient(baseUrl);
|
||||||
|
|
||||||
|
const join = await client.joinSession({ code: 'abcd12', nickname: 'Maja' });
|
||||||
|
expect(join.ok).toBe(true);
|
||||||
|
|
||||||
|
const start = await client.startRound('abcd12', { category_slug: 'history' });
|
||||||
|
expect(start.ok).toBe(true);
|
||||||
|
if (start.ok) {
|
||||||
|
expect(start.data.session.status).toBe('lie');
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
it('returns parse error when response violates typed contract', async () => {
|
||||||
|
const client = createApiClient(baseUrl);
|
||||||
|
|
||||||
|
const invalid = await client.getSession('badmap');
|
||||||
|
expect(invalid.ok).toBe(false);
|
||||||
|
if (!invalid.ok) {
|
||||||
|
expect(invalid.status).toBe(200);
|
||||||
|
expect(invalid.error.kind).toBe('parse');
|
||||||
|
expect(invalid.error.message).toContain('Invalid API contract');
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
it('returns consistent HTTP error shape for 4xx/5xx', async () => {
|
||||||
|
const client = createApiClient(baseUrl);
|
||||||
|
|
||||||
|
const missing = await client.getSession('missing');
|
||||||
|
expect(missing.ok).toBe(false);
|
||||||
|
if (!missing.ok) {
|
||||||
|
expect(missing.status).toBe(404);
|
||||||
|
expect(missing.error.kind).toBe('http');
|
||||||
|
expect(missing.error.payload).toEqual({ error: 'Session not found' });
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
it('returns consistent network error shape', async () => {
|
||||||
|
const client = createApiClient('http://127.0.0.1:9');
|
||||||
|
|
||||||
|
const health = await client.health();
|
||||||
|
expect(health.ok).toBe(false);
|
||||||
|
if (!health.ok) {
|
||||||
|
expect(health.error.kind).toBe('network');
|
||||||
|
expect(health.status).toBe(0);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
});
|
||||||
106
frontend/tests/gameplay-phase-machine.test.ts
Normal file
106
frontend/tests/gameplay-phase-machine.test.ts
Normal file
@@ -0,0 +1,106 @@
|
|||||||
|
import { describe, expect, it } from 'vitest';
|
||||||
|
import {
|
||||||
|
allowedGameplayEvents,
|
||||||
|
deriveGameplayPhase,
|
||||||
|
transitionGameplayPhase,
|
||||||
|
type GameplayPhase
|
||||||
|
} from '../src/spa/gameplay-phase-machine';
|
||||||
|
|
||||||
|
describe('gameplay phase machine skeleton', () => {
|
||||||
|
it('supports canonical phase progression lie -> guess -> reveal -> scoreboard -> lie', () => {
|
||||||
|
let phase: GameplayPhase = 'lie';
|
||||||
|
|
||||||
|
phase = transitionGameplayPhase(phase, 'LIES_LOCKED').phase;
|
||||||
|
expect(phase).toBe('guess');
|
||||||
|
|
||||||
|
phase = transitionGameplayPhase(phase, 'GUESSES_LOCKED').phase;
|
||||||
|
expect(phase).toBe('reveal');
|
||||||
|
|
||||||
|
phase = transitionGameplayPhase(phase, 'SCOREBOARD_READY').phase;
|
||||||
|
expect(phase).toBe('scoreboard');
|
||||||
|
|
||||||
|
phase = transitionGameplayPhase(phase, 'NEXT_ROUND').phase;
|
||||||
|
expect(phase).toBe('lie');
|
||||||
|
});
|
||||||
|
|
||||||
|
it('keeps state unchanged for invalid transition events', () => {
|
||||||
|
const transition = transitionGameplayPhase('lie', 'NEXT_ROUND');
|
||||||
|
expect(transition.phase).toBe('lie');
|
||||||
|
expect(transition.changed).toBe(false);
|
||||||
|
});
|
||||||
|
|
||||||
|
it('exposes allowed events per phase', () => {
|
||||||
|
expect(allowedGameplayEvents('guess')).toEqual(['GUESSES_LOCKED']);
|
||||||
|
expect(allowedGameplayEvents('scoreboard')).toEqual(['NEXT_ROUND']);
|
||||||
|
});
|
||||||
|
|
||||||
|
it('derives gameplay phase from session detail status', () => {
|
||||||
|
expect(
|
||||||
|
deriveGameplayPhase({
|
||||||
|
session: { code: 'ABCD12', status: 'lie', host_id: 1, current_round: 1, players_count: 3 },
|
||||||
|
players: [],
|
||||||
|
round_question: null,
|
||||||
|
phase_view_model: {
|
||||||
|
status: 'lie',
|
||||||
|
round_number: 1,
|
||||||
|
players_count: 3,
|
||||||
|
constraints: {
|
||||||
|
min_players_to_start: 3,
|
||||||
|
max_players_mvp: 5,
|
||||||
|
min_players_reached: true,
|
||||||
|
max_players_allowed: true
|
||||||
|
},
|
||||||
|
host: {
|
||||||
|
can_start_round: false,
|
||||||
|
can_show_question: true,
|
||||||
|
can_mix_answers: true,
|
||||||
|
can_calculate_scores: false,
|
||||||
|
can_reveal_scoreboard: false,
|
||||||
|
can_start_next_round: false,
|
||||||
|
can_finish_game: false
|
||||||
|
},
|
||||||
|
player: {
|
||||||
|
can_join: false,
|
||||||
|
can_submit_lie: true,
|
||||||
|
can_submit_guess: false,
|
||||||
|
can_view_final_result: false
|
||||||
|
}
|
||||||
|
}
|
||||||
|
})
|
||||||
|
).toBe('lie');
|
||||||
|
|
||||||
|
expect(
|
||||||
|
deriveGameplayPhase({
|
||||||
|
session: { code: 'ABCD12', status: 'finished', host_id: 1, current_round: 1, players_count: 3 },
|
||||||
|
players: [],
|
||||||
|
round_question: null,
|
||||||
|
phase_view_model: {
|
||||||
|
status: 'finished',
|
||||||
|
round_number: 1,
|
||||||
|
players_count: 3,
|
||||||
|
constraints: {
|
||||||
|
min_players_to_start: 3,
|
||||||
|
max_players_mvp: 5,
|
||||||
|
min_players_reached: true,
|
||||||
|
max_players_allowed: true
|
||||||
|
},
|
||||||
|
host: {
|
||||||
|
can_start_round: false,
|
||||||
|
can_show_question: false,
|
||||||
|
can_mix_answers: false,
|
||||||
|
can_calculate_scores: false,
|
||||||
|
can_reveal_scoreboard: false,
|
||||||
|
can_start_next_round: false,
|
||||||
|
can_finish_game: false
|
||||||
|
},
|
||||||
|
player: {
|
||||||
|
can_join: false,
|
||||||
|
can_submit_lie: false,
|
||||||
|
can_submit_guess: false,
|
||||||
|
can_view_final_result: true
|
||||||
|
}
|
||||||
|
}
|
||||||
|
})
|
||||||
|
).toBe('scoreboard');
|
||||||
|
});
|
||||||
|
});
|
||||||
53
frontend/tests/lobby-i18n.contract.test.ts
Normal file
53
frontend/tests/lobby-i18n.contract.test.ts
Normal file
@@ -0,0 +1,53 @@
|
|||||||
|
import { describe, expect, it } from 'vitest';
|
||||||
|
|
||||||
|
import lobbyCatalog from '../../shared/i18n/lobby.json';
|
||||||
|
import { lobbyMessage, lobbyMessageFromApiPayload } from '../src/spa/lobby-i18n';
|
||||||
|
|
||||||
|
describe('shared i18n keyspace contract', () => {
|
||||||
|
it('keeps en as default and da/en matrix for frontend error keys', () => {
|
||||||
|
expect(lobbyCatalog.locales.default).toBe('en');
|
||||||
|
expect(lobbyCatalog.locales.supported).toEqual(expect.arrayContaining(['en', 'da']));
|
||||||
|
|
||||||
|
for (const [key, translations] of Object.entries(lobbyCatalog.frontend.errors)) {
|
||||||
|
expect(translations.en, `${key} missing en`).toBeTruthy();
|
||||||
|
expect(translations.da, `${key} missing da`).toBeTruthy();
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
it('keeps backend error-code keyspace aligned with backend translations', () => {
|
||||||
|
for (const [code, key] of Object.entries(lobbyCatalog.backend.error_codes)) {
|
||||||
|
expect(code).toBe(key);
|
||||||
|
expect(lobbyCatalog.backend.errors[key as keyof typeof lobbyCatalog.backend.errors]).toBeDefined();
|
||||||
|
}
|
||||||
|
|
||||||
|
for (const [key, translations] of Object.entries(lobbyCatalog.backend.errors)) {
|
||||||
|
expect(translations.en, `${key} missing en`).toBeTruthy();
|
||||||
|
expect(translations.da, `${key} missing da`).toBeTruthy();
|
||||||
|
}
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
describe('lobbyMessage locale handling', () => {
|
||||||
|
it('uses english by default and falls back to default for unsupported locale', () => {
|
||||||
|
expect(lobbyMessage('session_code_required')).toBe('Session code is required.');
|
||||||
|
expect(lobbyMessage('session_code_required', 'fr')).toBe('Session code is required.');
|
||||||
|
});
|
||||||
|
|
||||||
|
it('resolves locale from api payload and maps known backend error codes directly', () => {
|
||||||
|
expect(
|
||||||
|
lobbyMessageFromApiPayload(
|
||||||
|
{ error_code: 'session_not_found', locale: 'da' },
|
||||||
|
'join_failed',
|
||||||
|
),
|
||||||
|
).toBe('Sessionskoden er ugyldig, eller sessionen findes ikke længere.');
|
||||||
|
});
|
||||||
|
|
||||||
|
it('falls back when backend error code has no frontend translation key', () => {
|
||||||
|
expect(
|
||||||
|
lobbyMessageFromApiPayload(
|
||||||
|
{ error_code: 'session_not_joinable', locale: 'da' },
|
||||||
|
'join_failed',
|
||||||
|
),
|
||||||
|
).toBe('Kunne ikke joine. Tjek kode eller kaldenavn og prøv igen.');
|
||||||
|
});
|
||||||
|
});
|
||||||
56
frontend/tests/session-context-store.test.ts
Normal file
56
frontend/tests/session-context-store.test.ts
Normal file
@@ -0,0 +1,56 @@
|
|||||||
|
import { describe, expect, it } from 'vitest';
|
||||||
|
import { createSessionContextStore, type StorageLike } from '../src/spa/session-context-store';
|
||||||
|
|
||||||
|
function makeMemoryStorage(seed?: Record<string, string>): StorageLike {
|
||||||
|
const memory = new Map<string, string>(Object.entries(seed ?? {}));
|
||||||
|
return {
|
||||||
|
getItem: (key: string) => memory.get(key) ?? null,
|
||||||
|
setItem: (key: string, value: string) => {
|
||||||
|
memory.set(key, value);
|
||||||
|
},
|
||||||
|
removeItem: (key: string) => {
|
||||||
|
memory.delete(key);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
describe('session context store', () => {
|
||||||
|
it('normalizes and persists sessionCode/playerId/token', () => {
|
||||||
|
const storage = makeMemoryStorage();
|
||||||
|
const store = createSessionContextStore(storage, 'ctx');
|
||||||
|
|
||||||
|
const value = store.set({ sessionCode: ' abcd12 ', playerId: 12, token: ' token-1 ' });
|
||||||
|
expect(value).toEqual({ sessionCode: 'ABCD12', playerId: 12, token: 'token-1' });
|
||||||
|
|
||||||
|
expect(store.get()).toEqual({ sessionCode: 'ABCD12', playerId: 12, token: 'token-1' });
|
||||||
|
expect(storage.getItem('ctx')).toBe('{"sessionCode":"ABCD12","playerId":12,"token":"token-1"}');
|
||||||
|
});
|
||||||
|
|
||||||
|
it('loads from storage and clears invalid payloads', () => {
|
||||||
|
const storage = makeMemoryStorage({ ctx: '{"sessionCode":"","playerId":0,"token":""}' });
|
||||||
|
const store = createSessionContextStore(storage, 'ctx');
|
||||||
|
|
||||||
|
expect(store.get()).toBeNull();
|
||||||
|
expect(storage.getItem('ctx')).toBeNull();
|
||||||
|
});
|
||||||
|
|
||||||
|
it('supports clear()', () => {
|
||||||
|
const storage = makeMemoryStorage();
|
||||||
|
const store = createSessionContextStore(storage, 'ctx');
|
||||||
|
|
||||||
|
store.set({ sessionCode: 'ABCD12', playerId: 3, token: 'token-3' });
|
||||||
|
store.clear();
|
||||||
|
|
||||||
|
expect(store.get()).toBeNull();
|
||||||
|
expect(storage.getItem('ctx')).toBeNull();
|
||||||
|
});
|
||||||
|
|
||||||
|
it('rejects invalid context writes', () => {
|
||||||
|
const store = createSessionContextStore();
|
||||||
|
expect(() => store.set({ sessionCode: '', playerId: 1, token: 'token-1' })).toThrow('sessionCode is required');
|
||||||
|
expect(() => store.set({ sessionCode: 'ABCD12', playerId: 0, token: 'token-1' })).toThrow(
|
||||||
|
'playerId must be a positive integer'
|
||||||
|
);
|
||||||
|
expect(() => store.set({ sessionCode: 'ABCD12', playerId: 2, token: ' ' })).toThrow('token is required');
|
||||||
|
});
|
||||||
|
});
|
||||||
227
frontend/tests/vertical-slice.test.ts
Normal file
227
frontend/tests/vertical-slice.test.ts
Normal file
@@ -0,0 +1,227 @@
|
|||||||
|
import { describe, expect, it, vi } from 'vitest';
|
||||||
|
import {
|
||||||
|
createVerticalSliceController,
|
||||||
|
type SessionContext,
|
||||||
|
type SessionContextStore
|
||||||
|
} from '../src/spa/vertical-slice';
|
||||||
|
import type { ApiClient } from '../src/api/client';
|
||||||
|
|
||||||
|
function makeApiMock(overrides?: Partial<ApiClient>): ApiClient {
|
||||||
|
const base: ApiClient = {
|
||||||
|
health: vi.fn(),
|
||||||
|
getSession: vi.fn().mockResolvedValue({
|
||||||
|
ok: true,
|
||||||
|
status: 200,
|
||||||
|
data: {
|
||||||
|
session: { code: 'ABCD12', status: 'lobby', host_id: 1, current_round: 1, players_count: 3 },
|
||||||
|
players: [],
|
||||||
|
round_question: null,
|
||||||
|
phase_view_model: {
|
||||||
|
status: 'lobby',
|
||||||
|
round_number: 1,
|
||||||
|
players_count: 3,
|
||||||
|
constraints: {
|
||||||
|
min_players_to_start: 3,
|
||||||
|
max_players_mvp: 5,
|
||||||
|
min_players_reached: true,
|
||||||
|
max_players_allowed: true
|
||||||
|
},
|
||||||
|
host: {
|
||||||
|
can_start_round: true,
|
||||||
|
can_show_question: false,
|
||||||
|
can_mix_answers: false,
|
||||||
|
can_calculate_scores: false,
|
||||||
|
can_reveal_scoreboard: false,
|
||||||
|
can_start_next_round: false,
|
||||||
|
can_finish_game: false
|
||||||
|
},
|
||||||
|
player: {
|
||||||
|
can_join: true,
|
||||||
|
can_submit_lie: false,
|
||||||
|
can_submit_guess: false,
|
||||||
|
can_view_final_result: false
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}),
|
||||||
|
joinSession: vi.fn().mockResolvedValue({
|
||||||
|
ok: true,
|
||||||
|
status: 201,
|
||||||
|
data: { player: { id: 9, nickname: 'Maja', session_token: 'token-1', score: 0 }, session: { code: 'ABCD12', status: 'lobby' } }
|
||||||
|
}),
|
||||||
|
startRound: vi.fn().mockResolvedValue({
|
||||||
|
ok: true,
|
||||||
|
status: 201,
|
||||||
|
data: {
|
||||||
|
session: { code: 'ABCD12', status: 'lie', current_round: 1 },
|
||||||
|
round: { number: 1, category: { slug: 'history', name: 'History' } }
|
||||||
|
}
|
||||||
|
})
|
||||||
|
};
|
||||||
|
|
||||||
|
return { ...base, ...overrides };
|
||||||
|
}
|
||||||
|
|
||||||
|
function makeSessionContextStore(initial: SessionContext | null = null): SessionContextStore {
|
||||||
|
let value = initial;
|
||||||
|
return {
|
||||||
|
get: vi.fn(() => value),
|
||||||
|
set: vi.fn((next: SessionContext) => {
|
||||||
|
value = next;
|
||||||
|
return next;
|
||||||
|
})
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
describe('vertical slice controller: lobby -> join -> start round', () => {
|
||||||
|
it('uses createSessionContextStore by default (no manual injection)', async () => {
|
||||||
|
vi.resetModules();
|
||||||
|
const defaultStore = {
|
||||||
|
get: vi.fn(() => null),
|
||||||
|
set: vi.fn((next: SessionContext) => next),
|
||||||
|
clear: vi.fn()
|
||||||
|
};
|
||||||
|
|
||||||
|
vi.doMock('../src/spa/session-context-store', async () => {
|
||||||
|
const actual = await vi.importActual<typeof import('../src/spa/session-context-store')>('../src/spa/session-context-store');
|
||||||
|
return {
|
||||||
|
...actual,
|
||||||
|
createSessionContextStore: vi.fn(() => defaultStore)
|
||||||
|
};
|
||||||
|
});
|
||||||
|
|
||||||
|
const { createVerticalSliceController: createControllerWithMock } = await import('../src/spa/vertical-slice');
|
||||||
|
const api = makeApiMock();
|
||||||
|
const controller = createControllerWithMock(api);
|
||||||
|
|
||||||
|
await controller.joinLobby('ABCD12', 'Maja');
|
||||||
|
|
||||||
|
expect(defaultStore.set).toHaveBeenCalledWith({
|
||||||
|
sessionCode: 'ABCD12',
|
||||||
|
playerId: 9,
|
||||||
|
token: 'token-1'
|
||||||
|
});
|
||||||
|
|
||||||
|
vi.doUnmock('../src/spa/session-context-store');
|
||||||
|
vi.resetModules();
|
||||||
|
});
|
||||||
|
|
||||||
|
it('tracks loading and success state for join + start flow', async () => {
|
||||||
|
const api = makeApiMock();
|
||||||
|
const controller = createVerticalSliceController(api);
|
||||||
|
|
||||||
|
const beforeJoinPromise = controller.joinLobby('abcd12', 'Maja');
|
||||||
|
expect(controller.getState().joinState).toBe('loading');
|
||||||
|
await beforeJoinPromise;
|
||||||
|
|
||||||
|
const postJoin = controller.getState();
|
||||||
|
expect(postJoin.joinState).toBe('success');
|
||||||
|
expect(postJoin.session?.session.code).toBe('ABCD12');
|
||||||
|
|
||||||
|
const beforeStartPromise = controller.startRound('abcd12', 'history');
|
||||||
|
expect(controller.getState().startRoundState).toBe('loading');
|
||||||
|
await beforeStartPromise;
|
||||||
|
|
||||||
|
const postStart = controller.getState();
|
||||||
|
expect(postStart.startRoundState).toBe('success');
|
||||||
|
});
|
||||||
|
|
||||||
|
it('persists session context after join and syncs normalized session code', async () => {
|
||||||
|
const api = makeApiMock();
|
||||||
|
const sessionContextStore = makeSessionContextStore();
|
||||||
|
const controller = createVerticalSliceController(api, sessionContextStore);
|
||||||
|
|
||||||
|
await controller.joinLobby('abcd12', 'Maja');
|
||||||
|
|
||||||
|
expect(sessionContextStore.set).toHaveBeenCalledWith({
|
||||||
|
sessionCode: 'ABCD12',
|
||||||
|
playerId: 9,
|
||||||
|
token: 'token-1'
|
||||||
|
});
|
||||||
|
expect(controller.getState().sessionCode).toBe('ABCD12');
|
||||||
|
});
|
||||||
|
|
||||||
|
it('uses stored session code as fallback for join + hydrate flow when input code is empty', async () => {
|
||||||
|
const api = makeApiMock();
|
||||||
|
const sessionContextStore = makeSessionContextStore({
|
||||||
|
sessionCode: 'wxyz99',
|
||||||
|
playerId: 5,
|
||||||
|
token: 'token-old'
|
||||||
|
});
|
||||||
|
const controller = createVerticalSliceController(api, sessionContextStore);
|
||||||
|
|
||||||
|
await controller.joinLobby(' ', 'Maja');
|
||||||
|
|
||||||
|
expect(api.joinSession).toHaveBeenCalledWith({ code: 'WXYZ99', nickname: 'Maja' });
|
||||||
|
expect(api.getSession).toHaveBeenCalledWith('ABCD12');
|
||||||
|
});
|
||||||
|
|
||||||
|
it('surfaces a friendly error when join fails', async () => {
|
||||||
|
const api = makeApiMock({
|
||||||
|
joinSession: vi.fn().mockResolvedValue({
|
||||||
|
ok: false,
|
||||||
|
status: 404,
|
||||||
|
error: { kind: 'http', status: 404, message: 'HTTP 404', payload: { error: 'Session not found', error_code: 'session_not_found' } }
|
||||||
|
})
|
||||||
|
});
|
||||||
|
|
||||||
|
const controller = createVerticalSliceController(api);
|
||||||
|
await controller.joinLobby('missing', 'Maja');
|
||||||
|
|
||||||
|
const state = controller.getState();
|
||||||
|
expect(state.joinState).toBe('error');
|
||||||
|
expect(state.errorMessage).toBe('Session code is invalid or the session no longer exists.');
|
||||||
|
});
|
||||||
|
|
||||||
|
it('surfaces a friendly error when round start fails', async () => {
|
||||||
|
const api = makeApiMock({
|
||||||
|
startRound: vi.fn().mockResolvedValue({
|
||||||
|
ok: false,
|
||||||
|
status: 400,
|
||||||
|
error: { kind: 'http', status: 400, message: 'HTTP 400', payload: { error: 'Round can only be started from lobby', error_code: 'round_start_invalid_phase' } }
|
||||||
|
})
|
||||||
|
});
|
||||||
|
|
||||||
|
const controller = createVerticalSliceController(api);
|
||||||
|
await controller.startRound('ABCD12', 'history');
|
||||||
|
|
||||||
|
const state = controller.getState();
|
||||||
|
expect(state.startRoundState).toBe('error');
|
||||||
|
expect(state.errorMessage).toBe('Could not start round. Refresh the lobby and try again.');
|
||||||
|
});
|
||||||
|
|
||||||
|
it('shows local validation error and avoids API call when hydrating without any session code', async () => {
|
||||||
|
const api = makeApiMock();
|
||||||
|
const controller = createVerticalSliceController(api, makeSessionContextStore(null));
|
||||||
|
|
||||||
|
await controller.hydrateLobby(' ');
|
||||||
|
|
||||||
|
const state = controller.getState();
|
||||||
|
expect(state.errorMessage).toBe('Session code is required.');
|
||||||
|
expect(state.loadingSession).toBe(false);
|
||||||
|
expect(api.getSession).not.toHaveBeenCalled();
|
||||||
|
});
|
||||||
|
|
||||||
|
it('shows local validation error and avoids API call when starting round without any session code', async () => {
|
||||||
|
const api = makeApiMock();
|
||||||
|
const controller = createVerticalSliceController(api, makeSessionContextStore(null));
|
||||||
|
|
||||||
|
await controller.startRound(' ', 'history');
|
||||||
|
|
||||||
|
const state = controller.getState();
|
||||||
|
expect(state.startRoundState).toBe('error');
|
||||||
|
expect(state.errorMessage).toBe('Session code is required.');
|
||||||
|
expect(api.startRound).not.toHaveBeenCalled();
|
||||||
|
});
|
||||||
|
|
||||||
|
it('uses joined session code when starting round without a reload', async () => {
|
||||||
|
const api = makeApiMock();
|
||||||
|
const controller = createVerticalSliceController(api);
|
||||||
|
|
||||||
|
await controller.joinLobby(' abcd12 ', 'Maja');
|
||||||
|
await controller.startRound('', 'history');
|
||||||
|
|
||||||
|
expect(api.startRound).toHaveBeenCalledWith('ABCD12', { category_slug: 'history' });
|
||||||
|
expect(controller.getState().sessionCode).toBe('ABCD12');
|
||||||
|
});
|
||||||
|
});
|
||||||
13
frontend/tsconfig.json
Normal file
13
frontend/tsconfig.json
Normal file
@@ -0,0 +1,13 @@
|
|||||||
|
{
|
||||||
|
"compilerOptions": {
|
||||||
|
"target": "ES2022",
|
||||||
|
"module": "ES2022",
|
||||||
|
"moduleResolution": "bundler",
|
||||||
|
"resolveJsonModule": true,
|
||||||
|
"strict": true,
|
||||||
|
"skipLibCheck": true,
|
||||||
|
"lib": ["ES2022", "DOM"],
|
||||||
|
"types": ["vitest/globals", "node"]
|
||||||
|
},
|
||||||
|
"include": ["src", "tests", "../shared/i18n/*.json"]
|
||||||
|
}
|
||||||
8
frontend/vitest.config.ts
Normal file
8
frontend/vitest.config.ts
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
import { defineConfig } from 'vitest/config';
|
||||||
|
|
||||||
|
export default defineConfig({
|
||||||
|
test: {
|
||||||
|
include: ['tests/**/*.test.ts'],
|
||||||
|
exclude: ['**/node_modules/**']
|
||||||
|
}
|
||||||
|
});
|
||||||
@@ -22,7 +22,11 @@ Forventet:
|
|||||||
- service er active
|
- service er active
|
||||||
- healthz returnerer JSON med ok=true
|
- healthz returnerer JSON med ok=true
|
||||||
|
|
||||||
Efter deploy vil scriptet også verificere at `DB_ENGINE` ikke er `django.db.backends.sqlite3` før migrations køres.
|
Smoke-suite skriver nu et gameplay-artifact som JSON under `/opt/wpp-staging/app/artifacts/smoke/` (kan overrides via `ARTIFACT_DIR`/`ARTIFACT_FILE`).
|
||||||
|
|
||||||
|
Efter deploy validerer scriptet, at `DB_ENGINE` ikke er `django.db.backends.sqlite3` før migrations køres.
|
||||||
|
|
||||||
|
Deploy-scriptet bruger en release-candidate mappe og promoverer først til `/opt/wpp-staging/app` efter succesfuld `migrate`. Det reducerer schema/code drift ved afbrudte deploys (issue #130) og understøtter release-readiness gate (issue #90).
|
||||||
|
|
||||||
## Deploy (canonical execution context)
|
## Deploy (canonical execution context)
|
||||||
Deploy skal altid køres via Proxmox host over SSH (ikke fra lokal coder-shell med direkte sudo pct).
|
Deploy skal altid køres via Proxmox host over SSH (ikke fra lokal coder-shell med direkte sudo pct).
|
||||||
|
|||||||
@@ -9,25 +9,88 @@ PROXMOX_HOST="${PROXMOX_HOST:-proxmox-lan}"
|
|||||||
echo "[deploy] host=${PROXMOX_HOST} CT_ID=${CT_ID} REF=${REF_NAME}"
|
echo "[deploy] host=${PROXMOX_HOST} CT_ID=${CT_ID} REF=${REF_NAME}"
|
||||||
|
|
||||||
echo "[deploy] extracting source + installing deps + migrate + restart"
|
echo "[deploy] extracting source + installing deps + migrate + restart"
|
||||||
ssh "${PROXMOX_HOST}" "sudo -n /usr/sbin/pct exec ${CT_ID} -- bash -lc \"set -euo pipefail
|
ssh "${PROXMOX_HOST}" sudo -n /usr/sbin/pct exec "${CT_ID}" -- bash -s -- "${ARCHIVE_URL}" <<'REMOTE'
|
||||||
mkdir -p /opt/wpp-staging/releases/src
|
set -euo pipefail
|
||||||
cd /opt/wpp-staging/releases
|
|
||||||
curl -fsSL \\\"${ARCHIVE_URL}\\\" -o app.tar.gz
|
ARCHIVE_URL="$1"
|
||||||
rm -rf src && mkdir src
|
RELEASES_DIR=/opt/wpp-staging/releases
|
||||||
tar -xzf app.tar.gz -C src --strip-components=1
|
CANDIDATE_DIR="${RELEASES_DIR}/src"
|
||||||
rm -rf /opt/wpp-staging/app/*
|
APP_DIR=/opt/wpp-staging/app
|
||||||
cp -a src/. /opt/wpp-staging/app/
|
|
||||||
# Ensure deploy artifact copied as root does not leave app tree non-writable for wpp.
|
install -d -m 0755 -o wpp -g wpp "${RELEASES_DIR}" "${APP_DIR}"
|
||||||
chown -R wpp:wpp /opt/wpp-staging/app
|
mkdir -p "${CANDIDATE_DIR}"
|
||||||
# Staging must not run on SQLite (issue #133). Remove bundled sqlite artifact.
|
cd "${RELEASES_DIR}"
|
||||||
rm -f /opt/wpp-staging/app/db.sqlite3
|
curl -fsSL "${ARCHIVE_URL}" -o app.tar.gz
|
||||||
cd /opt/wpp-staging/app
|
rm -rf "${CANDIDATE_DIR}" && mkdir -p "${CANDIDATE_DIR}"
|
||||||
|
tar -xzf app.tar.gz -C "${CANDIDATE_DIR}" --strip-components=1
|
||||||
|
|
||||||
|
# Ensure deploy artifact copied as root does not leave candidate tree non-writable for wpp.
|
||||||
|
chown -R wpp:wpp "${CANDIDATE_DIR}"
|
||||||
|
# Staging must not run on SQLite (issue #133). Remove bundled sqlite artifact from candidate.
|
||||||
|
rm -f "${CANDIDATE_DIR}/db.sqlite3"
|
||||||
|
cd "${CANDIDATE_DIR}"
|
||||||
|
|
||||||
|
# Load staging env before any manage.py call (issue #133 follow-up).
|
||||||
|
ENV_LOADED=0
|
||||||
|
for ENV_FILE in \
|
||||||
|
/opt/wpp-staging/.env.staging \
|
||||||
|
/opt/wpp-staging/.env \
|
||||||
|
/opt/wpp-staging/env/wpp_staging.env \
|
||||||
|
/opt/wpp-staging/secrets/wpp_staging.env
|
||||||
|
do
|
||||||
|
if [ -f "${ENV_FILE}" ]; then
|
||||||
|
set -a
|
||||||
|
. "${ENV_FILE}"
|
||||||
|
set +a
|
||||||
|
echo "[deploy] loaded staging env: ${ENV_FILE}"
|
||||||
|
ENV_LOADED=1
|
||||||
|
break
|
||||||
|
fi
|
||||||
|
done
|
||||||
|
if [ "${ENV_LOADED}" -ne 1 ]; then
|
||||||
|
echo "[deploy] ERROR: no staging env file found"
|
||||||
|
exit 1
|
||||||
|
fi
|
||||||
|
|
||||||
runuser -u wpp -- python3 -m venv .venv
|
runuser -u wpp -- python3 -m venv .venv
|
||||||
runuser -u wpp -- .venv/bin/pip install -U pip >/dev/null
|
runuser -u wpp -- .venv/bin/pip install -U pip >/dev/null
|
||||||
runuser -u wpp -- .venv/bin/pip install -r requirements.txt >/dev/null
|
runuser -u wpp -- .venv/bin/pip install -r requirements.txt >/dev/null
|
||||||
runuser -u wpp -- .venv/bin/python manage.py shell -c \"from django.conf import settings; import sys; engine = settings.DATABASES['default']['ENGINE']; print(f'DB_ENGINE={engine}'); sys.exit(0 if engine != 'django.db.backends.sqlite3' else 1)\"
|
runuser -u wpp -- .venv/bin/python manage.py shell -c "from django.conf import settings; import sys; engine = settings.DATABASES['default']['ENGINE']; print(f'DB_ENGINE={engine}'); sys.exit(0 if engine != 'django.db.backends.sqlite3' else 1)"
|
||||||
runuser -u wpp -- .venv/bin/python manage.py migrate --noinput
|
runuser -u wpp -- .venv/bin/python manage.py migrate --noinput
|
||||||
|
|
||||||
|
# Promote candidate only after migrations succeed (issue #130): avoid code/schema drift after failed deploy.
|
||||||
|
# Use find instead of rm "${APP_DIR}"/* to reliably remove dotfiles between deploys.
|
||||||
|
find "${APP_DIR}" -mindepth 1 -maxdepth 1 -exec rm -rf -- {} +
|
||||||
|
cp -a "${CANDIDATE_DIR}"/. "${APP_DIR}/"
|
||||||
|
chown -R wpp:wpp "${APP_DIR}"
|
||||||
|
runuser -u wpp -- test -w "${APP_DIR}"
|
||||||
|
|
||||||
systemctl restart wpp-staging.service
|
systemctl restart wpp-staging.service
|
||||||
curl -fsS http://127.0.0.1:8000/healthz\""
|
|
||||||
|
HEALTH_URL="http://127.0.0.1:8000/healthz"
|
||||||
|
MAX_ATTEMPTS=7
|
||||||
|
SLEEP_SECONDS=1
|
||||||
|
ATTEMPT=1
|
||||||
|
|
||||||
|
until curl -fsS "${HEALTH_URL}" >/dev/null; do
|
||||||
|
if [ "${ATTEMPT}" -ge "${MAX_ATTEMPTS}" ]; then
|
||||||
|
echo "[deploy] ERROR: health check failed after ${MAX_ATTEMPTS} attempts: ${HEALTH_URL}" >&2
|
||||||
|
echo "[deploy] service status (wpp-staging.service):" >&2
|
||||||
|
systemctl --no-pager --full status wpp-staging.service >&2 || true
|
||||||
|
echo "[deploy] recent service logs (wpp-staging.service):" >&2
|
||||||
|
journalctl --no-pager -u wpp-staging.service -n 80 >&2 || true
|
||||||
|
exit 1
|
||||||
|
fi
|
||||||
|
|
||||||
|
echo "[deploy] health check not ready (attempt ${ATTEMPT}/${MAX_ATTEMPTS}); retrying in ${SLEEP_SECONDS}s"
|
||||||
|
sleep "${SLEEP_SECONDS}"
|
||||||
|
ATTEMPT=$((ATTEMPT + 1))
|
||||||
|
if [ "${SLEEP_SECONDS}" -lt 8 ]; then
|
||||||
|
SLEEP_SECONDS=$((SLEEP_SECONDS * 2))
|
||||||
|
fi
|
||||||
|
done
|
||||||
|
|
||||||
|
echo "[deploy] health check passed: ${HEALTH_URL}"
|
||||||
|
REMOTE
|
||||||
|
|
||||||
echo "[deploy] OK: staging deploy complete for CT ${CT_ID} (${REF_NAME})"
|
echo "[deploy] OK: staging deploy complete for CT ${CT_ID} (${REF_NAME})"
|
||||||
|
|||||||
@@ -50,10 +50,30 @@ PY
|
|||||||
echo "[smoke] healthz check: ${BASE_URL}/healthz"
|
echo "[smoke] healthz check: ${BASE_URL}/healthz"
|
||||||
curl -fsS "${BASE_URL}/healthz" >/dev/null || { SMOKE_FAIL_MESSAGE="healthz check failed" fail "healthz check failed"; }
|
curl -fsS "${BASE_URL}/healthz" >/dev/null || { SMOKE_FAIL_MESSAGE="healthz check failed" fail "healthz check failed"; }
|
||||||
|
|
||||||
echo "[smoke] gameplay flow via management command"
|
ENV_FILE="${ENV_FILE:-/etc/wpp/staging.env}"
|
||||||
(
|
|
||||||
cd "${APP_DIR}"
|
|
||||||
.venv/bin/python manage.py smoke_staging
|
|
||||||
) || { SMOKE_FAIL_MESSAGE="manage.py smoke_staging failed" fail "manage.py smoke_staging failed"; }
|
|
||||||
|
|
||||||
|
run_manage() {
|
||||||
|
local cmd="$1"
|
||||||
|
(
|
||||||
|
cd "${APP_DIR}"
|
||||||
|
if [[ -f "${ENV_FILE}" ]]; then
|
||||||
|
set -a
|
||||||
|
# shellcheck disable=SC1090
|
||||||
|
source "${ENV_FILE}"
|
||||||
|
set +a
|
||||||
|
fi
|
||||||
|
.venv/bin/python manage.py ${cmd}
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
echo "[smoke] migration consistency check"
|
||||||
|
run_manage "migrate --check --noinput" || { SMOKE_FAIL_MESSAGE="schema drift: unapplied migrations in staging" fail "schema drift: unapplied migrations in staging"; }
|
||||||
|
|
||||||
|
ARTIFACT_DIR="${ARTIFACT_DIR:-${APP_DIR}/artifacts/smoke}"
|
||||||
|
ARTIFACT_FILE="${ARTIFACT_FILE:-${ARTIFACT_DIR}/smoke-$(date -u +%Y%m%dT%H%M%SZ).json}"
|
||||||
|
|
||||||
|
echo "[smoke] gameplay flow via management command"
|
||||||
|
run_manage "smoke_staging --artifact ${ARTIFACT_FILE}" || { SMOKE_FAIL_MESSAGE="manage.py smoke_staging failed" fail "manage.py smoke_staging failed"; }
|
||||||
|
|
||||||
|
echo "[smoke] artifact: ${ARTIFACT_FILE}"
|
||||||
echo "[smoke] OK"
|
echo "[smoke] OK"
|
||||||
|
|||||||
6
lobby/feature_flags.py
Normal file
6
lobby/feature_flags.py
Normal file
@@ -0,0 +1,6 @@
|
|||||||
|
from django.conf import settings
|
||||||
|
|
||||||
|
|
||||||
|
def use_spa_ui() -> bool:
|
||||||
|
"""Central read-point for SPA cutover flag."""
|
||||||
|
return bool(getattr(settings, "USE_SPA_UI", False))
|
||||||
70
lobby/i18n.py
Normal file
70
lobby/i18n.py
Normal file
@@ -0,0 +1,70 @@
|
|||||||
|
import json
|
||||||
|
import logging
|
||||||
|
from functools import lru_cache
|
||||||
|
from pathlib import Path
|
||||||
|
|
||||||
|
from django.http import HttpRequest, JsonResponse
|
||||||
|
from django.utils.translation import get_language_from_request
|
||||||
|
|
||||||
|
LOGGER = logging.getLogger(__name__)
|
||||||
|
|
||||||
|
|
||||||
|
@lru_cache(maxsize=1)
|
||||||
|
def lobby_i18n_catalog() -> dict:
|
||||||
|
catalog_path = Path(__file__).resolve().parents[1] / "shared" / "i18n" / "lobby.json"
|
||||||
|
with catalog_path.open(encoding="utf-8") as handle:
|
||||||
|
return json.load(handle)
|
||||||
|
|
||||||
|
|
||||||
|
@lru_cache(maxsize=1)
|
||||||
|
def i18n_locale_config() -> tuple[str, tuple[str, ...]]:
|
||||||
|
locales = lobby_i18n_catalog().get("locales", {})
|
||||||
|
default_locale = str(locales.get("default", "en")).strip().lower() or "en"
|
||||||
|
supported_locales = tuple(
|
||||||
|
locale.strip().lower() for locale in locales.get("supported", ["en", "da"]) if str(locale).strip()
|
||||||
|
) or ("en", "da")
|
||||||
|
return default_locale, supported_locales
|
||||||
|
|
||||||
|
|
||||||
|
def lobby_i18n_errors() -> dict:
|
||||||
|
return lobby_i18n_catalog().get("backend", {}).get("error_codes", {})
|
||||||
|
|
||||||
|
|
||||||
|
def lobby_i18n_error_messages() -> dict:
|
||||||
|
return lobby_i18n_catalog().get("backend", {}).get("errors", {})
|
||||||
|
|
||||||
|
|
||||||
|
def resolve_locale(request: HttpRequest) -> str:
|
||||||
|
default_locale, supported_locales = i18n_locale_config()
|
||||||
|
requested = (get_language_from_request(request) or "").split("-", 1)[0].lower()
|
||||||
|
if requested in supported_locales:
|
||||||
|
return requested
|
||||||
|
return default_locale
|
||||||
|
|
||||||
|
|
||||||
|
def resolve_error_message(*, key: str, locale: str) -> str:
|
||||||
|
default_locale, _supported_locales = i18n_locale_config()
|
||||||
|
translations = lobby_i18n_error_messages().get(key)
|
||||||
|
if not isinstance(translations, dict):
|
||||||
|
LOGGER.warning("i18n key missing in shared catalog", extra={"key": key, "locale": locale})
|
||||||
|
return key
|
||||||
|
|
||||||
|
if locale in translations and translations[locale]:
|
||||||
|
return translations[locale]
|
||||||
|
if default_locale in translations and translations[default_locale]:
|
||||||
|
return translations[default_locale]
|
||||||
|
|
||||||
|
LOGGER.warning("i18n translation missing for key", extra={"key": key, "locale": locale})
|
||||||
|
return key
|
||||||
|
|
||||||
|
|
||||||
|
def api_error(request: HttpRequest, *, key: str, status: int) -> JsonResponse:
|
||||||
|
locale = resolve_locale(request)
|
||||||
|
return JsonResponse(
|
||||||
|
{
|
||||||
|
"error": resolve_error_message(key=key, locale=locale),
|
||||||
|
"error_code": key,
|
||||||
|
"locale": locale,
|
||||||
|
},
|
||||||
|
status=status,
|
||||||
|
)
|
||||||
@@ -1,4 +1,6 @@
|
|||||||
import json
|
import json
|
||||||
|
from datetime import datetime, timezone
|
||||||
|
from pathlib import Path
|
||||||
|
|
||||||
from django.contrib.auth import get_user_model
|
from django.contrib.auth import get_user_model
|
||||||
from django.core.management.base import BaseCommand, CommandError
|
from django.core.management.base import BaseCommand, CommandError
|
||||||
@@ -10,6 +12,12 @@ from fupogfakta.models import Category, GameSession, Player, Question, RoundQues
|
|||||||
class Command(BaseCommand):
|
class Command(BaseCommand):
|
||||||
help = "Run minimal staging smoke flow for lobby gameplay"
|
help = "Run minimal staging smoke flow for lobby gameplay"
|
||||||
|
|
||||||
|
def add_arguments(self, parser):
|
||||||
|
parser.add_argument(
|
||||||
|
"--artifact",
|
||||||
|
help="Optional path to write smoke result artifact as JSON",
|
||||||
|
)
|
||||||
|
|
||||||
def handle(self, *args, **options):
|
def handle(self, *args, **options):
|
||||||
GameSession.objects.all().delete()
|
GameSession.objects.all().delete()
|
||||||
Player.objects.all().delete()
|
Player.objects.all().delete()
|
||||||
@@ -72,7 +80,13 @@ class Command(BaseCommand):
|
|||||||
nick = player["nickname"]
|
nick = player["nickname"]
|
||||||
lie_res = Client().post(
|
lie_res = Client().post(
|
||||||
f"/lobby/sessions/{code}/questions/{round_question_id}/lies/submit",
|
f"/lobby/sessions/{code}/questions/{round_question_id}/lies/submit",
|
||||||
data=json.dumps({"player_id": player["id"], "text": f"Lie from {nick}"}),
|
data=json.dumps(
|
||||||
|
{
|
||||||
|
"player_id": player["id"],
|
||||||
|
"session_token": player["session_token"],
|
||||||
|
"text": f"Lie from {nick}",
|
||||||
|
}
|
||||||
|
),
|
||||||
content_type="application/json",
|
content_type="application/json",
|
||||||
)
|
)
|
||||||
if lie_res.status_code != 201:
|
if lie_res.status_code != 201:
|
||||||
@@ -94,7 +108,13 @@ class Command(BaseCommand):
|
|||||||
selected = next((a for a in answers if a.get("player_id") != player["id"]), answers[0])
|
selected = next((a for a in answers if a.get("player_id") != player["id"]), answers[0])
|
||||||
guess_res = Client().post(
|
guess_res = Client().post(
|
||||||
f"/lobby/sessions/{code}/questions/{round_question_id}/guesses/submit",
|
f"/lobby/sessions/{code}/questions/{round_question_id}/guesses/submit",
|
||||||
data=json.dumps({"player_id": player["id"], "selected_text": selected["text"]}),
|
data=json.dumps(
|
||||||
|
{
|
||||||
|
"player_id": player["id"],
|
||||||
|
"session_token": player["session_token"],
|
||||||
|
"selected_text": selected["text"],
|
||||||
|
}
|
||||||
|
),
|
||||||
content_type="application/json",
|
content_type="application/json",
|
||||||
)
|
)
|
||||||
if guess_res.status_code != 201:
|
if guess_res.status_code != 201:
|
||||||
@@ -115,4 +135,30 @@ class Command(BaseCommand):
|
|||||||
if finish_res.status_code != 200:
|
if finish_res.status_code != 200:
|
||||||
raise CommandError(f"finish_game failed: {finish_res.status_code}")
|
raise CommandError(f"finish_game failed: {finish_res.status_code}")
|
||||||
|
|
||||||
|
artifact_path = options.get("artifact")
|
||||||
|
if artifact_path:
|
||||||
|
artifact = {
|
||||||
|
"ok": True,
|
||||||
|
"command": "smoke_staging",
|
||||||
|
"generated_at": datetime.now(timezone.utc).isoformat(),
|
||||||
|
"session_code": code,
|
||||||
|
"players": [player["nickname"] for player in players],
|
||||||
|
"round_question_id": round_question_id,
|
||||||
|
"steps": [
|
||||||
|
"create_session",
|
||||||
|
"join_players",
|
||||||
|
"start_round",
|
||||||
|
"show_question",
|
||||||
|
"submit_lies",
|
||||||
|
"mix_answers",
|
||||||
|
"submit_guesses",
|
||||||
|
"calculate_scores",
|
||||||
|
"reveal_scoreboard",
|
||||||
|
"finish_game",
|
||||||
|
],
|
||||||
|
}
|
||||||
|
output_path = Path(artifact_path)
|
||||||
|
output_path.parent.mkdir(parents=True, exist_ok=True)
|
||||||
|
output_path.write_text(json.dumps(artifact, indent=2) + "\n", encoding="utf-8")
|
||||||
|
|
||||||
self.stdout.write(self.style.SUCCESS(f"Smoke flow OK for session {code}"))
|
self.stdout.write(self.style.SUCCESS(f"Smoke flow OK for session {code}"))
|
||||||
|
|||||||
@@ -1,5 +1,16 @@
|
|||||||
<!doctype html>
|
<!doctype html>
|
||||||
<html lang="da"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1"><title>WPP Host</title></head>
|
<html lang="da"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1"><title>WPP Host</title>
|
||||||
|
<style>
|
||||||
|
.critical-card { margin: 10px 0 12px; padding: 10px; border-radius: 10px; border: 1px solid #cbd5e1; background: #f8fafc; }
|
||||||
|
.critical-card h2 { margin: 0 0 6px; font-size: 1rem; }
|
||||||
|
.critical-card p { margin: 0; color: #334155; }
|
||||||
|
.skeleton-line { position: relative; overflow: hidden; height: 12px; border-radius: 999px; margin-top: 8px; background: #e2e8f0; }
|
||||||
|
.skeleton-line:first-of-type { margin-top: 4px; }
|
||||||
|
.skeleton-line.short { width: 60%; }
|
||||||
|
.skeleton-line::after { content: ""; position: absolute; inset: 0; transform: translateX(-100%); background: linear-gradient(90deg, rgba(226,232,240,0) 0%, rgba(255,255,255,0.85) 45%, rgba(226,232,240,0) 100%); animation: wppShimmer 1.2s infinite; }
|
||||||
|
@keyframes wppShimmer { to { transform: translateX(100%); } }
|
||||||
|
</style>
|
||||||
|
</head>
|
||||||
<body>
|
<body>
|
||||||
<h1>Host panel (MVP)</h1>
|
<h1>Host panel (MVP)</h1>
|
||||||
<p>Kræver login som host-bruger.</p>
|
<p>Kræver login som host-bruger.</p>
|
||||||
@@ -28,6 +39,22 @@
|
|||||||
<button id="autoRefreshToggleBtn" onclick="toggleAutoRefresh()">Auto-refresh: OFF</button>
|
<button id="autoRefreshToggleBtn" onclick="toggleAutoRefresh()">Auto-refresh: OFF</button>
|
||||||
<p id="autoRefreshHint">Auto-refresh er slået fra.</p>
|
<p id="autoRefreshHint">Auto-refresh er slået fra.</p>
|
||||||
<p id="lastRefreshStatus">Session-data ikke opdateret endnu.</p>
|
<p id="lastRefreshStatus">Session-data ikke opdateret endnu.</p>
|
||||||
|
<div id="hostShellErrorBoundary" style="display:none;margin:8px 0 10px;padding:8px 10px;border-radius:8px;border:1px solid #b91c1c;background:#fee2e2;color:#7f1d1d;">Der opstod en kritisk fejl i app-skallen.
|
||||||
|
<button id="hostRecoverRetryBtn" type="button" onclick="recoverHostShell('retry')">Prøv gendan</button>
|
||||||
|
<button id="hostRecoverReloadBtn" type="button" onclick="recoverHostShell('reload')">Genindlæs siden</button>
|
||||||
|
</div>
|
||||||
|
<section id="hostCriticalSkeleton" class="critical-card" aria-live="polite">
|
||||||
|
<h2>Indlæser host-overblik…</h2>
|
||||||
|
<div class="skeleton-line"></div>
|
||||||
|
<div class="skeleton-line"></div>
|
||||||
|
<div class="skeleton-line short"></div>
|
||||||
|
</section>
|
||||||
|
<section id="hostCriticalView" class="critical-card" style="display:none" aria-live="polite">
|
||||||
|
<h2>Host-overblik</h2>
|
||||||
|
<p id="hostCriticalPhase">Fase: afventer</p>
|
||||||
|
<p id="hostCriticalPlayers">Spillere: afventer</p>
|
||||||
|
<p id="hostCriticalRound">Aktiv round question: afventer</p>
|
||||||
|
</section>
|
||||||
<pre id="out">Klar.</pre>
|
<pre id="out">Klar.</pre>
|
||||||
<script>
|
<script>
|
||||||
var currentSessionStatus="";
|
var currentSessionStatus="";
|
||||||
@@ -37,13 +64,31 @@ var hostActionInFlight=false;
|
|||||||
var lastRefreshAtLabel="";
|
var lastRefreshAtLabel="";
|
||||||
var lastRefreshFailed=false;
|
var lastRefreshFailed=false;
|
||||||
var sessionDetailInFlight=false;
|
var sessionDetailInFlight=false;
|
||||||
|
var hostShellRouteHint="";
|
||||||
|
var HOST_SHELL_ROUTES={lobby:"lobby",lie:"lie",guess:"guess",reveal:"reveal",finished:"finished"};
|
||||||
|
var hostShellFatalError=false;
|
||||||
|
var hostShellRecoverInFlight=false;
|
||||||
|
var hostCriticalHydrated=false;
|
||||||
|
function setHostCriticalLoading(isLoading){var skeleton=document.getElementById("hostCriticalSkeleton");var view=document.getElementById("hostCriticalView");if(!skeleton||!view){return;}skeleton.style.display=isLoading?"block":"none";view.style.display=isLoading?"none":"block";}
|
||||||
|
function hydrateHostCriticalView(data){var session=(data&&data.session)||{};var phaseEl=document.getElementById("hostCriticalPhase");var playersEl=document.getElementById("hostCriticalPlayers");var roundEl=document.getElementById("hostCriticalRound");if(phaseEl){phaseEl.textContent="Fase: "+phaseLabel(currentSessionStatus||session.status||"");}
|
||||||
|
if(playersEl){playersEl.textContent="Spillere: "+(typeof session.players_count==="number"?session.players_count:"ukendt");}
|
||||||
|
if(roundEl){roundEl.textContent="Aktiv round question: "+(rq()||"ikke valgt");}
|
||||||
|
hostCriticalHydrated=true;
|
||||||
|
setHostCriticalLoading(false);
|
||||||
|
}
|
||||||
function csrf(){var m=document.cookie.match(/csrftoken=([^;]+)/);return m?m[1]:"";}
|
function csrf(){var m=document.cookie.match(/csrftoken=([^;]+)/);return m?m[1]:"";}
|
||||||
|
function updateHostShellErrorBoundary(){var panel=document.getElementById("hostShellErrorBoundary");var retryBtn=document.getElementById("hostRecoverRetryBtn");var reloadBtn=document.getElementById("hostRecoverReloadBtn");if(!panel||!retryBtn||!reloadBtn){return;}panel.style.display=hostShellFatalError?"block":"none";retryBtn.disabled=hostShellRecoverInFlight||sessionDetailInFlight||!code();reloadBtn.disabled=hostShellRecoverInFlight;}
|
||||||
|
function setHostShellFatalError(detail){hostShellFatalError=true;var out=document.getElementById("out");if(out){out.textContent=JSON.stringify({status:0,data:{error:"host_shell_runtime_error",detail:detail||"Ukendt runtime-fejl"}},null,2);}var hint=document.getElementById("hostErrorHint");if(hint){hint.textContent="Fejl: Kritisk app-fejl. Brug recover-handlingerne for at fortsætte.";}updateHostShellErrorBoundary();}
|
||||||
|
function clearHostShellFatalError(){hostShellFatalError=false;hostShellRecoverInFlight=false;updateHostShellErrorBoundary();}
|
||||||
|
function recoverHostShell(mode){if(hostShellRecoverInFlight){return Promise.resolve({error:"recover_in_flight"});}hostShellRecoverInFlight=true;updateHostShellErrorBoundary();if(mode==="reload"){window.location.reload();return Promise.resolve({ok:true});}if(!code()){hostShellRecoverInFlight=false;updateHostShellErrorBoundary();return Promise.resolve({error:"missing_session_code"});}return sessionDetail().then(function(result){clearHostShellFatalError();return result;}).catch(function(err){hostShellRecoverInFlight=false;updateHostShellErrorBoundary();throw err;});}
|
||||||
function code(){return document.getElementById("code").value.trim().toUpperCase();}
|
function code(){return document.getElementById("code").value.trim().toUpperCase();}
|
||||||
function rq(){return document.getElementById("roundQuestionId").value.trim();}
|
function rq(){return document.getElementById("roundQuestionId").value.trim();}
|
||||||
|
|
||||||
function saveHostContext(){try{localStorage.setItem("wppHostContext",JSON.stringify({code:code(),round_question_id:rq(),session_status:currentSessionStatus||"",auto_refresh:autoRefreshEnabled}));}catch(_e){}}
|
function saveHostContext(){try{localStorage.setItem("wppHostContext",JSON.stringify({code:code(),round_question_id:rq(),session_status:currentSessionStatus||"",auto_refresh:autoRefreshEnabled}));}catch(_e){}}
|
||||||
function restoreHostContext(){try{var raw=localStorage.getItem("wppHostContext");if(!raw){return false;}var ctx=JSON.parse(raw);if(ctx.code){document.getElementById("code").value=(ctx.code||"").toUpperCase();}if(ctx.round_question_id){document.getElementById("roundQuestionId").value=ctx.round_question_id;}if(ctx.session_status){currentSessionStatus=ctx.session_status;}autoRefreshEnabled=!!ctx.auto_refresh;updateAutoRefreshUi();return !!ctx.code;}catch(_e){return false;}}
|
function restoreHostContext(){try{var raw=localStorage.getItem("wppHostContext");if(!raw){return false;}var ctx=JSON.parse(raw);if(ctx.code){document.getElementById("code").value=(ctx.code||"").toUpperCase();}if(ctx.round_question_id){document.getElementById("roundQuestionId").value=ctx.round_question_id;}if(ctx.session_status){currentSessionStatus=ctx.session_status;}autoRefreshEnabled=!!ctx.auto_refresh;updateAutoRefreshUi();return !!ctx.code;}catch(_e){return false;}}
|
||||||
function phaseLabel(status){if(status==="lobby"){return"Lobby";}if(status==="lie"){return"Løgn";}if(status==="guess"){return"Gæt";}if(status==="reveal"){return"Reveal";}if(status==="finished"){return"Afsluttet";}return"Ukendt";}
|
function phaseLabel(status){if(status==="lobby"){return"Lobby";}if(status==="lie"){return"Løgn";}if(status==="guess"){return"Gæt";}if(status==="reveal"){return"Reveal";}if(status==="finished"){return"Afsluttet";}return"Ukendt";}
|
||||||
|
function hostShellRouteFromPath(){var marker="/lobby/ui/host";var path=(window.location.pathname||"").toLowerCase();var idx=path.indexOf(marker);if(idx===-1){return"";}var remainder=path.slice(idx+marker.length).replace(/^\/+|\/+$/g,"");if(!remainder){return"";}var route=remainder.split("/")[0];return HOST_SHELL_ROUTES[route]?route:"";}
|
||||||
|
function expectedHostShellRoute(){return HOST_SHELL_ROUTES[currentSessionStatus]||"";}
|
||||||
|
function syncHostShellRoute(){var currentRoute=hostShellRouteFromPath();var expectedRoute=expectedHostShellRoute();if(!currentRoute||!expectedRoute){hostShellRouteHint="";return;}if(currentRoute===expectedRoute){hostShellRouteHint="";return;}var nextPath="/lobby/ui/host/"+expectedRoute;window.history.replaceState(null,"",nextPath);hostShellRouteHint="Deep-link route guard: omdirigeret fra /"+currentRoute+" til /"+expectedRoute+" for fase "+phaseLabel(currentSessionStatus)+".";}
|
||||||
function updateAutoRefreshUi(){var btn=document.getElementById("autoRefreshToggleBtn");var hint=document.getElementById("autoRefreshHint");if(btn){btn.textContent="Auto-refresh: "+(autoRefreshEnabled?"ON":"OFF");btn.disabled=hostActionInFlight||sessionDetailInFlight||!code();}if(!hint){return;}if(hostActionInFlight){hint.textContent="Auto-refresh-lås: afvent aktiv host-handling.";return;}if(sessionDetailInFlight){hint.textContent="Auto-refresh-lås: afvent aktiv session-opdatering.";return;}if(!autoRefreshEnabled){hint.textContent="Auto-refresh er slået fra.";return;}if(!code()){hint.textContent="Auto-refresh venter: angiv sessionkode.";return;}if(currentSessionStatus==="finished"){hint.textContent="Auto-refresh stoppet: spillet er afsluttet.";return;}hint.textContent="Auto-refresh aktiv (10s) for lobby-status.";}
|
function updateAutoRefreshUi(){var btn=document.getElementById("autoRefreshToggleBtn");var hint=document.getElementById("autoRefreshHint");if(btn){btn.textContent="Auto-refresh: "+(autoRefreshEnabled?"ON":"OFF");btn.disabled=hostActionInFlight||sessionDetailInFlight||!code();}if(!hint){return;}if(hostActionInFlight){hint.textContent="Auto-refresh-lås: afvent aktiv host-handling.";return;}if(sessionDetailInFlight){hint.textContent="Auto-refresh-lås: afvent aktiv session-opdatering.";return;}if(!autoRefreshEnabled){hint.textContent="Auto-refresh er slået fra.";return;}if(!code()){hint.textContent="Auto-refresh venter: angiv sessionkode.";return;}if(currentSessionStatus==="finished"){hint.textContent="Auto-refresh stoppet: spillet er afsluttet.";return;}hint.textContent="Auto-refresh aktiv (10s) for lobby-status.";}
|
||||||
function stopAutoRefresh(reason){autoRefreshEnabled=false;if(autoRefreshTimer){clearInterval(autoRefreshTimer);autoRefreshTimer=null;}if(reason){var hint=document.getElementById("autoRefreshHint");if(hint){hint.textContent=reason;}}updateAutoRefreshUi();saveHostContext();}
|
function stopAutoRefresh(reason){autoRefreshEnabled=false;if(autoRefreshTimer){clearInterval(autoRefreshTimer);autoRefreshTimer=null;}if(reason){var hint=document.getElementById("autoRefreshHint");if(hint){hint.textContent=reason;}}updateAutoRefreshUi();saveHostContext();}
|
||||||
function startAutoRefresh(){if(!code()){updateAutoRefreshUi();return;}autoRefreshEnabled=true;if(autoRefreshTimer){clearInterval(autoRefreshTimer);}autoRefreshTimer=setInterval(function(){if(!code()||sessionDetailInFlight){return;}if(currentSessionStatus==="finished"){stopAutoRefresh("Auto-refresh stoppet: spillet er afsluttet.");return;}sessionDetail();},10000);updateAutoRefreshUi();saveHostContext();}
|
function startAutoRefresh(){if(!code()){updateAutoRefreshUi();return;}autoRefreshEnabled=true;if(autoRefreshTimer){clearInterval(autoRefreshTimer);}autoRefreshTimer=setInterval(function(){if(!code()||sessionDetailInFlight){return;}if(currentSessionStatus==="finished"){stopAutoRefresh("Auto-refresh stoppet: spillet er afsluttet.");return;}sessionDetail();},10000);updateAutoRefreshUi();saveHostContext();}
|
||||||
@@ -54,12 +99,14 @@ function updateLastRefreshStatus(){var el=document.getElementById("lastRefreshSt
|
|||||||
function normalizeApiError(data){if(!data||typeof data!=="object"){return"";}return (data.error_code||data.error||"").toString();}
|
function normalizeApiError(data){if(!data||typeof data!=="object"){return"";}return (data.error_code||data.error||"").toString();}
|
||||||
function mapUiErrorMessage(errorKey){if(!errorKey){return"";}var key=errorKey.toLowerCase();if(key.indexOf("phase")!==-1){return"Ugyldig fase for handlingen. Opdatér session-status og prøv igen.";}if(key.indexOf("token")!==-1||key.indexOf("auth")!==-1){return"Session-token er ugyldig eller udløbet. Rejoin sessionen og prøv igen.";}if(key.indexOf("round")!==-1||key.indexOf("question")!==-1||key.indexOf("state")!==-1){return"Runde-kontekst matcher ikke længere. Opdatér session-status før næste handling.";}if(key.indexOf("session")!==-1){return"Sessionkoden er ugyldig eller sessionen findes ikke længere.";}return"Handling fejlede. Opdatér session-status og prøv igen.";}
|
function mapUiErrorMessage(errorKey){if(!errorKey){return"";}var key=errorKey.toLowerCase();if(key.indexOf("phase")!==-1){return"Ugyldig fase for handlingen. Opdatér session-status og prøv igen.";}if(key.indexOf("token")!==-1||key.indexOf("auth")!==-1){return"Session-token er ugyldig eller udløbet. Rejoin sessionen og prøv igen.";}if(key.indexOf("round")!==-1||key.indexOf("question")!==-1||key.indexOf("state")!==-1){return"Runde-kontekst matcher ikke længere. Opdatér session-status før næste handling.";}if(key.indexOf("session")!==-1){return"Sessionkoden er ugyldig eller sessionen findes ikke længere.";}return"Handling fejlede. Opdatér session-status og prøv igen.";}
|
||||||
function updateErrorHint(status,data){var el=document.getElementById("hostErrorHint");if(!el){return;}if(status>=200&&status<300){el.textContent="Ingen fejl.";return;}var errKey=normalizeApiError(data);el.textContent="Fejl: "+mapUiErrorMessage(errKey)+" ("+(errKey||("http_"+status))+")";}
|
function updateErrorHint(status,data){var el=document.getElementById("hostErrorHint");if(!el){return;}if(status>=200&&status<300){el.textContent="Ingen fejl.";return;}var errKey=normalizeApiError(data);el.textContent="Fejl: "+mapUiErrorMessage(errKey)+" ("+(errKey||("http_"+status))+")";}
|
||||||
function updateCreateSessionState(){var btn=document.getElementById("createSessionBtn");var hint=document.getElementById("createSessionHint");if(btn){btn.disabled=hostActionInFlight||sessionDetailInFlight;}if(!hint){return;}if(hostActionInFlight){hint.textContent="Opret session er låst mens en host-handling kører.";return;}if(sessionDetailInFlight){hint.textContent="Opret session er låst mens session-opdatering kører.";return;}hint.textContent="Opret session er klar.";}function updateSessionDetailState(){var btn=document.getElementById("sessionDetailBtn");var hint=document.getElementById("sessionDetailHint");var codeInput=document.getElementById("code");if(btn){btn.disabled=sessionDetailInFlight||hostActionInFlight||!code();}if(codeInput){codeInput.readOnly=sessionDetailInFlight||hostActionInFlight;}if(!hint){return;}if(sessionDetailInFlight){hint.textContent="Opdaterer session-status…";return;}if(hostActionInFlight){hint.textContent="Session-opdatering er låst mens en host-handling kører.";return;}if(!code()){hint.textContent="Angiv sessionkode for at opdatere session-status.";return;}hint.textContent="Session-opdatering klar.";}
|
function updateCreateSessionState(){var btn=document.getElementById("createSessionBtn");var hint=document.getElementById("createSessionHint");if(btn){btn.disabled=hostActionInFlight||sessionDetailInFlight;}if(!hint){return;}if(hostActionInFlight){hint.textContent="Opret session er låst mens en host-handling kører.";return;}if(sessionDetailInFlight){hint.textContent="Opret session er låst mens session-opdatering kører.";return;}hint.textContent="Opret session er klar.";}function updateSessionDetailState(){var btn=document.getElementById("sessionDetailBtn");var hint=document.getElementById("sessionDetailHint");var codeInput=document.getElementById("code");if(btn){btn.disabled=sessionDetailInFlight||hostActionInFlight||!code();}if(codeInput){codeInput.readOnly=sessionDetailInFlight||hostActionInFlight;}if(!hint){return;}if(sessionDetailInFlight){hint.textContent="Opdaterer session-status…";return;}if(hostActionInFlight){hint.textContent="Session-opdatering er låst mens en host-handling kører.";return;}if(!code()){hint.textContent="Angiv sessionkode for at opdatere session-status.";updateHostShellErrorBoundary();return;}hint.textContent="Session-opdatering klar.";updateHostShellErrorBoundary();}
|
||||||
|
|
||||||
function updatePhaseStatus(){var el=document.getElementById("phaseStatus");if(!el){return;}if(!currentSessionStatus){el.textContent="Fase: ukendt (opdatér session-status).";return;}el.textContent="Fase: "+phaseLabel(currentSessionStatus)+" ("+currentSessionStatus+")";}
|
function updatePhaseStatus(){var el=document.getElementById("phaseStatus");syncHostShellRoute();if(!el){return;}if(!currentSessionStatus){el.textContent="Fase: ukendt (opdatér session-status).";return;}el.textContent="Fase: "+phaseLabel(currentSessionStatus)+" ("+currentSessionStatus+")";}
|
||||||
function syncStartRoundGuard(data){var btn=document.getElementById("startRoundBtn");var hint=document.getElementById("startRoundHint");var status=document.getElementById("playerCountStatus");if(!btn||!hint||!status){return;}var count=(data&&data.session&&typeof data.session.players_count==="number")?data.session.players_count:null;var phase=currentSessionStatus||"";if(phase&&phase!=="lobby"){btn.disabled=true;status.textContent=count===null?"Spillere i session: ukendt":"Spillere i session: "+count;hint.textContent="Start runde er kun tilladt i lobby-fasen.";return;}if(count===null){btn.disabled=true;status.textContent="Spillere i session: ukendt";hint.textContent="Opdatér session-status for at validere 3-5 spillere.";return;}status.textContent="Spillere i session: "+count;if(count<3){btn.disabled=true;hint.textContent="Mangler spillere: kræver mindst 3 for at starte runde.";return;}if(count>5){btn.disabled=true;hint.textContent="For mange spillere: maks 5 i MVP før runde-start.";return;}btn.disabled=false;hint.textContent="Klar: spillerantal er indenfor 3-5 til runde-start.";}
|
function syncStartRoundGuard(data){var btn=document.getElementById("startRoundBtn");var hint=document.getElementById("startRoundHint");var status=document.getElementById("playerCountStatus");if(!btn||!hint||!status){return;}var count=(data&&data.session&&typeof data.session.players_count==="number")?data.session.players_count:null;var phase=currentSessionStatus||"";if(phase&&phase!=="lobby"){btn.disabled=true;status.textContent=count===null?"Spillere i session: ukendt":"Spillere i session: "+count;hint.textContent="Start runde er kun tilladt i lobby-fasen.";return;}if(count===null){btn.disabled=true;status.textContent="Spillere i session: ukendt";hint.textContent="Opdatér session-status for at validere 3-5 spillere.";return;}status.textContent="Spillere i session: "+count;if(count<3){btn.disabled=true;hint.textContent="Mangler spillere: kræver mindst 3 for at starte runde.";return;}if(count>5){btn.disabled=true;hint.textContent="For mange spillere: maks 5 i MVP før runde-start.";return;}btn.disabled=false;hint.textContent="Klar: spillerantal er indenfor 3-5 til runde-start.";}
|
||||||
function updateHostActionState(){updateCreateSessionState();var hasCode=!!code();var hasRound=!!rq();var phase=currentSessionStatus||"";var showQuestionBtn=document.getElementById("showQuestionBtn");var mixAnswersBtn=document.getElementById("mixAnswersBtn");var calcScoresBtn=document.getElementById("calcScoresBtn");var showScoreboardBtn=document.getElementById("showScoreboardBtn");var nextRoundBtn=document.getElementById("nextRoundBtn");var finishGameBtn=document.getElementById("finishGameBtn");var roundQuestionInput=document.getElementById("roundQuestionId");var roundQuestionGuardHint=document.getElementById("roundQuestionGuardHint");var categorySelect=document.getElementById("category");var categoryGuardHint=document.getElementById("categoryGuardHint");var hint=document.getElementById("hostActionHint");if(showQuestionBtn){showQuestionBtn.disabled=hostActionInFlight||sessionDetailInFlight||!hasCode||phase!=="lie";}if(showScoreboardBtn){showScoreboardBtn.disabled=hostActionInFlight||sessionDetailInFlight||!hasCode||phase!=="reveal";}if(nextRoundBtn){nextRoundBtn.disabled=hostActionInFlight||sessionDetailInFlight||!hasCode||phase!=="reveal";}if(finishGameBtn){finishGameBtn.disabled=hostActionInFlight||sessionDetailInFlight||!hasCode||phase!=="reveal";}if(mixAnswersBtn){mixAnswersBtn.disabled=hostActionInFlight||sessionDetailInFlight||!hasCode||!hasRound||(phase!=="lie"&&phase!=="guess");}if(calcScoresBtn){calcScoresBtn.disabled=hostActionInFlight||sessionDetailInFlight||!hasCode||!hasRound||phase!=="guess";}var canEditRoundQuestion=!!hasCode&&(phase==="lie"||phase==="guess"||phase==="reveal");if(roundQuestionInput){roundQuestionInput.disabled=hostActionInFlight||sessionDetailInFlight||!canEditRoundQuestion;}if(roundQuestionGuardHint){if(hostActionInFlight){roundQuestionGuardHint.textContent="Round question-id er låst mens en handling kører.";}else if(sessionDetailInFlight){roundQuestionGuardHint.textContent="Round question-id er låst mens session-opdatering kører.";}else if(!hasCode){roundQuestionGuardHint.textContent="Angiv sessionkode for at redigere round question-id.";}else if(!phase){roundQuestionGuardHint.textContent="Opdatér session-status for round question-id.";}else if(canEditRoundQuestion){roundQuestionGuardHint.textContent="Round question-id kan redigeres i fase: "+phaseLabel(phase)+".";}else{roundQuestionGuardHint.textContent="Round question-id er låst i fase: "+phaseLabel(phase)+".";}}if(categorySelect){categorySelect.disabled=hostActionInFlight||sessionDetailInFlight||!hasCode||phase!=="lobby";}if(categoryGuardHint){if(hostActionInFlight){categoryGuardHint.textContent="Kategori er midlertidigt låst mens en handling kører.";}else if(sessionDetailInFlight){categoryGuardHint.textContent="Kategori er låst mens session-opdatering kører.";}else if(!hasCode){categoryGuardHint.textContent="Angiv sessionkode for at låse kategori til lobby-fasen.";}else if(phase==="lobby"){categoryGuardHint.textContent="Kategori kan vælges i lobby-fasen.";}else if(!phase){categoryGuardHint.textContent="Opdatér session-status for at validere kategori-lås.";}else{categoryGuardHint.textContent="Kategori er låst udenfor lobby-fasen.";}}if(!hint){return;}if(hostActionInFlight){hint.textContent="Handling kører… afvent svar før næste klik.";return;}if(sessionDetailInFlight){hint.textContent="Host-actions er låst mens session-opdatering kører.";return;}if(!hasCode){hint.textContent="Angiv sessionkode for at aktivere host-actions.";return;}if(!phase){hint.textContent="Opdatér session-status for fasebaserede host-actions.";return;}if(phase==="finished"){hint.textContent="Spillet er afsluttet: gameplay-actions er låst.";return;}if((phase==="lie"||phase==="guess")&&!hasRound){hint.textContent="Round question id mangler: mix/beregn score er låst.";return;}hint.textContent="Host-actions er klar for fase: "+phaseLabel(phase)+".";}
|
|
||||||
async function api(path,method,payload){var o={method:method||"GET",headers:{"Accept":"application/json"}};if(payload!==null){o.headers["Content-Type"]="application/json";o.headers["X-CSRFToken"]=csrf();o.body=JSON.stringify(payload);}var r=await fetch(path,o);var d=await r.json().catch(function(){return {};});var isSessionDetailRead=(method||"GET")==="GET"&&/^\/lobby\/sessions\/[A-Z0-9]+$/.test(path);if(isSessionDetailRead){markSessionRefresh(r.status);}document.getElementById("out").textContent=JSON.stringify({status:r.status,data:d},null,2);if(d.session&&d.session.code){document.getElementById("code").value=d.session.code;}if(d.session&&d.session.status){currentSessionStatus=d.session.status;}if(d.round_question&&d.round_question.id){document.getElementById("roundQuestionId").value=d.round_question.id;}updateErrorHint(r.status,d);updatePhaseStatus();syncStartRoundGuard(d);updateHostActionState();if(currentSessionStatus==="finished"&&autoRefreshEnabled){stopAutoRefresh("Auto-refresh stoppet: spillet er afsluttet.");}else{updateAutoRefreshUi();}saveHostContext();return d;}
|
function updateHostActionState(){updateCreateSessionState();var hasCode=!!code();var hasRound=!!rq();var phase=currentSessionStatus||"";var showQuestionBtn=document.getElementById("showQuestionBtn");var mixAnswersBtn=document.getElementById("mixAnswersBtn");var calcScoresBtn=document.getElementById("calcScoresBtn");var showScoreboardBtn=document.getElementById("showScoreboardBtn");var nextRoundBtn=document.getElementById("nextRoundBtn");var finishGameBtn=document.getElementById("finishGameBtn");var roundQuestionInput=document.getElementById("roundQuestionId");var roundQuestionGuardHint=document.getElementById("roundQuestionGuardHint");var categorySelect=document.getElementById("category");var categoryGuardHint=document.getElementById("categoryGuardHint");var hint=document.getElementById("hostActionHint");if(showQuestionBtn){showQuestionBtn.disabled=hostActionInFlight||sessionDetailInFlight||!hasCode||phase!=="lie";}if(showScoreboardBtn){showScoreboardBtn.disabled=hostActionInFlight||sessionDetailInFlight||!hasCode||phase!=="reveal";}if(nextRoundBtn){nextRoundBtn.disabled=hostActionInFlight||sessionDetailInFlight||!hasCode||phase!=="reveal";}if(finishGameBtn){finishGameBtn.disabled=hostActionInFlight||sessionDetailInFlight||!hasCode||phase!=="reveal";}if(mixAnswersBtn){mixAnswersBtn.disabled=hostActionInFlight||sessionDetailInFlight||!hasCode||!hasRound||(phase!=="lie"&&phase!=="guess");}if(calcScoresBtn){calcScoresBtn.disabled=hostActionInFlight||sessionDetailInFlight||!hasCode||!hasRound||phase!=="guess";}var canEditRoundQuestion=!!hasCode&&(phase==="lie"||phase==="guess"||phase==="reveal");if(roundQuestionInput){roundQuestionInput.disabled=hostActionInFlight||sessionDetailInFlight||!canEditRoundQuestion;}if(roundQuestionGuardHint){if(hostActionInFlight){roundQuestionGuardHint.textContent="Round question-id er låst mens en handling kører.";}else if(sessionDetailInFlight){roundQuestionGuardHint.textContent="Round question-id er låst mens session-opdatering kører.";}else if(!hasCode){roundQuestionGuardHint.textContent="Angiv sessionkode for at redigere round question-id.";}else if(!phase){roundQuestionGuardHint.textContent="Opdatér session-status for round question-id.";}else if(canEditRoundQuestion){roundQuestionGuardHint.textContent="Round question-id kan redigeres i fase: "+phaseLabel(phase)+".";}else{roundQuestionGuardHint.textContent="Round question-id er låst i fase: "+phaseLabel(phase)+".";}}if(categorySelect){categorySelect.disabled=hostActionInFlight||sessionDetailInFlight||!hasCode||phase!=="lobby";}if(categoryGuardHint){if(hostActionInFlight){categoryGuardHint.textContent="Kategori er midlertidigt låst mens en handling kører.";}else if(sessionDetailInFlight){categoryGuardHint.textContent="Kategori er låst mens session-opdatering kører.";}else if(!hasCode){categoryGuardHint.textContent="Angiv sessionkode for at låse kategori til lobby-fasen.";}else if(phase==="lobby"){categoryGuardHint.textContent="Kategori kan vælges i lobby-fasen.";}else if(!phase){categoryGuardHint.textContent="Opdatér session-status for at validere kategori-lås.";}else{categoryGuardHint.textContent="Kategori er låst udenfor lobby-fasen.";}}if(!hint){return;}if(hostActionInFlight){hint.textContent="Handling kører… afvent svar før næste klik.";return;}if(sessionDetailInFlight){hint.textContent="Host-actions er låst mens session-opdatering kører.";return;}if(!hasCode){hint.textContent="Angiv sessionkode for at aktivere host-actions.";return;}if(!phase){hint.textContent="Opdatér session-status for fasebaserede host-actions.";return;}if(phase==="finished"){hint.textContent="Spillet er afsluttet: gameplay-actions er låst.";return;}if((phase==="lie"||phase==="guess")&&!hasRound){hint.textContent="Round question id mangler: mix/beregn score er låst.";return;}if(hostShellRouteHint){hint.textContent=hostShellRouteHint;return;}hint.textContent="Host-actions er klar for fase: "+phaseLabel(phase)+".";}
|
||||||
|
async function api(path,method,payload){var o={method:method||"GET",headers:{"Accept":"application/json"}};if(payload!==null){o.headers["Content-Type"]="application/json";o.headers["X-CSRFToken"]=csrf();o.body=JSON.stringify(payload);}var r=await fetch(path,o);var d=await r.json().catch(function(){return {};});var isSessionDetailRead=(method||"GET")==="GET"&&/^\/lobby\/sessions\/[A-Z0-9]+$/.test(path);if(isSessionDetailRead){markSessionRefresh(r.status);}document.getElementById("out").textContent=JSON.stringify({status:r.status,data:d},null,2);if(d.session&&d.session.code){document.getElementById("code").value=d.session.code;}if(d.session&&d.session.status){currentSessionStatus=d.session.status;}if(d.round_question&&d.round_question.id){document.getElementById("roundQuestionId").value=d.round_question.id;}if(d.session){hydrateHostCriticalView(d);}updateErrorHint(r.status,d);updatePhaseStatus();syncStartRoundGuard(d);updateHostActionState();if(currentSessionStatus==="finished"&&autoRefreshEnabled){stopAutoRefresh("Auto-refresh stoppet: spillet er afsluttet.");}else{updateAutoRefreshUi();}if(hostShellFatalError){clearHostShellFatalError();}saveHostContext();return d;}
|
||||||
|
|
||||||
function withHostActionLock(fn){if(hostActionInFlight){return Promise.resolve({error:"host_action_in_flight"});}hostActionInFlight=true;updateHostActionState();return Promise.resolve().then(fn).finally(function(){hostActionInFlight=false;updateHostActionState();});}
|
function withHostActionLock(fn){if(hostActionInFlight){return Promise.resolve({error:"host_action_in_flight"});}hostActionInFlight=true;updateHostActionState();return Promise.resolve().then(fn).finally(function(){hostActionInFlight=false;updateHostActionState();});}
|
||||||
function createSession(){return withHostActionLock(function(){return api("/lobby/sessions/create","POST",{});});}
|
function createSession(){return withHostActionLock(function(){return api("/lobby/sessions/create","POST",{});});}
|
||||||
function sessionDetail(){if(!code()){updateSessionDetailState();return Promise.resolve({error:"missing_session_code"});}if(sessionDetailInFlight){return Promise.resolve({error:"session_detail_in_flight"});}sessionDetailInFlight=true;updateSessionDetailState();return api("/lobby/sessions/"+code(),"GET",null).finally(function(){sessionDetailInFlight=false;updateSessionDetailState();});}
|
function sessionDetail(){if(!code()){updateSessionDetailState();return Promise.resolve({error:"missing_session_code"});}if(sessionDetailInFlight){return Promise.resolve({error:"session_detail_in_flight"});}sessionDetailInFlight=true;updateSessionDetailState();return api("/lobby/sessions/"+code(),"GET",null).finally(function(){sessionDetailInFlight=false;updateSessionDetailState();});}
|
||||||
@@ -72,7 +119,10 @@ function nextRound(){return withHostActionLock(function(){return api("/lobby/ses
|
|||||||
function finishGame(){return withHostActionLock(function(){return api("/lobby/sessions/"+code()+"/finish","POST",{});});}
|
function finishGame(){return withHostActionLock(function(){return api("/lobby/sessions/"+code()+"/finish","POST",{});});}
|
||||||
["code","roundQuestionId"].forEach(function(fieldId){var field=document.getElementById(fieldId);if(!field){return;}field.addEventListener("input",function(){syncStartRoundGuard(null);updateHostActionState();updateSessionDetailState();saveHostContext();});field.addEventListener("change",function(){syncStartRoundGuard(null);updateHostActionState();updateSessionDetailState();saveHostContext();});});
|
["code","roundQuestionId"].forEach(function(fieldId){var field=document.getElementById(fieldId);if(!field){return;}field.addEventListener("input",function(){syncStartRoundGuard(null);updateHostActionState();updateSessionDetailState();saveHostContext();});field.addEventListener("change",function(){syncStartRoundGuard(null);updateHostActionState();updateSessionDetailState();saveHostContext();});});
|
||||||
|
|
||||||
updatePhaseStatus();syncStartRoundGuard(null);updateHostActionState();updateCreateSessionState();updateSessionDetailState();updateAutoRefreshUi();updateLastRefreshStatus();
|
window.addEventListener("error",function(event){setHostShellFatalError((event&&event.message)||"Ukendt runtime-fejl");});
|
||||||
if(restoreHostContext()){updatePhaseStatus();if(autoRefreshEnabled){startAutoRefresh();}sessionDetail();}else{saveHostContext();}
|
window.addEventListener("unhandledrejection",function(event){var reason=event&&event.reason;var detail=(reason&&reason.message)||String(reason||"Unhandled promise rejection");setHostShellFatalError(detail);});
|
||||||
|
setHostCriticalLoading(true);
|
||||||
|
updatePhaseStatus();syncHostShellRoute();syncStartRoundGuard(null);updateHostActionState();updateCreateSessionState();updateSessionDetailState();updateAutoRefreshUi();updateLastRefreshStatus();updateHostShellErrorBoundary();
|
||||||
|
if(restoreHostContext()){updatePhaseStatus();syncHostShellRoute();if(autoRefreshEnabled){startAutoRefresh();}sessionDetail();}else{saveHostContext();setTimeout(function(){if(!hostCriticalHydrated){hydrateHostCriticalView({session:{status:currentSessionStatus,players_count:null}});}},350);}
|
||||||
</script>
|
</script>
|
||||||
</body></html>
|
</body></html>
|
||||||
|
|||||||
@@ -9,8 +9,22 @@
|
|||||||
#joinStatus { margin: 6px 0 10px; font-size: 0.95rem; color: #333; }
|
#joinStatus { margin: 6px 0 10px; font-size: 0.95rem; color: #333; }
|
||||||
#contextLockHint { margin: 6px 0 10px; font-size: 0.95rem; color: #333; }
|
#contextLockHint { margin: 6px 0 10px; font-size: 0.95rem; color: #333; }
|
||||||
#phaseStatus { margin: 6px 0 10px; font-size: 0.95rem; color: #333; }
|
#phaseStatus { margin: 6px 0 10px; font-size: 0.95rem; color: #333; }
|
||||||
|
#connectionBanner { margin: 8px 0 10px; padding: 8px 10px; border-radius: 8px; border: 1px solid #b91c1c; background: #fee2e2; color: #7f1d1d; display: none; }
|
||||||
|
#connectionBanner button { margin-left: 8px; border: 1px solid #991b1b; background: #fff; color: #7f1d1d; border-radius: 6px; padding: 4px 8px; cursor: pointer; }
|
||||||
|
#connectionBanner button[disabled] { opacity: 0.55; cursor: not-allowed; }
|
||||||
|
#playerShellErrorBoundary { margin: 8px 0 10px; padding: 8px 10px; border-radius: 8px; border: 1px solid #b91c1c; background: #fee2e2; color: #7f1d1d; display: none; }
|
||||||
|
#playerShellErrorBoundary button { margin-left: 8px; border: 1px solid #991b1b; background: #fff; color: #7f1d1d; border-radius: 6px; padding: 4px 8px; cursor: pointer; }
|
||||||
|
#playerShellErrorBoundary button[disabled] { opacity: 0.55; cursor: not-allowed; }
|
||||||
#lieStatus.locked { color: #0a5f2d; font-weight: 600; }
|
#lieStatus.locked { color: #0a5f2d; font-weight: 600; }
|
||||||
#guessStatus.locked { color: #0a5f2d; font-weight: 600; }
|
#guessStatus.locked { color: #0a5f2d; font-weight: 600; }
|
||||||
|
.critical-card { margin: 10px 0 12px; padding: 10px; border-radius: 10px; border: 1px solid #cbd5e1; background: #f8fafc; }
|
||||||
|
.critical-card h2 { margin: 0 0 6px; font-size: 1rem; }
|
||||||
|
.critical-card p { margin: 0; color: #334155; }
|
||||||
|
.skeleton-line { position: relative; overflow: hidden; height: 12px; border-radius: 999px; margin-top: 8px; background: #e2e8f0; }
|
||||||
|
.skeleton-line:first-of-type { margin-top: 4px; }
|
||||||
|
.skeleton-line.short { width: 60%; }
|
||||||
|
.skeleton-line::after { content: ""; position: absolute; inset: 0; transform: translateX(-100%); background: linear-gradient(90deg, rgba(226,232,240,0) 0%, rgba(255,255,255,0.85) 45%, rgba(226,232,240,0) 100%); animation: wppShimmer 1.2s infinite; }
|
||||||
|
@keyframes wppShimmer { to { transform: translateX(100%); } }
|
||||||
</style>
|
</style>
|
||||||
</head>
|
</head>
|
||||||
<body>
|
<body>
|
||||||
@@ -38,6 +52,23 @@
|
|||||||
<p id="playerLastRefreshStatus">Session-data ikke opdateret endnu.</p>
|
<p id="playerLastRefreshStatus">Session-data ikke opdateret endnu.</p>
|
||||||
<p id="phaseStatus">Fase: ukendt (opdatér session-status).</p>
|
<p id="phaseStatus">Fase: ukendt (opdatér session-status).</p>
|
||||||
<p id="playerErrorHint">Ingen fejl.</p>
|
<p id="playerErrorHint">Ingen fejl.</p>
|
||||||
|
<div id="connectionBanner">Forbindelsen til serveren blev afbrudt.<button id="connectionRetryBtn" type="button" onclick="retryConnection()">Prøv igen</button></div>
|
||||||
|
<div id="playerShellErrorBoundary">Der opstod en kritisk fejl i app-skallen.
|
||||||
|
<button id="playerRecoverRetryBtn" type="button" onclick="recoverPlayerShell('retry')">Prøv gendan</button>
|
||||||
|
<button id="playerRecoverReloadBtn" type="button" onclick="recoverPlayerShell('reload')">Genindlæs siden</button>
|
||||||
|
</div>
|
||||||
|
<section id="playerCriticalSkeleton" class="critical-card" aria-live="polite">
|
||||||
|
<h2>Indlæser spiller-overblik…</h2>
|
||||||
|
<div class="skeleton-line"></div>
|
||||||
|
<div class="skeleton-line"></div>
|
||||||
|
<div class="skeleton-line short"></div>
|
||||||
|
</section>
|
||||||
|
<section id="playerCriticalView" class="critical-card" style="display:none" aria-live="polite">
|
||||||
|
<h2>Spiller-overblik</h2>
|
||||||
|
<p id="playerCriticalPhase">Fase: afventer</p>
|
||||||
|
<p id="playerCriticalRound">Round question: afventer</p>
|
||||||
|
<p id="playerCriticalJoin">Join-status: afventer</p>
|
||||||
|
</section>
|
||||||
<pre id="out">Klar.</pre>
|
<pre id="out">Klar.</pre>
|
||||||
<script>
|
<script>
|
||||||
var availableAnswers=[];
|
var availableAnswers=[];
|
||||||
@@ -53,7 +84,23 @@ var playerAutoRefreshTimer=null;
|
|||||||
var sessionDetailInFlight=false;
|
var sessionDetailInFlight=false;
|
||||||
var playerLastRefreshAtLabel="";
|
var playerLastRefreshAtLabel="";
|
||||||
var playerLastRefreshFailed=false;
|
var playerLastRefreshFailed=false;
|
||||||
|
var connectionLost=false;
|
||||||
|
var connectionRetryInFlight=false;
|
||||||
|
var playerShellFatalError=false;
|
||||||
|
var playerShellRecoverInFlight=false;
|
||||||
|
var playerCriticalHydrated=false;
|
||||||
|
function setPlayerCriticalLoading(isLoading){var skeleton=document.getElementById("playerCriticalSkeleton");var view=document.getElementById("playerCriticalView");if(!skeleton||!view){return;}skeleton.style.display=isLoading?"block":"none";view.style.display=isLoading?"none":"block";}
|
||||||
|
function hydratePlayerCriticalView(data){var phaseEl=document.getElementById("playerCriticalPhase");var roundEl=document.getElementById("playerCriticalRound");var joinEl=document.getElementById("playerCriticalJoin");if(phaseEl){phaseEl.textContent="Fase: "+phaseLabel(currentSessionStatus||((data&&data.session&&data.session.status)||""));}
|
||||||
|
if(roundEl){roundEl.textContent="Round question: "+(rq()||"afventer");}
|
||||||
|
if(joinEl){joinEl.textContent="Join-status: "+(isPlayerContextLocked()?"låst/aktiv":"ikke låst");}
|
||||||
|
playerCriticalHydrated=true;
|
||||||
|
setPlayerCriticalLoading(false);
|
||||||
|
}
|
||||||
function code(){return document.getElementById("code").value.trim().toUpperCase();}
|
function code(){return document.getElementById("code").value.trim().toUpperCase();}
|
||||||
|
function updatePlayerShellErrorBoundary(){var panel=document.getElementById("playerShellErrorBoundary");var retryBtn=document.getElementById("playerRecoverRetryBtn");var reloadBtn=document.getElementById("playerRecoverReloadBtn");if(!panel||!retryBtn||!reloadBtn){return;}panel.style.display=playerShellFatalError?"block":"none";retryBtn.disabled=playerShellRecoverInFlight||sessionDetailInFlight||joinInFlight||!code();reloadBtn.disabled=playerShellRecoverInFlight;}
|
||||||
|
function setPlayerShellFatalError(detail){playerShellFatalError=true;var out=document.getElementById("out");if(out){out.textContent=JSON.stringify({status:0,data:{error:"player_shell_runtime_error",detail:detail||"Ukendt runtime-fejl"}},null,2);}var hint=document.getElementById("playerErrorHint");if(hint){hint.textContent="Fejl: Kritisk app-fejl. Brug recover-handlingerne for at fortsætte.";}updatePlayerShellErrorBoundary();}
|
||||||
|
function clearPlayerShellFatalError(){playerShellFatalError=false;playerShellRecoverInFlight=false;updatePlayerShellErrorBoundary();}
|
||||||
|
function recoverPlayerShell(mode){if(playerShellRecoverInFlight){return Promise.resolve({error:"recover_in_flight"});}playerShellRecoverInFlight=true;updatePlayerShellErrorBoundary();if(mode==="reload"){window.location.reload();return Promise.resolve({ok:true});}if(!code()){playerShellRecoverInFlight=false;updatePlayerShellErrorBoundary();return Promise.resolve({error:"missing_session_code"});}return sessionDetail().then(function(result){clearPlayerShellFatalError();return result;}).catch(function(err){playerShellRecoverInFlight=false;updatePlayerShellErrorBoundary();throw err;});}
|
||||||
function pid(){return document.getElementById("playerId").value.trim();}
|
function pid(){return document.getElementById("playerId").value.trim();}
|
||||||
function rq(){return document.getElementById("roundQuestionId").value.trim();}
|
function rq(){return document.getElementById("roundQuestionId").value.trim();}
|
||||||
function phaseLabel(status){if(status==="lobby"){return"Lobby";}if(status==="lie"){return"Løgn";}if(status==="guess"){return"Gæt";}if(status==="reveal"){return"Reveal";}if(status==="finished"){return"Afsluttet";}return"Ukendt";}
|
function phaseLabel(status){if(status==="lobby"){return"Lobby";}if(status==="lie"){return"Løgn";}if(status==="guess"){return"Gæt";}if(status==="reveal"){return"Reveal";}if(status==="finished"){return"Afsluttet";}return"Ukendt";}
|
||||||
@@ -75,11 +122,13 @@ function markPlayerSessionRefresh(status){if(status>=200&&status<300){playerLast
|
|||||||
function updatePlayerLastRefreshStatus(){var el=document.getElementById("playerLastRefreshStatus");if(!el){return;}if(!playerLastRefreshAtLabel){el.textContent=playerLastRefreshFailed?"Session-data kan være forældet (ingen succesfuld opdatering endnu).":"Session-data ikke opdateret endnu.";return;}if(playerLastRefreshFailed){el.textContent="Session-data kan være forældet (seneste succes: "+playerLastRefreshAtLabel+").";return;}el.textContent="Sidst opdateret: "+playerLastRefreshAtLabel+".";}
|
function updatePlayerLastRefreshStatus(){var el=document.getElementById("playerLastRefreshStatus");if(!el){return;}if(!playerLastRefreshAtLabel){el.textContent=playerLastRefreshFailed?"Session-data kan være forældet (ingen succesfuld opdatering endnu).":"Session-data ikke opdateret endnu.";return;}if(playerLastRefreshFailed){el.textContent="Session-data kan være forældet (seneste succes: "+playerLastRefreshAtLabel+").";return;}el.textContent="Sidst opdateret: "+playerLastRefreshAtLabel+".";}
|
||||||
function updatePlayerAutoRefreshUi(){var btn=document.getElementById("playerAutoRefreshToggleBtn");var hint=document.getElementById("playerAutoRefreshHint");if(btn){btn.textContent="Auto-refresh: "+(playerAutoRefreshEnabled?"ON":"OFF");btn.disabled=sessionDetailInFlight||joinInFlight||!code();}if(!hint){return;}if(sessionDetailInFlight){hint.textContent="Auto-refresh-lås: afvent aktiv session-opdatering.";return;}if(joinInFlight){hint.textContent="Auto-refresh-lås: afvent aktiv join.";return;}if(!code()){hint.textContent="Auto-refresh kræver sessionkode.";return;}if(!playerAutoRefreshEnabled){hint.textContent="Auto-refresh er slået fra.";return;}if(currentSessionStatus==="finished"){hint.textContent="Auto-refresh stoppet: spillet er afsluttet.";return;}hint.textContent="Auto-refresh aktiv (10s) for spillerstatus.";}
|
function updatePlayerAutoRefreshUi(){var btn=document.getElementById("playerAutoRefreshToggleBtn");var hint=document.getElementById("playerAutoRefreshHint");if(btn){btn.textContent="Auto-refresh: "+(playerAutoRefreshEnabled?"ON":"OFF");btn.disabled=sessionDetailInFlight||joinInFlight||!code();}if(!hint){return;}if(sessionDetailInFlight){hint.textContent="Auto-refresh-lås: afvent aktiv session-opdatering.";return;}if(joinInFlight){hint.textContent="Auto-refresh-lås: afvent aktiv join.";return;}if(!code()){hint.textContent="Auto-refresh kræver sessionkode.";return;}if(!playerAutoRefreshEnabled){hint.textContent="Auto-refresh er slået fra.";return;}if(currentSessionStatus==="finished"){hint.textContent="Auto-refresh stoppet: spillet er afsluttet.";return;}hint.textContent="Auto-refresh aktiv (10s) for spillerstatus.";}
|
||||||
function stopPlayerAutoRefresh(reason){playerAutoRefreshEnabled=false;if(playerAutoRefreshTimer){clearInterval(playerAutoRefreshTimer);playerAutoRefreshTimer=null;}if(reason){var hint=document.getElementById("playerAutoRefreshHint");if(hint){hint.textContent=reason;}}updatePlayerAutoRefreshUi();savePlayerContext();}
|
function stopPlayerAutoRefresh(reason){playerAutoRefreshEnabled=false;if(playerAutoRefreshTimer){clearInterval(playerAutoRefreshTimer);playerAutoRefreshTimer=null;}if(reason){var hint=document.getElementById("playerAutoRefreshHint");if(hint){hint.textContent=reason;}}updatePlayerAutoRefreshUi();savePlayerContext();}
|
||||||
function startPlayerAutoRefresh(){if(!code()){updatePlayerAutoRefreshUi();return;}playerAutoRefreshEnabled=true;if(playerAutoRefreshTimer){clearInterval(playerAutoRefreshTimer);}playerAutoRefreshTimer=setInterval(function(){if(!code()||sessionDetailInFlight){return;}if(currentSessionStatus==="finished"){stopPlayerAutoRefresh("Auto-refresh stoppet: spillet er afsluttet.");return;}sessionDetail();},10000);updatePlayerAutoRefreshUi();savePlayerContext();}
|
function startPlayerAutoRefresh(){if(!code()){updatePlayerAutoRefreshUi();return;}playerAutoRefreshEnabled=true;if(playerAutoRefreshTimer){clearInterval(playerAutoRefreshTimer);}playerAutoRefreshTimer=setInterval(function(){if(!code()||sessionDetailInFlight){return;}if(currentSessionStatus==="finished"){stopPlayerAutoRefresh("Auto-refresh stoppet: spillet er afsluttet.");return;}sessionDetail().catch(function(){});},10000);updatePlayerAutoRefreshUi();savePlayerContext();}
|
||||||
function togglePlayerAutoRefresh(){if(joinInFlight){updatePlayerAutoRefreshUi();return;}if(playerAutoRefreshEnabled){stopPlayerAutoRefresh();return;}startPlayerAutoRefresh();}
|
function togglePlayerAutoRefresh(){if(joinInFlight){updatePlayerAutoRefreshUi();return;}if(playerAutoRefreshEnabled){stopPlayerAutoRefresh();return;}startPlayerAutoRefresh();}
|
||||||
function updatePlayerErrorHint(status,data){var el=document.getElementById("playerErrorHint");if(!el){return;}if(status>=200&&status<300){el.textContent="Ingen fejl.";return;}var errKey=normalizeApiError(data);el.textContent="Fejl: "+mapUiErrorMessage(errKey)+" ("+(errKey||("http_"+status))+")";}
|
function updateConnectionBanner(){var banner=document.getElementById("connectionBanner");var retryBtn=document.getElementById("connectionRetryBtn");if(!banner||!retryBtn){return;}banner.style.display=connectionLost?"block":"none";retryBtn.disabled=connectionRetryInFlight||sessionDetailInFlight||joinInFlight||!code();}
|
||||||
function updateSessionDetailState(){var btn=document.getElementById("sessionDetailBtn");var hint=document.getElementById("sessionRefreshHint");var submitInFlight=lieSubmitInFlight||guessSubmitInFlight;if(btn){btn.disabled=sessionDetailInFlight||joinInFlight||submitInFlight||!code();}if(!hint){updatePlayerAutoRefreshUi();return;}if(sessionDetailInFlight){hint.textContent="Opdaterer session-status…";updatePlayerAutoRefreshUi();return;}if(joinInFlight){hint.textContent="Session-opdatering er låst mens join kører.";updatePlayerAutoRefreshUi();return;}if(submitInFlight){hint.textContent="Session-opdatering er låst mens submit kører.";updatePlayerAutoRefreshUi();return;}if(!code()){hint.textContent="Angiv sessionkode for at opdatere session-status.";updatePlayerAutoRefreshUi();return;}hint.textContent="Session-opdatering klar.";updatePlayerAutoRefreshUi();}
|
function setConnectionLost(isLost){connectionLost=!!isLost;updateConnectionBanner();}
|
||||||
function updateJoinState(){var btn=document.getElementById("joinBtn");var status=document.getElementById("joinStatus");var joined=!!(pid()&&document.getElementById("sessionToken").value.trim());var canJoin=canAttemptJoin();if(btn){btn.disabled=joinInFlight||sessionDetailInFlight||joined||!canJoin;}if(!status){updateContextLockState();return;}if(joinInFlight){status.textContent="Joiner…";updateContextLockState();return;}if(sessionDetailInFlight&&!joined){status.textContent="Afvent aktiv session-opdatering før join.";updateContextLockState();return;}if(joined){status.textContent="Join gennemført.";updateContextLockState();return;}if(!canJoin){status.textContent="Udfyld kode og nickname for at join.";updateContextLockState();return;}status.textContent="Klar til join.";updateContextLockState();}
|
function updatePlayerErrorHint(status,data){var el=document.getElementById("playerErrorHint");if(!el){return;}if(status>=200&&status<300){el.textContent="Ingen fejl.";setConnectionLost(false);return;}var errKey=normalizeApiError(data);el.textContent="Fejl: "+mapUiErrorMessage(errKey)+" ("+(errKey||("http_"+status))+")";}
|
||||||
|
function updateSessionDetailState(){var btn=document.getElementById("sessionDetailBtn");var hint=document.getElementById("sessionRefreshHint");var submitInFlight=lieSubmitInFlight||guessSubmitInFlight;if(btn){btn.disabled=sessionDetailInFlight||joinInFlight||submitInFlight||!code();}if(!hint){updatePlayerAutoRefreshUi();updateConnectionBanner();return;}if(sessionDetailInFlight){hint.textContent="Opdaterer session-status…";updatePlayerAutoRefreshUi();updateConnectionBanner();return;}if(joinInFlight){hint.textContent="Session-opdatering er låst mens join kører.";updatePlayerAutoRefreshUi();updateConnectionBanner();return;}if(submitInFlight){hint.textContent="Session-opdatering er låst mens submit kører.";updatePlayerAutoRefreshUi();updateConnectionBanner();return;}if(!code()){hint.textContent="Angiv sessionkode for at opdatere session-status.";updatePlayerAutoRefreshUi();updateConnectionBanner();updatePlayerShellErrorBoundary();return;}hint.textContent="Session-opdatering klar.";updatePlayerAutoRefreshUi();updateConnectionBanner();updatePlayerShellErrorBoundary();}
|
||||||
|
function updateJoinState(){var btn=document.getElementById("joinBtn");var status=document.getElementById("joinStatus");var joined=!!(pid()&&document.getElementById("sessionToken").value.trim());var canJoin=canAttemptJoin();if(btn){btn.disabled=joinInFlight||sessionDetailInFlight||joined||!canJoin;}if(!status){updateContextLockState();updateConnectionBanner();return;}if(joinInFlight){status.textContent="Joiner…";updateContextLockState();updateConnectionBanner();return;}if(sessionDetailInFlight&&!joined){status.textContent="Afvent aktiv session-opdatering før join.";updateContextLockState();updateConnectionBanner();return;}if(joined){status.textContent="Join gennemført.";updateContextLockState();updateConnectionBanner();return;}if(!canJoin){status.textContent="Udfyld kode og nickname for at join.";updateContextLockState();updateConnectionBanner();return;}status.textContent="Klar til join.";updateContextLockState();updateConnectionBanner();}
|
||||||
|
|
||||||
function guessStorageKey(){var c=code();var p=pid();var q=rq();if(!c||!p||!q){return "";}return ["wppGuess",c,p,q].join(":");}
|
function guessStorageKey(){var c=code();var p=pid();var q=rq();if(!c||!p||!q){return "";}return ["wppGuess",c,p,q].join(":");}
|
||||||
function lieStorageKey(){var c=code();var p=pid();var q=rq();if(!c||!p||!q){return "";}return ["wppLie",c,p,q].join(":");}
|
function lieStorageKey(){var c=code();var p=pid();var q=rq();if(!c||!p||!q){return "";}return ["wppLie",c,p,q].join(":");}
|
||||||
@@ -94,19 +143,25 @@ function updateGuessSubmitState(){var selected=document.getElementById("guessTex
|
|||||||
function setGuess(text,submitted){document.getElementById("guessText").value=text||"";if(typeof submitted==="boolean"){guessSubmitted=submitted;}var buttons=document.querySelectorAll("#answerOptions button");buttons.forEach(function(btn){btn.classList.toggle("active",btn.dataset.answer===text);});updateGuessSubmitState();
|
function setGuess(text,submitted){document.getElementById("guessText").value=text||"";if(typeof submitted==="boolean"){guessSubmitted=submitted;}var buttons=document.querySelectorAll("#answerOptions button");buttons.forEach(function(btn){btn.classList.toggle("active",btn.dataset.answer===text);});updateGuessSubmitState();
|
||||||
updateJoinState();}
|
updateJoinState();}
|
||||||
function renderAnswerOptions(roundQuestion){var wrap=document.getElementById("answerOptions");wrap.innerHTML="";availableAnswers=[];guessSubmitted=false;setGuess("",false);lieSubmitted=false;setLieState("",false);if(!roundQuestion||!Array.isArray(roundQuestion.answers)){updateGuessSubmitState();updateLieSubmitState();return;}roundQuestion.answers.forEach(function(item){if(!item||!item.text){return;}availableAnswers.push(item.text);var btn=document.createElement("button");btn.type="button";btn.dataset.answer=item.text;btn.textContent=item.text;btn.onclick=function(){if(guessSubmitted){return;}setGuess(item.text,false);persistGuessState(item.text,false);};wrap.appendChild(btn);});var saved=loadGuessState();if(saved&&availableAnswers.indexOf(saved.selected_text)!==-1){setGuess(saved.selected_text,!!saved.submitted);}updateGuessSubmitState();}
|
function renderAnswerOptions(roundQuestion){var wrap=document.getElementById("answerOptions");wrap.innerHTML="";availableAnswers=[];guessSubmitted=false;setGuess("",false);lieSubmitted=false;setLieState("",false);if(!roundQuestion||!Array.isArray(roundQuestion.answers)){updateGuessSubmitState();updateLieSubmitState();return;}roundQuestion.answers.forEach(function(item){if(!item||!item.text){return;}availableAnswers.push(item.text);var btn=document.createElement("button");btn.type="button";btn.dataset.answer=item.text;btn.textContent=item.text;btn.onclick=function(){if(guessSubmitted){return;}setGuess(item.text,false);persistGuessState(item.text,false);};wrap.appendChild(btn);});var saved=loadGuessState();if(saved&&availableAnswers.indexOf(saved.selected_text)!==-1){setGuess(saved.selected_text,!!saved.submitted);}updateGuessSubmitState();}
|
||||||
async function api(path,method,payload){var o={method:method||"GET",headers:{"Accept":"application/json"}};if(payload!==null){o.headers["Content-Type"]="application/json";o.body=JSON.stringify(payload);}var r=await fetch(path,o);var d=await r.json().catch(function(){return {};});var isSessionDetailRead=(method||"GET")==="GET"&&/^\/lobby\/sessions\/[A-Z0-9]+$/.test(path);if(isSessionDetailRead){markPlayerSessionRefresh(r.status);}document.getElementById("out").textContent=JSON.stringify({status:r.status,data:d},null,2);if(d.player&&d.player.id){document.getElementById("playerId").value=d.player.id;}if(d.player&&d.player.session_token){document.getElementById("sessionToken").value=d.player.session_token;}if(d.round_question&&d.round_question.id){document.getElementById("roundQuestionId").value=d.round_question.id;}if(d.session&&d.session.status){currentSessionStatus=d.session.status;}if(d.round_question){renderAnswerOptions(d.round_question);var savedLie=loadLieState();if(savedLie){setLieState(savedLie.text||"",!!savedLie.submitted);}}else{document.getElementById("roundQuestionId").value="";renderAnswerOptions(null);}if(d.guess&&d.guess.round_question_id){document.getElementById("roundQuestionId").value=d.guess.round_question_id;setGuess(d.guess.selected_text||"",true);persistGuessState(d.guess.selected_text||"",true);}updateRoundContextHint();updatePlayerErrorHint(r.status,d);updatePhaseStatus();updateLieSubmitState();updateGuessSubmitState();if(currentSessionStatus==="finished"&&playerAutoRefreshEnabled){stopPlayerAutoRefresh("Auto-refresh stoppet: spillet er afsluttet.");}else{updatePlayerAutoRefreshUi();}savePlayerContext();return d;}
|
async function api(path,method,payload){var o={method:method||"GET",headers:{"Accept":"application/json"}};if(payload!==null){o.headers["Content-Type"]="application/json";o.body=JSON.stringify(payload);}try{var r=await fetch(path,o);var d=await r.json().catch(function(){return {};});var isSessionDetailRead=(method||"GET")==="GET"&&/^\/lobby\/sessions\/[A-Z0-9]+$/.test(path);if(isSessionDetailRead){markPlayerSessionRefresh(r.status);}document.getElementById("out").textContent=JSON.stringify({status:r.status,data:d},null,2);if(d.player&&d.player.id){document.getElementById("playerId").value=d.player.id;}if(d.player&&d.player.session_token){document.getElementById("sessionToken").value=d.player.session_token;}if(d.round_question&&d.round_question.id){document.getElementById("roundQuestionId").value=d.round_question.id;}if(d.session&&d.session.status){currentSessionStatus=d.session.status;}if(d.round_question){renderAnswerOptions(d.round_question);var savedLie=loadLieState();if(savedLie){setLieState(savedLie.text||"",!!savedLie.submitted);}}else{document.getElementById("roundQuestionId").value="";renderAnswerOptions(null);}if(d.guess&&d.guess.round_question_id){document.getElementById("roundQuestionId").value=d.guess.round_question_id;setGuess(d.guess.selected_text||"",true);persistGuessState(d.guess.selected_text||"",true);}hydratePlayerCriticalView(d);updateRoundContextHint();updatePlayerErrorHint(r.status,d);updatePhaseStatus();updateLieSubmitState();updateGuessSubmitState();if(currentSessionStatus==="finished"&&playerAutoRefreshEnabled){stopPlayerAutoRefresh("Auto-refresh stoppet: spillet er afsluttet.");}else{updatePlayerAutoRefreshUi();}if(playerShellFatalError){clearPlayerShellFatalError();}savePlayerContext();return d;}catch(err){setConnectionLost(true);if((method||"GET")==="GET"&&/^\/lobby\/sessions\/[A-Z0-9]+$/.test(path)){markPlayerSessionRefresh(0);}document.getElementById("out").textContent=JSON.stringify({status:0,data:{error:"connection_lost",detail:"Kunne ikke kontakte serveren."}},null,2);document.getElementById("playerErrorHint").textContent="Fejl: Mistede forbindelsen til serveren. Prøv igen.";updateSessionDetailState();throw err;}}
|
||||||
function joinSession(){if(joinInFlight){return Promise.resolve({error:"join_in_flight"});}if(!canAttemptJoin()){updateJoinState();return Promise.resolve({error:"missing_join_input"});}if(pid()&&document.getElementById("sessionToken").value.trim()){updateJoinState();return Promise.resolve({error:"already_joined_client"});}joinInFlight=true;updateJoinState();updatePlayerAutoRefreshUi();return api("/lobby/sessions/join","POST",{code:code(),nickname:document.getElementById("nickname").value.trim()}).then(function(d){joinInFlight=false;if(d&&d.player&&d.player.id){updateJoinState();updatePlayerAutoRefreshUi();return d;}updateJoinState();updatePlayerAutoRefreshUi();document.getElementById("joinStatus").textContent="Join fejlede – prøv igen.";return d;}).catch(function(err){joinInFlight=false;updateJoinState();updatePlayerAutoRefreshUi();document.getElementById("joinStatus").textContent="Join fejlede – prøv igen.";throw err;});}
|
function joinSession(){if(joinInFlight){return Promise.resolve({error:"join_in_flight"});}if(!canAttemptJoin()){updateJoinState();return Promise.resolve({error:"missing_join_input"});}if(pid()&&document.getElementById("sessionToken").value.trim()){updateJoinState();return Promise.resolve({error:"already_joined_client"});}joinInFlight=true;updateJoinState();updatePlayerAutoRefreshUi();return api("/lobby/sessions/join","POST",{code:code(),nickname:document.getElementById("nickname").value.trim()}).then(function(d){joinInFlight=false;if(d&&d.player&&d.player.id){updateJoinState();updatePlayerAutoRefreshUi();return d;}updateJoinState();updatePlayerAutoRefreshUi();document.getElementById("joinStatus").textContent="Join fejlede – prøv igen.";return d;}).catch(function(err){joinInFlight=false;updateJoinState();updatePlayerAutoRefreshUi();document.getElementById("joinStatus").textContent="Join fejlede – prøv igen.";throw err;});}
|
||||||
function sessionDetail(){if(!code()){updateSessionDetailState();return Promise.resolve({error:"missing_session_code"});}if(sessionDetailInFlight){return Promise.resolve({error:"session_detail_in_flight"});}sessionDetailInFlight=true;updateSessionDetailState();return api("/lobby/sessions/"+code(),"GET",null).finally(function(){sessionDetailInFlight=false;updateSessionDetailState();});}
|
function sessionDetail(){if(!code()){updateSessionDetailState();return Promise.resolve({error:"missing_session_code"});}if(sessionDetailInFlight){return Promise.resolve({error:"session_detail_in_flight"});}sessionDetailInFlight=true;updateSessionDetailState();return api("/lobby/sessions/"+code(),"GET",null).finally(function(){sessionDetailInFlight=false;updateSessionDetailState();});}
|
||||||
|
function retryConnection(){if(connectionRetryInFlight||!code()){updateConnectionBanner();return Promise.resolve({error:"retry_unavailable"});}connectionRetryInFlight=true;updateConnectionBanner();return sessionDetail().then(function(result){setConnectionLost(false);return result;}).finally(function(){connectionRetryInFlight=false;updateConnectionBanner();});}
|
||||||
function submitLie(){if(lieSubmitted){return Promise.resolve({error:"lie_already_submitted_client"});}if(lieSubmitInFlight){return Promise.resolve({error:"lie_submit_in_flight"});}if(!hasSubmitContext()){updateLieSubmitState();return Promise.resolve({error:"missing_submit_context"});}var text=(document.getElementById("lieText").value||"").trim();if(!text){updateLieSubmitState();return Promise.resolve({error:"empty_lie_text"});}lieSubmitInFlight=true;updateLieSubmitState();return api("/lobby/sessions/"+code()+"/questions/"+rq()+"/lies/submit","POST",{player_id:parseInt(pid(),10),session_token:document.getElementById("sessionToken").value,text:text}).then(function(d){if(d&&d.lie&&d.lie.id){lieSubmitted=true;persistLieState(text,true);}return d;}).finally(function(){lieSubmitInFlight=false;updateLieSubmitState();});}
|
function submitLie(){if(lieSubmitted){return Promise.resolve({error:"lie_already_submitted_client"});}if(lieSubmitInFlight){return Promise.resolve({error:"lie_submit_in_flight"});}if(!hasSubmitContext()){updateLieSubmitState();return Promise.resolve({error:"missing_submit_context"});}var text=(document.getElementById("lieText").value||"").trim();if(!text){updateLieSubmitState();return Promise.resolve({error:"empty_lie_text"});}lieSubmitInFlight=true;updateLieSubmitState();return api("/lobby/sessions/"+code()+"/questions/"+rq()+"/lies/submit","POST",{player_id:parseInt(pid(),10),session_token:document.getElementById("sessionToken").value,text:text}).then(function(d){if(d&&d.lie&&d.lie.id){lieSubmitted=true;persistLieState(text,true);}return d;}).finally(function(){lieSubmitInFlight=false;updateLieSubmitState();});}
|
||||||
document.getElementById("lieText").addEventListener("input",function(){if(!lieSubmitted){updateLieSubmitState();persistLieState(document.getElementById("lieText").value,false);}});updateLieSubmitState();
|
document.getElementById("lieText").addEventListener("input",function(){if(!lieSubmitted){updateLieSubmitState();persistLieState(document.getElementById("lieText").value,false);}});updateLieSubmitState();
|
||||||
function submitGuess(){if(guessSubmitted){return Promise.resolve({error:"guess_already_submitted_client"});}if(guessSubmitInFlight){return Promise.resolve({error:"guess_submit_in_flight"});}if(!hasSubmitContext()){updateGuessSubmitState();document.getElementById("out").textContent=JSON.stringify({status:400,data:{error:"Join først for at aktivere gæt"}},null,2);return Promise.resolve({error:"missing_submit_context"});}var selected=document.getElementById("guessText").value;if(availableAnswers.indexOf(selected)===-1){document.getElementById("out").textContent=JSON.stringify({status:400,data:{error:"Vælg et af de viste svarmuligheder"}},null,2);return Promise.resolve({error:"invalid_client_guess"});}guessSubmitInFlight=true;updateGuessSubmitState();return api("/lobby/sessions/"+code()+"/questions/"+rq()+"/guesses/submit","POST",{player_id:parseInt(pid(),10),session_token:document.getElementById("sessionToken").value,selected_text:selected}).finally(function(){guessSubmitInFlight=false;updateGuessSubmitState();});}
|
function submitGuess(){if(guessSubmitted){return Promise.resolve({error:"guess_already_submitted_client"});}if(guessSubmitInFlight){return Promise.resolve({error:"guess_submit_in_flight"});}if(!hasSubmitContext()){updateGuessSubmitState();document.getElementById("out").textContent=JSON.stringify({status:400,data:{error:"Join først for at aktivere gæt"}},null,2);return Promise.resolve({error:"missing_submit_context"});}var selected=document.getElementById("guessText").value;if(availableAnswers.indexOf(selected)===-1){document.getElementById("out").textContent=JSON.stringify({status:400,data:{error:"Vælg et af de viste svarmuligheder"}},null,2);return Promise.resolve({error:"invalid_client_guess"});}guessSubmitInFlight=true;updateGuessSubmitState();return api("/lobby/sessions/"+code()+"/questions/"+rq()+"/guesses/submit","POST",{player_id:parseInt(pid(),10),session_token:document.getElementById("sessionToken").value,selected_text:selected}).finally(function(){guessSubmitInFlight=false;updateGuessSubmitState();});}
|
||||||
["code","nickname","playerId","sessionToken","roundQuestionId"].forEach(function(fieldId){var field=document.getElementById(fieldId);if(!field){return;}field.addEventListener("input",function(){if(fieldId!=="roundQuestionId"){resetRoundContextForManualChange();}updateLieSubmitState();updateGuessSubmitState();updateJoinState();updateSessionDetailState();savePlayerContext();});field.addEventListener("change",function(){if(fieldId!=="roundQuestionId"){resetRoundContextForManualChange();}updateLieSubmitState();updateGuessSubmitState();updateJoinState();updateSessionDetailState();savePlayerContext();});});
|
["code","nickname","playerId","sessionToken","roundQuestionId"].forEach(function(fieldId){var field=document.getElementById(fieldId);if(!field){return;}field.addEventListener("input",function(){if(fieldId!=="roundQuestionId"){resetRoundContextForManualChange();}updateLieSubmitState();updateGuessSubmitState();updateJoinState();updateSessionDetailState();savePlayerContext();});field.addEventListener("change",function(){if(fieldId!=="roundQuestionId"){resetRoundContextForManualChange();}updateLieSubmitState();updateGuessSubmitState();updateJoinState();updateSessionDetailState();savePlayerContext();});});
|
||||||
|
window.addEventListener("error",function(event){setPlayerShellFatalError((event&&event.message)||"Ukendt runtime-fejl");});
|
||||||
|
window.addEventListener("unhandledrejection",function(event){var reason=event&&event.reason;var detail=(reason&&reason.message)||String(reason||"Unhandled promise rejection");setPlayerShellFatalError(detail);});
|
||||||
|
setPlayerCriticalLoading(true);
|
||||||
updatePhaseStatus();
|
updatePhaseStatus();
|
||||||
updateGuessSubmitState();
|
updateGuessSubmitState();
|
||||||
updateJoinState();
|
updateJoinState();
|
||||||
updatePlayerAutoRefreshUi();
|
updatePlayerAutoRefreshUi();
|
||||||
updatePlayerLastRefreshStatus();
|
updatePlayerLastRefreshStatus();
|
||||||
updateRoundContextHint();
|
updateRoundContextHint();
|
||||||
if(restorePlayerContext()){if(playerAutoRefreshEnabled){startPlayerAutoRefresh();}sessionDetail();}else{savePlayerContext();}
|
updateConnectionBanner();
|
||||||
|
updatePlayerShellErrorBoundary();
|
||||||
|
if(restorePlayerContext()){if(playerAutoRefreshEnabled){startPlayerAutoRefresh();}sessionDetail().catch(function(){});}else{savePlayerContext();setTimeout(function(){if(!playerCriticalHydrated){hydratePlayerCriticalView({session:{status:currentSessionStatus}});}},350);}
|
||||||
</script>
|
</script>
|
||||||
</body></html>
|
</body></html>
|
||||||
|
|||||||
13
lobby/templates/lobby/spa_shell.html
Normal file
13
lobby/templates/lobby/spa_shell.html
Normal file
@@ -0,0 +1,13 @@
|
|||||||
|
<!doctype html>
|
||||||
|
<html lang="da">
|
||||||
|
<head>
|
||||||
|
<meta charset="utf-8">
|
||||||
|
<meta name="viewport" content="width=device-width, initial-scale=1">
|
||||||
|
<title>WPP SPA Shell</title>
|
||||||
|
<link rel="stylesheet" href="{{ spa_asset_base }}/styles.css?v={{ spa_asset_version|urlencode }}">
|
||||||
|
</head>
|
||||||
|
<body data-wpp-shell-route="{{ shell_route }}" data-wpp-shell-kind="{{ shell_kind }}">
|
||||||
|
<app-root data-wpp-shell-route="{{ shell_route }}" data-wpp-shell-kind="{{ shell_kind }}">Indlæser Angular app-shell…</app-root>
|
||||||
|
<script type="module" src="{{ spa_asset_base }}/main.js?v={{ spa_asset_version|urlencode }}"></script>
|
||||||
|
</body>
|
||||||
|
</html>
|
||||||
336
lobby/tests.py
336
lobby/tests.py
@@ -1,7 +1,12 @@
|
|||||||
|
import json
|
||||||
|
import tempfile
|
||||||
from datetime import timedelta
|
from datetime import timedelta
|
||||||
|
from pathlib import Path
|
||||||
|
from unittest.mock import patch
|
||||||
|
|
||||||
from django.contrib.auth import get_user_model
|
from django.contrib.auth import get_user_model
|
||||||
from django.test import TestCase
|
from django.core.management import call_command
|
||||||
|
from django.test import TestCase, override_settings
|
||||||
from django.urls import reverse
|
from django.urls import reverse
|
||||||
from django.utils import timezone
|
from django.utils import timezone
|
||||||
|
|
||||||
@@ -15,6 +20,7 @@ from fupogfakta.models import (
|
|||||||
RoundConfig,
|
RoundConfig,
|
||||||
RoundQuestion,
|
RoundQuestion,
|
||||||
)
|
)
|
||||||
|
from lobby.i18n import i18n_locale_config, lobby_i18n_catalog, resolve_error_message
|
||||||
|
|
||||||
User = get_user_model()
|
User = get_user_model()
|
||||||
|
|
||||||
@@ -59,6 +65,28 @@ class LobbyFlowTests(TestCase):
|
|||||||
self.assertTrue(body["player"]["session_token"])
|
self.assertTrue(body["player"]["session_token"])
|
||||||
self.assertTrue(Player.objects.filter(session=session, nickname="Luna").exists())
|
self.assertTrue(Player.objects.filter(session=session, nickname="Luna").exists())
|
||||||
|
|
||||||
|
def test_player_can_join_with_trimmed_code(self):
|
||||||
|
session = GameSession.objects.create(host=self.host, code="ABCD23")
|
||||||
|
|
||||||
|
response = self.client.post(
|
||||||
|
reverse("lobby:join_session"),
|
||||||
|
data={"code": " abcd23 ", "nickname": "Luna"},
|
||||||
|
content_type="application/json",
|
||||||
|
)
|
||||||
|
|
||||||
|
self.assertEqual(response.status_code, 201)
|
||||||
|
self.assertTrue(Player.objects.filter(session=session, nickname="Luna").exists())
|
||||||
|
|
||||||
|
def test_join_rejects_code_empty_after_trim(self):
|
||||||
|
response = self.client.post(
|
||||||
|
reverse("lobby:join_session"),
|
||||||
|
data={"code": " ", "nickname": "Luna"},
|
||||||
|
content_type="application/json",
|
||||||
|
)
|
||||||
|
|
||||||
|
self.assertEqual(response.status_code, 400)
|
||||||
|
self.assertEqual(response.json()["error"], "Session code is required")
|
||||||
|
|
||||||
def test_join_rejects_duplicate_nickname_case_insensitive(self):
|
def test_join_rejects_duplicate_nickname_case_insensitive(self):
|
||||||
session = GameSession.objects.create(host=self.host, code="QWER12")
|
session = GameSession.objects.create(host=self.host, code="QWER12")
|
||||||
Player.objects.create(session=session, nickname="Luna")
|
Player.objects.create(session=session, nickname="Luna")
|
||||||
@@ -84,6 +112,32 @@ class LobbyFlowTests(TestCase):
|
|||||||
self.assertEqual(response.status_code, 400)
|
self.assertEqual(response.status_code, 400)
|
||||||
self.assertEqual(response.json()["error"], "Session is not joinable")
|
self.assertEqual(response.json()["error"], "Session is not joinable")
|
||||||
|
|
||||||
|
def test_join_error_localizes_to_danish_with_accept_language_header(self):
|
||||||
|
response = self.client.post(
|
||||||
|
reverse("lobby:join_session"),
|
||||||
|
data={"code": " ", "nickname": "Luna"},
|
||||||
|
content_type="application/json",
|
||||||
|
HTTP_ACCEPT_LANGUAGE="da",
|
||||||
|
)
|
||||||
|
|
||||||
|
self.assertEqual(response.status_code, 400)
|
||||||
|
self.assertEqual(response.json()["error_code"], "session_code_required")
|
||||||
|
self.assertEqual(response.json()["locale"], "da")
|
||||||
|
self.assertEqual(response.json()["error"], "Sessionskode er påkrævet")
|
||||||
|
|
||||||
|
def test_join_error_falls_back_to_english_for_unsupported_locale(self):
|
||||||
|
response = self.client.post(
|
||||||
|
reverse("lobby:join_session"),
|
||||||
|
data={"code": " ", "nickname": "Luna"},
|
||||||
|
content_type="application/json",
|
||||||
|
HTTP_ACCEPT_LANGUAGE="fr",
|
||||||
|
)
|
||||||
|
|
||||||
|
self.assertEqual(response.status_code, 400)
|
||||||
|
self.assertEqual(response.json()["error_code"], "session_code_required")
|
||||||
|
self.assertEqual(response.json()["locale"], "en")
|
||||||
|
self.assertEqual(response.json()["error"], "Session code is required")
|
||||||
|
|
||||||
def test_session_detail_returns_players(self):
|
def test_session_detail_returns_players(self):
|
||||||
session = GameSession.objects.create(host=self.host, code="LMNO45")
|
session = GameSession.objects.create(host=self.host, code="LMNO45")
|
||||||
Player.objects.create(session=session, nickname="Mia", score=7)
|
Player.objects.create(session=session, nickname="Mia", score=7)
|
||||||
@@ -130,6 +184,21 @@ class StartRoundTests(TestCase):
|
|||||||
round_config = RoundConfig.objects.get(session=self.session, number=1)
|
round_config = RoundConfig.objects.get(session=self.session, number=1)
|
||||||
self.assertEqual(round_config.category, self.category)
|
self.assertEqual(round_config.category, self.category)
|
||||||
|
|
||||||
|
def test_host_start_round_uses_normalized_session_code_from_path(self):
|
||||||
|
self.client.login(username="host", password="secret123")
|
||||||
|
|
||||||
|
response = self.client.post(
|
||||||
|
reverse("lobby:start_round", kwargs={"code": " abcd23 "}),
|
||||||
|
data={"category_slug": self.category.slug},
|
||||||
|
content_type="application/json",
|
||||||
|
)
|
||||||
|
|
||||||
|
self.assertEqual(response.status_code, 201)
|
||||||
|
self.session.refresh_from_db()
|
||||||
|
self.assertEqual(self.session.status, GameSession.Status.LIE)
|
||||||
|
round_config = RoundConfig.objects.get(session=self.session, number=1)
|
||||||
|
self.assertEqual(round_config.category, self.category)
|
||||||
|
|
||||||
def test_start_round_requires_host(self):
|
def test_start_round_requires_host(self):
|
||||||
self.client.login(username="other", password="secret123")
|
self.client.login(username="other", password="secret123")
|
||||||
|
|
||||||
@@ -825,6 +894,27 @@ class UiScreenTests(TestCase):
|
|||||||
self.assertContains(response, "Round question-id er låst mens session-opdatering kører.")
|
self.assertContains(response, "Round question-id er låst mens session-opdatering kører.")
|
||||||
self.assertContains(response, "Kategori er låst mens session-opdatering kører.")
|
self.assertContains(response, "Kategori er låst mens session-opdatering kører.")
|
||||||
self.assertContains(response, "categorySelect.disabled=hostActionInFlight||sessionDetailInFlight||!hasCode||phase!==")
|
self.assertContains(response, "categorySelect.disabled=hostActionInFlight||sessionDetailInFlight||!hasCode||phase!==")
|
||||||
|
self.assertContains(response, "hostShellRouteFromPath")
|
||||||
|
self.assertContains(response, "syncHostShellRoute")
|
||||||
|
self.assertContains(response, "Deep-link route guard: omdirigeret")
|
||||||
|
self.assertContains(response, "id=\"hostShellErrorBoundary\"")
|
||||||
|
self.assertContains(response, "recoverHostShell('retry')")
|
||||||
|
self.assertContains(response, "recoverHostShell('reload')")
|
||||||
|
self.assertContains(response, "setHostShellFatalError")
|
||||||
|
self.assertContains(response, "clearHostShellFatalError")
|
||||||
|
self.assertContains(response, "updateHostShellErrorBoundary")
|
||||||
|
self.assertContains(response, "host_shell_runtime_error")
|
||||||
|
self.assertContains(response, "window.addEventListener(\"unhandledrejection\"")
|
||||||
|
|
||||||
|
def test_host_screen_deeplink_requires_login(self):
|
||||||
|
response = self.client.get(reverse("lobby:host_screen_deeplink", kwargs={"spa_path": "guess"}))
|
||||||
|
self.assertEqual(response.status_code, 302)
|
||||||
|
|
||||||
|
def test_host_screen_deeplink_renders_for_logged_in_user(self):
|
||||||
|
self.client.login(username="host_ui", password="secret123")
|
||||||
|
response = self.client.get(reverse("lobby:host_screen_deeplink", kwargs={"spa_path": "guess"}))
|
||||||
|
self.assertEqual(response.status_code, 200)
|
||||||
|
self.assertContains(response, "Host panel")
|
||||||
|
|
||||||
def test_player_screen_is_public(self):
|
def test_player_screen_is_public(self):
|
||||||
response = self.client.get(reverse("lobby:player_screen"))
|
response = self.client.get(reverse("lobby:player_screen"))
|
||||||
@@ -857,6 +947,11 @@ class UiScreenTests(TestCase):
|
|||||||
self.assertContains(response, "Udfyld kode og nickname for at join.")
|
self.assertContains(response, "Udfyld kode og nickname for at join.")
|
||||||
self.assertContains(response, "Afvent aktiv session-opdatering før join.")
|
self.assertContains(response, "Afvent aktiv session-opdatering før join.")
|
||||||
self.assertContains(response, "btn.disabled=joinInFlight||sessionDetailInFlight||joined||!canJoin")
|
self.assertContains(response, "btn.disabled=joinInFlight||sessionDetailInFlight||joined||!canJoin")
|
||||||
|
self.assertContains(response, "id=\"connectionBanner\"")
|
||||||
|
self.assertContains(response, "id=\"connectionRetryBtn\"")
|
||||||
|
self.assertContains(response, "retryConnection")
|
||||||
|
self.assertContains(response, "setConnectionLost")
|
||||||
|
self.assertContains(response, "connection_lost")
|
||||||
self.assertContains(response, "id=\"contextLockHint\"")
|
self.assertContains(response, "id=\"contextLockHint\"")
|
||||||
self.assertContains(response, "updateContextLockState")
|
self.assertContains(response, "updateContextLockState")
|
||||||
self.assertContains(response, "Spillerkontekst er låst efter join.")
|
self.assertContains(response, "Spillerkontekst er låst efter join.")
|
||||||
@@ -897,6 +992,83 @@ class UiScreenTests(TestCase):
|
|||||||
self.assertContains(response, "Session-data ikke opdateret endnu.")
|
self.assertContains(response, "Session-data ikke opdateret endnu.")
|
||||||
self.assertContains(response, "Sidst opdateret:")
|
self.assertContains(response, "Sidst opdateret:")
|
||||||
self.assertContains(response, "Session-data kan være forældet")
|
self.assertContains(response, "Session-data kan være forældet")
|
||||||
|
self.assertContains(response, "id=\"playerShellErrorBoundary\"")
|
||||||
|
self.assertContains(response, "recoverPlayerShell('retry')")
|
||||||
|
self.assertContains(response, "recoverPlayerShell('reload')")
|
||||||
|
self.assertContains(response, "setPlayerShellFatalError")
|
||||||
|
self.assertContains(response, "clearPlayerShellFatalError")
|
||||||
|
self.assertContains(response, "updatePlayerShellErrorBoundary")
|
||||||
|
self.assertContains(response, "player_shell_runtime_error")
|
||||||
|
self.assertContains(response, "window.addEventListener(\"error\"")
|
||||||
|
|
||||||
|
@override_settings(USE_SPA_UI=False)
|
||||||
|
def test_legacy_templates_are_used_when_spa_flag_is_off(self):
|
||||||
|
self.client.login(username="host_ui", password="secret123")
|
||||||
|
|
||||||
|
host_response = self.client.get(reverse("lobby:host_screen"))
|
||||||
|
player_response = self.client.get(reverse("lobby:player_screen"))
|
||||||
|
|
||||||
|
self.assertContains(host_response, "Host panel")
|
||||||
|
self.assertContains(player_response, "Player panel")
|
||||||
|
self.assertNotContains(host_response, "<app-root")
|
||||||
|
self.assertNotContains(player_response, "<app-root")
|
||||||
|
|
||||||
|
@override_settings(USE_SPA_UI=True)
|
||||||
|
def test_host_screen_can_render_angular_shell_when_feature_flag_enabled(self):
|
||||||
|
self.client.login(username="host_ui", password="secret123")
|
||||||
|
|
||||||
|
response = self.client.get(reverse("lobby:host_screen"))
|
||||||
|
|
||||||
|
self.assertEqual(response.status_code, 200)
|
||||||
|
self.assertContains(response, "<app-root")
|
||||||
|
self.assertContains(response, "data-wpp-shell-route=\"/host\"")
|
||||||
|
self.assertContains(response, "data-wpp-shell-kind=\"host\"")
|
||||||
|
self.assertContains(response, "/static/frontend/angular/browser/main.js?v=dev")
|
||||||
|
self.assertContains(response, "/static/frontend/angular/browser/styles.css?v=dev")
|
||||||
|
|
||||||
|
@override_settings(USE_SPA_UI=True)
|
||||||
|
def test_host_screen_deeplink_preserves_spa_path_when_feature_flag_enabled(self):
|
||||||
|
self.client.login(username="host_ui", password="secret123")
|
||||||
|
|
||||||
|
response = self.client.get(
|
||||||
|
reverse("lobby:host_screen_deeplink", kwargs={"spa_path": "guess/round-1"})
|
||||||
|
)
|
||||||
|
|
||||||
|
self.assertEqual(response.status_code, 200)
|
||||||
|
self.assertContains(response, "<app-root")
|
||||||
|
self.assertContains(response, "data-wpp-shell-route=\"/host/guess/round-1\"")
|
||||||
|
self.assertContains(response, "data-wpp-shell-kind=\"host\"")
|
||||||
|
|
||||||
|
@override_settings(USE_SPA_UI=True)
|
||||||
|
def test_host_screen_deeplink_normalizes_redundant_slashes_when_feature_flag_enabled(self):
|
||||||
|
self.client.login(username="host_ui", password="secret123")
|
||||||
|
|
||||||
|
response = self.client.get("/lobby/ui/host//guess///round-1//")
|
||||||
|
|
||||||
|
self.assertEqual(response.status_code, 200)
|
||||||
|
self.assertContains(response, "<app-root")
|
||||||
|
self.assertContains(response, "data-wpp-shell-route=\"/host/guess/round-1\"")
|
||||||
|
self.assertContains(response, "data-wpp-shell-kind=\"host\"")
|
||||||
|
|
||||||
|
@override_settings(USE_SPA_UI=True)
|
||||||
|
def test_player_screen_can_render_angular_shell_when_feature_flag_enabled(self):
|
||||||
|
response = self.client.get(reverse("lobby:player_screen"))
|
||||||
|
|
||||||
|
self.assertEqual(response.status_code, 200)
|
||||||
|
self.assertContains(response, "<app-root")
|
||||||
|
self.assertContains(response, "data-wpp-shell-route=\"/player\"")
|
||||||
|
self.assertContains(response, "data-wpp-shell-kind=\"player\"")
|
||||||
|
self.assertContains(response, "/static/frontend/angular/browser/main.js?v=dev")
|
||||||
|
|
||||||
|
@override_settings(USE_SPA_UI=True, WPP_SPA_ASSET_VERSION="release-2026-03-01")
|
||||||
|
def test_spa_shell_uses_configured_asset_version_for_cache_busting(self):
|
||||||
|
self.client.login(username="host_ui", password="secret123")
|
||||||
|
|
||||||
|
response = self.client.get(reverse("lobby:host_screen"))
|
||||||
|
|
||||||
|
self.assertEqual(response.status_code, 200)
|
||||||
|
self.assertContains(response, "/static/frontend/angular/browser/styles.css?v=release-2026-03-01")
|
||||||
|
self.assertContains(response, "/static/frontend/angular/browser/main.js?v=release-2026-03-01")
|
||||||
|
|
||||||
|
|
||||||
class SessionDetailRoundQuestionTests(TestCase):
|
class SessionDetailRoundQuestionTests(TestCase):
|
||||||
@@ -925,3 +1097,165 @@ class SessionDetailRoundQuestionTests(TestCase):
|
|||||||
payload = response.json()
|
payload = response.json()
|
||||||
self.assertEqual(payload["round_question"]["id"], round_question.id)
|
self.assertEqual(payload["round_question"]["id"], round_question.id)
|
||||||
self.assertEqual(payload["round_question"]["prompt"], self.question.prompt)
|
self.assertEqual(payload["round_question"]["prompt"], self.question.prompt)
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
class SessionDetailPhaseViewModelTests(TestCase):
|
||||||
|
def setUp(self):
|
||||||
|
self.host = User.objects.create_user(username="host_phase", password="secret123")
|
||||||
|
self.session = GameSession.objects.create(host=self.host, code="PHASE1", status=GameSession.Status.LOBBY)
|
||||||
|
|
||||||
|
def test_session_detail_includes_shared_phase_view_model_contract(self):
|
||||||
|
Player.objects.create(session=self.session, nickname="P1")
|
||||||
|
Player.objects.create(session=self.session, nickname="P2")
|
||||||
|
Player.objects.create(session=self.session, nickname="P3")
|
||||||
|
|
||||||
|
response = self.client.get(reverse("lobby:session_detail", kwargs={"code": self.session.code}))
|
||||||
|
|
||||||
|
self.assertEqual(response.status_code, 200)
|
||||||
|
phase = response.json()["phase_view_model"]
|
||||||
|
self.assertEqual(phase["status"], GameSession.Status.LOBBY)
|
||||||
|
self.assertEqual(phase["round_number"], 1)
|
||||||
|
self.assertEqual(phase["players_count"], 3)
|
||||||
|
self.assertEqual(phase["constraints"]["min_players_to_start"], 3)
|
||||||
|
self.assertEqual(phase["constraints"]["max_players_mvp"], 5)
|
||||||
|
self.assertTrue(phase["constraints"]["min_players_reached"])
|
||||||
|
self.assertTrue(phase["constraints"]["max_players_allowed"])
|
||||||
|
self.assertTrue(phase["host"]["can_start_round"])
|
||||||
|
self.assertFalse(phase["host"]["can_show_question"])
|
||||||
|
self.assertTrue(phase["player"]["can_join"])
|
||||||
|
self.assertFalse(phase["player"]["can_submit_lie"])
|
||||||
|
self.assertFalse(phase["player"]["can_submit_guess"])
|
||||||
|
|
||||||
|
def test_phase_view_model_flags_change_with_round_phase(self):
|
||||||
|
category = Category.objects.create(name="Kultur", slug="kultur", is_active=True)
|
||||||
|
question = Question.objects.create(
|
||||||
|
category=category,
|
||||||
|
prompt="Hvilket land kommer sushi fra?",
|
||||||
|
correct_answer="Japan",
|
||||||
|
is_active=True,
|
||||||
|
)
|
||||||
|
round_question = RoundQuestion.objects.create(
|
||||||
|
session=self.session,
|
||||||
|
round_number=1,
|
||||||
|
question=question,
|
||||||
|
correct_answer="Japan",
|
||||||
|
)
|
||||||
|
|
||||||
|
self.session.status = GameSession.Status.LIE
|
||||||
|
self.session.save(update_fields=["status"])
|
||||||
|
lie_payload = self.client.get(reverse("lobby:session_detail", kwargs={"code": self.session.code})).json()
|
||||||
|
lie_phase = lie_payload["phase_view_model"]
|
||||||
|
self.assertFalse(lie_phase["host"]["can_show_question"])
|
||||||
|
self.assertTrue(lie_phase["host"]["can_mix_answers"])
|
||||||
|
self.assertTrue(lie_phase["player"]["can_submit_lie"])
|
||||||
|
self.assertFalse(lie_phase["player"]["can_submit_guess"])
|
||||||
|
|
||||||
|
self.session.status = GameSession.Status.GUESS
|
||||||
|
self.session.save(update_fields=["status"])
|
||||||
|
guess_payload = self.client.get(reverse("lobby:session_detail", kwargs={"code": self.session.code})).json()
|
||||||
|
guess_phase = guess_payload["phase_view_model"]
|
||||||
|
self.assertTrue(guess_phase["host"]["can_mix_answers"])
|
||||||
|
self.assertTrue(guess_phase["host"]["can_calculate_scores"])
|
||||||
|
self.assertFalse(guess_phase["player"]["can_submit_lie"])
|
||||||
|
self.assertTrue(guess_phase["player"]["can_submit_guess"])
|
||||||
|
|
||||||
|
round_question.delete()
|
||||||
|
self.session.status = GameSession.Status.REVEAL
|
||||||
|
self.session.save(update_fields=["status"])
|
||||||
|
reveal_payload = self.client.get(reverse("lobby:session_detail", kwargs={"code": self.session.code})).json()
|
||||||
|
reveal_phase = reveal_payload["phase_view_model"]
|
||||||
|
self.assertTrue(reveal_phase["host"]["can_reveal_scoreboard"])
|
||||||
|
self.assertTrue(reveal_phase["host"]["can_start_next_round"])
|
||||||
|
self.assertTrue(reveal_phase["host"]["can_finish_game"])
|
||||||
|
self.assertFalse(reveal_phase["player"]["can_view_final_result"])
|
||||||
|
|
||||||
|
self.session.status = GameSession.Status.FINISHED
|
||||||
|
self.session.save(update_fields=["status"])
|
||||||
|
finished_payload = self.client.get(reverse("lobby:session_detail", kwargs={"code": self.session.code})).json()
|
||||||
|
finished_phase = finished_payload["phase_view_model"]
|
||||||
|
self.assertFalse(finished_phase["player"]["can_join"])
|
||||||
|
self.assertTrue(finished_phase["player"]["can_view_final_result"])
|
||||||
|
|
||||||
|
class SmokeStagingCommandTests(TestCase):
|
||||||
|
def test_smoke_staging_command_runs_full_flow(self):
|
||||||
|
call_command("smoke_staging")
|
||||||
|
|
||||||
|
session = GameSession.objects.latest("created_at")
|
||||||
|
self.assertEqual(session.status, GameSession.Status.FINISHED)
|
||||||
|
self.assertEqual(Player.objects.filter(session=session).count(), 3)
|
||||||
|
|
||||||
|
def test_smoke_staging_writes_artifact_when_requested(self):
|
||||||
|
with tempfile.TemporaryDirectory() as tmp_dir:
|
||||||
|
artifact_path = Path(tmp_dir) / "smoke.json"
|
||||||
|
call_command("smoke_staging", artifact=str(artifact_path))
|
||||||
|
|
||||||
|
self.assertTrue(artifact_path.exists())
|
||||||
|
payload = json.loads(artifact_path.read_text(encoding="utf-8"))
|
||||||
|
self.assertTrue(payload["ok"])
|
||||||
|
self.assertEqual(payload["command"], "smoke_staging")
|
||||||
|
self.assertEqual(payload["players"], ["P1", "P2", "P3"])
|
||||||
|
self.assertIn("generated_at", payload)
|
||||||
|
self.assertIn("session_code", payload)
|
||||||
|
self.assertEqual(
|
||||||
|
payload["steps"],
|
||||||
|
[
|
||||||
|
"create_session",
|
||||||
|
"join_players",
|
||||||
|
"start_round",
|
||||||
|
"show_question",
|
||||||
|
"submit_lies",
|
||||||
|
"mix_answers",
|
||||||
|
"submit_guesses",
|
||||||
|
"calculate_scores",
|
||||||
|
"reveal_scoreboard",
|
||||||
|
"finish_game",
|
||||||
|
],
|
||||||
|
)
|
||||||
|
|
||||||
|
|
||||||
|
class I18nResolverTests(TestCase):
|
||||||
|
def test_missing_backend_key_returns_key_deterministically(self):
|
||||||
|
self.assertEqual(resolve_error_message(key="missing_key", locale="da"), "missing_key")
|
||||||
|
|
||||||
|
def test_missing_backend_key_is_logged_with_context(self):
|
||||||
|
with self.assertLogs("lobby.i18n", level="WARNING") as logs:
|
||||||
|
result = resolve_error_message(key="missing_key", locale="da")
|
||||||
|
|
||||||
|
self.assertEqual(result, "missing_key")
|
||||||
|
self.assertTrue(any("i18n key missing in shared catalog" in entry for entry in logs.output))
|
||||||
|
|
||||||
|
def test_missing_locale_translation_falls_back_to_default_locale(self):
|
||||||
|
with patch(
|
||||||
|
"lobby.i18n.lobby_i18n_error_messages",
|
||||||
|
return_value={"session_code_required": {"en": "Session code is required"}},
|
||||||
|
):
|
||||||
|
self.assertEqual(
|
||||||
|
resolve_error_message(key="session_code_required", locale="da"),
|
||||||
|
"Session code is required",
|
||||||
|
)
|
||||||
|
|
||||||
|
def test_shared_catalog_uses_en_default_and_da_en_matrix(self):
|
||||||
|
default_locale, supported_locales = i18n_locale_config()
|
||||||
|
catalog = lobby_i18n_catalog()
|
||||||
|
|
||||||
|
self.assertEqual(default_locale, "en")
|
||||||
|
self.assertIn("en", supported_locales)
|
||||||
|
self.assertIn("da", supported_locales)
|
||||||
|
|
||||||
|
for key, translations in catalog["backend"]["errors"].items():
|
||||||
|
self.assertTrue(translations.get("en"), f"backend key {key} missing en")
|
||||||
|
self.assertTrue(translations.get("da"), f"backend key {key} missing da")
|
||||||
|
|
||||||
|
for key, translations in catalog["frontend"]["errors"].items():
|
||||||
|
self.assertTrue(translations.get("en"), f"frontend key {key} missing en")
|
||||||
|
self.assertTrue(translations.get("da"), f"frontend key {key} missing da")
|
||||||
|
|
||||||
|
def test_backend_error_codes_map_to_same_named_translation_keys(self):
|
||||||
|
catalog = lobby_i18n_catalog()
|
||||||
|
backend_errors = catalog["backend"]["errors"]
|
||||||
|
|
||||||
|
for code, key in catalog["backend"]["error_codes"].items():
|
||||||
|
self.assertEqual(code, key)
|
||||||
|
self.assertIn(key, backend_errors)
|
||||||
|
|||||||
@@ -1,14 +1,50 @@
|
|||||||
|
from django.conf import settings
|
||||||
from django.contrib.auth.decorators import login_required
|
from django.contrib.auth.decorators import login_required
|
||||||
from django.shortcuts import render
|
from django.shortcuts import render
|
||||||
|
|
||||||
from fupogfakta.models import Category
|
from fupogfakta.models import Category
|
||||||
|
|
||||||
|
from .feature_flags import use_spa_ui
|
||||||
|
from .i18n import lobby_i18n_catalog
|
||||||
|
|
||||||
|
|
||||||
|
def _render_spa_shell(request, shell_route: str, shell_kind: str):
|
||||||
|
return render(
|
||||||
|
request,
|
||||||
|
"lobby/spa_shell.html",
|
||||||
|
{
|
||||||
|
"shell_route": shell_route,
|
||||||
|
"shell_kind": shell_kind,
|
||||||
|
"spa_asset_base": settings.WPP_SPA_ASSET_BASE,
|
||||||
|
"spa_asset_version": getattr(settings, "WPP_SPA_ASSET_VERSION", "dev"),
|
||||||
|
"lobby_i18n": lobby_i18n_catalog(),
|
||||||
|
},
|
||||||
|
)
|
||||||
|
|
||||||
|
|
||||||
@login_required
|
@login_required
|
||||||
def host_screen(request):
|
def host_screen(request, spa_path=None):
|
||||||
|
if use_spa_ui():
|
||||||
|
host_route = "/host"
|
||||||
|
if spa_path:
|
||||||
|
normalized_spa_path = "/".join(segment for segment in spa_path.split("/") if segment)
|
||||||
|
if normalized_spa_path:
|
||||||
|
host_route = f"/host/{normalized_spa_path}"
|
||||||
|
return _render_spa_shell(request, host_route, "host")
|
||||||
|
|
||||||
categories = Category.objects.filter(is_active=True).order_by("name")
|
categories = Category.objects.filter(is_active=True).order_by("name")
|
||||||
return render(request, "lobby/host_screen.html", {"categories": categories})
|
return render(
|
||||||
|
request,
|
||||||
|
"lobby/host_screen.html",
|
||||||
|
{
|
||||||
|
"categories": categories,
|
||||||
|
"lobby_i18n": lobby_i18n_catalog(),
|
||||||
|
},
|
||||||
|
)
|
||||||
|
|
||||||
|
|
||||||
def player_screen(request):
|
def player_screen(request):
|
||||||
return render(request, "lobby/player_screen.html")
|
if use_spa_ui():
|
||||||
|
return _render_spa_shell(request, "/player", "player")
|
||||||
|
|
||||||
|
return render(request, "lobby/player_screen.html", {"lobby_i18n": lobby_i18n_catalog()})
|
||||||
|
|||||||
@@ -6,6 +6,7 @@ app_name = "lobby"
|
|||||||
|
|
||||||
urlpatterns = [
|
urlpatterns = [
|
||||||
path("ui/host", ui_views.host_screen, name="host_screen"),
|
path("ui/host", ui_views.host_screen, name="host_screen"),
|
||||||
|
path("ui/host/<path:spa_path>", ui_views.host_screen, name="host_screen_deeplink"),
|
||||||
path("ui/player", ui_views.player_screen, name="player_screen"),
|
path("ui/player", ui_views.player_screen, name="player_screen"),
|
||||||
path("sessions/create", views.create_session, name="create_session"),
|
path("sessions/create", views.create_session, name="create_session"),
|
||||||
path("sessions/join", views.join_session, name="join_session"),
|
path("sessions/join", views.join_session, name="join_session"),
|
||||||
|
|||||||
147
lobby/views.py
147
lobby/views.py
@@ -20,6 +20,8 @@ from fupogfakta.models import (
|
|||||||
ScoreEvent,
|
ScoreEvent,
|
||||||
)
|
)
|
||||||
|
|
||||||
|
from .i18n import api_error, lobby_i18n_errors
|
||||||
|
|
||||||
SESSION_CODE_ALPHABET = "ABCDEFGHJKLMNPQRSTUVWXYZ23456789"
|
SESSION_CODE_ALPHABET = "ABCDEFGHJKLMNPQRSTUVWXYZ23456789"
|
||||||
SESSION_CODE_LENGTH = 6
|
SESSION_CODE_LENGTH = 6
|
||||||
MAX_CODE_GENERATION_ATTEMPTS = 20
|
MAX_CODE_GENERATION_ATTEMPTS = 20
|
||||||
@@ -29,6 +31,7 @@ JOINABLE_STATUSES = {
|
|||||||
GameSession.Status.GUESS,
|
GameSession.Status.GUESS,
|
||||||
GameSession.Status.REVEAL,
|
GameSession.Status.REVEAL,
|
||||||
}
|
}
|
||||||
|
ERROR_CODES = lobby_i18n_errors()
|
||||||
|
|
||||||
|
|
||||||
def _json_body(request: HttpRequest) -> dict:
|
def _json_body(request: HttpRequest) -> dict:
|
||||||
@@ -45,6 +48,10 @@ def _generate_session_code() -> str:
|
|||||||
return "".join(random.choices(SESSION_CODE_ALPHABET, k=SESSION_CODE_LENGTH))
|
return "".join(random.choices(SESSION_CODE_ALPHABET, k=SESSION_CODE_LENGTH))
|
||||||
|
|
||||||
|
|
||||||
|
def _normalize_session_code(code: str) -> str:
|
||||||
|
return code.strip().upper()
|
||||||
|
|
||||||
|
|
||||||
def _create_unique_session_code() -> str:
|
def _create_unique_session_code() -> str:
|
||||||
for _ in range(MAX_CODE_GENERATION_ATTEMPTS):
|
for _ in range(MAX_CODE_GENERATION_ATTEMPTS):
|
||||||
code = _generate_session_code()
|
code = _generate_session_code()
|
||||||
@@ -54,6 +61,45 @@ def _create_unique_session_code() -> str:
|
|||||||
raise RuntimeError("Could not generate unique session code")
|
raise RuntimeError("Could not generate unique session code")
|
||||||
|
|
||||||
|
|
||||||
|
def _build_phase_view_model(session: GameSession, *, players_count: int, has_round_question: bool) -> dict:
|
||||||
|
status = session.status
|
||||||
|
in_lobby = status == GameSession.Status.LOBBY
|
||||||
|
in_lie = status == GameSession.Status.LIE
|
||||||
|
in_guess = status == GameSession.Status.GUESS
|
||||||
|
in_reveal = status == GameSession.Status.REVEAL
|
||||||
|
in_finished = status == GameSession.Status.FINISHED
|
||||||
|
|
||||||
|
min_players_reached = players_count >= 3
|
||||||
|
max_players_allowed = players_count <= 5
|
||||||
|
|
||||||
|
return {
|
||||||
|
"status": status,
|
||||||
|
"round_number": session.current_round,
|
||||||
|
"players_count": players_count,
|
||||||
|
"constraints": {
|
||||||
|
"min_players_to_start": 3,
|
||||||
|
"max_players_mvp": 5,
|
||||||
|
"min_players_reached": min_players_reached,
|
||||||
|
"max_players_allowed": max_players_allowed,
|
||||||
|
},
|
||||||
|
"host": {
|
||||||
|
"can_start_round": in_lobby and min_players_reached and max_players_allowed,
|
||||||
|
"can_show_question": in_lie and not has_round_question,
|
||||||
|
"can_mix_answers": in_lie or in_guess,
|
||||||
|
"can_calculate_scores": in_guess,
|
||||||
|
"can_reveal_scoreboard": in_reveal,
|
||||||
|
"can_start_next_round": in_reveal,
|
||||||
|
"can_finish_game": in_reveal,
|
||||||
|
},
|
||||||
|
"player": {
|
||||||
|
"can_join": status in JOINABLE_STATUSES,
|
||||||
|
"can_submit_lie": in_lie and has_round_question,
|
||||||
|
"can_submit_guess": in_guess and has_round_question,
|
||||||
|
"can_view_final_result": in_finished,
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
@require_POST
|
@require_POST
|
||||||
@login_required
|
@login_required
|
||||||
def create_session(request: HttpRequest) -> JsonResponse:
|
def create_session(request: HttpRequest) -> JsonResponse:
|
||||||
@@ -77,25 +123,45 @@ def create_session(request: HttpRequest) -> JsonResponse:
|
|||||||
def join_session(request: HttpRequest) -> JsonResponse:
|
def join_session(request: HttpRequest) -> JsonResponse:
|
||||||
payload = _json_body(request)
|
payload = _json_body(request)
|
||||||
|
|
||||||
code = str(payload.get("code", "")).strip().upper()
|
code = _normalize_session_code(str(payload.get("code", "")))
|
||||||
nickname = str(payload.get("nickname", "")).strip()
|
nickname = str(payload.get("nickname", "")).strip()
|
||||||
|
|
||||||
if not code:
|
if not code:
|
||||||
return JsonResponse({"error": "Session code is required"}, status=400)
|
return api_error(
|
||||||
|
request,
|
||||||
|
key=ERROR_CODES.get("session_code_required", "session_code_required"),
|
||||||
|
status=400,
|
||||||
|
)
|
||||||
|
|
||||||
if len(nickname) < 2 or len(nickname) > 40:
|
if len(nickname) < 2 or len(nickname) > 40:
|
||||||
return JsonResponse({"error": "Nickname must be between 2 and 40 characters"}, status=400)
|
return api_error(
|
||||||
|
request,
|
||||||
|
key=ERROR_CODES.get("nickname_invalid", "nickname_invalid"),
|
||||||
|
status=400,
|
||||||
|
)
|
||||||
|
|
||||||
try:
|
try:
|
||||||
session = GameSession.objects.get(code=code)
|
session = GameSession.objects.get(code=code)
|
||||||
except GameSession.DoesNotExist:
|
except GameSession.DoesNotExist:
|
||||||
return JsonResponse({"error": "Session not found"}, status=404)
|
return api_error(
|
||||||
|
request,
|
||||||
|
key=ERROR_CODES.get("session_not_found", "session_not_found"),
|
||||||
|
status=404,
|
||||||
|
)
|
||||||
|
|
||||||
if session.status not in JOINABLE_STATUSES:
|
if session.status not in JOINABLE_STATUSES:
|
||||||
return JsonResponse({"error": "Session is not joinable"}, status=400)
|
return api_error(
|
||||||
|
request,
|
||||||
|
key=ERROR_CODES.get("session_not_joinable", "session_not_joinable"),
|
||||||
|
status=400,
|
||||||
|
)
|
||||||
|
|
||||||
if Player.objects.filter(session=session, nickname__iexact=nickname).exists():
|
if Player.objects.filter(session=session, nickname__iexact=nickname).exists():
|
||||||
return JsonResponse({"error": "Nickname already taken"}, status=409)
|
return api_error(
|
||||||
|
request,
|
||||||
|
key=ERROR_CODES.get("nickname_taken", "nickname_taken"),
|
||||||
|
status=409,
|
||||||
|
)
|
||||||
|
|
||||||
player = Player.objects.create(session=session, nickname=nickname)
|
player = Player.objects.create(session=session, nickname=nickname)
|
||||||
|
|
||||||
@@ -118,12 +184,16 @@ def join_session(request: HttpRequest) -> JsonResponse:
|
|||||||
|
|
||||||
@require_GET
|
@require_GET
|
||||||
def session_detail(request: HttpRequest, code: str) -> JsonResponse:
|
def session_detail(request: HttpRequest, code: str) -> JsonResponse:
|
||||||
session_code = code.strip().upper()
|
session_code = _normalize_session_code(code)
|
||||||
|
|
||||||
try:
|
try:
|
||||||
session = GameSession.objects.get(code=session_code)
|
session = GameSession.objects.get(code=session_code)
|
||||||
except GameSession.DoesNotExist:
|
except GameSession.DoesNotExist:
|
||||||
return JsonResponse({"error": "Session not found"}, status=404)
|
return api_error(
|
||||||
|
request,
|
||||||
|
key=ERROR_CODES.get("session_not_found", "session_not_found"),
|
||||||
|
status=404,
|
||||||
|
)
|
||||||
|
|
||||||
players = list(
|
players = list(
|
||||||
session.players.order_by("nickname").values(
|
session.players.order_by("nickname").values(
|
||||||
@@ -151,6 +221,12 @@ def session_detail(request: HttpRequest, code: str) -> JsonResponse:
|
|||||||
"answers": [{"text": text} for text in (current_round_question.mixed_answers or [])],
|
"answers": [{"text": text} for text in (current_round_question.mixed_answers or [])],
|
||||||
}
|
}
|
||||||
|
|
||||||
|
phase_view_model = _build_phase_view_model(
|
||||||
|
session,
|
||||||
|
players_count=len(players),
|
||||||
|
has_round_question=bool(current_round_question),
|
||||||
|
)
|
||||||
|
|
||||||
return JsonResponse(
|
return JsonResponse(
|
||||||
{
|
{
|
||||||
"session": {
|
"session": {
|
||||||
@@ -162,6 +238,7 @@ def session_detail(request: HttpRequest, code: str) -> JsonResponse:
|
|||||||
},
|
},
|
||||||
"players": players,
|
"players": players,
|
||||||
"round_question": round_question_payload,
|
"round_question": round_question_payload,
|
||||||
|
"phase_view_model": phase_view_model,
|
||||||
}
|
}
|
||||||
)
|
)
|
||||||
|
|
||||||
@@ -173,25 +250,41 @@ def start_round(request: HttpRequest, code: str) -> JsonResponse:
|
|||||||
category_slug = str(payload.get("category_slug", "")).strip()
|
category_slug = str(payload.get("category_slug", "")).strip()
|
||||||
|
|
||||||
if not category_slug:
|
if not category_slug:
|
||||||
return JsonResponse({"error": "category_slug is required"}, status=400)
|
return api_error(
|
||||||
|
request,
|
||||||
|
key=ERROR_CODES.get("category_slug_required", "category_slug_required"),
|
||||||
|
status=400,
|
||||||
|
)
|
||||||
|
|
||||||
session_code = code.strip().upper()
|
session_code = _normalize_session_code(code)
|
||||||
|
|
||||||
try:
|
try:
|
||||||
session = GameSession.objects.get(code=session_code)
|
session = GameSession.objects.get(code=session_code)
|
||||||
except GameSession.DoesNotExist:
|
except GameSession.DoesNotExist:
|
||||||
return JsonResponse({"error": "Session not found"}, status=404)
|
return api_error(
|
||||||
|
request,
|
||||||
|
key=ERROR_CODES.get("session_not_found", "session_not_found"),
|
||||||
|
status=404,
|
||||||
|
)
|
||||||
|
|
||||||
if session.host_id != request.user.id:
|
if session.host_id != request.user.id:
|
||||||
return JsonResponse({"error": "Only host can start round"}, status=403)
|
return JsonResponse({"error": "Only host can start round"}, status=403)
|
||||||
|
|
||||||
if session.status != GameSession.Status.LOBBY:
|
if session.status != GameSession.Status.LOBBY:
|
||||||
return JsonResponse({"error": "Round can only be started from lobby"}, status=400)
|
return api_error(
|
||||||
|
request,
|
||||||
|
key=ERROR_CODES.get("round_start_invalid_phase", "round_start_invalid_phase"),
|
||||||
|
status=400,
|
||||||
|
)
|
||||||
|
|
||||||
try:
|
try:
|
||||||
category = Category.objects.get(slug=category_slug, is_active=True)
|
category = Category.objects.get(slug=category_slug, is_active=True)
|
||||||
except Category.DoesNotExist:
|
except Category.DoesNotExist:
|
||||||
return JsonResponse({"error": "Category not found"}, status=404)
|
return api_error(
|
||||||
|
request,
|
||||||
|
key=ERROR_CODES.get("category_not_found", "category_not_found"),
|
||||||
|
status=404,
|
||||||
|
)
|
||||||
|
|
||||||
if not Question.objects.filter(category=category, is_active=True).exists():
|
if not Question.objects.filter(category=category, is_active=True).exists():
|
||||||
return JsonResponse({"error": "Category has no active questions"}, status=400)
|
return JsonResponse({"error": "Category has no active questions"}, status=400)
|
||||||
@@ -199,7 +292,11 @@ def start_round(request: HttpRequest, code: str) -> JsonResponse:
|
|||||||
with transaction.atomic():
|
with transaction.atomic():
|
||||||
session = GameSession.objects.select_for_update().get(pk=session.pk)
|
session = GameSession.objects.select_for_update().get(pk=session.pk)
|
||||||
if session.status != GameSession.Status.LOBBY:
|
if session.status != GameSession.Status.LOBBY:
|
||||||
return JsonResponse({"error": "Round can only be started from lobby"}, status=400)
|
return api_error(
|
||||||
|
request,
|
||||||
|
key=ERROR_CODES.get("round_start_invalid_phase", "round_start_invalid_phase"),
|
||||||
|
status=400,
|
||||||
|
)
|
||||||
|
|
||||||
round_config, created = RoundConfig.objects.get_or_create(
|
round_config, created = RoundConfig.objects.get_or_create(
|
||||||
session=session,
|
session=session,
|
||||||
@@ -207,7 +304,11 @@ def start_round(request: HttpRequest, code: str) -> JsonResponse:
|
|||||||
defaults={"category": category},
|
defaults={"category": category},
|
||||||
)
|
)
|
||||||
if not created:
|
if not created:
|
||||||
return JsonResponse({"error": "Round already configured"}, status=409)
|
return api_error(
|
||||||
|
request,
|
||||||
|
key=ERROR_CODES.get("round_already_configured", "round_already_configured"),
|
||||||
|
status=409,
|
||||||
|
)
|
||||||
|
|
||||||
session.status = GameSession.Status.LIE
|
session.status = GameSession.Status.LIE
|
||||||
session.save(update_fields=["status"])
|
session.save(update_fields=["status"])
|
||||||
@@ -234,7 +335,7 @@ def start_round(request: HttpRequest, code: str) -> JsonResponse:
|
|||||||
@require_POST
|
@require_POST
|
||||||
@login_required
|
@login_required
|
||||||
def show_question(request: HttpRequest, code: str) -> JsonResponse:
|
def show_question(request: HttpRequest, code: str) -> JsonResponse:
|
||||||
session_code = code.strip().upper()
|
session_code = _normalize_session_code(code)
|
||||||
|
|
||||||
try:
|
try:
|
||||||
session = GameSession.objects.get(code=session_code)
|
session = GameSession.objects.get(code=session_code)
|
||||||
@@ -294,7 +395,7 @@ def show_question(request: HttpRequest, code: str) -> JsonResponse:
|
|||||||
@require_POST
|
@require_POST
|
||||||
def submit_lie(request: HttpRequest, code: str, round_question_id: int) -> JsonResponse:
|
def submit_lie(request: HttpRequest, code: str, round_question_id: int) -> JsonResponse:
|
||||||
payload = _json_body(request)
|
payload = _json_body(request)
|
||||||
session_code = code.strip().upper()
|
session_code = _normalize_session_code(code)
|
||||||
|
|
||||||
player_id = payload.get("player_id")
|
player_id = payload.get("player_id")
|
||||||
session_token = str(payload.get("session_token", "")).strip()
|
session_token = str(payload.get("session_token", "")).strip()
|
||||||
@@ -367,7 +468,7 @@ def submit_lie(request: HttpRequest, code: str, round_question_id: int) -> JsonR
|
|||||||
@require_POST
|
@require_POST
|
||||||
@login_required
|
@login_required
|
||||||
def mix_answers(request: HttpRequest, code: str, round_question_id: int) -> JsonResponse:
|
def mix_answers(request: HttpRequest, code: str, round_question_id: int) -> JsonResponse:
|
||||||
session_code = code.strip().upper()
|
session_code = _normalize_session_code(code)
|
||||||
|
|
||||||
try:
|
try:
|
||||||
session = GameSession.objects.get(code=session_code)
|
session = GameSession.objects.get(code=session_code)
|
||||||
@@ -437,7 +538,7 @@ def mix_answers(request: HttpRequest, code: str, round_question_id: int) -> Json
|
|||||||
@require_POST
|
@require_POST
|
||||||
def submit_guess(request: HttpRequest, code: str, round_question_id: int) -> JsonResponse:
|
def submit_guess(request: HttpRequest, code: str, round_question_id: int) -> JsonResponse:
|
||||||
payload = _json_body(request)
|
payload = _json_body(request)
|
||||||
session_code = code.strip().upper()
|
session_code = _normalize_session_code(code)
|
||||||
|
|
||||||
player_id = payload.get("player_id")
|
player_id = payload.get("player_id")
|
||||||
session_token = str(payload.get("session_token", "")).strip()
|
session_token = str(payload.get("session_token", "")).strip()
|
||||||
@@ -543,7 +644,7 @@ def submit_guess(request: HttpRequest, code: str, round_question_id: int) -> Jso
|
|||||||
@require_GET
|
@require_GET
|
||||||
@login_required
|
@login_required
|
||||||
def reveal_scoreboard(request: HttpRequest, code: str) -> JsonResponse:
|
def reveal_scoreboard(request: HttpRequest, code: str) -> JsonResponse:
|
||||||
session_code = code.strip().upper()
|
session_code = _normalize_session_code(code)
|
||||||
|
|
||||||
try:
|
try:
|
||||||
session = GameSession.objects.get(code=session_code)
|
session = GameSession.objects.get(code=session_code)
|
||||||
@@ -577,7 +678,7 @@ def reveal_scoreboard(request: HttpRequest, code: str) -> JsonResponse:
|
|||||||
@require_POST
|
@require_POST
|
||||||
@login_required
|
@login_required
|
||||||
def start_next_round(request: HttpRequest, code: str) -> JsonResponse:
|
def start_next_round(request: HttpRequest, code: str) -> JsonResponse:
|
||||||
session_code = code.strip().upper()
|
session_code = _normalize_session_code(code)
|
||||||
|
|
||||||
try:
|
try:
|
||||||
session = GameSession.objects.get(code=session_code)
|
session = GameSession.objects.get(code=session_code)
|
||||||
@@ -609,7 +710,7 @@ def start_next_round(request: HttpRequest, code: str) -> JsonResponse:
|
|||||||
@require_POST
|
@require_POST
|
||||||
@login_required
|
@login_required
|
||||||
def finish_game(request: HttpRequest, code: str) -> JsonResponse:
|
def finish_game(request: HttpRequest, code: str) -> JsonResponse:
|
||||||
session_code = code.strip().upper()
|
session_code = _normalize_session_code(code)
|
||||||
|
|
||||||
try:
|
try:
|
||||||
session = GameSession.objects.get(code=session_code)
|
session = GameSession.objects.get(code=session_code)
|
||||||
@@ -651,7 +752,7 @@ def finish_game(request: HttpRequest, code: str) -> JsonResponse:
|
|||||||
@require_POST
|
@require_POST
|
||||||
@login_required
|
@login_required
|
||||||
def calculate_scores(request: HttpRequest, code: str, round_question_id: int) -> JsonResponse:
|
def calculate_scores(request: HttpRequest, code: str, round_question_id: int) -> JsonResponse:
|
||||||
session_code = code.strip().upper()
|
session_code = _normalize_session_code(code)
|
||||||
|
|
||||||
try:
|
try:
|
||||||
session = GameSession.objects.get(code=session_code)
|
session = GameSession.objects.get(code=session_code)
|
||||||
|
|||||||
@@ -30,6 +30,7 @@ INSTALLED_APPS = [
|
|||||||
MIDDLEWARE = [
|
MIDDLEWARE = [
|
||||||
'django.middleware.security.SecurityMiddleware',
|
'django.middleware.security.SecurityMiddleware',
|
||||||
'django.contrib.sessions.middleware.SessionMiddleware',
|
'django.contrib.sessions.middleware.SessionMiddleware',
|
||||||
|
'django.middleware.locale.LocaleMiddleware',
|
||||||
'django.middleware.common.CommonMiddleware',
|
'django.middleware.common.CommonMiddleware',
|
||||||
'django.middleware.csrf.CsrfViewMiddleware',
|
'django.middleware.csrf.CsrfViewMiddleware',
|
||||||
'django.contrib.auth.middleware.AuthenticationMiddleware',
|
'django.contrib.auth.middleware.AuthenticationMiddleware',
|
||||||
@@ -89,7 +90,12 @@ AUTH_PASSWORD_VALIDATORS = [
|
|||||||
{'NAME': 'django.contrib.auth.password_validation.NumericPasswordValidator'},
|
{'NAME': 'django.contrib.auth.password_validation.NumericPasswordValidator'},
|
||||||
]
|
]
|
||||||
|
|
||||||
LANGUAGE_CODE = 'da'
|
LANGUAGE_CODE = 'en'
|
||||||
|
LANGUAGES = [
|
||||||
|
('en', 'English'),
|
||||||
|
('da', 'Danish'),
|
||||||
|
]
|
||||||
|
LOCALE_PATHS = [BASE_DIR / 'locale']
|
||||||
TIME_ZONE = 'Europe/Copenhagen'
|
TIME_ZONE = 'Europe/Copenhagen'
|
||||||
USE_I18N = True
|
USE_I18N = True
|
||||||
USE_TZ = True
|
USE_TZ = True
|
||||||
@@ -99,6 +105,16 @@ STATIC_ROOT = BASE_DIR / 'staticfiles'
|
|||||||
|
|
||||||
DEFAULT_AUTO_FIELD = 'django.db.models.BigAutoField'
|
DEFAULT_AUTO_FIELD = 'django.db.models.BigAutoField'
|
||||||
|
|
||||||
|
USE_SPA_UI_RAW = env('USE_SPA_UI')
|
||||||
|
if USE_SPA_UI_RAW is None:
|
||||||
|
# Backward-compatible fallback while cutover is rolling out.
|
||||||
|
USE_SPA_UI_RAW = env('WPP_SPA_ENABLED', 'false')
|
||||||
|
USE_SPA_UI = USE_SPA_UI_RAW.lower() == 'true'
|
||||||
|
WPP_SPA_ASSET_BASE = env('WPP_SPA_ASSET_BASE', '/static/frontend/angular/browser').rstrip('/')
|
||||||
|
# Cache-busting token for SPA shell static asset URLs (querystring versioning).
|
||||||
|
# Set to release id / commit SHA in deploy env for deterministic invalidation.
|
||||||
|
WPP_SPA_ASSET_VERSION = env('WPP_SPA_ASSET_VERSION', 'dev')
|
||||||
|
|
||||||
CHANNEL_REDIS_HOST = env('CHANNEL_REDIS_HOST', '127.0.0.1')
|
CHANNEL_REDIS_HOST = env('CHANNEL_REDIS_HOST', '127.0.0.1')
|
||||||
CHANNEL_REDIS_PORT = int(env('CHANNEL_REDIS_PORT', '6379'))
|
CHANNEL_REDIS_PORT = int(env('CHANNEL_REDIS_PORT', '6379'))
|
||||||
CHANNEL_LAYERS = {
|
CHANNEL_LAYERS = {
|
||||||
|
|||||||
317
shared/i18n/lobby.json
Normal file
317
shared/i18n/lobby.json
Normal file
@@ -0,0 +1,317 @@
|
|||||||
|
{
|
||||||
|
"locales": {
|
||||||
|
"default": "en",
|
||||||
|
"supported": [
|
||||||
|
"en",
|
||||||
|
"da"
|
||||||
|
]
|
||||||
|
},
|
||||||
|
"frontend": {
|
||||||
|
"errors": {
|
||||||
|
"session_code_required": {
|
||||||
|
"en": "Session code is required.",
|
||||||
|
"da": "Sessionskoden er påkrævet."
|
||||||
|
},
|
||||||
|
"session_fetch_failed": {
|
||||||
|
"en": "Could not load lobby status.",
|
||||||
|
"da": "Kunne ikke indlæse lobby-status."
|
||||||
|
},
|
||||||
|
"join_failed": {
|
||||||
|
"en": "Join failed. Check code or nickname and try again.",
|
||||||
|
"da": "Kunne ikke joine. Tjek kode eller kaldenavn og prøv igen."
|
||||||
|
},
|
||||||
|
"start_round_failed": {
|
||||||
|
"en": "Could not start round. Refresh the lobby and try again.",
|
||||||
|
"da": "Kunne ikke starte runden. Opdater lobbyen og prøv igen."
|
||||||
|
},
|
||||||
|
"session_not_found": {
|
||||||
|
"en": "Session code is invalid or the session no longer exists.",
|
||||||
|
"da": "Sessionskoden er ugyldig, eller sessionen findes ikke længere."
|
||||||
|
},
|
||||||
|
"nickname_invalid": {
|
||||||
|
"en": "Nickname must be between 2 and 40 characters.",
|
||||||
|
"da": "Kaldenavn skal være mellem 2 og 40 tegn."
|
||||||
|
},
|
||||||
|
"nickname_taken": {
|
||||||
|
"en": "Nickname is already taken.",
|
||||||
|
"da": "Kaldenavnet er allerede taget."
|
||||||
|
},
|
||||||
|
"unknown": {
|
||||||
|
"en": "Action failed. Refresh status and try again.",
|
||||||
|
"da": "Handlingen fejlede. Opdater status og prøv igen."
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"ui": {
|
||||||
|
"common": {
|
||||||
|
"refresh": {
|
||||||
|
"en": "Refresh",
|
||||||
|
"da": "Opdatér"
|
||||||
|
},
|
||||||
|
"retry": {
|
||||||
|
"en": "Retry",
|
||||||
|
"da": "Prøv igen"
|
||||||
|
},
|
||||||
|
"back_to_join": {
|
||||||
|
"en": "Back to join",
|
||||||
|
"da": "Tilbage til join"
|
||||||
|
},
|
||||||
|
"session_code": {
|
||||||
|
"en": "Session code",
|
||||||
|
"da": "Sessionskode"
|
||||||
|
},
|
||||||
|
"status": {
|
||||||
|
"en": "Status",
|
||||||
|
"da": "Status"
|
||||||
|
},
|
||||||
|
"prompt": {
|
||||||
|
"en": "Prompt",
|
||||||
|
"da": "Spørgsmål"
|
||||||
|
},
|
||||||
|
"round_question_id": {
|
||||||
|
"en": "Round question id",
|
||||||
|
"da": "Rundespørgsmål-id"
|
||||||
|
},
|
||||||
|
"round": {
|
||||||
|
"en": "round",
|
||||||
|
"da": "runde"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"app": {
|
||||||
|
"title": {
|
||||||
|
"en": "WPP Angular Shell",
|
||||||
|
"da": "WPP Angular Shell"
|
||||||
|
},
|
||||||
|
"host_nav": {
|
||||||
|
"en": "Host",
|
||||||
|
"da": "Vært"
|
||||||
|
},
|
||||||
|
"player_nav": {
|
||||||
|
"en": "Player",
|
||||||
|
"da": "Spiller"
|
||||||
|
},
|
||||||
|
"language_label": {
|
||||||
|
"en": "Language",
|
||||||
|
"da": "Sprog"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"host": {
|
||||||
|
"title": {
|
||||||
|
"en": "Host gameplay flow",
|
||||||
|
"da": "Vært gameplay-flow"
|
||||||
|
},
|
||||||
|
"category": {
|
||||||
|
"en": "Category",
|
||||||
|
"da": "Kategori"
|
||||||
|
},
|
||||||
|
"start_round": {
|
||||||
|
"en": "Start round",
|
||||||
|
"da": "Start runde"
|
||||||
|
},
|
||||||
|
"show_question": {
|
||||||
|
"en": "Show question",
|
||||||
|
"da": "Vis spørgsmål"
|
||||||
|
},
|
||||||
|
"mix_answers": {
|
||||||
|
"en": "Mix answers → guess",
|
||||||
|
"da": "Bland svar → gæt"
|
||||||
|
},
|
||||||
|
"calculate_scores": {
|
||||||
|
"en": "Calculate scores → reveal",
|
||||||
|
"da": "Udregn score → afslør"
|
||||||
|
},
|
||||||
|
"load_scoreboard": {
|
||||||
|
"en": "Load scoreboard",
|
||||||
|
"da": "Hent scoreboard"
|
||||||
|
},
|
||||||
|
"start_next_round": {
|
||||||
|
"en": "Start next round",
|
||||||
|
"da": "Start næste runde"
|
||||||
|
},
|
||||||
|
"finish_game": {
|
||||||
|
"en": "Finish game",
|
||||||
|
"da": "Afslut spil"
|
||||||
|
},
|
||||||
|
"retry_scoreboard": {
|
||||||
|
"en": "Retry scoreboard",
|
||||||
|
"da": "Prøv scoreboard igen"
|
||||||
|
},
|
||||||
|
"retry_next_round": {
|
||||||
|
"en": "Retry next round",
|
||||||
|
"da": "Prøv næste runde igen"
|
||||||
|
},
|
||||||
|
"retry_finish": {
|
||||||
|
"en": "Retry finish game",
|
||||||
|
"da": "Prøv afslutning igen"
|
||||||
|
},
|
||||||
|
"session_refresh_failed": {
|
||||||
|
"en": "Session refresh failed",
|
||||||
|
"da": "Kunne ikke opdatere session"
|
||||||
|
},
|
||||||
|
"scoreboard_failed": {
|
||||||
|
"en": "Scoreboard failed",
|
||||||
|
"da": "Scoreboard fejlede"
|
||||||
|
},
|
||||||
|
"next_round_failed": {
|
||||||
|
"en": "Next round failed",
|
||||||
|
"da": "Næste runde fejlede"
|
||||||
|
},
|
||||||
|
"finish_game_failed": {
|
||||||
|
"en": "Finish game failed",
|
||||||
|
"da": "Afslutning fejlede"
|
||||||
|
},
|
||||||
|
"session_code_required": {
|
||||||
|
"en": "Session code is required",
|
||||||
|
"da": "Sessionskode er påkrævet"
|
||||||
|
},
|
||||||
|
"final_leaderboard": {
|
||||||
|
"en": "Final leaderboard",
|
||||||
|
"da": "Finale leaderboard"
|
||||||
|
},
|
||||||
|
"winner": {
|
||||||
|
"en": "Winner",
|
||||||
|
"da": "Vinder"
|
||||||
|
},
|
||||||
|
"audio_locale_hint": {
|
||||||
|
"en": "Host locale for audio references",
|
||||||
|
"da": "Værtens locale for lydreferencer"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"player": {
|
||||||
|
"title": {
|
||||||
|
"en": "Player gameplay flow",
|
||||||
|
"da": "Spiller gameplay-flow"
|
||||||
|
},
|
||||||
|
"nickname": {
|
||||||
|
"en": "Nickname",
|
||||||
|
"da": "Kaldenavn"
|
||||||
|
},
|
||||||
|
"join": {
|
||||||
|
"en": "Join",
|
||||||
|
"da": "Join"
|
||||||
|
},
|
||||||
|
"lie_label": {
|
||||||
|
"en": "Lie",
|
||||||
|
"da": "Løgn"
|
||||||
|
},
|
||||||
|
"submit_lie": {
|
||||||
|
"en": "Submit lie",
|
||||||
|
"da": "Send løgn"
|
||||||
|
},
|
||||||
|
"retry_lie_submit": {
|
||||||
|
"en": "Retry lie submit",
|
||||||
|
"da": "Prøv løgn igen"
|
||||||
|
},
|
||||||
|
"submit_guess": {
|
||||||
|
"en": "Submit guess",
|
||||||
|
"da": "Send gæt"
|
||||||
|
},
|
||||||
|
"retry_guess_submit": {
|
||||||
|
"en": "Retry guess submit",
|
||||||
|
"da": "Prøv gæt igen"
|
||||||
|
},
|
||||||
|
"final_leaderboard": {
|
||||||
|
"en": "Final leaderboard",
|
||||||
|
"da": "Finale leaderboard"
|
||||||
|
},
|
||||||
|
"reconnecting_text": {
|
||||||
|
"en": "Reconnecting… trying to refresh session state.",
|
||||||
|
"da": "Forbinder igen… prøver at opdatere session."
|
||||||
|
},
|
||||||
|
"offline_text": {
|
||||||
|
"en": "You are offline. Reconnect to continue gameplay.",
|
||||||
|
"da": "Du er offline. Forbind igen for at fortsætte."
|
||||||
|
},
|
||||||
|
"retry_now": {
|
||||||
|
"en": "Retry now",
|
||||||
|
"da": "Prøv nu"
|
||||||
|
},
|
||||||
|
"loading_refresh": {
|
||||||
|
"en": "Loading latest session state…",
|
||||||
|
"da": "Indlæser seneste session-status…"
|
||||||
|
},
|
||||||
|
"loading_join": {
|
||||||
|
"en": "Joining session… restoring your player state.",
|
||||||
|
"da": "Joiner session… gendanner spillerstatus."
|
||||||
|
},
|
||||||
|
"loading_submit_lie": {
|
||||||
|
"en": "Submitting lie… waiting for guess phase.",
|
||||||
|
"da": "Sender løgn… venter på gættefase."
|
||||||
|
},
|
||||||
|
"loading_submit_guess": {
|
||||||
|
"en": "Submitting guess… waiting for reveal.",
|
||||||
|
"da": "Sender gæt… venter på afsløring."
|
||||||
|
},
|
||||||
|
"session_refresh_failed": {
|
||||||
|
"en": "Session refresh failed",
|
||||||
|
"da": "Kunne ikke opdatere session"
|
||||||
|
},
|
||||||
|
"join_failed": {
|
||||||
|
"en": "Join failed",
|
||||||
|
"da": "Join fejlede"
|
||||||
|
},
|
||||||
|
"lie_submit_failed": {
|
||||||
|
"en": "Lie submit failed",
|
||||||
|
"da": "Løgn-fejl"
|
||||||
|
},
|
||||||
|
"guess_submit_failed": {
|
||||||
|
"en": "Guess submit failed",
|
||||||
|
"da": "Gætte-fejl"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"capabilities": {
|
||||||
|
"client_has_no_audio_output": true
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"backend": {
|
||||||
|
"error_codes": {
|
||||||
|
"session_code_required": "session_code_required",
|
||||||
|
"nickname_invalid": "nickname_invalid",
|
||||||
|
"session_not_found": "session_not_found",
|
||||||
|
"session_not_joinable": "session_not_joinable",
|
||||||
|
"nickname_taken": "nickname_taken",
|
||||||
|
"category_slug_required": "category_slug_required",
|
||||||
|
"category_not_found": "category_not_found",
|
||||||
|
"round_start_invalid_phase": "round_start_invalid_phase",
|
||||||
|
"round_already_configured": "round_already_configured"
|
||||||
|
},
|
||||||
|
"errors": {
|
||||||
|
"session_code_required": {
|
||||||
|
"en": "Session code is required",
|
||||||
|
"da": "Sessionskode er påkrævet"
|
||||||
|
},
|
||||||
|
"nickname_invalid": {
|
||||||
|
"en": "Nickname must be between 2 and 40 characters",
|
||||||
|
"da": "Kaldenavn skal være mellem 2 og 40 tegn"
|
||||||
|
},
|
||||||
|
"session_not_found": {
|
||||||
|
"en": "Session not found",
|
||||||
|
"da": "Session blev ikke fundet"
|
||||||
|
},
|
||||||
|
"session_not_joinable": {
|
||||||
|
"en": "Session is not joinable",
|
||||||
|
"da": "Sessionen kan ikke joine nu"
|
||||||
|
},
|
||||||
|
"nickname_taken": {
|
||||||
|
"en": "Nickname already taken",
|
||||||
|
"da": "Kaldenavnet er allerede taget"
|
||||||
|
},
|
||||||
|
"category_slug_required": {
|
||||||
|
"en": "category_slug is required",
|
||||||
|
"da": "category_slug er påkrævet"
|
||||||
|
},
|
||||||
|
"category_not_found": {
|
||||||
|
"en": "Category not found",
|
||||||
|
"da": "Kategori blev ikke fundet"
|
||||||
|
},
|
||||||
|
"round_start_invalid_phase": {
|
||||||
|
"en": "Round can only be started from lobby",
|
||||||
|
"da": "Runden kan kun startes fra lobbyen"
|
||||||
|
},
|
||||||
|
"round_already_configured": {
|
||||||
|
"en": "Round already configured",
|
||||||
|
"da": "Runden er allerede konfigureret"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
Reference in New Issue
Block a user