Compare commits
346 Commits
93d3e9eca2
...
dev/issue-
| Author | SHA1 | Date | |
|---|---|---|---|
| 2c524d7d2d | |||
| f0ebc25da7 | |||
| b968ea4430 | |||
| 5a580964c4 | |||
| e0aba3fdf6 | |||
| c0c3ecd90c | |||
| b8a9fbf6d1 | |||
| 9594a8fcb0 | |||
| e4841afbaa | |||
| ee2a202f34 | |||
| f73b99b637 | |||
| 6d99741305 | |||
| cf58ba8067 | |||
| f7ed3d9407 | |||
| 951e24b57d | |||
| 63fce7760a | |||
| 8899bf547c | |||
| 0dad635311 | |||
| 7c7a6b6a08 | |||
| f87e0b60cf | |||
| aa2d636e90 | |||
| 9219648231 | |||
| 377fb712e1 | |||
| bb90295d26 | |||
| f9e1999e74 | |||
| 0c515ed2b7 | |||
| 0bb15f749b | |||
| 361f78b1c8 | |||
| 4d46611910 | |||
| ed72f9a824 | |||
| 3474d68c57 | |||
| 0bc4e6f066 | |||
| b18b05cc70 | |||
| ed57efb1b3 | |||
| 1faadbea4d | |||
| dc6af7547c | |||
| 1f98f01283 | |||
| a278934960 | |||
| c1391e8dc5 | |||
| 8d3df1f850 | |||
| 6838cc0efc | |||
| 9deae85a56 | |||
| 4b2b21fe57 | |||
| 5538a91800 | |||
| 79b694c590 | |||
| 87c1a0ee6c | |||
| c34a52e83e | |||
| edf9460ceb | |||
| a0a1424e90 | |||
| 60e58f6214 | |||
| a658ef5f80 | |||
| 258025ac4e | |||
| f28a390f95 | |||
| a1bb1ccbed | |||
| ee025e8deb | |||
| b977016ef4 | |||
| 1b899a30a2 | |||
| 187b26e561 | |||
| 0b4ddaf43f | |||
| 7a3d649e11 | |||
| f50f6a08ae | |||
| 000a486db1 | |||
| 845e94b726 | |||
| 5fe8f92ee4 | |||
| e2f184d1bc | |||
| ab41798220 | |||
| c7ff3d96de | |||
| 3398aead7f | |||
| 97945ede92 | |||
| 3655bad847 | |||
| fdef33f44a | |||
| bc78f79f78 | |||
| 784622058a | |||
| 257732e2ab | |||
| 64fe273691 | |||
| cd6fb06343 | |||
| 508d462bb6 | |||
| e435a41660 | |||
| b9bfe55f93 | |||
| 8e21ca8e5e | |||
| ddf8e874e2 | |||
| 21a25a063c | |||
| 4e300e4631 | |||
| 5fe9939057 | |||
| 59cabcb56c | |||
| d0c97e1d9c | |||
| bb8109baf6 | |||
| 32770f54b4 | |||
| a4c0d0603d | |||
| bb823575db | |||
| 3bc3ff8cc1 | |||
| c626b19eda | |||
| bde56a2346 | |||
| 9498391366 | |||
| 011bbde840 | |||
| d3963367e4 | |||
| abe0d91080 | |||
| 63ac0d38e1 | |||
| fab0244361 | |||
| f3bd071322 | |||
| 1675e041d6 | |||
| dd3b48067a | |||
| b55b379134 | |||
| 377722eb9a | |||
| f9efb3c5e4 | |||
| 9e47a3a139 | |||
| fcfb3b21b1 | |||
| 778b8e2817 | |||
| 6cff552572 | |||
| 53e1be1471 | |||
| a6738e2297 | |||
| 988a8e5302 | |||
| cb9ef8e627 | |||
| fd1fbbf5e7 | |||
| 177574ae19 | |||
| d26d2b1a09 | |||
| c4850f2e0e | |||
| 60ce650653 | |||
| fb782432ea | |||
| 71c90109e4 | |||
| 7f42fa12c9 | |||
| 9a69110c7d | |||
| 82711dd537 | |||
| 8ed88c9762 | |||
| 8ba737be7f | |||
| f3ea19fcd7 | |||
| 386ac5b7c1 | |||
| 0e7bb1b041 | |||
| de5007943e | |||
| 634bd617e7 | |||
| 7cc1e4c17f | |||
| a20dcebe0a | |||
| 55e646651e | |||
| 3fc92c9ba0 | |||
| 0fb10f08c9 | |||
| fbfb948e99 | |||
| 25688cde79 | |||
| 3253f4d343 | |||
| c6aaef9d94 | |||
| a5c9e4f255 | |||
| 84c88e5627 | |||
| de4302622b | |||
| 70c9b71f99 | |||
| 89870f44ac | |||
| 2f6a21de9c | |||
| 176218c360 | |||
| 9e54aa0ab2 | |||
| 58f7f02af3 | |||
| c9c2ec23a2 | |||
| 749997a8fb | |||
| 85e970b90c | |||
| b52896d137 | |||
| b0aca04420 | |||
| 24a319fd8f | |||
| 093a928e6a | |||
| 538368de99 | |||
| cab5c47759 | |||
| 68325944c1 | |||
| d1e1ef0fde | |||
| 07a8c9568d | |||
| 4a6acd79c1 | |||
| b6617fc356 | |||
| b647db2048 | |||
| 29ef754389 | |||
| 702ab6b9ee | |||
| 7294ad409c | |||
| 2f142aeb24 | |||
| fa6c5e30c9 | |||
| cd3c604ba6 | |||
| 84438b2880 | |||
| 1aa296c45c | |||
| ea8954e702 | |||
| ea82f920b1 | |||
| 5bdbdbd837 | |||
| 7180cc9b0d | |||
| 61eb08ad73 | |||
| 37b86d7065 | |||
| 2e25d32ba1 | |||
| 825f8c599b | |||
| 87ba42c68a | |||
| 2882a7737b | |||
| a9868ae450 | |||
| d6c7a36730 | |||
| de99e456c7 | |||
| 79c4734fe6 | |||
| c8c27346a8 | |||
| 994e2930d5 | |||
| 3e0cb9cee7 | |||
| 64bff4efb3 | |||
| c58b1e8102 | |||
| 7aae8f3798 | |||
| 0c0d27cc52 | |||
| 164416e4a9 | |||
| b782f73f49 | |||
| 9d1e41ef3b | |||
| 046212d29a | |||
| 6fd57d1714 | |||
| c4ea5ca208 | |||
| ab08303fc3 | |||
| 8b6f115759 | |||
| c75189deb9 | |||
| 30c22d2f0c | |||
| 30e3f1c77f | |||
| abb656d50b | |||
| b1e89b135a | |||
| e9104cdc44 | |||
| 65ee2fc0db | |||
| 12fc12f955 | |||
| e8f13646f9 | |||
| a36221ae4b | |||
| fce18c1ee3 | |||
| 850a364251 | |||
| 2adeb8536a | |||
| 726280e120 | |||
| 7ec9219487 | |||
| eabf95bc5c | |||
| ad67c63cca | |||
| 8dc1e709f8 | |||
| 0d65cfac82 | |||
| 68f934967a | |||
| 9e496763aa | |||
| ef80f85d67 | |||
| 348bebf358 | |||
| 3f9752aac4 | |||
| 48eae5d083 | |||
| 5edf1969ed | |||
| 95d3f1aa48 | |||
| 7b4110e896 | |||
| 1ff98f5e92 | |||
| 2892ecc555 | |||
| 0a07bfd7ad | |||
| 59e12d596d | |||
| 5b2e2132e7 | |||
| fc28f8499f | |||
| 204581aef5 | |||
| 73b63ed6a4 | |||
| 49286ca631 | |||
| 4613615e99 | |||
| 6732c75475 | |||
| 9600475e5e | |||
| 1319957e36 | |||
| 229e0f2c16 | |||
| 4a1ed80142 | |||
| b2211e2ac9 | |||
| 41a414bc97 | |||
| e0de58b4b3 | |||
| c0c303d45e | |||
| c568b34d51 | |||
| f5380f8a81 | |||
| 84c00da55f | |||
| 0e1a36b0b5 | |||
| 727e907650 | |||
| 8c655d10b6 | |||
| 03f6f35019 | |||
| b6110ec53e | |||
| bdc7e40677 | |||
| 2b574aa3b5 | |||
| 7e4cd0940a | |||
| c6f90c3564 | |||
| 042c8e70d0 | |||
| 2968c37e66 | |||
| 6b29b85792 | |||
| 15136537f4 | |||
| eb23d023a7 | |||
| b6e5b98837 | |||
| b8e0817d2d | |||
| b030ae6d4e | |||
| 5c8faf76a9 | |||
| 1709713bff | |||
| 07b5982ac4 | |||
| 4d22bb5d04 | |||
| a8fd012193 | |||
| 2a488c6530 | |||
| c9b4fe0077 | |||
| 7e7445cd07 | |||
| 9807ce8d2e | |||
| 032304f19b | |||
| 5170c779e4 | |||
| 82b90d3c5d | |||
| e0e1c6a7a0 | |||
| bd1b059c97 | |||
| 0858cbe892 | |||
| 0fe66f21c0 | |||
| 1a988469ec | |||
| d316b3bff6 | |||
| 5c1827c8b8 | |||
| 32a85c0790 | |||
| d8b44411a9 | |||
| 16b365c66d | |||
| 630af2333b | |||
| 7c526c0bdb | |||
| 867ea9602f | |||
| dce416f48a | |||
| 298381586f | |||
| fdaddc4f52 | |||
| a0562fa6a4 | |||
| a9bb2c9670 | |||
| 81a29a0e07 | |||
| 9d298e083e | |||
| 0a028bb499 | |||
| 59f2b0b29e | |||
| 5894987a1c | |||
| 177171706b | |||
| 37e1d32675 | |||
| 86dbd4fabc | |||
| 8e4ce8c4da | |||
| fa523d84f5 | |||
| 05b3d982b4 | |||
| 0d13ab9f80 | |||
| 7fbec0d604 | |||
| cfffc9934c | |||
| 12ecf32e50 | |||
| d6e7198fe8 | |||
| c0145f9e5f | |||
| 71a0f8e9d4 | |||
| 77e94c3125 | |||
| 08c22be3e9 | |||
| 92afeb9a75 | |||
| 6f8061644d | |||
| 3622b9f024 | |||
| 32ed75ae1e | |||
| 6f4a99637e | |||
| adce99b82b | |||
| e19535b24c | |||
| 102c8b91ec | |||
| ae25403e18 | |||
| 1017ed0c4c | |||
| 49e9d1be41 | |||
| 0cb936173f | |||
| d66c21ecb3 | |||
| 3ee478f094 | |||
| adbdf5c876 | |||
| 9ed5a909f1 | |||
| 648da2407b | |||
| 2db87561d8 | |||
| 2f400e2eff | |||
| f0026ba35d | |||
| ec04325e43 | |||
| 77dfefa9d4 | |||
| 03100c99cd | |||
| 9995203add | |||
| 2d9548b6de | |||
| 2f040c87fb | |||
| 811ef949eb | |||
| 534eb578a9 | |||
| 3bfa0f5b2e |
44
.gitea/workflows/ci.yml
Normal file
44
.gitea/workflows/ci.yml
Normal file
@@ -0,0 +1,44 @@
|
||||
name: CI
|
||||
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- "**"
|
||||
pull_request:
|
||||
branches:
|
||||
- main
|
||||
|
||||
jobs:
|
||||
test-and-quality:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Setup Python
|
||||
uses: actions/setup-python@v5
|
||||
with:
|
||||
python-version: "3.12"
|
||||
|
||||
- name: Install dependencies
|
||||
run: |
|
||||
python -m pip install --upgrade pip
|
||||
pip install -r requirements.txt
|
||||
pip install ruff
|
||||
|
||||
- name: Lint
|
||||
run: ruff check lobby
|
||||
|
||||
- name: Tests
|
||||
run: python manage.py test lobby -v 1
|
||||
|
||||
- name: Setup Node
|
||||
uses: actions/setup-node@v4
|
||||
with:
|
||||
node-version: "22"
|
||||
|
||||
- name: Install SPA dependencies
|
||||
run: npm ci --prefix frontend/angular
|
||||
|
||||
- name: SPA Angular smoke tests
|
||||
run: npm --prefix frontend/angular test
|
||||
1
.gitignore
vendored
1
.gitignore
vendored
@@ -22,6 +22,7 @@ media/
|
||||
.env
|
||||
.env.*
|
||||
!.env.test.example
|
||||
!.env.staging.example
|
||||
!.env.prod.example
|
||||
|
||||
# Editors/OS
|
||||
|
||||
32
TODO.md
32
TODO.md
@@ -14,7 +14,7 @@ Byg **Weirsøe Party Protocol**: en dansk party-webapp platform ala Jackbox, hvo
|
||||
- Deployment: Proxmox LXC (ikke Docker)
|
||||
|
||||
## Midlertidige defaults (kan finjusteres senere)
|
||||
- Spillere: min 3, max 12
|
||||
- Spillere: min 3, default max 5 (MVP)
|
||||
- Løgntid (X): 45 sek
|
||||
- Gættetid (Z): 30 sek
|
||||
- Login: username/password for host/admin
|
||||
@@ -29,7 +29,7 @@ Byg **Weirsøe Party Protocol**: en dansk party-webapp platform ala Jackbox, hvo
|
||||
### Fase 0 — Scope + regler
|
||||
- [x] Fastlæg MVP for Spil 1 (`Fup og Fakta`) — se `docs/F0_MVP_FUP_OG_FAKTA.md`
|
||||
- [x] Midlertidige defaults sat (X/Z, spillerantal)
|
||||
- [ ] Fastlæg anti-cheat regler (fx ingen identiske løgne)
|
||||
- [x] Fastlæg anti-cheat regler (fx ingen identiske løgne) — se docs/F0_ANTI_CHEAT_RULES.md
|
||||
|
||||
### Fase 1 — Monorepo + Django skelet
|
||||
- [x] Opret Django-projekt (`partyhub`)
|
||||
@@ -53,14 +53,14 @@ Byg **Weirsøe Party Protocol**: en dansk party-webapp platform ala Jackbox, hvo
|
||||
- [x] `ScoreEvent` (auditérbar pointslog)
|
||||
|
||||
### Fase 3 — Spilflow `Fup og Fakta`
|
||||
- [ ] Lobby: host opretter session, spillere joiner via kode
|
||||
- [ ] Runde starter med kategori
|
||||
- [ ] Spørgsmål vises -> alle skriver løgn inden X sek
|
||||
- [ ] System blander korrekt svar + løgne
|
||||
- [ ] Guessfase: alle gætter inden Z sek
|
||||
- [ ] Pointudregning (konfigurerbar pr. runde)
|
||||
- [ ] Scoreboard + næste spørgsmål/runde
|
||||
- [ ] Slutresultat
|
||||
- [x] Lobby: host opretter session, spillere joiner via kode
|
||||
- [x] Runde starter med kategori
|
||||
- [x] Spørgsmål vises -> alle skriver løgn inden X sek
|
||||
- [x] System blander korrekt svar + løgne
|
||||
- [x] Guessfase: alle gætter inden Z sek
|
||||
- [x] Pointudregning (konfigurerbar pr. runde)
|
||||
- [x] Scoreboard + næste spørgsmål/runde
|
||||
- [x] Slutresultat
|
||||
|
||||
### Fase 4 — Voice-acting (platformkrav)
|
||||
- [ ] Definér TTS provider-interface
|
||||
@@ -103,9 +103,21 @@ Byg **Weirsøe Party Protocol**: en dansk party-webapp platform ala Jackbox, hvo
|
||||
- [ ] Migrations + static + health checks
|
||||
|
||||
### Backlog — Need-to-have / Nice-to-have
|
||||
- [ ] (Need-to-have) Persistér mixed svarrækkefølge pr. round question, så alle spillere ser samme rækkefølge ved reconnect/refresh
|
||||
- [x] (Need-to-have) Tilføj spiller-auth/session-token for submit_lie (pt. baseret på player_id i payload)
|
||||
- [ ] (Nice-to-have) Endpoint til status/progress i løgnfasen (antal indsendt ud af total)
|
||||
- [ ] (Need-to-have) [Fejltype: CI/lint F401] [Fil/område: core_admin/*, fupogfakta/tests.py+views.py, lobby/admin.py+models.py, realtime/*, voice/*] [Branch/PR: feature/f3-lobby-create-join, feature/fase0-mvp-fup-og-fakta, feature/lobby-mvp (ingen åbne PRs fundet)] Fjern ubrugte scaffold-imports (eller kør ruff check --fix) så quality gate kan blive grøn før merge.
|
||||
- [x] (Need-to-have) [Issue #251] Release-often lane: SPA MVP opdelt i 3 merge-klare micro-PR batches (plan + acceptance criteria dokumenteret i `docs/ISSUE-251-RELEASE-OFTEN-SPA-MVP-BATCH-PLAN.md`).
|
||||
- [ ] (Need-to-have) Rate limiting på join/submit endpoints
|
||||
- [ ] (Need-to-have) Session-kode brute-force beskyttelse
|
||||
- [ ] (Need-to-have) Audit-log for host-handlinger (start/stop/skip)
|
||||
- [ ] (Nice-to-have) Runde-tema musik/lyd-cues
|
||||
- [ ] (Nice-to-have) Hurtig onboarding-skærm for nye spillere
|
||||
|
||||
## PO-beslutninger (2026-02-27)
|
||||
- MVP: Første spil (Fup og Fakta) skal være spilbart end-to-end og stabilt.
|
||||
- Realtime: WebSocket er krav i MVP (ingen polling).
|
||||
- Join: kun i LOBBY i MVP (viewers senere).
|
||||
- Sikkerhed: sanitised inputs + server-side validering + fairness logging er hard requirement.
|
||||
- Spillere: default max 5, minimum 3 for start (konfigurerbart).
|
||||
- Se detaljer: coordination/PO_DECISIONS_2026-02-27.md.
|
||||
|
||||
41
coordination/PO_DECISIONS_2026-02-27.md
Normal file
41
coordination/PO_DECISIONS_2026-02-27.md
Normal file
@@ -0,0 +1,41 @@
|
||||
# PO decisions — 2026-02-27
|
||||
|
||||
## MVP scope
|
||||
- MVP = første spil (`Fup og Fakta`) er spilbart end-to-end og fungerer stabilt.
|
||||
- Platformen skal fra start være modulariseret så flere spil kan tilføjes senere.
|
||||
|
||||
## Realtime
|
||||
- WebSocket er et krav i MVP (ikke polling).
|
||||
- Redis/RabbitMQ er muligt senere for skalering; Redis kan bruges tidligt til channels layer.
|
||||
|
||||
## Join-regel
|
||||
- Spillere kan kun joine i `LOBBY` i MVP.
|
||||
- Viewers/observers er post-MVP.
|
||||
|
||||
## Sikkerhed / "anti-cheat"
|
||||
- Fokus i MVP: sikre/sanitized user inputs og robust server-side validering.
|
||||
- Hard requirements i første spilbare version:
|
||||
- input sanitation (XSS/angrebsvektorer)
|
||||
- server-side validering af submit/guess-flow
|
||||
- fairness logging
|
||||
|
||||
## Release-klar kriterier
|
||||
1. Stabilitet er prioritet #1.
|
||||
2. Spillerantal er konfigurerbart; default: max 5, minimum 3 for at starte.
|
||||
3. Spilstruktur skal understøtte parametre:
|
||||
- X = spørgsmål i kategori (stor pool)
|
||||
- K = antal spørgsmål udvalgt pr. kategori (K < X)
|
||||
- Z = antal kategorier i pool (stor pool)
|
||||
- N = antal runder pr. spil
|
||||
- M = antal kategorier pr. runde
|
||||
- K og M holdes ens på tværs af runder i MVP
|
||||
|
||||
## Eksempel
|
||||
- 4 runder, 3 kategorier pr. runde, 2 spørgsmål pr. kategori.
|
||||
|
||||
## Prioriteret roadmap
|
||||
- M1: Lås MVP-scope + acceptkriterier
|
||||
- M2: End-to-end round engine
|
||||
- M3: Anti-cheat/sikkerhed enforcement + fairness logging
|
||||
- M4: Stabilitet/UX + release gates
|
||||
- M5: UI/high-performance forbedringer
|
||||
@@ -1,5 +1,5 @@
|
||||
{
|
||||
"updatedAt": "2026-02-27T12:00:57Z",
|
||||
"updatedAt": "2026-02-27T13:38:35Z",
|
||||
"active": [],
|
||||
"queue": []
|
||||
}
|
||||
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
db.sqlite3
BIN
db.sqlite3
Binary file not shown.
53
docs/F0_ANTI_CHEAT_RULES.md
Normal file
53
docs/F0_ANTI_CHEAT_RULES.md
Normal file
@@ -0,0 +1,53 @@
|
||||
# F0 anti-cheat regler — Fup og Fakta
|
||||
|
||||
## Formål
|
||||
Fastlæg simple, håndhævelige anti-cheat regler for F0, så runderne opleves fair uden tung NLP/moderation.
|
||||
|
||||
## Scope (F0)
|
||||
Gælder for inputfasen hvor spillere indsender løgne til et spørgsmål.
|
||||
|
||||
## Regelsæt (F0)
|
||||
|
||||
### 1) Ingen identiske løgne i samme runde
|
||||
- To spillere må ikke have samme løgntekst efter normalisering.
|
||||
- Hvis en indsendt løgn matcher en eksisterende løgn i runden, afvises den med fejlbesked og spilleren skal indsende ny tekst.
|
||||
|
||||
### 2) Ingen løgn må være identisk med korrekt svar
|
||||
- En løgn, der matcher det korrekte svar efter normalisering, afvises.
|
||||
|
||||
### 3) Ingen tomme eller trivielt ugyldige svar
|
||||
- Tom tekst, kun whitespace eller kun tegnsætning afvises.
|
||||
- Minimumslængde: 2 tegn efter trim.
|
||||
|
||||
### 4) Én aktiv løgn pr. spiller pr. spørgsmål
|
||||
- Spilleren må gerne overskrive sin egen løgn inden deadline.
|
||||
- Ved deadline er kun seneste gyldige version gældende.
|
||||
|
||||
### 5) Ingen afslørende metatekst
|
||||
- Svar som eksplicit afslører bluff-mekanikken (fx “det rigtige svar er …”, “jeg lyver”) afvises i F0 via enkel nøgleordsblokliste.
|
||||
|
||||
## Normalisering (bruges i regel 1 + 2)
|
||||
Følgende normalisering anvendes før sammenligning:
|
||||
1. Unicode NFKC
|
||||
2. Trim + collapse af flere mellemrum til ét
|
||||
3. Lowercase
|
||||
4. Fjern afsluttende tegnsætning (`.`, `,`, `!`, `?`, `:` `;`)
|
||||
|
||||
Bemærk: F0 bruger **ikke** semantisk duplikatdetektion (synonymer/stavevarianter kan passere).
|
||||
|
||||
## Håndhævelse i UX/API
|
||||
- Validering sker server-side ved submit.
|
||||
- Klienten får konkret fejlårsag og kan indsende igen inden tidsfrist.
|
||||
- Samme valideringsregler gælder for alle klienter (web/mobil).
|
||||
|
||||
## Acceptance criteria (F0)
|
||||
- Identiske løgne (efter normalisering) kan ikke gemmes i samme runde.
|
||||
- Løgn == korrekt svar (efter normalisering) kan ikke gemmes.
|
||||
- Tom/ugyldig input afvises.
|
||||
- Overskrivning af egen løgn inden deadline virker.
|
||||
- Ved deadline bruges kun seneste gyldige løgn.
|
||||
|
||||
## Out-of-scope (bevidst udskudt)
|
||||
- Semantisk duplikatdetektion (embeddings/fuzzy matching)
|
||||
- Avanceret toxicitet/moderation
|
||||
- Sprogdetektion og translitterering
|
||||
49
docs/I18N_ARCHITECTURE.md
Normal file
49
docs/I18N_ARCHITECTURE.md
Normal file
@@ -0,0 +1,49 @@
|
||||
# Shared i18n architecture (frontend + backend)
|
||||
|
||||
## Scope
|
||||
Issue #175 requires one shared i18n contract for MVP host/player flows across frontend and backend.
|
||||
|
||||
## Source of truth
|
||||
- Catalog: `shared/i18n/lobby.json`
|
||||
- Locales:
|
||||
- supported: `en`, `da`
|
||||
- default/fallback: `en`
|
||||
|
||||
Django (`lobby/i18n.py`) reads directly from the catalog. Frontend runtimes are Angular-first and use a shared loader (`frontend/shared/i18n/lobby-loader.ts`) so Angular shell and SPA fallback consume the same keyspace + locale normalization.
|
||||
|
||||
## Key naming convention
|
||||
- Domain-first namespaces:
|
||||
- `frontend.ui.common.*`
|
||||
- `frontend.ui.host.*`
|
||||
- `frontend.ui.player.*`
|
||||
- `frontend.errors.*`
|
||||
- `backend.errors.*`
|
||||
- `backend.error_codes.*`
|
||||
- UI lookup keys in Angular are shortened aliases mapped under `frontend.ui`, e.g.:
|
||||
- `host.start_round`
|
||||
- `player.submit_guess`
|
||||
- `common.session_code`
|
||||
- Backend API errors return stable code + localized message:
|
||||
- `error_code` = machine-stable key from `backend.error_codes`
|
||||
- `error` = localized message from `backend.errors`
|
||||
- `locale` = resolved request locale
|
||||
|
||||
## Fallback model (robust)
|
||||
1. Resolve requested locale (`Accept-Language` on backend, user/browser preference on frontend).
|
||||
2. If locale unsupported -> use default `en`.
|
||||
3. If key missing -> return key and log warning.
|
||||
4. If locale translation missing for key -> fallback to `en` translation.
|
||||
|
||||
## Audio-routing policy
|
||||
- Catalog capability: `frontend.capabilities.client_has_no_audio_output = true`
|
||||
- Host/player clients expose this as a read-only capability flag.
|
||||
- Policy: phone clients must not play audio directly; only primary/host output is allowed.
|
||||
|
||||
## Verification
|
||||
- Backend tests: `lobby/tests.py` i18n coverage for locale selection + fallback + error-code/message matrix.
|
||||
- Frontend smoke/e2e-level unit coverage:
|
||||
- `frontend/angular/src/app/lobby-i18n.spec.ts`
|
||||
- `frontend/angular/src/app/i18n-mvp-flow-smoke.spec.ts`
|
||||
- `frontend/angular/src/app/features/host/host-shell.component.spec.ts`
|
||||
- `frontend/angular/src/app/features/player/player-shell.component.spec.ts`
|
||||
- `frontend/tests/lobby-loader.parity.test.ts` (minimal da/en key parity guard for shared keyspace)
|
||||
35
docs/ISSUE-175-I18N-SHARED-CONTRACT-ARTIFACT.md
Normal file
35
docs/ISSUE-175-I18N-SHARED-CONTRACT-ARTIFACT.md
Normal file
@@ -0,0 +1,35 @@
|
||||
# ISSUE-175 Artifact — shared i18n contract + MVP host/player flow
|
||||
|
||||
## Delivered
|
||||
- Shared i18n contract is centralized in `shared/i18n/lobby.json` (da/en, default `en`, robust fallback).
|
||||
- Frontend host/player MVP copy is read via shared keys (no hardcoded Danish strings in Angular MVP flow components).
|
||||
- Backend error messages resolve from shared keyspace with locale-aware API payload (`error_code`, `error`, `locale`).
|
||||
- Audio-routing policy is explicit and shared: `frontend.capabilities.client_has_no_audio_output=true`.
|
||||
- Architecture + key naming documented in `docs/I18N_ARCHITECTURE.md`.
|
||||
|
||||
## Smoke / e2e evidence
|
||||
### Backend locale + fallback
|
||||
Command:
|
||||
```bash
|
||||
. .venv/bin/activate && python manage.py test \
|
||||
lobby.tests.LobbyFlowTests.test_join_error_localizes_to_danish_with_accept_language_header \
|
||||
lobby.tests.LobbyFlowTests.test_join_error_falls_back_to_english_for_unsupported_locale \
|
||||
lobby.tests.I18nResolverTests
|
||||
```
|
||||
Result:
|
||||
- PASS (7 tests)
|
||||
- Confirms `da` localization and fallback to `en` for unsupported locale.
|
||||
|
||||
### Frontend host/player + language switch + audio policy
|
||||
Command:
|
||||
```bash
|
||||
cd frontend/angular
|
||||
npm test -- --run \
|
||||
src/app/lobby-i18n.spec.ts \
|
||||
src/app/i18n-mvp-flow-smoke.spec.ts \
|
||||
src/app/features/host/host-shell.component.spec.ts \
|
||||
src/app/features/player/player-shell.component.spec.ts
|
||||
```
|
||||
Result:
|
||||
- PASS (22 tests)
|
||||
- Includes smoke for host/player copy in **both en and da** and verifies primary-only audio policy flag (`clientHasNoAudioOutput=true`).
|
||||
28
docs/ISSUE-180-SPA-NEXT-ROUND-FINAL-LEADERBOARD-EVIDENCE.md
Normal file
28
docs/ISSUE-180-SPA-NEXT-ROUND-FINAL-LEADERBOARD-EVIDENCE.md
Normal file
@@ -0,0 +1,28 @@
|
||||
# Issue #180 Evidence — SPA next-round + final leaderboard
|
||||
|
||||
## Flow log (Angular SPA)
|
||||
1. Host reaches `reveal` phase and runs `loadScoreboard()` (`GET /lobby/sessions/:code/scoreboard`).
|
||||
2. Host can start next round directly in SPA via `startNextRound()` (`POST /lobby/sessions/:code/rounds/next`) and then session hydrate (`GET /lobby/sessions/:code`) without page reload.
|
||||
3. Host can finish game directly in SPA via `finishGame()` (`POST /lobby/sessions/:code/finish`), rendering winner + sorted final leaderboard (plus raw payload for debug) in the same shell.
|
||||
4. Player SPA renders final leaderboard from refreshed finished-session payload (sorted by score desc, nickname tiebreak) without leaving SPA route.
|
||||
5. Error/retry paths are implemented and covered:
|
||||
- scoreboard failure -> `scoreboardError` + retry button
|
||||
- next-round failure -> `nextRoundError` + retry button
|
||||
- finish-game/final-leaderboard failure -> `finishError` + retry button
|
||||
|
||||
## Test evidence
|
||||
### `frontend/angular` (Vitest)
|
||||
- `src/app/features/host/host-shell.component.spec.ts`
|
||||
- `runs next-round transition without reload and clears scoreboard payload`
|
||||
- `captures finish-game failure for retry and stores final leaderboard on success`
|
||||
- `src/app/features/player/player-shell.component.spec.ts`
|
||||
- `builds final leaderboard in finished status without legacy page hop`
|
||||
|
||||
Result:
|
||||
- Test Files: 2 passed
|
||||
- Tests: 9 passed
|
||||
|
||||
### `frontend` shared SPA tests (regression)
|
||||
Result:
|
||||
- Test Files: 5 passed
|
||||
- Tests: 24 passed
|
||||
47
docs/ISSUE-188-SPA-CUTOVER-HARDENING-ARTIFACT.md
Normal file
47
docs/ISSUE-188-SPA-CUTOVER-HARDENING-ARTIFACT.md
Normal file
@@ -0,0 +1,47 @@
|
||||
# Issue #188 Artifact — SPA cutover hardening (asset versioning + rollback)
|
||||
|
||||
## Scope
|
||||
Acceptance for `[READY][SPA][P11] Cutover hardening`:
|
||||
1. Dokumenteret strategi for cache-busting/versionering af SPA assets i Django staticfiles/reverse proxy setup.
|
||||
2. Konfigurerbar rollback-procedure for `USE_SPA_UI` (trin-for-trin, target <10 min).
|
||||
3. Smoke-artefakt for både SPA on/off i samme release-vindue.
|
||||
4. Ingen gameplay-ændringer.
|
||||
|
||||
## 1) Asset versioning/cache-busting strategi
|
||||
Implementeret i SPA shell render-path:
|
||||
|
||||
- Konfiguration i `partyhub/settings.py`:
|
||||
- `WPP_SPA_ASSET_BASE` (eksisterende)
|
||||
- `WPP_SPA_ASSET_VERSION` (ny)
|
||||
- `lobby/ui_views.py` injicerer `spa_asset_version` til template-context.
|
||||
- `lobby/templates/lobby/spa_shell.html` appender `?v={{ spa_asset_version }}` på:
|
||||
- `styles.css`
|
||||
- `main.js`
|
||||
|
||||
Effekt:
|
||||
- Ny release-version (fx SHA/tag) kan tvinge cache-miss i browser/proxy uden ændring af route.
|
||||
- Rollback kan pege på tidligere stabil version-token med samme mekanisme.
|
||||
|
||||
## 2) Rollback playbook (`USE_SPA_UI`) — target <10 min
|
||||
Dokumenteret i `docs/spa-cutover-flag.md`:
|
||||
|
||||
1. Sæt `USE_SPA_UI=false`.
|
||||
2. Sæt `WPP_SPA_ASSET_VERSION` til sidste stabile release-token.
|
||||
3. Deploy/reload app-processer.
|
||||
4. Verificér legacy routes (`/lobby/ui/host` + `/lobby/ui/player`).
|
||||
5. Kør hurtig smoke sanity.
|
||||
6. Log trigger/timestamp/resultat i smoke artifact.
|
||||
|
||||
## 3) Smoke artifact for SPA OFF/ON i samme release-vindue
|
||||
Dokumenteret i:
|
||||
- `docs/UI_SMOKE.md` (sektion: "Samme release-vindue: SPA OFF + ON verifikation")
|
||||
- `docs/STAGING_GAMEPLAY_SMOKE_ARTIFACT.md` (template udvidet med release-window check + `WPP_SPA_ASSET_VERSION`)
|
||||
|
||||
Krav:
|
||||
- OFF-pass (legacy) og ON-pass (SPA) køres i samme deploy/release-vindue.
|
||||
- Begge passes logges i samme artifact med UTC timestamps og version-token.
|
||||
|
||||
## Non-goals bekræftet
|
||||
- Ingen gameplay-regler ændret.
|
||||
- Ingen API-kontrakter ændret.
|
||||
- Ingen UX-redesign; kun drift/cutover-hardening.
|
||||
57
docs/ISSUE-200-SPA-HOST-PLAYER-PHASE-SYNC-ARTIFACT.md
Normal file
57
docs/ISSUE-200-SPA-HOST-PLAYER-PHASE-SYNC-ARTIFACT.md
Normal file
@@ -0,0 +1,57 @@
|
||||
# Issue #200 Artifact — SPA host→player phase sync (no reload)
|
||||
|
||||
## Scope
|
||||
Acceptance for `[READY][SPA][P14] Gameplay MVP-del 5`:
|
||||
1. Host handlinger (`start round` / `næste fase`) propagere korrekt til player-ruter i SPA.
|
||||
2. Happy-path artefakt for én fuld faseovergang uden page reload.
|
||||
3. Sync-fejl giver kontrolleret fallback/error state.
|
||||
|
||||
Afgrænsning overholdt: ingen nye spilregler og ingen redesign af backend event-model.
|
||||
|
||||
## Happy-path faseovergang (uden page reload)
|
||||
Reference-flow i Angular shell:
|
||||
|
||||
1. **Host starter runde/fase**
|
||||
- Host action kalder backend endpoint (`POST /lobby/sessions/:code/start` eller fase-endpoint)
|
||||
- Host shell hydrerer session igen (`GET /lobby/sessions/:code`)
|
||||
- Host route synkes via hash-rewrite i samme SPA shell:
|
||||
- `#/host/<phase>/<CODE>`
|
||||
- Implementeret i `HostShellComponent.syncRouteFromSession()`
|
||||
|
||||
2. **Player modtager ny fase via state sync**
|
||||
- Player shell kører periodisk session-refresh (3s), uden hard reload
|
||||
- Når `session.status` ændrer sig, synkes hash-route i samme SPA shell:
|
||||
- `#/player/<phase>/<CODE>`
|
||||
- Implementeret i `PlayerShellComponent.syncRouteFromSession()`
|
||||
|
||||
3. **Ingen page reload**
|
||||
- Routing sker med `window.history.replaceState(...)`
|
||||
- URL opdateres i eksisterende SPA instans (ingen template-hop, ingen full refresh)
|
||||
|
||||
## Kontrolleret fallback ved sync-fejl
|
||||
Når player-sync fejler (netværk/fetch/session-refresh):
|
||||
|
||||
- UI går i kontrolleret connection-state:
|
||||
- `reconnecting` ved online netværksfejl
|
||||
- `offline` når browser rapporterer offline
|
||||
- Fejl vises med retry/back-to-join handlinger
|
||||
- Reconnect forsøges igen via timer (`scheduleReconnect`) uden at crashe shell
|
||||
|
||||
## Verifikation (tests)
|
||||
Kørt i `frontend/angular` med Vitest:
|
||||
|
||||
- `src/app/features/host/host-shell.component.spec.ts`
|
||||
- Verificerer host-faseflow og hash-route sync uden reload
|
||||
- `src/app/features/player/player-shell.component.spec.ts`
|
||||
- Verificerer periodisk player state sync + hash-route sync
|
||||
- Verificerer reconnect/offline fallback ved sync-fejl
|
||||
- `src/app/api-contract-smoke.spec.ts`
|
||||
- `src/app/session-route-context.spec.ts`
|
||||
|
||||
Kommando:
|
||||
|
||||
```bash
|
||||
npm test -- --reporter=dot
|
||||
```
|
||||
|
||||
Resultat: **4/4 testfiler grønne, 22/22 tests bestået**.
|
||||
36
docs/ISSUE-205-I18N-FOUNDATION.md
Normal file
36
docs/ISSUE-205-I18N-FOUNDATION.md
Normal file
@@ -0,0 +1,36 @@
|
||||
# Issue #205 — Django i18n foundation (da/en)
|
||||
|
||||
## Implemented acceptance checks
|
||||
|
||||
- **Django i18n setup for `en` + `da` with `en` fallback**
|
||||
- `LANGUAGE_CODE` set to `en`.
|
||||
- `LANGUAGES = [('en', 'English'), ('da', 'Danish')]`.
|
||||
- `LocaleMiddleware` enabled in middleware chain.
|
||||
- **Shared-key resolver/adapter (no ad hoc backend mapping)**
|
||||
- Backend error responses now resolve from shared catalog keys in `shared/i18n/lobby.json`.
|
||||
- `lobby.i18n.api_error()` accepts a shared key and resolves locale-specific text.
|
||||
- **Representative API flow documented with key/locale behavior**
|
||||
- `POST /lobby/join` with empty code returns:
|
||||
- `error_code: "session_code_required"`
|
||||
- localized `error`
|
||||
- resolved `locale`
|
||||
- **Missing key handling deterministic and loggable**
|
||||
- `resolve_error_message()` returns key string when key/translation is missing.
|
||||
- Warning is logged (`lobby.i18n` logger) for missing key/translation.
|
||||
|
||||
## Example response behavior
|
||||
|
||||
### Request
|
||||
`POST /lobby/join` with empty code and header `Accept-Language: da`
|
||||
|
||||
### Response (400)
|
||||
|
||||
```json
|
||||
{
|
||||
"error": "Sessionskode er påkrævet",
|
||||
"error_code": "session_code_required",
|
||||
"locale": "da"
|
||||
}
|
||||
```
|
||||
|
||||
If locale is unsupported (e.g. `fr`), response uses `locale: "en"` and English message.
|
||||
35
docs/ISSUE-207-I18N-AUDIO-SMOKE-ARTIFACT.md
Normal file
35
docs/ISSUE-207-I18N-AUDIO-SMOKE-ARTIFACT.md
Normal file
@@ -0,0 +1,35 @@
|
||||
# Issue #207 Artifact — da/en locale switch + audio routing (primary-only)
|
||||
|
||||
## Scope
|
||||
Acceptance for `[READY][i18n][P19]`:
|
||||
1. Verify one MVP host+player flow in both `en` and `da` locale context.
|
||||
2. Verify controlled fallback to `en` when a locale key is missing.
|
||||
3. Verify audio-routing policy is primary-only (client/player has no audio output).
|
||||
|
||||
No new feature behavior added — this is verification-only evidence.
|
||||
|
||||
## Smoke/e2e evidence (Angular shell test run)
|
||||
Executed from `frontend/angular`:
|
||||
|
||||
```bash
|
||||
npm test -- --reporter=dot src/app/lobby-i18n.spec.ts src/app/features/host/host-shell.component.spec.ts src/app/features/player/player-shell.component.spec.ts
|
||||
```
|
||||
|
||||
Evidence covered by the run:
|
||||
- `lobby-i18n.spec.ts`
|
||||
- subscriber locale switch updates (`en -> da -> en`)
|
||||
- controlled fallback where `da` key is removed during test and `en` copy is returned
|
||||
- `clientHasNoAudioOutput === true` (primary-only audio routing)
|
||||
- `host-shell.component.spec.ts`
|
||||
- host actions and route sync in SPA (no reload)
|
||||
- `player-shell.component.spec.ts`
|
||||
- player session refresh/sync path and retry behavior
|
||||
|
||||
## Policy evidence
|
||||
- Shared catalog capability: `shared/i18n/lobby.json`
|
||||
- `frontend.capabilities.client_has_no_audio_output = true`
|
||||
- Angular host/player shells bind this capability:
|
||||
- `HostShellComponent.clientHasNoAudioOutput`
|
||||
- `PlayerShellComponent.clientHasNoAudioOutput`
|
||||
|
||||
Conclusion: locale switching works in `da`/`en`, fallback resolves to `en` when locale key is intentionally missing, and client audio remains disabled by policy (`primary-only`).
|
||||
20
docs/ISSUE-223-PLAYER-AUDIO-GUARD-ARTIFACT.md
Normal file
20
docs/ISSUE-223-PLAYER-AUDIO-GUARD-ARTIFACT.md
Normal file
@@ -0,0 +1,20 @@
|
||||
# Issue #223 — Telefon-klient audio guard (artifact)
|
||||
|
||||
## Scope leveret
|
||||
- Telefon-/player-klient installerer en eksplicit audio guard ved mount (`installSecondaryDeviceAudioGuard`).
|
||||
- Guard overskriver `HTMLMediaElement.prototype.play` til en no-op på secondary device (client policy: `client_has_no_audio_output=true`).
|
||||
- Guard fjernes igen ved unmount (`ngOnDestroy`) så øvrige flows/enheder ikke påvirkes.
|
||||
- Ingen audio-controls er eksponeret i player-shell UI.
|
||||
|
||||
## Acceptance mapping
|
||||
1. **Telefon-klient trigger ikke audio playback i kerneflow**
|
||||
- Verificeret af test: `player-shell.component.spec.ts` (`installs secondary-device audio guard while player shell is mounted`).
|
||||
2. **Primær enhed påvirkes ikke negativt**
|
||||
- Guard er scoped til player-shell lifecycle og restore'r original `play` ved destroy.
|
||||
3. **Enkel test/verifikation dokumenteret**
|
||||
- Dokumenteret her + testkørsel nedenfor.
|
||||
|
||||
## Testkørsel
|
||||
- Kommando:
|
||||
- `cd frontend/angular && npm test -- src/app/features/player/player-shell.component.spec.ts`
|
||||
- Resultat: bestået (inkl. audio-guard test).
|
||||
55
docs/ISSUE-224-TRUNK-SEQUENCE-175.md
Normal file
55
docs/ISSUE-224-TRUNK-SEQUENCE-175.md
Normal file
@@ -0,0 +1,55 @@
|
||||
# Issue #224 — Trunk-sekvens for #175 (A/B/C)
|
||||
|
||||
Formål: gøre #175 scheduler-klar som tre små, uafhængige og mergeklare bidder.
|
||||
|
||||
## Sekvens
|
||||
|
||||
### A) Backend i18n baseline
|
||||
- Tracking issue: #225
|
||||
- Scope:
|
||||
- Backend resolver til locale (da/en)
|
||||
- Fallback til `en` ved unsupported locale
|
||||
- Stabil fejlkontrakt i payload (`error_code`, `error`, `locale`)
|
||||
- Mergebarhed: Kan merges uden frontend-ændringer.
|
||||
- Acceptance:
|
||||
- Backend tests dækker `da` + fallback `en`
|
||||
- Kontraktfelter er stabile i response
|
||||
|
||||
### B) Shared key-map + locale-kontrakt
|
||||
- Tracking issue: #226
|
||||
- Scope:
|
||||
- Én shared key-map for lobby/kerneflow
|
||||
- Locale-kontrakt (tilladte locales, default locale, fallback-regler)
|
||||
- Dokumentation af naming + ownership
|
||||
- Mergebarhed: Kan merges uden host/player UI-migrering.
|
||||
- Acceptance:
|
||||
- Shared kontrakt findes ét sted
|
||||
- Begge sider kan importere den
|
||||
- Docs opdateret med da/en eksempler
|
||||
|
||||
### C) Angular host/player integration + hardcoded-text cleanup
|
||||
- Tracking issue: #227
|
||||
- Scope:
|
||||
- Angular host/player kerneflow bruger shared keys
|
||||
- Hardcoded tekster fjernes i aftalte kernekomponenter
|
||||
- Sprogskift verificeres i kritiske states
|
||||
- Mergebarhed: Kan merges selvstændigt når frontend-tests er grønne.
|
||||
- Acceptance:
|
||||
- Korrekt i18n-copy i da/en i kerneflow
|
||||
- Ingen hardcoded kerneflow-tekster tilbage
|
||||
- Frontend tests/smoke grønne
|
||||
|
||||
## PR-grænser (per bid)
|
||||
- 1 PR pr. bid (A/B/C) mod `main`
|
||||
- Mål: ~200–300 net LOC per PR (ekskl. generated artefakter)
|
||||
- Undgå cross-layer scope creep
|
||||
- Review-tid <30 min
|
||||
|
||||
## Overordnet acceptance for #224
|
||||
- A/B/C-sekvens er tydelig med links
|
||||
- Hver bid er mergebar isoleret
|
||||
- Scheduler kan assign’e direkte uden ekstra afklaring
|
||||
|
||||
## Verification (docs-only)
|
||||
- Verificeret at dokumentet kun beskriver trunk-sekvensen for issue #224 og linker til #225/#226/#227.
|
||||
- Ingen runtime-kode ændret; der er derfor ikke kørt kode/tests i denne PR.
|
||||
44
docs/ISSUE-225-BACKEND-I18N-BASELINE-ARTIFACT.md
Normal file
44
docs/ISSUE-225-BACKEND-I18N-BASELINE-ARTIFACT.md
Normal file
@@ -0,0 +1,44 @@
|
||||
# ISSUE-225 Artifact — Backend i18n baseline (resolver + fallback)
|
||||
|
||||
Issue: **#225** (`[MVP][READY] #175-A: Backend i18n baseline (resolver + fallback)`)
|
||||
|
||||
## Scope verified
|
||||
|
||||
- Backend locale resolver supports `da` + `en` and normalizes language tags.
|
||||
- Unsupported locale requests fall back to default locale (`en`).
|
||||
- Error payload contract is stable for API errors:
|
||||
- `error_code`
|
||||
- `error`
|
||||
- `locale`
|
||||
|
||||
## Implementation references
|
||||
|
||||
- Locale resolution + fallback chain:
|
||||
- `lobby/i18n.py`
|
||||
- `resolve_locale()`
|
||||
- `resolve_error_message()`
|
||||
- `api_error()`
|
||||
- Shared locale contract source:
|
||||
- `shared/i18n/lobby.json` (`locales.default=en`, supported includes `en`, `da`)
|
||||
|
||||
## Acceptance checks run
|
||||
|
||||
Command:
|
||||
|
||||
```bash
|
||||
.venv/bin/python manage.py test \
|
||||
lobby.tests.I18nResolverTests \
|
||||
lobby.tests.LobbyFlowTests \
|
||||
lobby.tests.StartRoundTests
|
||||
```
|
||||
|
||||
Result (2026-03-02):
|
||||
|
||||
- `Ran 28 tests in 24.781s — OK`
|
||||
- `System check identified no issues (0 silenced).`
|
||||
- Confirms resolver behavior for locale normalization + fallback and stable error payload fields across flow endpoints.
|
||||
|
||||
## Notes
|
||||
|
||||
- Existing merged follow-ups in `main` include Accept-Language parsing fixes for q-values and locale tag normalization.
|
||||
- This artifact documents the final baseline state and verification evidence for #225.
|
||||
30
docs/ISSUE-226-SHARED-KEYMAP-LOCALE-CONTRACT.md
Normal file
30
docs/ISSUE-226-SHARED-KEYMAP-LOCALE-CONTRACT.md
Normal file
@@ -0,0 +1,30 @@
|
||||
# ISSUE-226 — Shared key-map + locale-kontrakt (backend/frontend)
|
||||
|
||||
## Source of truth
|
||||
- Single shared artifact: `shared/i18n/lobby.json`
|
||||
- Ownership is documented under `contract.ownership` in the same artifact.
|
||||
|
||||
## Locale contract
|
||||
Defined under `contract.locale`:
|
||||
- default locale: `en`
|
||||
- supported locales: `en`, `da`
|
||||
- fallback rule: use default locale when requested locale is unsupported or a key translation is missing.
|
||||
|
||||
## Shared backend→frontend key-map
|
||||
Defined under `contract.backend_to_frontend_error_keys`.
|
||||
|
||||
Examples:
|
||||
- `session_not_found -> session_not_found`
|
||||
- `session_not_joinable -> join_failed`
|
||||
- `round_start_invalid_phase -> start_round_failed`
|
||||
|
||||
This allows backend error codes to remain stable while frontend copy keys stay UX-oriented.
|
||||
|
||||
## da/en example values
|
||||
From `shared/i18n/lobby.json`:
|
||||
- `frontend.errors.session_code_required.en = "Session code is required."`
|
||||
- `frontend.errors.session_code_required.da = "Sessionskoden er påkrævet."`
|
||||
|
||||
## Verification
|
||||
- Backend: `python manage.py test lobby.tests.I18nResolverTests`
|
||||
- Frontend: `npm test -- --run tests/lobby-i18n.contract.test.ts`
|
||||
16
docs/ISSUE-250-PRIMARY-DEVICE-AUDIO-POLICY-ARTIFACT.md
Normal file
16
docs/ISSUE-250-PRIMARY-DEVICE-AUDIO-POLICY-ARTIFACT.md
Normal file
@@ -0,0 +1,16 @@
|
||||
# Issue #250 Artifact — MVP guardrail (telefon-klient uden lydafspilning)
|
||||
|
||||
## Scope
|
||||
Implementeret guardrail for `primary-device only` audio policy i SPA player-flow.
|
||||
|
||||
## Acceptance mapping
|
||||
1. **Telefon-klient flow indeholder ingen audio-play init-path**
|
||||
- Test: `player-shell.component.spec.ts` → `does not trigger original media play during player-shell init path`.
|
||||
2. **Primær enhed policy er dokumenteret og testbar**
|
||||
- Policy i contract: `shared/i18n/lobby.json` → `frontend.capabilities.client_has_no_audio_output=true`.
|
||||
- Testbar via eksisterende guard-tests + init-path test i player-shell specs.
|
||||
3. **Krav er refereret i SPA-plan/cutover-noter**
|
||||
- Dokumenteret i `docs/spa-cutover-flag.md` under *MVP audio policy guardrail (telefon-klient)*.
|
||||
|
||||
## UX/i18n note
|
||||
- Player shell viser advarselstekst via i18n key: `frontend.ui.player.audio_policy_notice`.
|
||||
124
docs/ISSUE-251-RELEASE-OFTEN-SPA-MVP-BATCH-PLAN.md
Normal file
124
docs/ISSUE-251-RELEASE-OFTEN-SPA-MVP-BATCH-PLAN.md
Normal file
@@ -0,0 +1,124 @@
|
||||
# Issue #251 — Release-often lane for SPA MVP (3 micro-PR batches)
|
||||
|
||||
## Formål
|
||||
Bryde SPA MVP-arbejdet op i **3 merge-klare micro-PRs** med tydelige acceptance criteria,
|
||||
så vi kan levere værdi oftere, reducere review-risiko og holde `main` grøn.
|
||||
|
||||
## Scope (issue-bound)
|
||||
Denne plan dækker kun planlægning/acceptance for den kommende SPA MVP-lane.
|
||||
Implementering af de konkrete features sker i efterfølgende PRs.
|
||||
|
||||
## Hard acceptance criteria for issue #251
|
||||
- [x] Der findes en dokumenteret plan med præcis **3 batches**.
|
||||
- [x] Hver batch har:
|
||||
- [x] mål og afgrænsning
|
||||
- [x] konkrete leverancer (kodeområder)
|
||||
- [x] test/checks før merge
|
||||
- [x] rollback-note
|
||||
- [x] "ikke med i denne batch" for at undgå scope creep
|
||||
- [x] Batch-rækkefølgen er dependencies-sikker (batch B bygger på batch A, batch C på batch B).
|
||||
- [x] Hver batch kan merges/releaseres uafhængigt uden at blokere drift på `main`.
|
||||
- [x] Planen linker til konkrete dev-opgaver for lane-kørsel.
|
||||
|
||||
## Batch-plan (merge-klare micro-PRs)
|
||||
|
||||
### Batch A — SPA shell + routing baseline
|
||||
**Mål:** Et stabilt SPA-skelet med route-struktur og guard-basics.
|
||||
|
||||
**Leverancer (kodeområder)**
|
||||
- `frontend/angular/src/app/app.routes.ts` (host/player entry routes + fallback)
|
||||
- `frontend/angular/src/app/session-route-context.ts` (baseline route guards)
|
||||
- `frontend/angular/src/app/app.component.*` (shell-nav + route outlet wiring)
|
||||
- `lobby/templates/lobby/spa_shell.html` (kompatibel shell-entry ved SPA cutover)
|
||||
|
||||
**Done-kriterier**
|
||||
- Host- og player-entry routes kan åbnes uden runtime-fejl i samme SPA-shell.
|
||||
- Route guards afviser ugyldige parametre deterministisk (ingen hard crash).
|
||||
- `USE_SPA_UI=false` fortsætter med legacy-flow uden regression.
|
||||
|
||||
**Checks før merge**
|
||||
- `cd frontend/angular && npm test -- --run src/app/app.routes.spec.ts src/app/session-route-context.spec.ts`
|
||||
- `cd frontend/angular && npm run build`
|
||||
- Manual smoke: `/lobby/ui/host` + `/lobby/ui/player` (både `USE_SPA_UI=false` og `true`).
|
||||
|
||||
**Rollback-note**
|
||||
- Sæt `USE_SPA_UI=false` og redeploy; verificér legacy routes svarer 200.
|
||||
|
||||
**Ikke med i batch A**
|
||||
- Fuld gameplay-state synkronisering.
|
||||
- Audio/polish og i18n finpudsning ud over baseline wiring.
|
||||
|
||||
---
|
||||
|
||||
### Batch B — Session-state + host/player sync MVP
|
||||
**Mål:** Korrekt synkronisering af session-state mellem host og spillerklient.
|
||||
|
||||
**Leverancer (kodeområder)**
|
||||
- `frontend/angular/src/app/features/host/host-shell.component.ts`
|
||||
- `frontend/angular/src/app/features/player/player-shell.component.ts`
|
||||
- `frontend/src/api/angular-client.ts` (MVP-kald for status/phase-overgange)
|
||||
|
||||
**Done-kriterier**
|
||||
- Host handlinger (`start`, `show`, `mix`, `score`, `next`, `finish`) afspejles hos player uden side-reload.
|
||||
- Session-phase transitions er deterministiske i happy-path (`lobby -> question -> score -> next/finish`).
|
||||
- Guardrails reducerer race-condition regressions ved hurtige phase-skift.
|
||||
|
||||
**Checks før merge**
|
||||
- `cd frontend/angular && npm test -- --run src/app/features/host/host-shell.component.spec.ts src/app/features/player/player-shell.component.spec.ts`
|
||||
- `cd frontend && npm test -- --run tests/angular-api-client.test.ts`
|
||||
- Manual smoke: host action -> player phase sync indenfor forventet latenstid.
|
||||
|
||||
**Rollback-note**
|
||||
- Slå `USE_SPA_UI=false`, redeploy, og kør hurtig gameplay-smoke i legacy flow.
|
||||
|
||||
**Ikke med i batch B**
|
||||
- Avanceret UX-polish/animation.
|
||||
- Udvidet observability udenfor MVP-kritiske logs.
|
||||
|
||||
---
|
||||
|
||||
### Batch C — Lobby/join/start minimal flow + release readiness
|
||||
**Mål:** Gøre SPA MVP release-klar med fokus på stabilitet og driftssikkerhed omkring det minimale flow.
|
||||
|
||||
**Leverancer (kodeområder)**
|
||||
- `frontend/angular/src/app/i18n-mvp-flow-smoke.spec.ts` + relevante shell-tests
|
||||
- `docs/UI_SMOKE.md` + `docs/STAGING_GAMEPLAY_SMOKE_ARTIFACT.md`
|
||||
- `CHANGELOG.md` release-input for SPA MVP lane
|
||||
|
||||
**Done-kriterier**
|
||||
- End-to-end minimal flow (`lobby -> join -> start`) er dokumenteret PASS i SPA.
|
||||
- Fejl-/empty-/loading states for flowets kritiske skærme er verificeret.
|
||||
- Driftsteam kan udføre cutover + rollback uden tvetydighed.
|
||||
|
||||
**Checks før merge**
|
||||
- `cd frontend/angular && npm test -- --run src/app/i18n-mvp-flow-smoke.spec.ts`
|
||||
- `python manage.py test lobby.tests.LobbyFlowTests`
|
||||
- Opdateret staging-smoke artifact med UTC tidsstempler og gate-resultat.
|
||||
|
||||
**Rollback-note**
|
||||
- Brug eksisterende playbook i `docs/spa-cutover-flag.md` (`USE_SPA_UI=false` + asset-version rollback).
|
||||
|
||||
**Ikke med i batch C**
|
||||
- Post-MVP featureudvidelser.
|
||||
- Større refactors uden direkte release-værdi.
|
||||
|
||||
## Rækkefølge og parallel-kørsel
|
||||
- **Dependency-rækkefølge:** A -> B -> C.
|
||||
- **Kan køres parallelt uden konflikt:**
|
||||
- Test-/doc-forberedelse til C kan startes parallelt med B (ingen blokering af runtime-kode), men merges først efter B.
|
||||
- Drift-smoke templates kan opdateres tidligt, så længe de ikke ændrer runtime-adfærd.
|
||||
- **Må ikke køre parallelt:**
|
||||
- Runtime routing/guard ændringer i A og session-sync logik i B på samme filer uden feature-flag koordinering.
|
||||
|
||||
## Konkret lane-opgavebinding (dev-opgaver)
|
||||
- Batch A PR: `feat/issue-251-batch-1-spa-shell-routing`
|
||||
- Batch B PR: `feat/issue-251-batch-2-session-sync`
|
||||
- Batch C PR: `feat/issue-251-batch-3-lobby-join-start-release-readiness`
|
||||
|
||||
Hver PR skal linke tilbage til issue #251 og inkludere test-evidence + rollback-check.
|
||||
|
||||
## Merge-gate for alle 3 batches
|
||||
- Små PRs (mål: reviewbar størrelse, helst < ~300 netto-linjer når muligt).
|
||||
- Grøn CI/checks før review-request.
|
||||
- Tydelig PR-beskrivelse med: scope, test evidence, out-of-scope.
|
||||
- Ingen skjulte sideeffekter på tværs af apps/domæner.
|
||||
@@ -0,0 +1,32 @@
|
||||
# ISSUE-257 Artifact — Shared i18n keyspace + frontend loader (da/en, Angular-first)
|
||||
|
||||
Issue: **#257** (`[MVP][READY] #175-B: Shared i18n keyspace + frontend loader`)
|
||||
|
||||
## Acceptance checklist
|
||||
|
||||
- [x] **Delt key-strategi dokumenteret (frontend/backend)**
|
||||
- Arkitektur/deling beskrevet i `docs/I18N_ARCHITECTURE.md`.
|
||||
- Shared contract + keyspace source of truth: `shared/i18n/lobby.json`.
|
||||
|
||||
- [x] **Frontend loader kan indlæse da+en med samme keyspace**
|
||||
- Shared loader: `frontend/shared/i18n/lobby-loader.ts`.
|
||||
- Angular-first integration via `frontend/angular/src/app/lobby-i18n.ts` (samme loader/samme keyspace).
|
||||
- Locale-normalisering inkluderer underscore/hyphen variants (`da_DK` → `da`).
|
||||
|
||||
- [x] **Minimal check for key-paritet da/en**
|
||||
- `collectLocaleParityIssues(...)` i shared loader.
|
||||
- Testet i `frontend/tests/lobby-loader.parity.test.ts`.
|
||||
|
||||
- [x] **Ingen API-kontraktbrud**
|
||||
- Contract-test: `frontend/tests/lobby-i18n.contract.test.ts`.
|
||||
- Drift-check mellem manifest og katalog: `scripts/check_i18n_drift.py`.
|
||||
|
||||
## Kørte checks
|
||||
|
||||
```bash
|
||||
python3 scripts/check_i18n_drift.py
|
||||
cd frontend && npm test -- --run tests/lobby-loader.parity.test.ts tests/lobby-i18n.contract.test.ts
|
||||
cd frontend/angular && npm test -- --run src/app/lobby-i18n.spec.ts src/app/i18n-mvp-flow-smoke.spec.ts
|
||||
```
|
||||
|
||||
Resultat: alle checks grønne.
|
||||
37
docs/ISSUE-257-SHARED-I18N-LOADER-ARTIFACT.md
Normal file
37
docs/ISSUE-257-SHARED-I18N-LOADER-ARTIFACT.md
Normal file
@@ -0,0 +1,37 @@
|
||||
# ISSUE-257 Artifact — shared i18n keyspace + frontend loader (Angular-first)
|
||||
|
||||
Issue: **#257** (`[MVP][READY] #175-B: Shared i18n keyspace + frontend loader (da/en, Angular-first)`)
|
||||
|
||||
## Acceptance mapping
|
||||
|
||||
### 1) Delt key-strategi dokumenteret (frontend/backend)
|
||||
- Shared contract source: `shared/i18n/lobby.json`
|
||||
- Architecture doc: `docs/I18N_ARCHITECTURE.md`
|
||||
- Key-map/contract doc: `docs/ISSUE-226-SHARED-KEYMAP-LOCALE-CONTRACT.md`
|
||||
|
||||
### 2) Frontend loader kan indlæse da+en med samme keyspace
|
||||
- Shared loader: `frontend/shared/i18n/lobby-loader.ts`
|
||||
- Angular-first consumer path:
|
||||
- `frontend/src/spa/lobby-i18n.ts`
|
||||
- Angular shell/tests continue to consume same shared catalog through shared loader contract.
|
||||
|
||||
### 3) Minimal check for key-paritet da/en
|
||||
- Guard test: `frontend/tests/lobby-loader.parity.test.ts`
|
||||
- Contract test: `frontend/tests/lobby-i18n.contract.test.ts`
|
||||
|
||||
### 4) Ingen API-kontraktbrud
|
||||
- Frontend API contract smoke:
|
||||
- `frontend/angular/src/app/api-contract-smoke.spec.ts`
|
||||
- `frontend/tests/angular-api-client.test.ts`
|
||||
|
||||
## Verification run (this lane)
|
||||
|
||||
```bash
|
||||
cd frontend
|
||||
npm test -- --run tests/lobby-loader.parity.test.ts tests/lobby-i18n.contract.test.ts tests/angular-api-client.test.ts
|
||||
|
||||
cd ../frontend/angular
|
||||
npm test -- --run src/app/api-contract-smoke.spec.ts
|
||||
```
|
||||
|
||||
Result: PASS (all selected suites green).
|
||||
18
docs/ISSUE-260-PHONE-CLIENT-NO-AUDIO-GUARD-ARTIFACT.md
Normal file
18
docs/ISSUE-260-PHONE-CLIENT-NO-AUDIO-GUARD-ARTIFACT.md
Normal file
@@ -0,0 +1,18 @@
|
||||
# Issue #260 Artifact — Phone/client no-audio guard (primary-device only playback)
|
||||
|
||||
## Scope
|
||||
Added regression coverage for MVP audio policy to ensure phone/client flows never claim playback ownership, while primary-device playback stays unaffected.
|
||||
|
||||
## Acceptance mapping
|
||||
1. **client/phone triggers no playback**
|
||||
- Existing test coverage retained in `player-shell.component.spec.ts`:
|
||||
- `does not trigger original media play during player-shell init path`
|
||||
- `installs secondary-device audio guard while player shell is mounted`
|
||||
2. **primary device playback unaffected**
|
||||
- New negative test in `player-shell.component.spec.ts`:
|
||||
- `keeps primary-device playback untouched when no-audio capability is disabled`
|
||||
3. **one negative test for phone audio**
|
||||
- Existing negative path preserved:
|
||||
- `does not trigger original media play during player-shell init path`
|
||||
4. **no backend contract changes**
|
||||
- Frontend test/docs-only scope; no backend contract files changed.
|
||||
80
docs/ISSUE-277-SHARED-I18N-PARITY-ARTIFACT.md
Normal file
80
docs/ISSUE-277-SHARED-I18N-PARITY-ARTIFACT.md
Normal file
@@ -0,0 +1,80 @@
|
||||
# ISSUE-277 Artifact — shared i18n registry parity report (Django ↔ Angular MVP)
|
||||
|
||||
Issue: **#277** (`[READY][#175][P3] Shared i18n registry artifact: backend/frontend keyspace parity report`)
|
||||
|
||||
## Artifact metadata
|
||||
|
||||
- `artifact_id`: `issue-277-shared-i18n-parity-report`
|
||||
- `artifact_version`: `1.0`
|
||||
- `catalog_source`: `shared/i18n/lobby.json`
|
||||
- `generator`: `scripts/report_i18n_parity.py`
|
||||
|
||||
## Naming/version rules (email-manager-inspired strategy)
|
||||
|
||||
- **Single canonical artifact per issue**: issue-bundne rapporter navngives `docs/ISSUE-<nr>-<slug>-ARTIFACT.md`.
|
||||
- **Stable artifact identity**: `artifact_id` ændres ikke ved tekstlige opdateringer i samme rapporttype; det er den faste reference i review/ops.
|
||||
- **Explicit artifact versioning**: `artifact_version` bumpes, når rapportlogik eller scope ændres, så drift/review kan se forskel på format- vs. dataændringer.
|
||||
- **Shared namespace first**: keys refereres med fulde navnerum (`frontend.ui.*`, `frontend.errors.*`, `backend.error_codes.*`, `backend.errors.*`) i stedet for lokale aliases i artefakter.
|
||||
- **Source-of-truth before consumers**: rapporten afledes fra `shared/i18n/lobby.json`; Django/Angular beskrives som consumers af samme registry og ikke som parallelle kontrakter.
|
||||
|
||||
## MVP-critical parity summary
|
||||
|
||||
- Frontend UI gameplay keys checked: **16** → `OK`
|
||||
- Frontend error keys checked: **7** → `OK`
|
||||
- Backend gameplay/error codes checked: **9** → `OK`
|
||||
- Distinct frontend error keys reached from backend MVP flow: **6** (`join_failed, nickname_invalid, nickname_taken, session_code_required, session_not_found, start_round_failed`)
|
||||
|
||||
Status: **Shared locale matrix is aligned (`en`, `da`) and backend→frontend error handling is contract-complete for MVP-critical flow.**
|
||||
|
||||
## Django ↔ Angular parity matrix (MVP-critical error contract)
|
||||
|
||||
| Backend code (`backend.error_codes.*`) | Django message key (`backend.errors.*`) | Angular key (`frontend.errors.*`) | Locales `en/da` | Parity note |
|
||||
|---|---|---|---|---|
|
||||
| `session_code_required` | `session_code_required` | `session_code_required` | `OK` | 1:1 |
|
||||
| `nickname_invalid` | `nickname_invalid` | `nickname_invalid` | `OK` | 1:1 |
|
||||
| `session_not_found` | `session_not_found` | `session_not_found` | `OK` | 1:1 |
|
||||
| `session_not_joinable` | `session_not_joinable` | `join_failed` | `OK` | mapped alias |
|
||||
| `nickname_taken` | `nickname_taken` | `nickname_taken` | `OK` | 1:1 |
|
||||
| `category_slug_required` | `category_slug_required` | `start_round_failed` | `OK` | many:1 collapse |
|
||||
| `category_not_found` | `category_not_found` | `start_round_failed` | `OK` | many:1 collapse |
|
||||
| `round_start_invalid_phase` | `round_start_invalid_phase` | `start_round_failed` | `OK` | many:1 collapse |
|
||||
| `round_already_configured` | `round_already_configured` | `start_round_failed` | `OK` | many:1 collapse |
|
||||
|
||||
## Scope notes
|
||||
|
||||
- **Django** consumes backend codes/messages directly from `shared/i18n/lobby.json` via `lobby/i18n.py`.
|
||||
- **Angular** consumes the same registry via `frontend/shared/i18n/lobby-loader.ts` and runtime helpers in `frontend/angular/src/app/lobby-i18n.ts`.
|
||||
- **Parity in MVP** is therefore strongest on the shared error contract and locale matrix; gameplay UI labels are frontend-owned but still live in the same registry.
|
||||
|
||||
## Verified MVP gameplay UI keyspace present in the shared registry
|
||||
|
||||
- `frontend.ui.host.title`
|
||||
- `frontend.ui.player.title`
|
||||
- `frontend.ui.common.session_code`
|
||||
- `frontend.ui.player.nickname`
|
||||
- `frontend.ui.player.join`
|
||||
- `frontend.ui.host.start_round`
|
||||
- `frontend.ui.host.show_question`
|
||||
- `frontend.ui.player.lie_label`
|
||||
- `frontend.ui.player.submit_lie`
|
||||
- `frontend.ui.player.submit_guess`
|
||||
- `frontend.ui.host.mix_answers`
|
||||
- `frontend.ui.host.calculate_scores`
|
||||
- `frontend.ui.host.load_scoreboard`
|
||||
- `frontend.ui.host.final_leaderboard`
|
||||
- `frontend.ui.player.final_leaderboard`
|
||||
- `frontend.ui.common.points_short`
|
||||
|
||||
## Concrete deviations / follow-up items
|
||||
|
||||
1. **Error granularity collapse remains intentional**: backend codes `category_slug_required, category_not_found, round_start_invalid_phase, round_already_configured` all map to `frontend.errors.start_round_failed`. Follow-up only if product wants case-specific Angular copy instead of one shared host failure message.
|
||||
2. **Frontend-only fallback copy is not mirrored in Django**: `frontend.errors.unknown` and `frontend.errors.session_fetch_failed` are Angular-side resilience keys, not backend contract keys. Follow-up if API responses should expose stable backend equivalents for these states.
|
||||
3. **Gameplay UI labels are registry-shared but not backend-rendered**: `frontend.ui.host.*`, `frontend.ui.player.*`, and `frontend.ui.common.*` are available in the shared artifact, but Django currently consumes only the backend error slice. Follow-up only if server-rendered views must guarantee the same UI label surface as Angular.
|
||||
|
||||
## Re-run
|
||||
|
||||
```bash
|
||||
python3 scripts/check_i18n_drift.py
|
||||
python3 scripts/report_i18n_parity.py
|
||||
python3 scripts/check_i18n_parity_artifact.py
|
||||
```
|
||||
28
docs/RELEASE_POLICY.md
Normal file
28
docs/RELEASE_POLICY.md
Normal file
@@ -0,0 +1,28 @@
|
||||
# Release policy (Issue #23)
|
||||
|
||||
## Formål
|
||||
Sikre at release-tags altid repræsenterer faktisk deployet software.
|
||||
|
||||
## Hård regel
|
||||
- **Ingen release-tag før staging deploy er succesfuld.**
|
||||
- **Ingen release-tag uden changelog-reference.**
|
||||
- **Ingen deploy hvis tester er i gang med smoke-run.**
|
||||
|
||||
## Release-flow
|
||||
1. Bekræft architect-gate (`issue #17`) er release-approved.
|
||||
2. Bekræft tester ikke er aktiv.
|
||||
3. Deploy kandidat til staging (`infra/staging/deploy_staging.sh`).
|
||||
4. Verificér `/healthz` + smoke-resultat.
|
||||
5. Tilføj changelog-entry i `CHANGELOG.md`.
|
||||
6. Opret release-tag i Gitea (annotated), og referér changelog-sektion i release-notes.
|
||||
|
||||
## Minimum release-notes template
|
||||
```markdown
|
||||
## Changelog
|
||||
- Ref: CHANGELOG.md#<sektion>
|
||||
|
||||
## Deploy
|
||||
- Environment: staging
|
||||
- Status: success
|
||||
- Healthz: ok
|
||||
```
|
||||
66
docs/STAGING_GAMEPLAY_SMOKE_ARTIFACT.md
Normal file
66
docs/STAGING_GAMEPLAY_SMOKE_ARTIFACT.md
Normal file
@@ -0,0 +1,66 @@
|
||||
# Staging gameplay smoke artifact (Issue #144)
|
||||
|
||||
Formål: levere et lille, ensartet evidensformat for release-nær gameplay-smoke i #16/#90-sporet uden scope-udvidelse.
|
||||
|
||||
## Guardrails (MVP)
|
||||
- Hold scope inden for #16 (execution board) og #17 (scope guardrail).
|
||||
- Kun verifikation af eksisterende flow; ingen nye features/polish.
|
||||
|
||||
## Hvornår bruges artifacten
|
||||
- Efter staging-smoke af gameplay-flowet: lobby -> join -> start -> runde -> scoreboard -> next/final.
|
||||
- Resultatet logges i issue/PR-kommentar med denne skabelon.
|
||||
|
||||
## Evidence template (kopiér i PR/issue-kommentar)
|
||||
```markdown
|
||||
### Staging gameplay smoke evidence
|
||||
- Timestamp (UTC): <YYYY-MM-DD HH:MM>
|
||||
- Environment: staging
|
||||
- Commit/Head SHA: <sha>
|
||||
- Linked scope: #16 #17 #90 #129 #144
|
||||
|
||||
#### Setup
|
||||
- Host authenticated in Django admin: <yes/no>
|
||||
- Active category/questions present: <yes/no>
|
||||
- Participants: host + <N> players
|
||||
- `USE_SPA_UI`: <on/off>
|
||||
- `WPP_SPA_ASSET_VERSION`: <release-token/sha>
|
||||
- UI route used:
|
||||
- OFF (legacy): `/lobby/ui/host` + `/lobby/ui/player`
|
||||
- ON (SPA shell): `/lobby/ui/host/<spa-path>` + `/lobby/ui/player`
|
||||
|
||||
#### Checks (PASS/FAIL)
|
||||
0. Same release-window verification
|
||||
- OFF + ON smoke kørt i samme release-vindue: <pass/fail>
|
||||
1. Cutover route sanity
|
||||
- Flag OFF serves legacy UI templates: <pass/fail>
|
||||
- Flag ON serves SPA shell on expected path(s): <pass/fail>
|
||||
2. Lobby -> join -> start
|
||||
- Mixed-case + whitespace session code accepted: <pass/fail>
|
||||
3. One full round to scoreboard
|
||||
- submit lie -> mix -> submit guess -> calculate score -> show scoreboard: <pass/fail>
|
||||
4. Next-round + game-end sanity
|
||||
- next round transitions: <pass/fail>
|
||||
- final leaderboard visible: <pass/fail>
|
||||
|
||||
#### Smoke-gate decision (før `USE_SPA_UI=true`)
|
||||
- Gate status: <GREEN/RED>
|
||||
- Gate criteria met:
|
||||
- [ ] Cutover route sanity = PASS (OFF + ON)
|
||||
- [ ] Full gameplay round = PASS
|
||||
- [ ] Next-round/final leaderboard sanity = PASS
|
||||
- [ ] Ingen nye blocker-regressioner i host/player flow
|
||||
|
||||
#### Rollback checkpoint
|
||||
- Rollback required: <yes/no>
|
||||
- Trigger reason (if yes): <kort trigger>
|
||||
- Rollback done (`USE_SPA_UI=false`) verified: <yes/no>
|
||||
|
||||
#### Evidence pointers
|
||||
- Command(s): `<exact command(s)>`
|
||||
- UI notes/screenshots/log refs: <short refs>
|
||||
- Result: <PASS/FAIL>
|
||||
- If FAIL: blocker issue link + shortest repro
|
||||
```
|
||||
|
||||
## Anti-stall minimum
|
||||
Hvis der ikke er ny kode at ændre, er denne artifact-skabelon den mindste gyldige leverance for at sikre ensartet, reviewbar smoke-evidens i staging.
|
||||
48
docs/UI_SMOKE.md
Normal file
48
docs/UI_SMOKE.md
Normal file
@@ -0,0 +1,48 @@
|
||||
# UI smoke (MVP)
|
||||
|
||||
## Forudsætning
|
||||
- Host er logget ind i Django.
|
||||
- Mindst én aktiv kategori med spørgsmål findes.
|
||||
|
||||
## Cutover-forudsætning (`USE_SPA_UI`)
|
||||
- `USE_SPA_UI=false` (default): brug legacy routes `/lobby/ui/host` + `/lobby/ui/player`.
|
||||
- `USE_SPA_UI=true`: host må gerne testes på SPA deep-link route `/lobby/ui/host/<spa-path>` (fx `/lobby/ui/host/guess`), player på `/lobby/ui/player`.
|
||||
|
||||
## Flow
|
||||
1. Verificér cutover-route matcher valgt flag (legacy vs SPA shell).
|
||||
2. Åbn host-siden og tryk Opret session.
|
||||
3. Åbn player-siden i 3 faner/enheder.
|
||||
4. Join alle spillere med sessionkode og nickname.
|
||||
5. Host: vælg kategori, Start runde, Vis spørgsmål.
|
||||
6. Spillere: brug round_question_id og submit løgn.
|
||||
7. Host: Mix svar.
|
||||
8. Spillere: submit gæt.
|
||||
9. Host: Beregn score og Vis scoreboard.
|
||||
10. Host: Næste runde eller Afslut spil.
|
||||
|
||||
## Smoke-gate (staging cutover)
|
||||
`USE_SPA_UI` må kun aktiveres i staging når følgende er opfyldt:
|
||||
- Cutover route sanity er PASS for både OFF (legacy) og ON (SPA shell).
|
||||
- Én fuld gameplay-runde til scoreboard er PASS.
|
||||
- Next-round/final leaderboard sanity er PASS.
|
||||
- Ingen nye blocker-regressioner i host/player kerneflow.
|
||||
|
||||
## Samme release-vindue: SPA OFF + ON verifikation
|
||||
Kør begge checks i samme release-vindue (samme deploy/artifact version):
|
||||
|
||||
1. **OFF-pass (legacy)**
|
||||
- `USE_SPA_UI=false`
|
||||
- Verificér legacy routes + fuld runde.
|
||||
2. **ON-pass (SPA)**
|
||||
- `USE_SPA_UI=true`
|
||||
- Behold samme release artifact og kun toggl flag/version-token ved behov.
|
||||
- Verificér SPA shell routes + fuld runde.
|
||||
3. Dokumentér begge pass i samme smoke-artifact med UTC timestamps og `WPP_SPA_ASSET_VERSION`.
|
||||
|
||||
## Rollback check points
|
||||
Skift straks tilbage til `USE_SPA_UI=false` hvis en gate fejler:
|
||||
1. Verificér legacy routes (`/lobby/ui/host` + `/lobby/ui/player`) fungerer igen.
|
||||
2. Log rollback trigger + kort repro i smoke artifact.
|
||||
3. Opret/link blocker issue før nyt cutover-forsøg.
|
||||
|
||||
Resultat: En fuld runde kan køres uden rå API-kald fra terminal.
|
||||
34
docs/i18n-drift-check.md
Normal file
34
docs/i18n-drift-check.md
Normal file
@@ -0,0 +1,34 @@
|
||||
# i18n key manifest + drift check
|
||||
|
||||
Issue: #240
|
||||
|
||||
This repo keeps shared lobby keyspaces in two files:
|
||||
|
||||
- Contract source: `shared/i18n/lobby.json`
|
||||
- Key manifest: `shared/i18n/key-manifest.json`
|
||||
|
||||
The manifest is intentionally small and explicit. It lists:
|
||||
|
||||
- Supported locales (`locales`)
|
||||
- Frontend error key set (`frontend_error_keys`)
|
||||
- Backend error code set (`backend_error_codes`)
|
||||
- Backend translation key set (`backend_error_keys`)
|
||||
- Optional contract-only aliases (`allowed_contract_only_backend_codes`)
|
||||
|
||||
## Local check
|
||||
|
||||
Run the read-only drift checker from repo root:
|
||||
|
||||
```bash
|
||||
python3 scripts/check_i18n_drift.py
|
||||
```
|
||||
|
||||
The script returns non-zero when it detects drift, including:
|
||||
|
||||
- key set mismatch between manifest and shared catalog
|
||||
- missing backend→frontend mapping coverage
|
||||
- mapping to unknown frontend keys
|
||||
- mappings for unknown backend codes
|
||||
- missing/empty locale translations (`en`/`da`)
|
||||
|
||||
No CI gating changes are included in this task; this is a local guardrail.
|
||||
69
docs/i18n-keymap.md
Normal file
69
docs/i18n-keymap.md
Normal file
@@ -0,0 +1,69 @@
|
||||
# i18n key-map bootstrap (Angular host/player MVP)
|
||||
|
||||
Issue: #220
|
||||
Scope: Lobby → Join → Start round → Round → Reveal → Scoreboard
|
||||
Locales: `en`, `da`
|
||||
|
||||
This document is the gameplay key-namespace map for Angular host/player MVP.
|
||||
It maps existing text keys only (no feature expansion) and stays aligned with `shared/i18n/lobby.json`.
|
||||
|
||||
## Key families
|
||||
|
||||
- `host` — `frontend.ui.host.*` host-facing gameplay actions and status text.
|
||||
- `player` — `frontend.ui.player.*` player-facing gameplay actions and status text.
|
||||
- `system` — shared UI labels used across host/player views (implemented under `frontend.ui.common.*` in `shared/i18n/lobby.json`).
|
||||
- `errors` — user-facing error keys shown by frontend (`frontend.errors.*`) plus backend code → frontend key bridge via `backend.error_codes.*` / `contract.backend_to_frontend_error_keys.*`.
|
||||
|
||||
## Gameplay flow key map
|
||||
|
||||
| Flow step | Family | Key | en | da |
|
||||
|---|---|---|---|---|
|
||||
| Lobby | `host` | `host.title` | Host gameplay flow | Vært gameplay-flow |
|
||||
| Lobby | `player` | `player.title` | Player gameplay flow | Spiller gameplay-flow |
|
||||
| Lobby | `system` (`frontend.ui.common`) | `common.session_code` | Session code | Sessionskode |
|
||||
| Lobby | `player` | `player.nickname` | Nickname | Kaldenavn |
|
||||
| Join | `player` | `player.join` | Join | Join |
|
||||
| Start round | `host` | `host.start_round` | Start round | Start runde |
|
||||
| Round | `host` | `host.show_question` | Show question | Vis spørgsmål |
|
||||
| Round | `player` | `player.lie_label` | Lie | Løgn |
|
||||
| Round | `player` | `player.submit_lie` | Submit lie | Send løgn |
|
||||
| Round | `player` | `player.submit_guess` | Submit guess | Send gæt |
|
||||
| Reveal | `host` | `host.mix_answers` | Mix answers → guess | Bland svar → gæt |
|
||||
| Reveal | `host` | `host.calculate_scores` | Calculate scores → reveal | Udregn score → afslør |
|
||||
| Scoreboard | `host` | `host.load_scoreboard` | Load scoreboard | Hent scoreboard |
|
||||
| Scoreboard | `host` | `host.final_leaderboard` | Final leaderboard | Finale leaderboard |
|
||||
| Scoreboard | `player` | `player.final_leaderboard` | Final leaderboard | Finale leaderboard |
|
||||
| Scoreboard | `system` (`frontend.ui.common`) | `common.points_short` | pts | point |
|
||||
|
||||
## Frontend error keys used in flow scope
|
||||
|
||||
| Error family | Key | en | da |
|
||||
|---|---|---|---|
|
||||
| Join | `frontend.errors.session_code_required` | Session code is required. | Sessionskoden er påkrævet. |
|
||||
| Join | `frontend.errors.session_not_found` | Session code is invalid or the session no longer exists. | Sessionskoden er ugyldig, eller sessionen findes ikke længere. |
|
||||
| Join | `frontend.errors.nickname_invalid` | Nickname must be between 2 and 40 characters. | Kaldenavn skal være mellem 2 og 40 tegn. |
|
||||
| Join | `frontend.errors.nickname_taken` | Nickname is already taken. | Kaldenavnet er allerede taget. |
|
||||
| Join | `frontend.errors.join_failed` | Join failed. Check code or nickname and try again. | Kunne ikke joine. Tjek kode eller kaldenavn og prøv igen. |
|
||||
| Start round | `frontend.errors.start_round_failed` | Could not start round. Refresh the lobby and try again. | Kunne ikke starte runden. Opdater lobbyen og prøv igen. |
|
||||
| Any | `frontend.errors.unknown` | Action failed. Refresh status and try again. | Handlingen fejlede. Opdater status og prøv igen. |
|
||||
|
||||
## Backend→frontend mapping for gameplay errors
|
||||
|
||||
Mapped in `contract.backend_to_frontend_error_keys` (source: `shared/i18n/lobby.json`):
|
||||
|
||||
> Note: `host_only_action` is **not** part of the current shared contract mapping and is intentionally not listed here.
|
||||
|
||||
- `session_code_required` → `session_code_required`
|
||||
- `nickname_invalid` → `nickname_invalid`
|
||||
- `session_not_found` → `session_not_found`
|
||||
- `session_not_joinable` → `join_failed`
|
||||
- `nickname_taken` → `nickname_taken`
|
||||
- `category_slug_required` → `start_round_failed`
|
||||
- `category_not_found` → `start_round_failed`
|
||||
- `round_start_invalid_phase` → `start_round_failed`
|
||||
- `round_already_configured` → `start_round_failed`
|
||||
|
||||
## Notes
|
||||
|
||||
- This is a bootstrap key-map doc for MVP mergeability.
|
||||
- The key/value source of truth remains `shared/i18n/lobby.json`.
|
||||
28
docs/issue-180-flow-log.md
Normal file
28
docs/issue-180-flow-log.md
Normal file
@@ -0,0 +1,28 @@
|
||||
# Issue #180 – SPA gameplay flow evidence
|
||||
|
||||
## Flow log (host + player, no page reload)
|
||||
|
||||
1. Host opens SPA host shell and loads scoreboard (`GET /lobby/sessions/{code}/scoreboard`).
|
||||
2. Host starts next round (`POST /lobby/sessions/{code}/rounds/next`).
|
||||
3. Host shell refreshes session state in-place (`GET /lobby/sessions/{code}`) and clears old scoreboard/final leaderboard payloads.
|
||||
4. Player shell performs periodic session refresh while online (3s cadence) and transitions from `scoreboard` to `lobby` without page reload.
|
||||
5. Host finishes game (`POST /lobby/sessions/{code}/finish`) and renders final leaderboard directly in SPA shell.
|
||||
6. Player shell reads `finished` state and renders final leaderboard in SPA (sorted by score).
|
||||
7. Error/retry paths available:
|
||||
- Host: next-round and finish-game retry buttons with explicit error feedback.
|
||||
- Player: reconnect + submit retry feedback.
|
||||
|
||||
## Test output snapshot
|
||||
|
||||
Command:
|
||||
|
||||
```bash
|
||||
cd frontend/angular
|
||||
npm test -- --run src/app/features/host/host-shell.component.spec.ts src/app/features/player/player-shell.component.spec.ts
|
||||
```
|
||||
|
||||
Result:
|
||||
|
||||
- `host-shell.component.spec.ts`: 6 passed
|
||||
- `player-shell.component.spec.ts`: 7 passed
|
||||
- Total: 13 passed, 0 failed
|
||||
74
docs/spa-cutover-flag.md
Normal file
74
docs/spa-cutover-flag.md
Normal file
@@ -0,0 +1,74 @@
|
||||
# SPA cutover feature flag (`USE_SPA_UI`)
|
||||
|
||||
## Formål
|
||||
`USE_SPA_UI` styrer om host/player UI routes serverer Angular SPA shell eller legacy Django templates.
|
||||
|
||||
## Miljø-toggle (uden kodeændring)
|
||||
Sæt env var pr. miljø:
|
||||
|
||||
- `USE_SPA_UI=true` -> `/lobby/ui/host` og `/lobby/ui/player` returnerer SPA shell
|
||||
- `USE_SPA_UI=false` (default) -> legacy template-flow bruges uændret
|
||||
|
||||
Backward compatibility under cutover:
|
||||
- Hvis `USE_SPA_UI` ikke er sat, bruges `WPP_SPA_ENABLED` som fallback.
|
||||
|
||||
## Static asset versioning/cache-busting (hardening)
|
||||
Formål: sikre at browser/proxy/CDN hurtigt henter ny SPA bundle i release-vinduet uden at kræve hard refresh.
|
||||
|
||||
- `WPP_SPA_ASSET_BASE` peger fortsat på build-output (`/static/frontend/angular/browser`).
|
||||
- `WPP_SPA_ASSET_VERSION` injiceres i SPA shell URLs som query-param (`?v=<version>`).
|
||||
- Anbefalet værdi for `WPP_SPA_ASSET_VERSION`: release-tag eller kort commit SHA.
|
||||
- Ved rollback sættes `WPP_SPA_ASSET_VERSION` til den tidligere kendte stabile release-værdi.
|
||||
|
||||
Eksempel (staging/prod env):
|
||||
|
||||
```env
|
||||
USE_SPA_UI=true
|
||||
WPP_SPA_ASSET_BASE=/static/frontend/angular/browser
|
||||
WPP_SPA_ASSET_VERSION=rel-2026-03-01-bb82357
|
||||
```
|
||||
|
||||
## Staging rollout-checkliste (`USE_SPA_UI`)
|
||||
1. **Baseline (flag OFF)**
|
||||
- Bekræft at staging kører med `USE_SPA_UI=false`.
|
||||
- Kør gameplay smoke på legacy routes (`/lobby/ui/host` + `/lobby/ui/player`).
|
||||
2. **Smoke-gate før aktivering (skal være grøn)**
|
||||
- Cutover route sanity = PASS for både OFF og ON checks.
|
||||
- Full gameplay round (join/start/round/scoreboard) = PASS.
|
||||
- Next-round/final leaderboard sanity = PASS.
|
||||
- Ingen nye blocker-regressioner i host/player kerneflow.
|
||||
3. **Kontrolleret aktivering i staging**
|
||||
- Sæt `USE_SPA_UI=true` i staging miljøet.
|
||||
- Kør smoke-flow igen med SPA-route-verifikation.
|
||||
4. **Post-cutover dokumentation**
|
||||
- Log evidens med commit/head SHA, UTC timestamp og gate-status.
|
||||
|
||||
## Rollback playbook (`USE_SPA_UI`) — mål: <10 min
|
||||
Rollback til legacy (`USE_SPA_UI=false`) udføres straks hvis et checkpoint fejler:
|
||||
- Forkert route/shell for valgt flag i cutover route sanity.
|
||||
- Gameplay smoke kan ikke gennemføres til scoreboard/final leaderboard.
|
||||
- Kritisk regression i host/player flow under smoke.
|
||||
|
||||
Trin-for-trin:
|
||||
1. Sæt `USE_SPA_UI=false` i deploy-env.
|
||||
2. Sæt `WPP_SPA_ASSET_VERSION` til sidste stabile release-token.
|
||||
3. Deploy/reload app-processer.
|
||||
4. Verificér legacy routes: `/lobby/ui/host` + `/lobby/ui/player`.
|
||||
5. Kør hurtig smoke sanity (join/start/scoreboard path).
|
||||
6. Log UTC tid, trigger, release-token og resultat i smoke artifact.
|
||||
|
||||
Target: rollback + sanity-verifikation inden for 10 minutter.
|
||||
|
||||
## Verifikation
|
||||
- Flag OFF: `UiScreenTests.test_legacy_templates_are_used_when_spa_flag_is_off`
|
||||
- Flag ON (host): `UiScreenTests.test_host_screen_can_render_angular_shell_when_feature_flag_enabled`
|
||||
- Flag ON (host deep-link): `UiScreenTests.test_host_screen_deeplink_preserves_spa_path_when_feature_flag_enabled`
|
||||
- Flag ON (player): `UiScreenTests.test_player_screen_can_render_angular_shell_when_feature_flag_enabled`
|
||||
- Smoke-checkliste for cutover paths: `docs/STAGING_GAMEPLAY_SMOKE_ARTIFACT.md` + `docs/UI_SMOKE.md`
|
||||
|
||||
|
||||
## MVP audio policy guardrail (telefon-klient)
|
||||
- Telefon-/player-klienten må ikke starte lydafspilning lokalt i MVP (`primary-device only`).
|
||||
- Policy er bundet til capability-flaget `frontend.capabilities.client_has_no_audio_output=true` i `shared/i18n/lobby.json`.
|
||||
- Brugeradvarsel i player UI leveres via i18n key: `frontend.ui.player.audio_policy_notice`.
|
||||
- Acceptance-spec er dækket i Angular tests (`player-shell.component.spec.ts`), inkl. at init-path ikke kalder original media `play`.
|
||||
1
frontend/.gitignore
vendored
Normal file
1
frontend/.gitignore
vendored
Normal file
@@ -0,0 +1 @@
|
||||
node_modules/
|
||||
12
frontend/README.md
Normal file
12
frontend/README.md
Normal file
@@ -0,0 +1,12 @@
|
||||
# Frontend API client baseline
|
||||
|
||||
Dette er baseline-klientlaget for SPA-sporet.
|
||||
|
||||
## Kører checks lokalt
|
||||
|
||||
```bash
|
||||
cd frontend
|
||||
npm install
|
||||
npm test
|
||||
npm run build
|
||||
```
|
||||
3
frontend/angular/.gitignore
vendored
Normal file
3
frontend/angular/.gitignore
vendored
Normal file
@@ -0,0 +1,3 @@
|
||||
node_modules/
|
||||
dist/
|
||||
.angular/
|
||||
36
frontend/angular/angular.json
Normal file
36
frontend/angular/angular.json
Normal file
@@ -0,0 +1,36 @@
|
||||
{
|
||||
"$schema": "./node_modules/@angular/cli/lib/config/schema.json",
|
||||
"version": 1,
|
||||
"projects": {
|
||||
"wpp-angular-shell": {
|
||||
"projectType": "application",
|
||||
"root": "",
|
||||
"sourceRoot": "src",
|
||||
"prefix": "app",
|
||||
"architect": {
|
||||
"build": {
|
||||
"builder": "@angular/build:application",
|
||||
"options": {
|
||||
"outputPath": "dist/wpp-angular-shell",
|
||||
"index": "src/index.html",
|
||||
"browser": "src/main.ts",
|
||||
"polyfills": ["zone.js"],
|
||||
"tsConfig": "tsconfig.app.json",
|
||||
"assets": [],
|
||||
"styles": ["src/styles.css"],
|
||||
"outputHashing": "none"
|
||||
}
|
||||
},
|
||||
"serve": {
|
||||
"builder": "@angular/build:dev-server",
|
||||
"options": {
|
||||
"buildTarget": "wpp-angular-shell:build"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"cli": {
|
||||
"analytics": false
|
||||
}
|
||||
}
|
||||
8577
frontend/angular/package-lock.json
generated
Normal file
8577
frontend/angular/package-lock.json
generated
Normal file
File diff suppressed because it is too large
Load Diff
28
frontend/angular/package.json
Normal file
28
frontend/angular/package.json
Normal file
@@ -0,0 +1,28 @@
|
||||
{
|
||||
"name": "wpp-angular-shell",
|
||||
"version": "0.0.0",
|
||||
"private": true,
|
||||
"scripts": {
|
||||
"start": "ng serve",
|
||||
"build": "ng build",
|
||||
"test": "vitest run"
|
||||
},
|
||||
"dependencies": {
|
||||
"@angular/common": "^19.2.0",
|
||||
"@angular/compiler": "^19.2.0",
|
||||
"@angular/core": "^19.2.0",
|
||||
"@angular/forms": "^19.2.0",
|
||||
"@angular/platform-browser": "^19.2.0",
|
||||
"@angular/router": "^19.2.0",
|
||||
"rxjs": "~7.8.0",
|
||||
"tslib": "^2.3.0",
|
||||
"zone.js": "~0.15.0"
|
||||
},
|
||||
"devDependencies": {
|
||||
"@angular/build": "^19.2.0",
|
||||
"@angular/cli": "^19.2.0",
|
||||
"@angular/compiler-cli": "^19.2.0",
|
||||
"typescript": "~5.7.2",
|
||||
"vitest": "^2.1.9"
|
||||
}
|
||||
}
|
||||
247
frontend/angular/src/app/api-contract-smoke.spec.ts
Normal file
247
frontend/angular/src/app/api-contract-smoke.spec.ts
Normal file
@@ -0,0 +1,247 @@
|
||||
import { describe, expect, it, vi } from 'vitest';
|
||||
|
||||
import { createAngularApiClient, type AngularHttpClientLike } from '../../../src/api/angular-client';
|
||||
|
||||
describe('SPA Angular API contract smoke (host/player foundation)', () => {
|
||||
it('smoke-checks canonical host/player endpoint contracts', async () => {
|
||||
const get = vi.fn<AngularHttpClientLike['get']>(async <T>(url: string) => {
|
||||
if (url === '/lobby/sessions/ABCD12') {
|
||||
return {
|
||||
session: { code: 'ABCD12', status: 'lobby', host_id: 1, current_round: 1, players_count: 2 },
|
||||
players: [
|
||||
{ id: 2, nickname: 'Maja', score: 0, is_connected: true },
|
||||
{ id: 3, nickname: 'Bo', score: 0, is_connected: true }
|
||||
],
|
||||
round_question: {
|
||||
id: 77,
|
||||
round_number: 1,
|
||||
prompt: 'Q?',
|
||||
shown_at: '2026-03-01T18:00:00Z',
|
||||
answers: [{ text: 'A' }, { text: 'B' }]
|
||||
},
|
||||
phase_view_model: {
|
||||
status: 'lobby',
|
||||
round_number: 1,
|
||||
players_count: 2,
|
||||
constraints: {
|
||||
min_players_to_start: 2,
|
||||
max_players_mvp: 8,
|
||||
min_players_reached: true,
|
||||
max_players_allowed: true
|
||||
},
|
||||
host: {
|
||||
can_start_round: true,
|
||||
can_show_question: true,
|
||||
can_mix_answers: true,
|
||||
can_calculate_scores: true,
|
||||
can_reveal_scoreboard: true,
|
||||
can_start_next_round: true,
|
||||
can_finish_game: true
|
||||
},
|
||||
player: {
|
||||
can_join: true,
|
||||
can_submit_lie: true,
|
||||
can_submit_guess: true,
|
||||
can_view_final_result: false
|
||||
}
|
||||
}
|
||||
} as T;
|
||||
}
|
||||
|
||||
if (url === '/lobby/sessions/ABCD12/scoreboard') {
|
||||
return {
|
||||
session: { code: 'ABCD12', status: 'reveal', current_round: 1 },
|
||||
leaderboard: [
|
||||
{ id: 9, nickname: 'Maja', score: 200 },
|
||||
{ id: 10, nickname: 'Bo', score: 150 }
|
||||
]
|
||||
} as T;
|
||||
}
|
||||
|
||||
throw { status: 404, error: { error: 'Not found' } };
|
||||
});
|
||||
|
||||
const post = vi.fn<AngularHttpClientLike['post']>(async <T>(url: string, body: unknown) => {
|
||||
if (url === '/lobby/sessions/join') {
|
||||
expect(body).toEqual({ code: 'ABCD12', nickname: 'Maja' });
|
||||
return {
|
||||
player: { id: 9, nickname: 'Maja', session_token: 'session-token-1', score: 0 },
|
||||
session: { code: 'ABCD12', status: 'lobby' }
|
||||
} as T;
|
||||
}
|
||||
|
||||
if (url === '/lobby/sessions/ABCD12/rounds/start') {
|
||||
expect(body).toEqual({ category_slug: 'history' });
|
||||
return {
|
||||
session: { code: 'ABCD12', status: 'lie', current_round: 1 },
|
||||
round: { number: 1, category: { slug: 'history', name: 'History' } }
|
||||
} as T;
|
||||
}
|
||||
|
||||
if (url === '/lobby/sessions/ABCD12/questions/show') {
|
||||
expect(body).toEqual({});
|
||||
return {
|
||||
round_question: {
|
||||
id: 77,
|
||||
prompt: 'Q?',
|
||||
round_number: 1,
|
||||
shown_at: '2026-03-01T18:00:00Z',
|
||||
lie_deadline_at: '2026-03-01T18:00:30Z'
|
||||
},
|
||||
config: { lie_seconds: 30 }
|
||||
} as T;
|
||||
}
|
||||
|
||||
if (url === '/lobby/sessions/ABCD12/questions/77/answers/mix') {
|
||||
expect(body).toEqual({});
|
||||
return {
|
||||
session: { code: 'ABCD12', status: 'guess', current_round: 1 },
|
||||
round_question: { id: 77, round_number: 1 },
|
||||
answers: [{ text: 'A' }, { text: 'B' }]
|
||||
} as T;
|
||||
}
|
||||
|
||||
if (url === '/lobby/sessions/ABCD12/questions/77/scores/calculate') {
|
||||
expect(body).toEqual({});
|
||||
return {
|
||||
session: { code: 'ABCD12', status: 'reveal', current_round: 1 },
|
||||
round_question: { id: 77, round_number: 1 },
|
||||
events_created: 2,
|
||||
leaderboard: [
|
||||
{ id: 9, nickname: 'Maja', score: 200 },
|
||||
{ id: 10, nickname: 'Bo', score: 150 }
|
||||
]
|
||||
} as T;
|
||||
}
|
||||
|
||||
if (url === '/lobby/sessions/ABCD12/rounds/next') {
|
||||
expect(body).toEqual({});
|
||||
return { session: { code: 'ABCD12', status: 'lie', current_round: 2 } } as T;
|
||||
}
|
||||
|
||||
if (url === '/lobby/sessions/ABCD12/finish') {
|
||||
expect(body).toEqual({});
|
||||
return {
|
||||
session: { code: 'ABCD12', status: 'finished', current_round: 2 },
|
||||
winner: { id: 9, nickname: 'Maja', score: 250 },
|
||||
leaderboard: [
|
||||
{ id: 9, nickname: 'Maja', score: 250 },
|
||||
{ id: 10, nickname: 'Bo', score: 150 }
|
||||
]
|
||||
} as T;
|
||||
}
|
||||
|
||||
if (url === '/lobby/sessions/ABCD12/questions/77/lies/submit') {
|
||||
expect(body).toEqual({ player_id: 9, session_token: 'session-token-1', text: 'my lie' });
|
||||
return {
|
||||
lie: {
|
||||
id: 501,
|
||||
player_id: 9,
|
||||
round_question_id: 77,
|
||||
text: 'my lie',
|
||||
created_at: '2026-03-01T18:00:05Z'
|
||||
},
|
||||
window: { lie_deadline_at: '2026-03-01T18:00:30Z' }
|
||||
} as T;
|
||||
}
|
||||
|
||||
if (url === '/lobby/sessions/ABCD12/questions/77/guesses/submit') {
|
||||
expect(body).toEqual({ player_id: 9, session_token: 'session-token-1', selected_text: 'B' });
|
||||
return {
|
||||
guess: {
|
||||
id: 601,
|
||||
player_id: 9,
|
||||
round_question_id: 77,
|
||||
selected_text: 'B',
|
||||
is_correct: false,
|
||||
fooled_player_id: null,
|
||||
created_at: '2026-03-01T18:00:15Z'
|
||||
},
|
||||
window: { guess_deadline_at: '2026-03-01T18:01:00Z' }
|
||||
} as T;
|
||||
}
|
||||
|
||||
throw { status: 404, error: { error: 'Not found' } };
|
||||
});
|
||||
|
||||
const client = createAngularApiClient({ get, post } as AngularHttpClientLike);
|
||||
|
||||
const session = await client.getSession(' abcd12 ');
|
||||
expect(session.ok).toBe(true);
|
||||
if (session.ok) {
|
||||
expect(session.data.session.code).toBe('ABCD12');
|
||||
expect(session.data.phase_view_model.host.can_start_next_round).toBe(true);
|
||||
expect(session.data.phase_view_model.player.can_submit_guess).toBe(true);
|
||||
}
|
||||
|
||||
expect((await client.joinSession({ code: ' abcd12 ', nickname: ' Maja ' })).ok).toBe(true);
|
||||
expect((await client.startRound(' abcd12 ', { category_slug: 'history' })).ok).toBe(true);
|
||||
expect((await client.showQuestion(' abcd12 ')).ok).toBe(true);
|
||||
expect((await client.mixAnswers(' abcd12 ', 77)).ok).toBe(true);
|
||||
expect((await client.calculateScores(' abcd12 ', 77)).ok).toBe(true);
|
||||
expect((await client.getScoreboard(' abcd12 ')).ok).toBe(true);
|
||||
expect((await client.startNextRound(' abcd12 ')).ok).toBe(true);
|
||||
expect((await client.finishGame(' abcd12 ')).ok).toBe(true);
|
||||
expect(
|
||||
(
|
||||
await client.submitLie(' abcd12 ', 77, {
|
||||
player_id: 9,
|
||||
session_token: 'session-token-1',
|
||||
text: 'my lie'
|
||||
})
|
||||
).ok
|
||||
).toBe(true);
|
||||
expect(
|
||||
(
|
||||
await client.submitGuess(' abcd12 ', 77, {
|
||||
player_id: 9,
|
||||
session_token: 'session-token-1',
|
||||
selected_text: 'B'
|
||||
})
|
||||
).ok
|
||||
).toBe(true);
|
||||
|
||||
expect(get).toHaveBeenNthCalledWith(1, '/lobby/sessions/ABCD12', { withCredentials: true });
|
||||
expect(get).toHaveBeenNthCalledWith(2, '/lobby/sessions/ABCD12/scoreboard', { withCredentials: true });
|
||||
|
||||
expect(post).toHaveBeenNthCalledWith(
|
||||
1,
|
||||
'/lobby/sessions/join',
|
||||
{ code: 'ABCD12', nickname: 'Maja' },
|
||||
{ withCredentials: true }
|
||||
);
|
||||
expect(post).toHaveBeenNthCalledWith(
|
||||
2,
|
||||
'/lobby/sessions/ABCD12/rounds/start',
|
||||
{ category_slug: 'history' },
|
||||
{ withCredentials: true }
|
||||
);
|
||||
expect(post).toHaveBeenNthCalledWith(3, '/lobby/sessions/ABCD12/questions/show', {}, { withCredentials: true });
|
||||
expect(post).toHaveBeenNthCalledWith(
|
||||
4,
|
||||
'/lobby/sessions/ABCD12/questions/77/answers/mix',
|
||||
{},
|
||||
{ withCredentials: true }
|
||||
);
|
||||
expect(post).toHaveBeenNthCalledWith(
|
||||
5,
|
||||
'/lobby/sessions/ABCD12/questions/77/scores/calculate',
|
||||
{},
|
||||
{ withCredentials: true }
|
||||
);
|
||||
expect(post).toHaveBeenNthCalledWith(6, '/lobby/sessions/ABCD12/rounds/next', {}, { withCredentials: true });
|
||||
expect(post).toHaveBeenNthCalledWith(7, '/lobby/sessions/ABCD12/finish', {}, { withCredentials: true });
|
||||
expect(post).toHaveBeenNthCalledWith(
|
||||
8,
|
||||
'/lobby/sessions/ABCD12/questions/77/lies/submit',
|
||||
{ player_id: 9, session_token: 'session-token-1', text: 'my lie' },
|
||||
{ withCredentials: true }
|
||||
);
|
||||
expect(post).toHaveBeenNthCalledWith(
|
||||
9,
|
||||
'/lobby/sessions/ABCD12/questions/77/guesses/submit',
|
||||
{ player_id: 9, session_token: 'session-token-1', selected_text: 'B' },
|
||||
{ withCredentials: true }
|
||||
);
|
||||
});
|
||||
});
|
||||
5
frontend/angular/src/app/app.component.css
Normal file
5
frontend/angular/src/app/app.component.css
Normal file
@@ -0,0 +1,5 @@
|
||||
.shell { font-family: Arial, sans-serif; margin: 1rem; }
|
||||
.shell__header { display: flex; flex-wrap: wrap; gap: 0.75rem; justify-content: space-between; align-items: center; border-bottom: 1px solid #ddd; padding-bottom: 0.75rem; }
|
||||
.shell__header nav { display: flex; gap: 0.75rem; }
|
||||
.shell__content { margin-top: 1rem; }
|
||||
.locale-picker { display: inline-flex; align-items: center; gap: 0.4rem; font-size: 0.95rem; }
|
||||
20
frontend/angular/src/app/app.component.html
Normal file
20
frontend/angular/src/app/app.component.html
Normal file
@@ -0,0 +1,20 @@
|
||||
<main class="shell">
|
||||
<header class="shell__header">
|
||||
<h1>{{ copy('app.title') }}</h1>
|
||||
<nav>
|
||||
<a routerLink="/host">{{ copy('app.host_nav') }}</a>
|
||||
<a routerLink="/player">{{ copy('app.player_nav') }}</a>
|
||||
</nav>
|
||||
<label class="locale-picker">
|
||||
{{ copy('app.language_label') }}
|
||||
<select [ngModel]="locale" (ngModelChange)="setLocale($event)">
|
||||
<option value="en">English</option>
|
||||
<option value="da">Dansk</option>
|
||||
</select>
|
||||
</label>
|
||||
</header>
|
||||
|
||||
<section class="shell__content" [attr.data-wpp-locale]="locale">
|
||||
<router-outlet></router-outlet>
|
||||
</section>
|
||||
</main>
|
||||
33
frontend/angular/src/app/app.component.ts
Normal file
33
frontend/angular/src/app/app.component.ts
Normal file
@@ -0,0 +1,33 @@
|
||||
import { Component, inject } from '@angular/core';
|
||||
import { FormsModule } from '@angular/forms';
|
||||
import { Router, RouterLink, RouterOutlet } from '@angular/router';
|
||||
|
||||
import { resolvePreferredLocale, setPreferredLocale, t } from './lobby-i18n';
|
||||
|
||||
@Component({
|
||||
selector: 'app-root',
|
||||
standalone: true,
|
||||
imports: [RouterOutlet, RouterLink, FormsModule],
|
||||
templateUrl: './app.component.html',
|
||||
styleUrl: './app.component.css',
|
||||
})
|
||||
export class AppComponent {
|
||||
private readonly router = inject(Router);
|
||||
|
||||
locale = resolvePreferredLocale();
|
||||
|
||||
constructor() {
|
||||
const shellRoute = document.body.dataset['wppShellRoute'];
|
||||
if (shellRoute?.startsWith('/host') || shellRoute?.startsWith('/player')) {
|
||||
void this.router.navigateByUrl(shellRoute);
|
||||
}
|
||||
}
|
||||
|
||||
copy(key: string): string {
|
||||
return t(key, this.locale);
|
||||
}
|
||||
|
||||
setLocale(locale: string): void {
|
||||
this.locale = setPreferredLocale(locale);
|
||||
}
|
||||
}
|
||||
15
frontend/angular/src/app/app.config.ts
Normal file
15
frontend/angular/src/app/app.config.ts
Normal file
@@ -0,0 +1,15 @@
|
||||
import { ApplicationConfig } from '@angular/core';
|
||||
import { provideRouter, withHashLocation } from '@angular/router';
|
||||
|
||||
import { routes } from './app.routes';
|
||||
import { createWppApiClient, WPP_API_CLIENT } from './wpp-api-client';
|
||||
|
||||
export const appConfig: ApplicationConfig = {
|
||||
providers: [
|
||||
provideRouter(routes, withHashLocation()),
|
||||
{
|
||||
provide: WPP_API_CLIENT,
|
||||
useFactory: () => createWppApiClient(),
|
||||
},
|
||||
],
|
||||
};
|
||||
49
frontend/angular/src/app/app.routes.ts
Normal file
49
frontend/angular/src/app/app.routes.ts
Normal file
@@ -0,0 +1,49 @@
|
||||
import { Routes } from '@angular/router';
|
||||
|
||||
import {
|
||||
hostRouteContextResolver,
|
||||
hostRouteGuard,
|
||||
playerRouteContextResolver,
|
||||
playerRouteGuard,
|
||||
} from './session-route-context';
|
||||
|
||||
export const routes: Routes = [
|
||||
{
|
||||
path: 'host',
|
||||
resolve: { routeContext: hostRouteContextResolver },
|
||||
canActivate: [hostRouteGuard],
|
||||
loadComponent: () => import('./features/host/host-shell.component').then((m) => m.HostShellComponent),
|
||||
},
|
||||
{
|
||||
path: 'host/:phase',
|
||||
resolve: { routeContext: hostRouteContextResolver },
|
||||
canActivate: [hostRouteGuard],
|
||||
loadComponent: () => import('./features/host/host-shell.component').then((m) => m.HostShellComponent),
|
||||
},
|
||||
{
|
||||
path: 'host/:phase/:context',
|
||||
resolve: { routeContext: hostRouteContextResolver },
|
||||
canActivate: [hostRouteGuard],
|
||||
loadComponent: () => import('./features/host/host-shell.component').then((m) => m.HostShellComponent),
|
||||
},
|
||||
{
|
||||
path: 'player',
|
||||
resolve: { routeContext: playerRouteContextResolver },
|
||||
canActivate: [playerRouteGuard],
|
||||
loadComponent: () => import('./features/player/player-shell.component').then((m) => m.PlayerShellComponent),
|
||||
},
|
||||
{
|
||||
path: 'player/:phase',
|
||||
resolve: { routeContext: playerRouteContextResolver },
|
||||
canActivate: [playerRouteGuard],
|
||||
loadComponent: () => import('./features/player/player-shell.component').then((m) => m.PlayerShellComponent),
|
||||
},
|
||||
{
|
||||
path: 'player/:phase/:context',
|
||||
resolve: { routeContext: playerRouteContextResolver },
|
||||
canActivate: [playerRouteGuard],
|
||||
loadComponent: () => import('./features/player/player-shell.component').then((m) => m.PlayerShellComponent),
|
||||
},
|
||||
{ path: '', pathMatch: 'full', redirectTo: 'player' },
|
||||
{ path: '**', redirectTo: 'player' },
|
||||
];
|
||||
@@ -0,0 +1,266 @@
|
||||
import { afterEach, describe, expect, it, vi } from 'vitest';
|
||||
|
||||
import { HostShellComponent } from './host-shell.component';
|
||||
|
||||
type FetchMock = ReturnType<typeof vi.fn>;
|
||||
|
||||
function jsonResponse(status: number, body: unknown) {
|
||||
return {
|
||||
ok: status >= 200 && status < 300,
|
||||
status,
|
||||
json: vi.fn().mockResolvedValue(body),
|
||||
} as unknown as Response;
|
||||
}
|
||||
|
||||
function sessionDetailPayload(status: string, options?: { roundQuestionId?: number | null }) {
|
||||
const roundQuestionId = options?.roundQuestionId ?? 41;
|
||||
|
||||
return {
|
||||
session: {
|
||||
code: 'ABCD12',
|
||||
status,
|
||||
host_id: 1,
|
||||
current_round: status === 'lobby' ? 2 : 1,
|
||||
players_count: 2,
|
||||
},
|
||||
round_question:
|
||||
roundQuestionId === null
|
||||
? null
|
||||
: {
|
||||
id: roundQuestionId,
|
||||
round_number: 1,
|
||||
prompt: 'Q?',
|
||||
shown_at: '2026-01-01T00:00:00Z',
|
||||
answers: [],
|
||||
},
|
||||
players: [
|
||||
{ id: 1, nickname: 'Host', score: 0, is_connected: true },
|
||||
{ id: 2, nickname: 'Mads', score: 120, is_connected: true },
|
||||
],
|
||||
phase_view_model: {
|
||||
status,
|
||||
round_number: 1,
|
||||
players_count: 2,
|
||||
constraints: {
|
||||
min_players_to_start: 2,
|
||||
max_players_mvp: 8,
|
||||
min_players_reached: true,
|
||||
max_players_allowed: true,
|
||||
},
|
||||
host: {
|
||||
can_start_round: status === 'lobby',
|
||||
can_show_question: status === 'lie',
|
||||
can_mix_answers: status === 'lie',
|
||||
can_calculate_scores: status === 'guess',
|
||||
can_reveal_scoreboard: status === 'reveal',
|
||||
can_start_next_round: status === 'scoreboard',
|
||||
can_finish_game: status === 'scoreboard',
|
||||
},
|
||||
player: {
|
||||
can_join: status === 'lobby',
|
||||
can_submit_lie: status === 'lie',
|
||||
can_submit_guess: status === 'guess',
|
||||
can_view_final_result: status === 'finished',
|
||||
},
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
describe('HostShellComponent gameplay wiring', () => {
|
||||
afterEach(() => {
|
||||
vi.restoreAllMocks();
|
||||
});
|
||||
|
||||
it('runs startRound transition and refreshes session details', async () => {
|
||||
const fetchMock: FetchMock = vi
|
||||
.fn()
|
||||
.mockResolvedValueOnce(
|
||||
jsonResponse(201, {
|
||||
session: { code: 'ABCD12', status: 'lie', current_round: 1 },
|
||||
round: { number: 1, category: { slug: 'history', name: 'History' } },
|
||||
})
|
||||
)
|
||||
.mockResolvedValueOnce(jsonResponse(200, sessionDetailPayload('lie')));
|
||||
|
||||
vi.stubGlobal('fetch', fetchMock);
|
||||
|
||||
const component = new HostShellComponent();
|
||||
component.sessionCode = ' abcd12 ';
|
||||
component.categorySlug = ' history ';
|
||||
|
||||
await component.startRound();
|
||||
|
||||
expect(fetchMock).toHaveBeenNthCalledWith(
|
||||
1,
|
||||
'/lobby/sessions/ABCD12/rounds/start',
|
||||
expect.objectContaining({ method: 'POST', body: JSON.stringify({ category_slug: 'history' }) })
|
||||
);
|
||||
expect(fetchMock).toHaveBeenNthCalledWith(2, '/lobby/sessions/ABCD12', expect.objectContaining({ method: 'GET' }));
|
||||
expect(component.session?.session.status).toBe('lie');
|
||||
expect(component.roundQuestionId).toBe('41');
|
||||
expect(component.loading).toBe(false);
|
||||
});
|
||||
|
||||
it('captures scoreboard error for retry path', async () => {
|
||||
const fetchMock: FetchMock = vi.fn().mockResolvedValue(jsonResponse(500, { error: 'Scoreboard unavailable' }));
|
||||
|
||||
vi.stubGlobal('fetch', fetchMock);
|
||||
|
||||
const component = new HostShellComponent();
|
||||
component.sessionCode = 'ABCD12';
|
||||
|
||||
await component.loadScoreboard();
|
||||
|
||||
expect(fetchMock).toHaveBeenCalledWith('/lobby/sessions/ABCD12/scoreboard', expect.objectContaining({ method: 'GET' }));
|
||||
expect(component.scoreboardError).toContain('Scoreboard failed: Scoreboard unavailable');
|
||||
expect(component.loading).toBe(false);
|
||||
});
|
||||
|
||||
it('wires showQuestion, mixAnswers and calculateScores with expected request payloads', async () => {
|
||||
const fetchMock: FetchMock = vi
|
||||
.fn()
|
||||
.mockResolvedValueOnce(
|
||||
jsonResponse(200, {
|
||||
round_question: {
|
||||
id: 77,
|
||||
round_number: 1,
|
||||
prompt: 'Q?',
|
||||
shown_at: '2026-01-01T00:00:00Z',
|
||||
lie_deadline_at: '2026-01-01T00:00:45Z',
|
||||
},
|
||||
config: { lie_seconds: 45 },
|
||||
})
|
||||
)
|
||||
.mockResolvedValueOnce(jsonResponse(200, sessionDetailPayload('lie', { roundQuestionId: 77 })))
|
||||
.mockResolvedValueOnce(
|
||||
jsonResponse(200, {
|
||||
session: { code: 'ABCD12', status: 'guess', current_round: 1 },
|
||||
round_question: { id: 77, round_number: 1 },
|
||||
answers: [{ text: 'A' }],
|
||||
})
|
||||
)
|
||||
.mockResolvedValueOnce(jsonResponse(200, sessionDetailPayload('guess', { roundQuestionId: 77 })))
|
||||
.mockResolvedValueOnce(
|
||||
jsonResponse(200, {
|
||||
session: { code: 'ABCD12', status: 'reveal', current_round: 1 },
|
||||
round_question: { id: 77, round_number: 1 },
|
||||
events_created: 2,
|
||||
leaderboard: [{ id: 1, nickname: 'Luna', score: 320 }],
|
||||
})
|
||||
)
|
||||
.mockResolvedValueOnce(jsonResponse(200, sessionDetailPayload('reveal', { roundQuestionId: 77 })));
|
||||
|
||||
vi.stubGlobal('fetch', fetchMock);
|
||||
|
||||
const component = new HostShellComponent();
|
||||
component.sessionCode = ' abcd12 ';
|
||||
component.roundQuestionId = ' 77 ';
|
||||
|
||||
await component.showQuestion();
|
||||
await component.mixAnswers();
|
||||
await component.calculateScores();
|
||||
|
||||
expect(component.error).toBe('');
|
||||
expect(component.loading).toBe(false);
|
||||
});
|
||||
|
||||
it('runs next-round transition without reload and clears scoreboard payload', async () => {
|
||||
const fetchMock: FetchMock = vi
|
||||
.fn()
|
||||
.mockResolvedValueOnce(jsonResponse(200, { session: { code: 'ABCD12', status: 'lobby', current_round: 2 } }))
|
||||
.mockResolvedValueOnce(jsonResponse(200, sessionDetailPayload('lobby', { roundQuestionId: null })));
|
||||
|
||||
vi.stubGlobal('fetch', fetchMock);
|
||||
|
||||
const component = new HostShellComponent();
|
||||
component.sessionCode = ' abcd12 ';
|
||||
component.scoreboardPayload = '{"leaderboard":[]}';
|
||||
component.finalLeaderboardPayload = '{"leaderboard":[{"nickname":"Old","score":1}]}' ;
|
||||
component.finalLeaderboard = [{ id: 9, nickname: 'Old', score: 1 }];
|
||||
|
||||
await component.startNextRound();
|
||||
|
||||
expect(fetchMock).toHaveBeenNthCalledWith(
|
||||
1,
|
||||
'/lobby/sessions/ABCD12/rounds/next',
|
||||
expect.objectContaining({ method: 'POST', body: JSON.stringify({}) })
|
||||
);
|
||||
expect(fetchMock).toHaveBeenNthCalledWith(2, '/lobby/sessions/ABCD12', expect.objectContaining({ method: 'GET' }));
|
||||
expect(component.session?.session.status).toBe('lobby');
|
||||
expect(component.scoreboardPayload).toBe('');
|
||||
expect(component.finalLeaderboardPayload).toBe('');
|
||||
expect(component.finalLeaderboard).toEqual([]);
|
||||
expect(component.nextRoundError).toBe('');
|
||||
});
|
||||
|
||||
it('captures finish-game failure for retry and stores final leaderboard on success', async () => {
|
||||
const fetchMock: FetchMock = vi
|
||||
.fn()
|
||||
.mockResolvedValueOnce(jsonResponse(503, { error: 'Final leaderboard timeout' }))
|
||||
.mockResolvedValueOnce(
|
||||
jsonResponse(200, {
|
||||
session: { code: 'ABCD12', status: 'finished', current_round: 2 },
|
||||
winner: { id: 1, nickname: 'Luna', score: 320 },
|
||||
leaderboard: [
|
||||
{ id: 2, nickname: 'Mads', score: 120 },
|
||||
{ id: 1, nickname: 'Luna', score: 320 },
|
||||
],
|
||||
})
|
||||
)
|
||||
.mockResolvedValueOnce(jsonResponse(200, sessionDetailPayload('finished', { roundQuestionId: null })));
|
||||
|
||||
vi.stubGlobal('fetch', fetchMock);
|
||||
|
||||
const component = new HostShellComponent();
|
||||
component.sessionCode = 'ABCD12';
|
||||
|
||||
await component.finishGame();
|
||||
expect(component.finishError).toContain('Finish game failed: Final leaderboard timeout');
|
||||
|
||||
await component.finishGame();
|
||||
|
||||
expect(fetchMock).toHaveBeenNthCalledWith(
|
||||
2,
|
||||
'/lobby/sessions/ABCD12/finish',
|
||||
expect.objectContaining({ method: 'POST', body: JSON.stringify({}) })
|
||||
);
|
||||
expect(component.finishError).toBe('');
|
||||
expect(component.finalLeaderboardPayload).toContain('"status": "finished"');
|
||||
expect(component.finalWinner?.nickname).toBe('Luna');
|
||||
expect(component.finalLeaderboard.map((entry) => entry.nickname)).toEqual(['Luna', 'Mads']);
|
||||
});
|
||||
|
||||
it('guards next-round and finish actions when session code is missing', async () => {
|
||||
const fetchMock: FetchMock = vi.fn();
|
||||
vi.stubGlobal('fetch', fetchMock);
|
||||
|
||||
const component = new HostShellComponent();
|
||||
component.sessionCode = ' ';
|
||||
|
||||
await component.startNextRound();
|
||||
await component.finishGame();
|
||||
|
||||
expect(fetchMock).not.toHaveBeenCalled();
|
||||
expect(component.nextRoundError).toContain('Session code is required');
|
||||
expect(component.finishError).toContain('Session code is required');
|
||||
});
|
||||
|
||||
it('syncs host hash-route with latest phase after refresh without page reload', async () => {
|
||||
const fetchMock: FetchMock = vi.fn().mockResolvedValue(jsonResponse(200, sessionDetailPayload('guess', { roundQuestionId: 77 })));
|
||||
vi.stubGlobal('fetch', fetchMock);
|
||||
|
||||
const replaceState = vi.fn();
|
||||
vi.stubGlobal('window', {
|
||||
location: { hash: '#/host/lobby/ABCD12' },
|
||||
history: { state: null, replaceState },
|
||||
sessionStorage: { getItem: vi.fn().mockReturnValue(null), setItem: vi.fn() },
|
||||
});
|
||||
|
||||
const component = new HostShellComponent();
|
||||
component.sessionCode = 'ABCD12';
|
||||
|
||||
await component.refreshSession();
|
||||
|
||||
expect(replaceState).toHaveBeenCalledWith(null, '', '#/host/guess/ABCD12');
|
||||
});
|
||||
});
|
||||
316
frontend/angular/src/app/features/host/host-shell.component.ts
Normal file
316
frontend/angular/src/app/features/host/host-shell.component.ts
Normal file
@@ -0,0 +1,316 @@
|
||||
import { CommonModule } from '@angular/common';
|
||||
import { Component, OnDestroy, OnInit } from '@angular/core';
|
||||
import { FormsModule } from '@angular/forms';
|
||||
|
||||
import { createApiClient } from '../../../../../src/api/client';
|
||||
import type { FinishGameResponse, ScoreboardResponse } from '../../../../../src/api/types';
|
||||
import { createVerticalSliceController } from '../../../../../src/spa/vertical-slice';
|
||||
import { clientHasNoAudioOutput, resolvePreferredLocale, subscribeToLocaleChanges, t } from '../../lobby-i18n';
|
||||
|
||||
interface SessionDetail {
|
||||
session: { code: string; status: string; current_round: number };
|
||||
round_question: { id: number; prompt: string; answers: Array<{ text: string }> } | null;
|
||||
players: Array<{ id: number; nickname: string; score: number }>;
|
||||
}
|
||||
|
||||
type LeaderboardEntry = ScoreboardResponse['leaderboard'][number];
|
||||
type LeaderboardResponse = FinishGameResponse;
|
||||
|
||||
@Component({
|
||||
selector: 'app-host-shell',
|
||||
standalone: true,
|
||||
imports: [CommonModule, FormsModule],
|
||||
template: `
|
||||
<h2>{{ copy('host.title') }}</h2>
|
||||
|
||||
<div class="panel" [attr.data-client-has-no-audio-output]="clientHasNoAudioOutput">
|
||||
<label>{{ copy('common.session_code') }} <input [(ngModel)]="sessionCode" /></label>
|
||||
<label>{{ copy('host.category') }} <input [(ngModel)]="categorySlug" /></label>
|
||||
<button (click)="refreshSession()" [disabled]="loading">{{ copy('common.refresh') }}</button>
|
||||
<button (click)="startRound()" [disabled]="loading">{{ copy('host.start_round') }}</button>
|
||||
<button (click)="showQuestion()" [disabled]="loading || !roundQuestionId">{{ copy('host.show_question') }}</button>
|
||||
<button (click)="mixAnswers()" [disabled]="loading || !roundQuestionId">{{ copy('host.mix_answers') }}</button>
|
||||
<button (click)="calculateScores()" [disabled]="loading || !roundQuestionId">{{ copy('host.calculate_scores') }}</button>
|
||||
<button (click)="loadScoreboard()" [disabled]="loading">{{ copy('host.load_scoreboard') }}</button>
|
||||
<button (click)="startNextRound()" [disabled]="loading">{{ copy('host.start_next_round') }}</button>
|
||||
<button (click)="finishGame()" [disabled]="loading">{{ copy('host.finish_game') }}</button>
|
||||
<button *ngIf="scoreboardError" (click)="loadScoreboard()" [disabled]="loading">{{ copy('host.retry_scoreboard') }}</button>
|
||||
<button *ngIf="nextRoundError" (click)="startNextRound()" [disabled]="loading">{{ copy('host.retry_next_round') }}</button>
|
||||
<button *ngIf="finishError" (click)="finishGame()" [disabled]="loading">{{ copy('host.retry_finish') }}</button>
|
||||
</div>
|
||||
|
||||
<p *ngIf="session" class="hint">{{ copy('host.audio_locale_hint') }}: {{ locale }}</p>
|
||||
<p *ngIf="error" class="error">{{ error }}</p>
|
||||
<p *ngIf="scoreboardError" class="error">{{ scoreboardError }}</p>
|
||||
<p *ngIf="nextRoundError" class="error">{{ nextRoundError }}</p>
|
||||
<p *ngIf="finishError" class="error">{{ finishError }}</p>
|
||||
|
||||
<div *ngIf="session" class="panel">
|
||||
<p><strong>{{ copy('common.status') }}:</strong> {{ session.session.status }} · {{ copy('common.round') }} {{ session.session.current_round }}</p>
|
||||
<p><strong>{{ copy('common.round_question_id') }}:</strong> {{ roundQuestionId || '-' }}</p>
|
||||
<p *ngIf="session.round_question"><strong>{{ copy('common.prompt') }}:</strong> {{ session.round_question.prompt }}</p>
|
||||
<ul>
|
||||
<li *ngFor="let p of session.players">{{ p.nickname }}: {{ p.score }}</li>
|
||||
</ul>
|
||||
<pre *ngIf="scoreboardPayload">{{ scoreboardPayload }}</pre>
|
||||
<div *ngIf="finalLeaderboard.length">
|
||||
<h3>{{ copy('host.final_leaderboard') }}</h3>
|
||||
<p *ngIf="finalWinner"><strong>{{ copy('host.winner') }}:</strong> {{ finalWinner.nickname }} ({{ finalWinner.score }} {{ copy('common.points_short') }})</p>
|
||||
<ol>
|
||||
<li *ngFor="let entry of finalLeaderboard">{{ entry.nickname }}: {{ entry.score }}</li>
|
||||
</ol>
|
||||
</div>
|
||||
<pre *ngIf="finalLeaderboardPayload">{{ finalLeaderboardPayload }}</pre>
|
||||
</div>
|
||||
`,
|
||||
})
|
||||
export class HostShellComponent implements OnInit, OnDestroy {
|
||||
locale = resolvePreferredLocale();
|
||||
readonly clientHasNoAudioOutput = clientHasNoAudioOutput;
|
||||
|
||||
sessionCode = '';
|
||||
categorySlug = 'general';
|
||||
roundQuestionId = '';
|
||||
loading = false;
|
||||
error = '';
|
||||
scoreboardError = '';
|
||||
nextRoundError = '';
|
||||
finishError = '';
|
||||
scoreboardPayload = '';
|
||||
finalLeaderboardPayload = '';
|
||||
finalLeaderboard: LeaderboardEntry[] = [];
|
||||
finalWinner: LeaderboardEntry | null = null;
|
||||
session: SessionDetail | null = null;
|
||||
|
||||
private readonly api = createApiClient();
|
||||
private readonly controller = createVerticalSliceController(this.api);
|
||||
private unsubscribeLocale: (() => void) | null = null;
|
||||
|
||||
ngOnInit(): void {
|
||||
this.unsubscribeLocale = subscribeToLocaleChanges((locale) => {
|
||||
this.locale = locale;
|
||||
});
|
||||
if (typeof window === 'undefined') {
|
||||
return;
|
||||
}
|
||||
|
||||
const hashRoute = window.location.hash.replace(/^#\/?/, '');
|
||||
const match = hashRoute.match(/^host(?:\/[^/]+)?(?:\/([^/?#]+))?/i);
|
||||
const codeFromRoute = match?.[1] ?? '';
|
||||
const storedCode = window.sessionStorage.getItem('wpp.host-session-code') ?? '';
|
||||
const candidate = codeFromRoute || storedCode;
|
||||
|
||||
if (!candidate) {
|
||||
return;
|
||||
}
|
||||
|
||||
this.sessionCode = this.normalizeCode(candidate);
|
||||
this.persistSessionCode(this.sessionCode);
|
||||
void this.refreshSession();
|
||||
}
|
||||
|
||||
ngOnDestroy(): void {
|
||||
this.unsubscribeLocale?.();
|
||||
this.unsubscribeLocale = null;
|
||||
}
|
||||
|
||||
copy(key: string): string {
|
||||
return t(key, this.locale);
|
||||
}
|
||||
|
||||
private normalizeCode(value: string): string {
|
||||
return value.trim().toUpperCase();
|
||||
}
|
||||
|
||||
private persistSessionCode(code: string): void {
|
||||
if (typeof window !== 'undefined') {
|
||||
window.sessionStorage.setItem('wpp.host-session-code', code);
|
||||
}
|
||||
}
|
||||
|
||||
private async request<T>(path: string, method: 'GET' | 'POST', payload?: unknown): Promise<T> {
|
||||
const response = await fetch(path, {
|
||||
method,
|
||||
headers: {
|
||||
Accept: 'application/json',
|
||||
...(payload === undefined ? {} : { 'Content-Type': 'application/json' }),
|
||||
},
|
||||
...(payload === undefined ? {} : { body: JSON.stringify(payload) }),
|
||||
credentials: 'same-origin',
|
||||
});
|
||||
|
||||
const body = await response.json().catch(() => ({}));
|
||||
if (!response.ok) {
|
||||
throw new Error((body as { error?: string }).error ?? `HTTP ${response.status}`);
|
||||
}
|
||||
|
||||
return body as T;
|
||||
}
|
||||
|
||||
async refreshSession(): Promise<void> {
|
||||
this.loading = true;
|
||||
this.error = '';
|
||||
this.scoreboardError = '';
|
||||
this.nextRoundError = '';
|
||||
this.finishError = '';
|
||||
try {
|
||||
const state = await this.controller.hydrateLobby(this.sessionCode);
|
||||
if (!state.session || state.errorMessage) {
|
||||
throw new Error(state.errorMessage ?? this.copy('common.unknown_error'));
|
||||
}
|
||||
this.session = state.session as SessionDetail;
|
||||
this.sessionCode = this.session.session.code;
|
||||
this.persistSessionCode(this.sessionCode);
|
||||
this.roundQuestionId = this.session.round_question?.id ? String(this.session.round_question.id) : '';
|
||||
if (this.session.session.status !== 'finished') {
|
||||
this.resetFinalLeaderboard();
|
||||
}
|
||||
this.syncRouteFromSession();
|
||||
} catch (error) {
|
||||
this.error = `${this.copy('host.session_refresh_failed')}: ${(error as Error).message}`;
|
||||
} finally {
|
||||
this.loading = false;
|
||||
}
|
||||
}
|
||||
|
||||
async startRound(): Promise<void> {
|
||||
await this.runAction(async () => {
|
||||
const state = await this.controller.startRound(this.sessionCode, this.categorySlug.trim());
|
||||
if (!state.session || state.errorMessage) {
|
||||
throw new Error(state.errorMessage ?? this.copy('common.unknown_error'));
|
||||
}
|
||||
this.session = state.session as SessionDetail;
|
||||
this.sessionCode = this.session.session.code;
|
||||
this.persistSessionCode(this.sessionCode);
|
||||
this.roundQuestionId = this.session.round_question?.id ? String(this.session.round_question.id) : '';
|
||||
this.scoreboardPayload = '';
|
||||
this.resetFinalLeaderboard();
|
||||
this.syncRouteFromSession();
|
||||
});
|
||||
}
|
||||
|
||||
async showQuestion(): Promise<void> {
|
||||
await this.runAction(async () => {
|
||||
const code = this.normalizeCode(this.sessionCode);
|
||||
await this.request(`/lobby/sessions/${encodeURIComponent(code)}/questions/show`, 'POST', {});
|
||||
await this.refreshSession();
|
||||
});
|
||||
}
|
||||
|
||||
async mixAnswers(): Promise<void> {
|
||||
await this.runAction(async () => {
|
||||
const code = this.normalizeCode(this.sessionCode);
|
||||
const roundQuestionId = this.roundQuestionId.trim();
|
||||
await this.request(`/lobby/sessions/${encodeURIComponent(code)}/questions/${roundQuestionId}/answers/mix`, 'POST', {});
|
||||
await this.refreshSession();
|
||||
});
|
||||
}
|
||||
|
||||
async calculateScores(): Promise<void> {
|
||||
await this.runAction(async () => {
|
||||
const code = this.normalizeCode(this.sessionCode);
|
||||
const roundQuestionId = this.roundQuestionId.trim();
|
||||
await this.request(`/lobby/sessions/${encodeURIComponent(code)}/questions/${roundQuestionId}/scores/calculate`, 'POST', {});
|
||||
await this.refreshSession();
|
||||
});
|
||||
}
|
||||
|
||||
async loadScoreboard(): Promise<void> {
|
||||
this.loading = true;
|
||||
this.scoreboardError = '';
|
||||
this.error = '';
|
||||
try {
|
||||
const code = this.normalizeCode(this.sessionCode);
|
||||
const payload = await this.request<unknown>(`/lobby/sessions/${encodeURIComponent(code)}/scoreboard`, 'GET');
|
||||
this.scoreboardPayload = JSON.stringify(payload, null, 2);
|
||||
await this.refreshSession();
|
||||
} catch (error) {
|
||||
this.scoreboardError = `${this.copy('host.scoreboard_failed')}: ${(error as Error).message}`;
|
||||
} finally {
|
||||
this.loading = false;
|
||||
}
|
||||
}
|
||||
|
||||
async startNextRound(): Promise<void> {
|
||||
this.loading = true;
|
||||
this.nextRoundError = '';
|
||||
this.error = '';
|
||||
try {
|
||||
const code = this.normalizeCode(this.sessionCode);
|
||||
if (!code) {
|
||||
throw new Error(this.copy('host.session_code_required'));
|
||||
}
|
||||
await this.request(`/lobby/sessions/${encodeURIComponent(code)}/rounds/next`, 'POST', {});
|
||||
this.scoreboardPayload = '';
|
||||
this.resetFinalLeaderboard();
|
||||
await this.refreshSession();
|
||||
} catch (error) {
|
||||
this.nextRoundError = `${this.copy('host.next_round_failed')}: ${(error as Error).message}`;
|
||||
} finally {
|
||||
this.loading = false;
|
||||
}
|
||||
}
|
||||
|
||||
async finishGame(): Promise<void> {
|
||||
this.loading = true;
|
||||
this.finishError = '';
|
||||
this.error = '';
|
||||
try {
|
||||
const code = this.normalizeCode(this.sessionCode);
|
||||
if (!code) {
|
||||
throw new Error(this.copy('host.session_code_required'));
|
||||
}
|
||||
const payload = await this.request<LeaderboardResponse>(`/lobby/sessions/${encodeURIComponent(code)}/finish`, 'POST', {});
|
||||
this.finalLeaderboardPayload = JSON.stringify(payload, null, 2);
|
||||
this.finalLeaderboard = [...payload.leaderboard].sort((a, b) => {
|
||||
if (b.score !== a.score) {
|
||||
return b.score - a.score;
|
||||
}
|
||||
return a.nickname.localeCompare(b.nickname);
|
||||
});
|
||||
this.finalWinner = payload.winner ?? this.finalLeaderboard[0] ?? null;
|
||||
await this.refreshSession();
|
||||
} catch (error) {
|
||||
this.finishError = `${this.copy('host.finish_game_failed')}: ${(error as Error).message}`;
|
||||
} finally {
|
||||
this.loading = false;
|
||||
}
|
||||
}
|
||||
|
||||
private resetFinalLeaderboard(): void {
|
||||
this.finalLeaderboardPayload = '';
|
||||
this.finalLeaderboard = [];
|
||||
this.finalWinner = null;
|
||||
}
|
||||
|
||||
private syncRouteFromSession(): void {
|
||||
if (!this.session) {
|
||||
return;
|
||||
}
|
||||
|
||||
const phase = this.session.session.status || 'lobby';
|
||||
const code = this.normalizeCode(this.session.session.code || this.sessionCode);
|
||||
if (!code) {
|
||||
return;
|
||||
}
|
||||
|
||||
const targetPath = `#/host/${encodeURIComponent(phase)}/${encodeURIComponent(code)}`;
|
||||
if (typeof window === 'undefined' || window.location.hash === targetPath) {
|
||||
return;
|
||||
}
|
||||
|
||||
window.history.replaceState(window.history.state, '', targetPath);
|
||||
}
|
||||
|
||||
private async runAction(action: () => Promise<void>): Promise<void> {
|
||||
this.loading = true;
|
||||
this.error = '';
|
||||
try {
|
||||
await action();
|
||||
} catch (error) {
|
||||
this.error = (error as Error).message;
|
||||
} finally {
|
||||
this.loading = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,521 @@
|
||||
import { afterEach, describe, expect, it, vi } from 'vitest';
|
||||
|
||||
import lobbyCatalog from '../../../../../../shared/i18n/lobby.json';
|
||||
import { PlayerShellComponent } from './player-shell.component';
|
||||
|
||||
type FetchMock = ReturnType<typeof vi.fn>;
|
||||
|
||||
function jsonResponse(status: number, body: unknown) {
|
||||
return {
|
||||
ok: status >= 200 && status < 300,
|
||||
status,
|
||||
json: vi.fn().mockResolvedValue(body),
|
||||
} as unknown as Response;
|
||||
}
|
||||
|
||||
function sessionDetailPayload(status: string, options?: { answers?: string[]; players?: Array<{ id: number; nickname: string; score: number }>; roundQuestionId?: number | null }) {
|
||||
const answers = options?.answers ?? [];
|
||||
const roundQuestionId = options?.roundQuestionId ?? 11;
|
||||
|
||||
return {
|
||||
session: {
|
||||
code: 'ABCD12',
|
||||
status,
|
||||
host_id: null,
|
||||
current_round: 1,
|
||||
players_count: (options?.players ?? []).length,
|
||||
},
|
||||
round_question:
|
||||
roundQuestionId === null
|
||||
? null
|
||||
: {
|
||||
id: roundQuestionId,
|
||||
round_number: 1,
|
||||
prompt: 'Q?',
|
||||
shown_at: '2026-01-01T00:00:00Z',
|
||||
answers: answers.map((text) => ({ text })),
|
||||
},
|
||||
players: (options?.players ?? []).map((player) => ({
|
||||
...player,
|
||||
is_connected: true,
|
||||
})),
|
||||
phase_view_model: {
|
||||
status,
|
||||
round_number: 1,
|
||||
players_count: (options?.players ?? []).length,
|
||||
constraints: {
|
||||
min_players_to_start: 2,
|
||||
max_players_mvp: 8,
|
||||
min_players_reached: true,
|
||||
max_players_allowed: true,
|
||||
},
|
||||
host: {
|
||||
can_start_round: false,
|
||||
can_show_question: false,
|
||||
can_mix_answers: false,
|
||||
can_calculate_scores: false,
|
||||
can_reveal_scoreboard: false,
|
||||
can_start_next_round: false,
|
||||
can_finish_game: false,
|
||||
},
|
||||
player: {
|
||||
can_join: status === 'lobby',
|
||||
can_submit_lie: status === 'lie',
|
||||
can_submit_guess: status === 'guess',
|
||||
can_view_final_result: status === 'finished',
|
||||
},
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
describe('PlayerShellComponent gameplay wiring', () => {
|
||||
afterEach(() => {
|
||||
vi.useRealTimers();
|
||||
vi.restoreAllMocks();
|
||||
});
|
||||
|
||||
it('clears selected guess when refreshed status is no longer guess', async () => {
|
||||
const fetchMock: FetchMock = vi.fn().mockResolvedValue(
|
||||
jsonResponse(200, sessionDetailPayload('reveal', { answers: ['A'] }))
|
||||
);
|
||||
|
||||
vi.stubGlobal('fetch', fetchMock);
|
||||
|
||||
const component = new PlayerShellComponent();
|
||||
component.sessionCode = 'abcd12';
|
||||
component.selectedGuess = 'A';
|
||||
|
||||
await component.refreshSession();
|
||||
|
||||
expect(fetchMock).toHaveBeenCalledWith(
|
||||
'/lobby/sessions/ABCD12',
|
||||
expect.objectContaining({ method: 'GET' })
|
||||
);
|
||||
expect(component.selectedGuess).toBe('');
|
||||
});
|
||||
|
||||
it('surfaces lie submit error and allows retry success flow', async () => {
|
||||
const fetchMock: FetchMock = vi
|
||||
.fn()
|
||||
.mockResolvedValueOnce(jsonResponse(500, { error: 'Temporary submit outage' }))
|
||||
.mockResolvedValueOnce(jsonResponse(201, { lie: { id: 1, player_id: 9, round_question_id: 11, text: 'my lie', created_at: '2026-01-01T00:00:01Z' }, window: { lie_deadline_at: '2026-01-01T00:00:45Z' } }))
|
||||
.mockResolvedValueOnce(jsonResponse(200, sessionDetailPayload('guess', { answers: ['A', 'B'] })));
|
||||
|
||||
vi.stubGlobal('fetch', fetchMock);
|
||||
|
||||
const component = new PlayerShellComponent();
|
||||
component.sessionCode = 'ABCD12';
|
||||
component.playerId = 9;
|
||||
component.sessionToken = 'token-1';
|
||||
component.lieText = 'my lie';
|
||||
component.session = {
|
||||
session: { code: 'ABCD12', status: 'lie', current_round: 1 },
|
||||
round_question: { id: 11, prompt: 'Q?', answers: [] },
|
||||
players: [],
|
||||
};
|
||||
|
||||
await component.submitLie();
|
||||
|
||||
expect(fetchMock).toHaveBeenNthCalledWith(
|
||||
1,
|
||||
'/lobby/sessions/ABCD12/questions/11/lies/submit',
|
||||
expect.objectContaining({
|
||||
method: 'POST',
|
||||
body: JSON.stringify({ player_id: 9, session_token: 'token-1', text: 'my lie' }),
|
||||
})
|
||||
);
|
||||
expect(component.submitError?.kind).toBe('lie');
|
||||
expect(component.submitError?.message).toContain('Lie submit failed: Temporary submit outage');
|
||||
|
||||
await component.submitLie();
|
||||
|
||||
expect(component.submitError).toBeNull();
|
||||
expect(component.session?.session.status).toBe('guess');
|
||||
expect(fetchMock).toHaveBeenCalledTimes(3);
|
||||
});
|
||||
|
||||
it('builds final leaderboard in finished status without legacy page hop', async () => {
|
||||
const fetchMock: FetchMock = vi.fn().mockResolvedValue(
|
||||
jsonResponse(
|
||||
200,
|
||||
sessionDetailPayload('finished', {
|
||||
roundQuestionId: null,
|
||||
players: [
|
||||
{ id: 2, nickname: 'Mads', score: 150 },
|
||||
{ id: 1, nickname: 'Luna', score: 320 },
|
||||
],
|
||||
})
|
||||
)
|
||||
);
|
||||
|
||||
vi.stubGlobal('fetch', fetchMock);
|
||||
|
||||
const component = new PlayerShellComponent();
|
||||
component.sessionCode = 'ABCD12';
|
||||
|
||||
await component.refreshSession();
|
||||
|
||||
expect(component.finalLeaderboard.map((entry) => entry.nickname)).toEqual(['Luna', 'Mads']);
|
||||
});
|
||||
|
||||
it('surfaces guess submit error and retries with selected answer payload', async () => {
|
||||
const fetchMock: FetchMock = vi
|
||||
.fn()
|
||||
.mockResolvedValueOnce(jsonResponse(503, { error: 'Guess queue busy' }))
|
||||
.mockResolvedValueOnce(jsonResponse(201, { guess: { id: 2, player_id: 9, round_question_id: 11, selected_text: 'B', is_correct: false, fooled_player_id: 3, created_at: '2026-01-01T00:00:10Z' }, window: { guess_deadline_at: '2026-01-01T00:01:30Z' } }))
|
||||
.mockResolvedValueOnce(jsonResponse(200, sessionDetailPayload('reveal', { answers: ['A', 'B'] })));
|
||||
|
||||
vi.stubGlobal('fetch', fetchMock);
|
||||
|
||||
const component = new PlayerShellComponent();
|
||||
component.sessionCode = ' abcd12 ';
|
||||
component.playerId = 9;
|
||||
component.sessionToken = 'token-1';
|
||||
component.selectedGuess = 'B';
|
||||
component.session = {
|
||||
session: { code: 'ABCD12', status: 'guess', current_round: 1 },
|
||||
round_question: { id: 11, prompt: 'Q?', answers: [{ text: 'A' }, { text: 'B' }] },
|
||||
players: [],
|
||||
};
|
||||
|
||||
await component.submitGuess();
|
||||
|
||||
expect(fetchMock).toHaveBeenNthCalledWith(
|
||||
1,
|
||||
'/lobby/sessions/ABCD12/questions/11/guesses/submit',
|
||||
expect.objectContaining({
|
||||
method: 'POST',
|
||||
body: JSON.stringify({ player_id: 9, session_token: 'token-1', selected_text: 'B' }),
|
||||
})
|
||||
);
|
||||
expect(component.submitError?.kind).toBe('guess');
|
||||
expect(component.submitError?.message).toContain('Guess submit failed: Guess queue busy');
|
||||
|
||||
await component.submitGuess();
|
||||
|
||||
expect(component.submitError).toBeNull();
|
||||
expect(component.session?.session.status).toBe('reveal');
|
||||
expect(component.selectedGuess).toBe('');
|
||||
expect(fetchMock).toHaveBeenCalledTimes(3);
|
||||
});
|
||||
|
||||
it('auto-refreshes player session to avoid host/player state desync between rounds', async () => {
|
||||
vi.useFakeTimers();
|
||||
|
||||
const fetchMock: FetchMock = vi
|
||||
.fn()
|
||||
.mockResolvedValueOnce(jsonResponse(200, sessionDetailPayload('scoreboard', { roundQuestionId: null })))
|
||||
.mockResolvedValueOnce(jsonResponse(200, sessionDetailPayload('lobby', { roundQuestionId: null })));
|
||||
|
||||
vi.stubGlobal('fetch', fetchMock);
|
||||
|
||||
const component = new PlayerShellComponent();
|
||||
component.sessionCode = 'ABCD12';
|
||||
|
||||
await component.refreshSession();
|
||||
expect(component.session?.session.status).toBe('scoreboard');
|
||||
|
||||
await vi.advanceTimersByTimeAsync(3100);
|
||||
|
||||
expect(fetchMock).toHaveBeenCalledTimes(2);
|
||||
expect(component.session?.session.status).toBe('lobby');
|
||||
|
||||
component.ngOnDestroy();
|
||||
});
|
||||
|
||||
it('enters reconnecting state when network request fails while online', async () => {
|
||||
vi.stubGlobal('navigator', { onLine: true });
|
||||
|
||||
const fetchMock: FetchMock = vi.fn().mockRejectedValueOnce(new TypeError('Failed to fetch'));
|
||||
vi.stubGlobal('fetch', fetchMock);
|
||||
|
||||
const component = new PlayerShellComponent();
|
||||
component.sessionCode = 'ABCD12';
|
||||
|
||||
await component.refreshSession();
|
||||
|
||||
expect(component.connectionState === 'reconnecting' || component.connectionState === 'online').toBe(true);
|
||||
expect(component.error).toContain('Session refresh failed:');
|
||||
});
|
||||
|
||||
it('uses offline state when browser reports disconnected network', async () => {
|
||||
vi.stubGlobal('navigator', { onLine: false });
|
||||
|
||||
const fetchMock: FetchMock = vi.fn().mockRejectedValue(new TypeError('Failed to fetch'));
|
||||
vi.stubGlobal('fetch', fetchMock);
|
||||
|
||||
const component = new PlayerShellComponent();
|
||||
component.sessionCode = 'ABCD12';
|
||||
|
||||
await component.refreshSession();
|
||||
|
||||
expect(component.connectionState).toBe('offline');
|
||||
expect(component.error).toContain('Session refresh failed');
|
||||
});
|
||||
|
||||
it('tracks loading transition message for join action', async () => {
|
||||
let resolveJoin: ((value: Response) => void) | null = null;
|
||||
const fetchMock: FetchMock = vi.fn().mockImplementation(
|
||||
() =>
|
||||
new Promise<Response>((resolve) => {
|
||||
resolveJoin = resolve;
|
||||
})
|
||||
);
|
||||
vi.stubGlobal('fetch', fetchMock);
|
||||
|
||||
const component = new PlayerShellComponent();
|
||||
component.sessionCode = 'ABCD12';
|
||||
component.nickname = 'Luna';
|
||||
|
||||
const joinPromise = component.joinSession();
|
||||
|
||||
expect(component.loading).toBe(true);
|
||||
expect(component.loadingMessage).toBe('Joining session… restoring your player state.');
|
||||
|
||||
resolveJoin?.(jsonResponse(201, sessionDetailPayload('lobby', { roundQuestionId: null })));
|
||||
await joinPromise;
|
||||
|
||||
expect(component.loading).toBe(false);
|
||||
expect(component.loadingTransition).toBeNull();
|
||||
});
|
||||
|
||||
it('returnToJoin clears persisted session context and transient state', () => {
|
||||
const values = new Map<string, string>();
|
||||
const localStorage = {
|
||||
getItem: vi.fn((key: string) => values.get(key) ?? null),
|
||||
setItem: vi.fn((key: string, value: string) => {
|
||||
values.set(key, value);
|
||||
}),
|
||||
removeItem: vi.fn((key: string) => {
|
||||
values.delete(key);
|
||||
}),
|
||||
};
|
||||
|
||||
vi.stubGlobal('window', {
|
||||
addEventListener: vi.fn(),
|
||||
removeEventListener: vi.fn(),
|
||||
localStorage,
|
||||
});
|
||||
|
||||
values.set('wpp.session-context', JSON.stringify({ sessionCode: 'ABCD12', playerId: 9, token: 'tok-1' }));
|
||||
|
||||
const component = new PlayerShellComponent();
|
||||
component.sessionCode = 'ABCD12';
|
||||
component.playerId = 9;
|
||||
component.sessionToken = 'tok-1';
|
||||
component.error = 'Session refresh failed';
|
||||
component.submitError = { kind: 'guess', message: 'Guess submit failed' };
|
||||
component.session = {
|
||||
session: { code: 'ABCD12', status: 'guess', current_round: 1 },
|
||||
round_question: { id: 11, prompt: 'Q?', answers: [{ text: 'A' }] },
|
||||
players: [],
|
||||
};
|
||||
|
||||
component.returnToJoin();
|
||||
|
||||
expect(component.playerId).toBe(0);
|
||||
expect(component.sessionToken).toBe('');
|
||||
expect(component.session).toBeNull();
|
||||
expect(component.error).toBe('');
|
||||
expect(component.submitError).toBeNull();
|
||||
expect(values.get('wpp.session-context')).toBeUndefined();
|
||||
});
|
||||
|
||||
it('syncs player hash-route with latest phase during periodic state sync', async () => {
|
||||
vi.useFakeTimers();
|
||||
|
||||
const fetchMock: FetchMock = vi
|
||||
.fn()
|
||||
.mockResolvedValueOnce(jsonResponse(200, sessionDetailPayload('scoreboard', { roundQuestionId: null })))
|
||||
.mockResolvedValueOnce(jsonResponse(200, sessionDetailPayload('lobby', { roundQuestionId: null })));
|
||||
|
||||
vi.stubGlobal('fetch', fetchMock);
|
||||
|
||||
const replaceState = vi.fn();
|
||||
const localStorage = { getItem: vi.fn().mockReturnValue(null), setItem: vi.fn(), removeItem: vi.fn() };
|
||||
vi.stubGlobal('window', {
|
||||
location: { hash: '#/player/scoreboard/ABCD12' },
|
||||
history: { state: null, replaceState },
|
||||
localStorage,
|
||||
addEventListener: vi.fn(),
|
||||
removeEventListener: vi.fn(),
|
||||
});
|
||||
|
||||
const component = new PlayerShellComponent();
|
||||
component.sessionCode = 'ABCD12';
|
||||
|
||||
await component.refreshSession();
|
||||
await vi.advanceTimersByTimeAsync(3100);
|
||||
|
||||
expect(replaceState).toHaveBeenCalledWith(null, '', '#/player/lobby/ABCD12');
|
||||
|
||||
component.ngOnDestroy();
|
||||
});
|
||||
|
||||
it('silences active media elements when secondary-device audio guard is installed', () => {
|
||||
const pauseAudio = vi.fn();
|
||||
const pauseVideo = vi.fn();
|
||||
const audioElement = { muted: false, pause: pauseAudio };
|
||||
const videoElement = { muted: false, pause: pauseVideo };
|
||||
const querySelectorAll = vi.fn().mockReturnValue([audioElement, videoElement]);
|
||||
|
||||
vi.stubGlobal('document', { querySelectorAll });
|
||||
vi.stubGlobal('window', {
|
||||
location: { hash: '', search: '' },
|
||||
history: { state: null, replaceState: vi.fn() },
|
||||
localStorage: { getItem: vi.fn().mockReturnValue('en'), setItem: vi.fn(), removeItem: vi.fn() },
|
||||
sessionStorage: { getItem: vi.fn().mockReturnValue(null), setItem: vi.fn(), removeItem: vi.fn() },
|
||||
HTMLMediaElement: { prototype: { play: vi.fn().mockResolvedValue(undefined) } },
|
||||
addEventListener: vi.fn(),
|
||||
removeEventListener: vi.fn(),
|
||||
});
|
||||
vi.stubGlobal('navigator', { language: 'en-US', onLine: true });
|
||||
|
||||
const component = new PlayerShellComponent();
|
||||
component.ngOnInit();
|
||||
|
||||
expect(querySelectorAll).toHaveBeenCalledWith('audio,video');
|
||||
expect(audioElement.muted).toBe(true);
|
||||
expect(videoElement.muted).toBe(true);
|
||||
expect(pauseAudio).toHaveBeenCalledTimes(1);
|
||||
expect(pauseVideo).toHaveBeenCalledTimes(1);
|
||||
|
||||
component.ngOnDestroy();
|
||||
});
|
||||
|
||||
it('installs secondary-device audio guard while player shell is mounted', async () => {
|
||||
const originalPlay = vi.fn().mockRejectedValue(new Error('original play'));
|
||||
const mediaPrototype = { play: originalPlay };
|
||||
|
||||
vi.stubGlobal('window', {
|
||||
location: { hash: '', search: '' },
|
||||
history: { state: null, replaceState: vi.fn() },
|
||||
localStorage: { getItem: vi.fn().mockReturnValue('en'), setItem: vi.fn(), removeItem: vi.fn() },
|
||||
sessionStorage: { getItem: vi.fn().mockReturnValue(null), setItem: vi.fn(), removeItem: vi.fn() },
|
||||
HTMLMediaElement: { prototype: mediaPrototype },
|
||||
addEventListener: vi.fn(),
|
||||
removeEventListener: vi.fn(),
|
||||
});
|
||||
vi.stubGlobal('navigator', { language: 'en-US', onLine: true });
|
||||
|
||||
const component = new PlayerShellComponent();
|
||||
component.ngOnInit();
|
||||
|
||||
const pause = vi.fn();
|
||||
const audioElement = { muted: false, defaultMuted: false, volume: 1, pause };
|
||||
|
||||
await expect(mediaPrototype.play.call(audioElement)).resolves.toBeUndefined();
|
||||
expect(audioElement.muted).toBe(true);
|
||||
expect(audioElement.defaultMuted).toBe(true);
|
||||
expect(audioElement.volume).toBe(0);
|
||||
expect(pause).toHaveBeenCalledTimes(1);
|
||||
|
||||
component.ngOnDestroy();
|
||||
|
||||
await expect(mediaPrototype.play()).rejects.toThrow('original play');
|
||||
});
|
||||
|
||||
it('keeps audio guard active until the last mounted player shell is destroyed', async () => {
|
||||
const originalPlay = vi.fn().mockRejectedValue(new Error('original play'));
|
||||
const mediaPrototype = { play: originalPlay };
|
||||
|
||||
vi.stubGlobal('window', {
|
||||
location: { hash: '', search: '' },
|
||||
history: { state: null, replaceState: vi.fn() },
|
||||
localStorage: { getItem: vi.fn().mockReturnValue('en'), setItem: vi.fn(), removeItem: vi.fn() },
|
||||
sessionStorage: { getItem: vi.fn().mockReturnValue(null), setItem: vi.fn(), removeItem: vi.fn() },
|
||||
HTMLMediaElement: { prototype: mediaPrototype },
|
||||
addEventListener: vi.fn(),
|
||||
removeEventListener: vi.fn(),
|
||||
});
|
||||
vi.stubGlobal('navigator', { language: 'en-US', onLine: true });
|
||||
|
||||
const firstComponent = new PlayerShellComponent();
|
||||
const secondComponent = new PlayerShellComponent();
|
||||
|
||||
firstComponent.ngOnInit();
|
||||
secondComponent.ngOnInit();
|
||||
|
||||
await expect(mediaPrototype.play()).resolves.toBeUndefined();
|
||||
|
||||
firstComponent.ngOnDestroy();
|
||||
await expect(mediaPrototype.play()).resolves.toBeUndefined();
|
||||
|
||||
secondComponent.ngOnDestroy();
|
||||
await expect(mediaPrototype.play()).rejects.toThrow('original play');
|
||||
});
|
||||
|
||||
it('does not trigger original media play during player-shell init path', () => {
|
||||
const originalPlay = vi.fn().mockResolvedValue(undefined);
|
||||
const mediaPrototype = { play: originalPlay };
|
||||
|
||||
vi.stubGlobal('window', {
|
||||
location: { hash: '', search: '' },
|
||||
history: { state: null, replaceState: vi.fn() },
|
||||
localStorage: { getItem: vi.fn().mockReturnValue('en'), setItem: vi.fn(), removeItem: vi.fn() },
|
||||
sessionStorage: { getItem: vi.fn().mockReturnValue(null), setItem: vi.fn(), removeItem: vi.fn() },
|
||||
HTMLMediaElement: { prototype: mediaPrototype },
|
||||
addEventListener: vi.fn(),
|
||||
removeEventListener: vi.fn(),
|
||||
});
|
||||
vi.stubGlobal('navigator', { language: 'en-US', onLine: true });
|
||||
|
||||
const component = new PlayerShellComponent();
|
||||
component.ngOnInit();
|
||||
|
||||
expect(originalPlay).not.toHaveBeenCalled();
|
||||
|
||||
component.ngOnDestroy();
|
||||
});
|
||||
|
||||
it('keeps primary-device playback untouched when no-audio capability is disabled', async () => {
|
||||
const originalPlay = vi.fn().mockResolvedValue(undefined);
|
||||
const mediaPrototype = { play: originalPlay };
|
||||
|
||||
vi.stubGlobal('window', {
|
||||
location: { hash: '', search: '' },
|
||||
history: { state: null, replaceState: vi.fn() },
|
||||
localStorage: { getItem: vi.fn().mockReturnValue('en'), setItem: vi.fn(), removeItem: vi.fn() },
|
||||
sessionStorage: { getItem: vi.fn().mockReturnValue(null), setItem: vi.fn(), removeItem: vi.fn() },
|
||||
HTMLMediaElement: { prototype: mediaPrototype },
|
||||
addEventListener: vi.fn(),
|
||||
removeEventListener: vi.fn(),
|
||||
});
|
||||
vi.stubGlobal('navigator', { language: 'en-US', onLine: true });
|
||||
|
||||
const component = new PlayerShellComponent();
|
||||
(component as any).clientHasNoAudioOutput = false;
|
||||
|
||||
component.ngOnInit();
|
||||
|
||||
await expect(mediaPrototype.play()).resolves.toBeUndefined();
|
||||
expect(mediaPrototype.play).toBe(originalPlay);
|
||||
expect((mediaPrototype as any).__wppSecondaryDeviceAudioGuard__).toBeUndefined();
|
||||
|
||||
component.ngOnDestroy();
|
||||
});
|
||||
|
||||
it('resolves i18n warning copy from shared catalog without key fallback', () => {
|
||||
const component = new PlayerShellComponent();
|
||||
|
||||
const notice = component.copy('player.audio_policy_notice');
|
||||
const expected = lobbyCatalog.frontend.ui.player.audio_policy_notice[component.locale];
|
||||
|
||||
expect(notice).toBe(expected);
|
||||
expect(notice).not.toBe('player.audio_policy_notice');
|
||||
});
|
||||
|
||||
it('gates template warning notice on the no-audio-output capability flag', () => {
|
||||
const templateSource = String((PlayerShellComponent as any).ɵcmp?.template);
|
||||
|
||||
expect(templateSource).toContain('clientHasNoAudioOutput');
|
||||
|
||||
const component = new PlayerShellComponent();
|
||||
expect(component.copy('player.audio_policy_notice')).not.toBe('player.audio_policy_notice');
|
||||
expect(component.clientHasNoAudioOutput).toBe(true);
|
||||
|
||||
(component as any).clientHasNoAudioOutput = false;
|
||||
expect(component.clientHasNoAudioOutput).toBe(false);
|
||||
});
|
||||
|
||||
});
|
||||
@@ -0,0 +1,557 @@
|
||||
import { CommonModule } from '@angular/common';
|
||||
import { Component, OnDestroy, OnInit } from '@angular/core';
|
||||
import { FormsModule } from '@angular/forms';
|
||||
|
||||
import { createApiClient } from '../../../../../src/api/client';
|
||||
import { createSessionContextStore } from '../../../../../src/spa/session-context-store';
|
||||
import { createVerticalSliceController } from '../../../../../src/spa/vertical-slice';
|
||||
import { clientHasNoAudioOutput, resolvePreferredLocale, subscribeToLocaleChanges, t } from '../../lobby-i18n';
|
||||
|
||||
interface SessionDetail {
|
||||
session: { code: string; status: string; current_round: number };
|
||||
round_question: { id: number; prompt: string; answers: Array<{ text: string }> } | null;
|
||||
players: Array<{ id: number; nickname: string; score: number }>;
|
||||
}
|
||||
|
||||
type ConnectionState = 'online' | 'reconnecting' | 'offline';
|
||||
type LoadingTransition = 'refresh' | 'join' | 'submit-lie' | 'submit-guess' | null;
|
||||
|
||||
type GuardableMediaElement = {
|
||||
muted?: boolean;
|
||||
defaultMuted?: boolean;
|
||||
volume?: number;
|
||||
pause?: () => void;
|
||||
};
|
||||
|
||||
type MediaPrototypeWithGuardState = {
|
||||
play?: (this: GuardableMediaElement) => Promise<void>;
|
||||
__wppSecondaryDeviceAudioGuard__?: {
|
||||
originalPlay: (this: GuardableMediaElement) => Promise<void>;
|
||||
installs: number;
|
||||
};
|
||||
};
|
||||
|
||||
|
||||
function resolveLocalStorage(): Storage | undefined {
|
||||
if (typeof window === 'undefined') {
|
||||
return undefined;
|
||||
}
|
||||
return window.localStorage;
|
||||
}
|
||||
|
||||
@Component({
|
||||
selector: 'app-player-shell',
|
||||
standalone: true,
|
||||
imports: [CommonModule, FormsModule],
|
||||
template: `
|
||||
<h2>{{ copy('player.title') }}</h2>
|
||||
<p *ngIf="clientHasNoAudioOutput" class="hint">{{ copy('player.audio_policy_notice') }}</p>
|
||||
|
||||
<div class="panel" [attr.data-client-has-no-audio-output]="clientHasNoAudioOutput">
|
||||
<label>{{ copy('common.session_code') }} <input [(ngModel)]="sessionCode" /></label>
|
||||
<label>{{ copy('player.nickname') }} <input [(ngModel)]="nickname" /></label>
|
||||
<button (click)="refreshSession()" [disabled]="loading">{{ copy('common.refresh') }}</button>
|
||||
<button (click)="joinSession()" [disabled]="loading">{{ copy('player.join') }}</button>
|
||||
</div>
|
||||
|
||||
<p *ngIf="connectionState === 'reconnecting'" class="error">
|
||||
{{ copy('player.reconnecting_text') }}
|
||||
<button type="button" (click)="retryReconnect()" [disabled]="loading">{{ copy('player.retry_now') }}</button>
|
||||
<button type="button" (click)="returnToJoin()" [disabled]="loading">{{ copy('common.back_to_join') }}</button>
|
||||
</p>
|
||||
<p *ngIf="connectionState === 'offline'" class="error">
|
||||
{{ copy('player.offline_text') }}
|
||||
<button type="button" (click)="retryReconnect()" [disabled]="loading">{{ copy('player.retry_now') }}</button>
|
||||
<button type="button" (click)="returnToJoin()" [disabled]="loading">{{ copy('common.back_to_join') }}</button>
|
||||
</p>
|
||||
|
||||
<p *ngIf="loading" class="hint">{{ loadingMessage }}</p>
|
||||
|
||||
<div class="panel" *ngIf="session">
|
||||
<p><strong>{{ copy('common.status') }}:</strong> {{ session.session.status }}</p>
|
||||
<p *ngIf="session.round_question"><strong>{{ copy('common.prompt') }}:</strong> {{ session.round_question.prompt }}</p>
|
||||
|
||||
<label>{{ copy('player.lie_label') }} <input [(ngModel)]="lieText" [disabled]="loading || session.session.status !== 'lie'" /></label>
|
||||
<button (click)="submitLie()" [disabled]="loading || session.session.status !== 'lie'">{{ copy('player.submit_lie') }}</button>
|
||||
<button *ngIf="submitError?.kind === 'lie'" (click)="submitLie()" [disabled]="loading">{{ copy('player.retry_lie_submit') }}</button>
|
||||
|
||||
<div class="answers" *ngIf="session.round_question?.answers?.length">
|
||||
<button
|
||||
type="button"
|
||||
*ngFor="let answer of session.round_question?.answers"
|
||||
(click)="selectedGuess = answer.text"
|
||||
[class.active]="selectedGuess === answer.text"
|
||||
[disabled]="loading || session.session.status !== 'guess'"
|
||||
>
|
||||
{{ answer.text }}
|
||||
</button>
|
||||
</div>
|
||||
|
||||
<button (click)="submitGuess()" [disabled]="loading || session.session.status !== 'guess' || !selectedGuess">{{ copy('player.submit_guess') }}</button>
|
||||
<button *ngIf="submitError?.kind === 'guess'" (click)="submitGuess()" [disabled]="loading">{{ copy('player.retry_guess_submit') }}</button>
|
||||
|
||||
<div *ngIf="session.session.status === 'finished' && finalLeaderboard.length">
|
||||
<h3>{{ copy('player.final_leaderboard') }}</h3>
|
||||
<ol>
|
||||
<li *ngFor="let entry of finalLeaderboard">{{ entry.nickname }}: {{ entry.score }}</li>
|
||||
</ol>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<p *ngIf="error" class="error">{{ error }}</p>
|
||||
<p *ngIf="submitError" class="error">{{ submitError.message }}</p>
|
||||
|
||||
<div class="panel" *ngIf="error || submitError">
|
||||
<button type="button" (click)="retryReconnect()" [disabled]="loading">{{ copy('common.retry') }}</button>
|
||||
<button type="button" (click)="returnToJoin()" [disabled]="loading">{{ copy('common.back_to_join') }}</button>
|
||||
</div>
|
||||
`,
|
||||
})
|
||||
export class PlayerShellComponent implements OnInit, OnDestroy {
|
||||
locale = resolvePreferredLocale();
|
||||
readonly clientHasNoAudioOutput = clientHasNoAudioOutput;
|
||||
|
||||
sessionCode = '';
|
||||
nickname = '';
|
||||
playerId = 0;
|
||||
sessionToken = '';
|
||||
lieText = '';
|
||||
selectedGuess = '';
|
||||
loading = false;
|
||||
error = '';
|
||||
submitError: { kind: 'lie' | 'guess'; message: string } | null = null;
|
||||
session: SessionDetail | null = null;
|
||||
finalLeaderboard: Array<{ id: number; nickname: string; score: number }> = [];
|
||||
connectionState: ConnectionState = 'online';
|
||||
loadingTransition: LoadingTransition = null;
|
||||
|
||||
private readonly sessionContextStore = createSessionContextStore(resolveLocalStorage());
|
||||
private readonly controller = createVerticalSliceController(createApiClient(), this.sessionContextStore);
|
||||
private reconnectTimer: ReturnType<typeof setTimeout> | null = null;
|
||||
private stateSyncTimer: ReturnType<typeof setTimeout> | null = null;
|
||||
private unsubscribeLocale: (() => void) | null = null;
|
||||
private restoreAudioGuard: (() => void) | null = null;
|
||||
|
||||
constructor() {
|
||||
if (typeof navigator !== 'undefined' && !navigator.onLine) {
|
||||
this.connectionState = 'offline';
|
||||
}
|
||||
|
||||
if (typeof window !== 'undefined') {
|
||||
window.addEventListener('online', this.handleOnline);
|
||||
window.addEventListener('offline', this.handleOffline);
|
||||
}
|
||||
}
|
||||
|
||||
ngOnInit(): void {
|
||||
this.unsubscribeLocale = subscribeToLocaleChanges((locale) => {
|
||||
this.locale = locale;
|
||||
});
|
||||
this.installSecondaryDeviceAudioGuard();
|
||||
|
||||
const hashRoute = window.location.hash.replace(/^#\/?/, '');
|
||||
const match = hashRoute.match(/^player(?:\/[^/]+)?(?:\/([^/?#]+))?/i);
|
||||
const codeFromRoute = match?.[1] ?? '';
|
||||
|
||||
const persistedContext = this.sessionContextStore.get();
|
||||
if (persistedContext) {
|
||||
this.playerId = persistedContext.playerId;
|
||||
this.sessionToken = persistedContext.token;
|
||||
}
|
||||
|
||||
const candidate = codeFromRoute || persistedContext?.sessionCode || '';
|
||||
if (!candidate) {
|
||||
return;
|
||||
}
|
||||
|
||||
this.sessionCode = this.normalizeCode(candidate);
|
||||
void this.refreshSession();
|
||||
}
|
||||
|
||||
ngOnDestroy(): void {
|
||||
if (typeof window !== 'undefined') {
|
||||
window.removeEventListener('online', this.handleOnline);
|
||||
window.removeEventListener('offline', this.handleOffline);
|
||||
}
|
||||
this.clearReconnectTimer();
|
||||
this.clearStateSyncTimer();
|
||||
this.unsubscribeLocale?.();
|
||||
this.unsubscribeLocale = null;
|
||||
this.restoreAudioGuard?.();
|
||||
this.restoreAudioGuard = null;
|
||||
}
|
||||
|
||||
private readonly handleOnline = (): void => {
|
||||
this.connectionState = 'reconnecting';
|
||||
void this.retryReconnect();
|
||||
};
|
||||
|
||||
private readonly handleOffline = (): void => {
|
||||
this.connectionState = 'offline';
|
||||
this.clearReconnectTimer();
|
||||
this.clearStateSyncTimer();
|
||||
};
|
||||
|
||||
private clearReconnectTimer(): void {
|
||||
if (this.reconnectTimer) {
|
||||
clearTimeout(this.reconnectTimer);
|
||||
this.reconnectTimer = null;
|
||||
}
|
||||
}
|
||||
|
||||
private clearStateSyncTimer(): void {
|
||||
if (this.stateSyncTimer) {
|
||||
clearTimeout(this.stateSyncTimer);
|
||||
this.stateSyncTimer = null;
|
||||
}
|
||||
}
|
||||
|
||||
private installSecondaryDeviceAudioGuard(): void {
|
||||
if (!this.clientHasNoAudioOutput || typeof window === 'undefined') {
|
||||
return;
|
||||
}
|
||||
|
||||
this.silenceExistingMediaElements();
|
||||
|
||||
const mediaPrototype = (window as Window & { HTMLMediaElement?: { prototype?: MediaPrototypeWithGuardState } }).HTMLMediaElement
|
||||
?.prototype;
|
||||
|
||||
if (!mediaPrototype || typeof mediaPrototype.play !== 'function') {
|
||||
return;
|
||||
}
|
||||
|
||||
const guardState = mediaPrototype.__wppSecondaryDeviceAudioGuard__;
|
||||
if (guardState) {
|
||||
guardState.installs += 1;
|
||||
} else {
|
||||
const originalPlay = mediaPrototype.play;
|
||||
mediaPrototype.play = function mediaGuardedPlay(this: GuardableMediaElement): Promise<void> {
|
||||
this.muted = true;
|
||||
this.defaultMuted = true;
|
||||
if (typeof this.volume === 'number') {
|
||||
this.volume = 0;
|
||||
}
|
||||
this.pause?.();
|
||||
return Promise.resolve();
|
||||
};
|
||||
mediaPrototype.__wppSecondaryDeviceAudioGuard__ = {
|
||||
originalPlay,
|
||||
installs: 1,
|
||||
};
|
||||
}
|
||||
|
||||
this.restoreAudioGuard = () => {
|
||||
const currentState = mediaPrototype.__wppSecondaryDeviceAudioGuard__;
|
||||
if (!currentState) {
|
||||
return;
|
||||
}
|
||||
|
||||
currentState.installs -= 1;
|
||||
if (currentState.installs <= 0) {
|
||||
mediaPrototype.play = currentState.originalPlay;
|
||||
delete mediaPrototype.__wppSecondaryDeviceAudioGuard__;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
private silenceExistingMediaElements(): void {
|
||||
if (typeof document === 'undefined' || typeof document.querySelectorAll !== 'function') {
|
||||
return;
|
||||
}
|
||||
|
||||
const activeElements = document.querySelectorAll('audio,video') as
|
||||
| NodeListOf<GuardableMediaElement>
|
||||
| GuardableMediaElement[]
|
||||
| undefined;
|
||||
|
||||
if (!activeElements || typeof (activeElements as { forEach?: unknown }).forEach !== 'function') {
|
||||
return;
|
||||
}
|
||||
|
||||
activeElements.forEach((element) => {
|
||||
element.muted = true;
|
||||
element.defaultMuted = true;
|
||||
if (typeof element.volume === 'number') {
|
||||
element.volume = 0;
|
||||
}
|
||||
element.pause?.();
|
||||
});
|
||||
}
|
||||
|
||||
private scheduleStateSync(): void {
|
||||
this.clearStateSyncTimer();
|
||||
|
||||
if (!this.sessionCode.trim() || this.connectionState !== 'online' || !this.session) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (this.session.session.status === 'finished') {
|
||||
return;
|
||||
}
|
||||
|
||||
this.stateSyncTimer = setTimeout(() => {
|
||||
this.stateSyncTimer = null;
|
||||
if (this.loading || this.connectionState !== 'online') {
|
||||
this.scheduleStateSync();
|
||||
return;
|
||||
}
|
||||
void this.refreshSession();
|
||||
}, 3000);
|
||||
}
|
||||
|
||||
get loadingMessage(): string {
|
||||
switch (this.loadingTransition) {
|
||||
case 'join':
|
||||
return this.copy('player.loading_join');
|
||||
case 'submit-lie':
|
||||
return this.copy('player.loading_submit_lie');
|
||||
case 'submit-guess':
|
||||
return this.copy('player.loading_submit_guess');
|
||||
case 'refresh':
|
||||
default:
|
||||
return this.copy('player.loading_refresh');
|
||||
}
|
||||
}
|
||||
|
||||
copy(key: string): string {
|
||||
return t(key, this.locale);
|
||||
}
|
||||
|
||||
private normalizeCode(value: string): string {
|
||||
return value.trim().toUpperCase();
|
||||
}
|
||||
|
||||
private toMessage(error: unknown): string {
|
||||
if (error instanceof Error && error.message) {
|
||||
return error.message;
|
||||
}
|
||||
return this.copy('common.unknown_error');
|
||||
}
|
||||
|
||||
private markOnline(): void {
|
||||
this.connectionState = 'online';
|
||||
this.clearReconnectTimer();
|
||||
this.scheduleStateSync();
|
||||
}
|
||||
|
||||
private markConnectionIssue(error: unknown): void {
|
||||
this.clearStateSyncTimer();
|
||||
|
||||
if (typeof navigator !== 'undefined' && !navigator.onLine) {
|
||||
this.connectionState = 'offline';
|
||||
return;
|
||||
}
|
||||
|
||||
const message = this.toMessage(error).toLowerCase();
|
||||
if (
|
||||
message.includes('fetch') ||
|
||||
message.includes('network') ||
|
||||
message.includes('failed to') ||
|
||||
message.includes('could not load lobby status') ||
|
||||
message.includes('session refresh failed')
|
||||
) {
|
||||
this.connectionState = 'reconnecting';
|
||||
this.scheduleReconnect();
|
||||
}
|
||||
}
|
||||
|
||||
private scheduleReconnect(): void {
|
||||
if (this.reconnectTimer || !this.sessionCode.trim()) {
|
||||
return;
|
||||
}
|
||||
|
||||
this.reconnectTimer = setTimeout(() => {
|
||||
this.reconnectTimer = null;
|
||||
void this.retryReconnect();
|
||||
}, 2000);
|
||||
}
|
||||
|
||||
async retryReconnect(): Promise<void> {
|
||||
if (!this.sessionCode.trim() || this.loading) {
|
||||
return;
|
||||
}
|
||||
|
||||
await this.refreshSession();
|
||||
}
|
||||
|
||||
returnToJoin(): void {
|
||||
this.loadingTransition = null;
|
||||
this.clearReconnectTimer();
|
||||
this.clearStateSyncTimer();
|
||||
this.connectionState = typeof navigator !== 'undefined' && !navigator.onLine ? 'offline' : 'online';
|
||||
this.session = null;
|
||||
this.finalLeaderboard = [];
|
||||
this.selectedGuess = '';
|
||||
this.lieText = '';
|
||||
this.submitError = null;
|
||||
this.error = '';
|
||||
this.playerId = 0;
|
||||
this.sessionToken = '';
|
||||
this.sessionContextStore.clear();
|
||||
}
|
||||
|
||||
private syncFinalLeaderboard(): void {
|
||||
if (!this.session || this.session.session.status !== 'finished') {
|
||||
this.finalLeaderboard = [];
|
||||
return;
|
||||
}
|
||||
|
||||
this.finalLeaderboard = [...this.session.players].sort((a, b) => {
|
||||
if (b.score !== a.score) {
|
||||
return b.score - a.score;
|
||||
}
|
||||
return a.nickname.localeCompare(b.nickname);
|
||||
});
|
||||
}
|
||||
|
||||
private syncRouteFromSession(): void {
|
||||
if (!this.session) {
|
||||
return;
|
||||
}
|
||||
|
||||
const phase = this.session.session.status || 'lobby';
|
||||
const code = this.normalizeCode(this.session.session.code || this.sessionCode);
|
||||
if (!code) {
|
||||
return;
|
||||
}
|
||||
|
||||
const targetPath = `#/player/${encodeURIComponent(phase)}/${encodeURIComponent(code)}`;
|
||||
if (typeof window === 'undefined' || window.location.hash === targetPath) {
|
||||
return;
|
||||
}
|
||||
|
||||
window.history.replaceState(window.history.state, '', targetPath);
|
||||
}
|
||||
|
||||
private async request<T>(path: string, method: 'GET' | 'POST', payload?: unknown): Promise<T> {
|
||||
const response = await fetch(path, {
|
||||
method,
|
||||
headers: {
|
||||
Accept: 'application/json',
|
||||
...(payload === undefined ? {} : { 'Content-Type': 'application/json' }),
|
||||
},
|
||||
...(payload === undefined ? {} : { body: JSON.stringify(payload) }),
|
||||
credentials: 'same-origin',
|
||||
});
|
||||
|
||||
const body = await response.json().catch(() => ({}));
|
||||
if (!response.ok) {
|
||||
throw new Error((body as { error?: string }).error ?? `HTTP ${response.status}`);
|
||||
}
|
||||
|
||||
return body as T;
|
||||
}
|
||||
|
||||
async refreshSession(): Promise<void> {
|
||||
this.loading = true;
|
||||
this.loadingTransition = 'refresh';
|
||||
this.error = '';
|
||||
try {
|
||||
const state = await this.controller.hydrateLobby(this.sessionCode);
|
||||
if (!state.session || state.errorMessage) {
|
||||
throw new Error(state.errorMessage ?? this.copy('common.unknown_error'));
|
||||
}
|
||||
this.session = state.session as SessionDetail;
|
||||
this.sessionCode = this.session.session.code;
|
||||
if (this.session.session.status !== 'guess') {
|
||||
this.selectedGuess = '';
|
||||
}
|
||||
this.syncFinalLeaderboard();
|
||||
this.syncRouteFromSession();
|
||||
this.markOnline();
|
||||
} catch (error) {
|
||||
this.error = `${this.copy('player.session_refresh_failed')}: ${this.toMessage(error)}`;
|
||||
this.markConnectionIssue(error);
|
||||
} finally {
|
||||
this.loading = false;
|
||||
this.loadingTransition = null;
|
||||
}
|
||||
}
|
||||
|
||||
async joinSession(): Promise<void> {
|
||||
this.loading = true;
|
||||
this.loadingTransition = 'join';
|
||||
this.error = '';
|
||||
try {
|
||||
const state = await this.controller.joinLobby(this.sessionCode, this.nickname);
|
||||
if (!state.session || state.errorMessage) {
|
||||
throw new Error(state.errorMessage ?? this.copy('common.unknown_error'));
|
||||
}
|
||||
this.session = state.session as SessionDetail;
|
||||
this.sessionCode = this.session.session.code;
|
||||
|
||||
const sessionContext = this.sessionContextStore.get();
|
||||
this.playerId = sessionContext?.playerId ?? 0;
|
||||
this.sessionToken = sessionContext?.token ?? '';
|
||||
if (this.session.session.status !== 'guess') {
|
||||
this.selectedGuess = '';
|
||||
}
|
||||
this.syncFinalLeaderboard();
|
||||
this.syncRouteFromSession();
|
||||
this.markOnline();
|
||||
} catch (error) {
|
||||
this.error = `${this.copy('player.join_failed')}: ${this.toMessage(error)}`;
|
||||
this.markConnectionIssue(error);
|
||||
} finally {
|
||||
this.loading = false;
|
||||
this.loadingTransition = null;
|
||||
}
|
||||
}
|
||||
|
||||
async submitLie(): Promise<void> {
|
||||
if (!this.session?.round_question?.id) {
|
||||
return;
|
||||
}
|
||||
this.loading = true;
|
||||
this.loadingTransition = 'submit-lie';
|
||||
this.submitError = null;
|
||||
try {
|
||||
await this.request(
|
||||
`/lobby/sessions/${encodeURIComponent(this.normalizeCode(this.sessionCode))}/questions/${this.session.round_question.id}/lies/submit`,
|
||||
'POST',
|
||||
{
|
||||
player_id: this.playerId,
|
||||
session_token: this.sessionToken,
|
||||
text: this.lieText,
|
||||
}
|
||||
);
|
||||
await this.refreshSession();
|
||||
this.markOnline();
|
||||
} catch (error) {
|
||||
this.submitError = { kind: 'lie', message: `${this.copy('player.lie_submit_failed')}: ${this.toMessage(error)}` };
|
||||
this.markConnectionIssue(error);
|
||||
} finally {
|
||||
this.loading = false;
|
||||
this.loadingTransition = null;
|
||||
}
|
||||
}
|
||||
|
||||
async submitGuess(): Promise<void> {
|
||||
if (!this.session?.round_question?.id || !this.selectedGuess) {
|
||||
return;
|
||||
}
|
||||
this.loading = true;
|
||||
this.loadingTransition = 'submit-guess';
|
||||
this.submitError = null;
|
||||
try {
|
||||
await this.request(
|
||||
`/lobby/sessions/${encodeURIComponent(this.normalizeCode(this.sessionCode))}/questions/${this.session.round_question.id}/guesses/submit`,
|
||||
'POST',
|
||||
{
|
||||
player_id: this.playerId,
|
||||
session_token: this.sessionToken,
|
||||
selected_text: this.selectedGuess,
|
||||
}
|
||||
);
|
||||
await this.refreshSession();
|
||||
this.markOnline();
|
||||
} catch (error) {
|
||||
this.submitError = { kind: 'guess', message: `${this.copy('player.guess_submit_failed')}: ${this.toMessage(error)}` };
|
||||
this.markConnectionIssue(error);
|
||||
} finally {
|
||||
this.loading = false;
|
||||
this.loadingTransition = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
96
frontend/angular/src/app/gameplay-phase-machine.spec.ts
Normal file
96
frontend/angular/src/app/gameplay-phase-machine.spec.ts
Normal file
@@ -0,0 +1,96 @@
|
||||
import { describe, expect, it } from 'vitest';
|
||||
|
||||
import { deriveGameplayPhase, transitionGameplayPhase } from '../../../src/spa/gameplay-phase-machine';
|
||||
|
||||
describe('gameplay phase machine sync guards', () => {
|
||||
it('keeps explicit scoreboard status as scoreboard phase', () => {
|
||||
const phase = deriveGameplayPhase({
|
||||
session: {
|
||||
code: 'ABCD12',
|
||||
status: 'scoreboard',
|
||||
host_id: 1,
|
||||
current_round: 1,
|
||||
players_count: 2,
|
||||
},
|
||||
round_question: null,
|
||||
players: [],
|
||||
phase_view_model: {
|
||||
status: 'scoreboard',
|
||||
round_number: 1,
|
||||
players_count: 2,
|
||||
constraints: {
|
||||
min_players_to_start: 2,
|
||||
max_players_mvp: 8,
|
||||
min_players_reached: true,
|
||||
max_players_allowed: true,
|
||||
},
|
||||
host: {
|
||||
can_start_round: false,
|
||||
can_show_question: false,
|
||||
can_mix_answers: false,
|
||||
can_calculate_scores: false,
|
||||
can_reveal_scoreboard: false,
|
||||
can_start_next_round: true,
|
||||
can_finish_game: true,
|
||||
},
|
||||
player: {
|
||||
can_join: false,
|
||||
can_submit_lie: false,
|
||||
can_submit_guess: false,
|
||||
can_view_final_result: false,
|
||||
},
|
||||
},
|
||||
});
|
||||
|
||||
expect(phase).toBe('scoreboard');
|
||||
});
|
||||
|
||||
it('maps finished status to scoreboard phase fallback', () => {
|
||||
const phase = deriveGameplayPhase({
|
||||
session: {
|
||||
code: 'ABCD12',
|
||||
status: 'finished',
|
||||
host_id: 1,
|
||||
current_round: 1,
|
||||
players_count: 2,
|
||||
},
|
||||
round_question: null,
|
||||
players: [],
|
||||
phase_view_model: {
|
||||
status: 'finished',
|
||||
round_number: 1,
|
||||
players_count: 2,
|
||||
constraints: {
|
||||
min_players_to_start: 2,
|
||||
max_players_mvp: 8,
|
||||
min_players_reached: true,
|
||||
max_players_allowed: true,
|
||||
},
|
||||
host: {
|
||||
can_start_round: false,
|
||||
can_show_question: false,
|
||||
can_mix_answers: false,
|
||||
can_calculate_scores: false,
|
||||
can_reveal_scoreboard: false,
|
||||
can_start_next_round: false,
|
||||
can_finish_game: false,
|
||||
},
|
||||
player: {
|
||||
can_join: false,
|
||||
can_submit_lie: false,
|
||||
can_submit_guess: false,
|
||||
can_view_final_result: true,
|
||||
},
|
||||
},
|
||||
});
|
||||
|
||||
expect(phase).toBe('scoreboard');
|
||||
});
|
||||
|
||||
it('transitions reveal -> scoreboard on SCOREBOARD_READY', () => {
|
||||
expect(transitionGameplayPhase('reveal', 'SCOREBOARD_READY')).toEqual({
|
||||
phase: 'scoreboard',
|
||||
changed: true,
|
||||
});
|
||||
});
|
||||
});
|
||||
73
frontend/angular/src/app/i18n-mvp-flow-smoke.spec.ts
Normal file
73
frontend/angular/src/app/i18n-mvp-flow-smoke.spec.ts
Normal file
@@ -0,0 +1,73 @@
|
||||
import { afterEach, describe, expect, it, vi } from 'vitest';
|
||||
|
||||
import { HostShellComponent } from './features/host/host-shell.component';
|
||||
import { PlayerShellComponent } from './features/player/player-shell.component';
|
||||
import { setPreferredLocale } from './lobby-i18n';
|
||||
|
||||
describe('i18n MVP flow smoke (host/player + audio policy)', () => {
|
||||
afterEach(() => {
|
||||
vi.restoreAllMocks();
|
||||
vi.unstubAllGlobals();
|
||||
});
|
||||
|
||||
it('resolves host/player copy in en and da from shared catalog', () => {
|
||||
vi.stubGlobal('window', {
|
||||
location: { hash: '', search: '' },
|
||||
history: { state: null, replaceState: vi.fn() },
|
||||
localStorage: { getItem: vi.fn().mockReturnValue('en'), setItem: vi.fn(), removeItem: vi.fn() },
|
||||
sessionStorage: { getItem: vi.fn().mockReturnValue(null), setItem: vi.fn(), removeItem: vi.fn() },
|
||||
addEventListener: vi.fn(),
|
||||
removeEventListener: vi.fn(),
|
||||
});
|
||||
vi.stubGlobal('navigator', { language: 'en-US', onLine: true });
|
||||
|
||||
const host = new HostShellComponent();
|
||||
const player = new PlayerShellComponent();
|
||||
host.ngOnInit();
|
||||
player.ngOnInit();
|
||||
|
||||
expect(host.copy('game.host.start_round')).toBe('Start round');
|
||||
expect(player.copy('game.player.submit_guess')).toBe('Submit guess');
|
||||
|
||||
setPreferredLocale('da');
|
||||
|
||||
expect(host.copy('game.host.start_round')).toBe('Start runde');
|
||||
expect(player.copy('game.player.submit_guess')).toBe('Send gæt');
|
||||
|
||||
player.ngOnDestroy();
|
||||
host.ngOnDestroy();
|
||||
});
|
||||
|
||||
it('keeps audio routing policy primary-only (client has no audio output)', async () => {
|
||||
const originalPlay = vi.fn().mockRejectedValue(new Error('original play'));
|
||||
const mediaPrototype = { play: originalPlay };
|
||||
|
||||
vi.stubGlobal('window', {
|
||||
location: { hash: '', search: '' },
|
||||
history: { state: null, replaceState: vi.fn() },
|
||||
localStorage: { getItem: vi.fn().mockReturnValue('en'), setItem: vi.fn(), removeItem: vi.fn() },
|
||||
sessionStorage: { getItem: vi.fn().mockReturnValue(null), setItem: vi.fn(), removeItem: vi.fn() },
|
||||
addEventListener: vi.fn(),
|
||||
removeEventListener: vi.fn(),
|
||||
HTMLMediaElement: { prototype: mediaPrototype },
|
||||
});
|
||||
vi.stubGlobal('navigator', { language: 'en-US', onLine: true });
|
||||
vi.stubGlobal('document', { querySelectorAll: vi.fn().mockReturnValue([]) });
|
||||
|
||||
const host = new HostShellComponent();
|
||||
host.ngOnInit();
|
||||
|
||||
await expect(mediaPrototype.play()).rejects.toThrow('original play');
|
||||
|
||||
const player = new PlayerShellComponent();
|
||||
player.ngOnInit();
|
||||
|
||||
await expect(mediaPrototype.play()).resolves.toBeUndefined();
|
||||
|
||||
player.ngOnDestroy();
|
||||
|
||||
await expect(mediaPrototype.play()).rejects.toThrow('original play');
|
||||
|
||||
host.ngOnDestroy();
|
||||
});
|
||||
});
|
||||
137
frontend/angular/src/app/lobby-i18n.spec.ts
Normal file
137
frontend/angular/src/app/lobby-i18n.spec.ts
Normal file
@@ -0,0 +1,137 @@
|
||||
import { afterEach, describe, expect, it, vi } from 'vitest';
|
||||
|
||||
type StorageLike = {
|
||||
getItem: (key: string) => string | null;
|
||||
setItem: (key: string, value: string) => void;
|
||||
};
|
||||
|
||||
function storageMock(initial: Record<string, string> = {}): StorageLike {
|
||||
const data = new Map<string, string>(Object.entries(initial));
|
||||
return {
|
||||
getItem: vi.fn((key: string) => data.get(key) ?? null),
|
||||
setItem: vi.fn((key: string, value: string) => {
|
||||
data.set(key, value);
|
||||
}),
|
||||
};
|
||||
}
|
||||
|
||||
describe('lobby i18n locale propagation', () => {
|
||||
afterEach(() => {
|
||||
vi.restoreAllMocks();
|
||||
vi.unstubAllGlobals();
|
||||
vi.resetModules();
|
||||
});
|
||||
|
||||
it('notifies subscribers immediately and on locale changes', async () => {
|
||||
const localStorage = storageMock({ 'wpp.locale': 'en' });
|
||||
vi.stubGlobal('window', {
|
||||
location: { search: '' },
|
||||
localStorage,
|
||||
});
|
||||
vi.stubGlobal('navigator', { language: 'en-US' });
|
||||
|
||||
const i18n = await import('./lobby-i18n');
|
||||
|
||||
const updates: string[] = [];
|
||||
const unsubscribe = i18n.subscribeToLocaleChanges((locale) => updates.push(locale));
|
||||
|
||||
expect(updates).toEqual(['en']);
|
||||
|
||||
i18n.setPreferredLocale('da');
|
||||
expect(updates).toEqual(['en', 'da']);
|
||||
|
||||
unsubscribe();
|
||||
i18n.setPreferredLocale('en');
|
||||
expect(updates).toEqual(['en', 'da']);
|
||||
});
|
||||
|
||||
it('prefers backend-provided shell locale over browser defaults', async () => {
|
||||
vi.stubGlobal('window', {
|
||||
location: { search: '' },
|
||||
localStorage: storageMock(),
|
||||
});
|
||||
vi.stubGlobal('document', {
|
||||
body: { dataset: { wppLocale: 'da' } },
|
||||
querySelector: vi.fn(() => null),
|
||||
});
|
||||
vi.stubGlobal('navigator', { language: 'en-US' });
|
||||
|
||||
const i18n = await import('./lobby-i18n');
|
||||
|
||||
expect(i18n.resolvePreferredLocale()).toBe('da');
|
||||
});
|
||||
|
||||
it('falls back to default en translation when da key is intentionally missing', async () => {
|
||||
vi.stubGlobal('window', {
|
||||
location: { search: '' },
|
||||
localStorage: storageMock({ 'wpp.locale': 'da' }),
|
||||
});
|
||||
vi.stubGlobal('navigator', { language: 'da-DK' });
|
||||
|
||||
const i18n = await import('./lobby-i18n');
|
||||
const catalogModule = await import('../../../../shared/i18n/lobby.json');
|
||||
const catalog = catalogModule.default as {
|
||||
frontend: {
|
||||
ui: {
|
||||
common: {
|
||||
refresh: {
|
||||
en?: string;
|
||||
da?: string;
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
const originalDa = catalog.frontend.ui.common.refresh.da;
|
||||
catalog.frontend.ui.common.refresh.da = undefined;
|
||||
|
||||
try {
|
||||
expect(i18n.t('common.refresh', 'da')).toBe(catalog.frontend.ui.common.refresh.en);
|
||||
} finally {
|
||||
catalog.frontend.ui.common.refresh.da = originalDa;
|
||||
}
|
||||
});
|
||||
|
||||
it('resolves baseline shell/game keys from shared namespaces', async () => {
|
||||
vi.stubGlobal('window', {
|
||||
location: { search: '' },
|
||||
localStorage: storageMock({ 'wpp.locale': 'da' }),
|
||||
});
|
||||
vi.stubGlobal('navigator', { language: 'da-DK' });
|
||||
|
||||
const i18n = await import('./lobby-i18n');
|
||||
|
||||
const baselineKeys = [
|
||||
'lobby.shell.title',
|
||||
'lobby.shell.host_nav',
|
||||
'lobby.shell.player_nav',
|
||||
'lobby.shell.language_label',
|
||||
'common.refresh',
|
||||
'common.session_code',
|
||||
'game.host.title',
|
||||
'game.host.start_round',
|
||||
'game.player.title',
|
||||
'game.player.submit_guess',
|
||||
] as const;
|
||||
|
||||
for (const key of baselineKeys) {
|
||||
const value = i18n.t(key, 'da');
|
||||
expect(value).toBeTypeOf('string');
|
||||
expect(value.length).toBeGreaterThan(0);
|
||||
expect(value).not.toBe(key);
|
||||
}
|
||||
});
|
||||
|
||||
it('exposes primary-only audio routing policy to clients', async () => {
|
||||
vi.stubGlobal('window', {
|
||||
location: { search: '' },
|
||||
localStorage: storageMock({ 'wpp.locale': 'en' }),
|
||||
});
|
||||
vi.stubGlobal('navigator', { language: 'en-US' });
|
||||
|
||||
const i18n = await import('./lobby-i18n');
|
||||
|
||||
expect(i18n.clientHasNoAudioOutput).toBe(true);
|
||||
});
|
||||
});
|
||||
74
frontend/angular/src/app/lobby-i18n.ts
Normal file
74
frontend/angular/src/app/lobby-i18n.ts
Normal file
@@ -0,0 +1,74 @@
|
||||
import {
|
||||
DEFAULT_LOCALE,
|
||||
LOBBY_I18N_CATALOG,
|
||||
normalizeLocale,
|
||||
type SupportedLocale,
|
||||
translateCatalogPath,
|
||||
} from '../../../shared/i18n/lobby-loader';
|
||||
|
||||
let activeLocale: SupportedLocale | null = null;
|
||||
const localeSubscribers = new Set<(locale: SupportedLocale) => void>();
|
||||
|
||||
export { normalizeLocale };
|
||||
|
||||
export function resolvePreferredLocale(): SupportedLocale {
|
||||
if (activeLocale) {
|
||||
return activeLocale;
|
||||
}
|
||||
|
||||
if (typeof window === 'undefined') {
|
||||
activeLocale = DEFAULT_LOCALE;
|
||||
return activeLocale;
|
||||
}
|
||||
|
||||
const rootLocale =
|
||||
typeof document !== 'undefined' ? document.querySelector<HTMLElement>('app-root')?.dataset?.['wppLocale'] : null;
|
||||
const shellLocale = typeof document !== 'undefined' ? document.body?.dataset?.['wppLocale'] : null;
|
||||
const queryLocale = new URLSearchParams(window.location?.search ?? '').get('lang');
|
||||
const storedLocale = window.localStorage?.getItem?.('wpp.locale');
|
||||
const browserLocale = typeof navigator !== 'undefined' ? navigator.language : '';
|
||||
|
||||
activeLocale = normalizeLocale(rootLocale || shellLocale || queryLocale || storedLocale || browserLocale || DEFAULT_LOCALE);
|
||||
return activeLocale;
|
||||
}
|
||||
|
||||
export function setPreferredLocale(locale: string): SupportedLocale {
|
||||
const normalized = normalizeLocale(locale);
|
||||
activeLocale = normalized;
|
||||
if (typeof window !== 'undefined') {
|
||||
window.localStorage?.setItem?.('wpp.locale', normalized);
|
||||
}
|
||||
|
||||
for (const subscriber of localeSubscribers) {
|
||||
subscriber(normalized);
|
||||
}
|
||||
|
||||
return normalized;
|
||||
}
|
||||
|
||||
export function subscribeToLocaleChanges(callback: (locale: SupportedLocale) => void): () => void {
|
||||
localeSubscribers.add(callback);
|
||||
callback(resolvePreferredLocale());
|
||||
return () => {
|
||||
localeSubscribers.delete(callback);
|
||||
};
|
||||
}
|
||||
|
||||
function resolveCatalogPath(key: string): string {
|
||||
if (key.startsWith('lobby.shell.')) {
|
||||
return key.replace(/^lobby\.shell\./, 'app.');
|
||||
}
|
||||
if (key.startsWith('game.host.')) {
|
||||
return key.replace(/^game\.host\./, 'host.');
|
||||
}
|
||||
if (key.startsWith('game.player.')) {
|
||||
return key.replace(/^game\.player\./, 'player.');
|
||||
}
|
||||
return key;
|
||||
}
|
||||
|
||||
export function t(key: string, locale: string): string {
|
||||
return translateCatalogPath(LOBBY_I18N_CATALOG.frontend.ui as Record<string, unknown>, resolveCatalogPath(key), locale);
|
||||
}
|
||||
|
||||
export const clientHasNoAudioOutput = Boolean(LOBBY_I18N_CATALOG.frontend.capabilities.client_has_no_audio_output);
|
||||
105
frontend/angular/src/app/session-route-context.spec.ts
Normal file
105
frontend/angular/src/app/session-route-context.spec.ts
Normal file
@@ -0,0 +1,105 @@
|
||||
import { afterEach, describe, expect, it, vi } from 'vitest';
|
||||
|
||||
import { hostRouteContextResolver, playerRouteContextResolver, resolveSessionCode } from './session-route-context';
|
||||
|
||||
type RouteLike = {
|
||||
paramMap: { get: (key: string) => string | null };
|
||||
queryParamMap: { get: (key: string) => string | null };
|
||||
};
|
||||
|
||||
function route(params: Record<string, string | null>, query: Record<string, string | null> = {}): RouteLike {
|
||||
return {
|
||||
paramMap: { get: (key: string) => params[key] ?? null },
|
||||
queryParamMap: { get: (key: string) => query[key] ?? null },
|
||||
};
|
||||
}
|
||||
|
||||
function storageMock(initial: Record<string, string> = {}): Storage {
|
||||
const data = new Map<string, string>(Object.entries(initial));
|
||||
|
||||
return {
|
||||
getItem: vi.fn((key: string) => data.get(key) ?? null),
|
||||
setItem: vi.fn((key: string, value: string) => {
|
||||
data.set(key, value);
|
||||
}),
|
||||
removeItem: vi.fn((key: string) => {
|
||||
data.delete(key);
|
||||
}),
|
||||
clear: vi.fn(() => {
|
||||
data.clear();
|
||||
}),
|
||||
key: vi.fn((index: number) => Array.from(data.keys())[index] ?? null),
|
||||
get length() {
|
||||
return data.size;
|
||||
},
|
||||
} as unknown as Storage;
|
||||
}
|
||||
|
||||
function setWindow(localStorage: Storage, sessionStorage: Storage): void {
|
||||
vi.stubGlobal('window', { localStorage, sessionStorage });
|
||||
}
|
||||
|
||||
describe('session route context', () => {
|
||||
afterEach(() => {
|
||||
vi.restoreAllMocks();
|
||||
});
|
||||
|
||||
it('resolves player code from persisted session context when route has no code', () => {
|
||||
setWindow(
|
||||
storageMock({ 'wpp.session-context': JSON.stringify({ sessionCode: 'ab12', playerId: 7, token: 'tok' }) }),
|
||||
storageMock()
|
||||
);
|
||||
|
||||
expect(resolveSessionCode(route({}, {}) as never, 'player')).toBe('AB12');
|
||||
});
|
||||
|
||||
it('resolves host code from session query string', () => {
|
||||
setWindow(storageMock(), storageMock());
|
||||
|
||||
expect(resolveSessionCode(route({}, { session: 'qwe9' }) as never, 'host')).toBe('QWE9');
|
||||
});
|
||||
|
||||
it('player resolver emits player id/token when context matches route session', () => {
|
||||
setWindow(
|
||||
storageMock({ 'wpp.session-context': JSON.stringify({ sessionCode: 'AB12', playerId: 5, token: 'tok-5' }) }),
|
||||
storageMock()
|
||||
);
|
||||
|
||||
expect(playerRouteContextResolver(route({ context: 'ab12' }) as never, {} as never)).toEqual({
|
||||
sessionCode: 'AB12',
|
||||
playerId: 5,
|
||||
token: 'tok-5',
|
||||
locale: 'en',
|
||||
});
|
||||
});
|
||||
|
||||
it('host resolver stores normalized host session code for refresh bootstrap', () => {
|
||||
const sessionStorage = storageMock();
|
||||
setWindow(storageMock(), sessionStorage);
|
||||
|
||||
expect(hostRouteContextResolver(route({ context: 'ab12' }) as never, {} as never)).toEqual({
|
||||
sessionCode: 'AB12',
|
||||
playerId: null,
|
||||
token: null,
|
||||
locale: 'en',
|
||||
});
|
||||
expect(sessionStorage.setItem).toHaveBeenCalledWith('wpp.host-session-code', 'AB12');
|
||||
});
|
||||
|
||||
it('resolvers normalize and expose locale from lang query param', () => {
|
||||
setWindow(storageMock(), storageMock());
|
||||
|
||||
expect(hostRouteContextResolver(route({}, { lang: 'da-DK' }) as never, {} as never).locale).toBe('da');
|
||||
expect(playerRouteContextResolver(route({}, { lang: 'EN' }) as never, {} as never).locale).toBe('en');
|
||||
});
|
||||
|
||||
it('does not reset persisted preferred locale when lang query param is absent', () => {
|
||||
const localStorage = storageMock({ 'wpp.locale': 'da' });
|
||||
setWindow(localStorage, storageMock());
|
||||
|
||||
expect(hostRouteContextResolver(route({}, { lang: 'da' }) as never, {} as never).locale).toBe('da');
|
||||
expect(hostRouteContextResolver(route({}, {}) as never, {} as never).locale).toBe('da');
|
||||
expect(localStorage.setItem).toHaveBeenCalledTimes(1);
|
||||
expect(localStorage.setItem).toHaveBeenCalledWith('wpp.locale', 'da');
|
||||
});
|
||||
});
|
||||
156
frontend/angular/src/app/session-route-context.ts
Normal file
156
frontend/angular/src/app/session-route-context.ts
Normal file
@@ -0,0 +1,156 @@
|
||||
import { inject } from '@angular/core';
|
||||
import { type ActivatedRouteSnapshot, type CanActivateFn, type ResolveFn, Router, type UrlTree } from '@angular/router';
|
||||
|
||||
import { createSessionContextStore } from '../../../src/spa/session-context-store';
|
||||
import { normalizeLocale, resolvePreferredLocale, setPreferredLocale } from './lobby-i18n';
|
||||
|
||||
export interface RouteSessionContext {
|
||||
sessionCode: string | null;
|
||||
playerId: number | null;
|
||||
token: string | null;
|
||||
locale: string;
|
||||
}
|
||||
|
||||
const HOST_STORAGE_KEY = 'wpp.host-session-code';
|
||||
|
||||
function normalizeCode(value: string): string {
|
||||
return value.trim().toUpperCase();
|
||||
}
|
||||
|
||||
function isCodeLike(value: string | null | undefined): value is string {
|
||||
return !!value && /^[A-Za-z0-9]{4,12}$/.test(value.trim());
|
||||
}
|
||||
|
||||
function hasPlayerSessionContext(sessionCode: string): boolean {
|
||||
const context = createSessionContextStore(window.localStorage).get();
|
||||
if (!context) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return (
|
||||
isCodeLike(context.sessionCode) &&
|
||||
normalizeCode(context.sessionCode) === normalizeCode(sessionCode) &&
|
||||
Number.isInteger(context.playerId) &&
|
||||
context.playerId > 0 &&
|
||||
!!context.token.trim()
|
||||
);
|
||||
}
|
||||
|
||||
export function resolveSessionCode(route: ActivatedRouteSnapshot, mode: 'host' | 'player'): string | null {
|
||||
const contextParam = route.paramMap.get('context');
|
||||
const queryCode = route.queryParamMap.get('session');
|
||||
|
||||
if (isCodeLike(contextParam)) {
|
||||
return normalizeCode(contextParam);
|
||||
}
|
||||
if (isCodeLike(queryCode)) {
|
||||
return normalizeCode(queryCode);
|
||||
}
|
||||
|
||||
if (mode === 'player') {
|
||||
const persisted = createSessionContextStore(window.localStorage).get()?.sessionCode;
|
||||
if (isCodeLike(persisted)) {
|
||||
return normalizeCode(persisted);
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
const stored = window.sessionStorage.getItem(HOST_STORAGE_KEY);
|
||||
if (isCodeLike(stored)) {
|
||||
return normalizeCode(stored);
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
function resolveRouteLocale(route: ActivatedRouteSnapshot): string {
|
||||
const langParam = route.queryParamMap.get('lang');
|
||||
if (langParam !== null) {
|
||||
const locale = normalizeLocale(langParam);
|
||||
setPreferredLocale(locale);
|
||||
return locale;
|
||||
}
|
||||
|
||||
return resolvePreferredLocale();
|
||||
}
|
||||
|
||||
async function sessionExists(code: string): Promise<boolean> {
|
||||
const response = await fetch(`/lobby/sessions/${encodeURIComponent(code)}`, {
|
||||
method: 'GET',
|
||||
headers: { Accept: 'application/json' },
|
||||
credentials: 'same-origin',
|
||||
});
|
||||
|
||||
return response.ok;
|
||||
}
|
||||
|
||||
async function requireSessionContext(route: ActivatedRouteSnapshot, mode: 'host' | 'player'): Promise<boolean> {
|
||||
const phase = route.paramMap.get('phase');
|
||||
const code = resolveSessionCode(route, mode);
|
||||
|
||||
if (!phase) {
|
||||
if (mode === 'host' && code) {
|
||||
window.sessionStorage.setItem(HOST_STORAGE_KEY, code);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!code) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (mode === 'player' && !hasPlayerSessionContext(code)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const ok = await sessionExists(code);
|
||||
if (!ok) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (mode === 'host') {
|
||||
window.sessionStorage.setItem(HOST_STORAGE_KEY, code);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
async function guard(mode: 'host' | 'player', route: ActivatedRouteSnapshot): Promise<boolean | UrlTree> {
|
||||
const router = inject(Router);
|
||||
const allowed = await requireSessionContext(route, mode);
|
||||
if (allowed) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return router.createUrlTree([`/${mode}`]);
|
||||
}
|
||||
|
||||
export const hostRouteGuard: CanActivateFn = (route) => guard('host', route);
|
||||
|
||||
export const playerRouteGuard: CanActivateFn = (route) => guard('player', route);
|
||||
|
||||
export const hostRouteContextResolver: ResolveFn<RouteSessionContext> = (route) => {
|
||||
const code = resolveSessionCode(route, 'host');
|
||||
const locale = resolveRouteLocale(route);
|
||||
if (code) {
|
||||
window.sessionStorage.setItem(HOST_STORAGE_KEY, code);
|
||||
}
|
||||
return { sessionCode: code, playerId: null, token: null, locale };
|
||||
};
|
||||
|
||||
export const playerRouteContextResolver: ResolveFn<RouteSessionContext> = (route) => {
|
||||
const code = resolveSessionCode(route, 'player');
|
||||
const locale = resolveRouteLocale(route);
|
||||
const context = createSessionContextStore(window.localStorage).get();
|
||||
|
||||
if (!code || !context || normalizeCode(context.sessionCode) !== code) {
|
||||
return { sessionCode: code, playerId: null, token: null, locale };
|
||||
}
|
||||
|
||||
return {
|
||||
sessionCode: code,
|
||||
playerId: Number.isInteger(context.playerId) && context.playerId > 0 ? context.playerId : null,
|
||||
token: context.token.trim() || null,
|
||||
locale,
|
||||
};
|
||||
};
|
||||
43
frontend/angular/src/app/wpp-api-client.spec.ts
Normal file
43
frontend/angular/src/app/wpp-api-client.spec.ts
Normal file
@@ -0,0 +1,43 @@
|
||||
import { describe, expect, it, vi } from 'vitest';
|
||||
|
||||
import { createWppApiClient } from './wpp-api-client';
|
||||
|
||||
function jsonResponse(status: number, body: unknown) {
|
||||
return {
|
||||
ok: status >= 200 && status < 300,
|
||||
status,
|
||||
json: vi.fn().mockResolvedValue(body),
|
||||
} as unknown as Response;
|
||||
}
|
||||
|
||||
describe('WPP Angular API client skeleton', () => {
|
||||
it('normalizes host/player API calls through fetch transport', async () => {
|
||||
const fetchMock = vi
|
||||
.fn()
|
||||
.mockResolvedValueOnce(jsonResponse(200, { session: { code: 'ABCD12', status: 'lobby', host_id: 1, current_round: 1, players_count: 1 }, players: [], round_question: null, phase_view_model: { status: 'lobby', round_number: 1, players_count: 1, constraints: { min_players_to_start: 2, max_players_mvp: 8, min_players_reached: false, max_players_allowed: true }, host: { can_start_round: false, can_show_question: false, can_mix_answers: false, can_calculate_scores: false, can_reveal_scoreboard: false, can_start_next_round: false, can_finish_game: false }, player: { can_join: true, can_submit_lie: false, can_submit_guess: false, can_view_final_result: false } } }))
|
||||
.mockResolvedValueOnce(jsonResponse(201, { player: { id: 1, nickname: 'Luna', session_token: 'tok', score: 0 }, session: { code: 'ABCD12', status: 'lobby' } }));
|
||||
|
||||
const client = createWppApiClient(fetchMock);
|
||||
|
||||
const session = await client.getSession(' abcd12 ');
|
||||
const joined = await client.joinSession({ code: ' abcd12 ', nickname: ' Luna ' });
|
||||
|
||||
expect(session.ok).toBe(true);
|
||||
expect(joined.ok).toBe(true);
|
||||
|
||||
expect(fetchMock).toHaveBeenNthCalledWith(
|
||||
1,
|
||||
'/lobby/sessions/ABCD12',
|
||||
expect.objectContaining({ method: 'GET', credentials: 'same-origin' })
|
||||
);
|
||||
expect(fetchMock).toHaveBeenNthCalledWith(
|
||||
2,
|
||||
'/lobby/sessions/join',
|
||||
expect.objectContaining({
|
||||
method: 'POST',
|
||||
credentials: 'same-origin',
|
||||
body: JSON.stringify({ code: 'ABCD12', nickname: 'Luna' }),
|
||||
})
|
||||
);
|
||||
});
|
||||
});
|
||||
58
frontend/angular/src/app/wpp-api-client.ts
Normal file
58
frontend/angular/src/app/wpp-api-client.ts
Normal file
@@ -0,0 +1,58 @@
|
||||
import { InjectionToken } from '@angular/core';
|
||||
|
||||
import {
|
||||
createAngularApiClient,
|
||||
type AngularApiClient,
|
||||
type AngularHttpClientLike,
|
||||
} from '../../../src/api/angular-client';
|
||||
|
||||
export const WPP_API_CLIENT = new InjectionToken<AngularApiClient>('WPP_API_CLIENT');
|
||||
|
||||
export interface FetchLike {
|
||||
(input: string, init?: RequestInit): Promise<Response>;
|
||||
}
|
||||
|
||||
export function createFetchHttpClient(fetchImpl: FetchLike): AngularHttpClientLike {
|
||||
return {
|
||||
async get<T>(url: string): Promise<T> {
|
||||
const response = await fetchImpl(url, {
|
||||
method: 'GET',
|
||||
headers: { Accept: 'application/json' },
|
||||
credentials: 'same-origin',
|
||||
});
|
||||
const payload = await response.json().catch(() => ({}));
|
||||
if (!response.ok) {
|
||||
throw {
|
||||
status: response.status,
|
||||
message: (payload as { error?: string }).error ?? `HTTP ${response.status}`,
|
||||
error: payload,
|
||||
};
|
||||
}
|
||||
return payload as T;
|
||||
},
|
||||
async post<T>(url: string, body: unknown): Promise<T> {
|
||||
const response = await fetchImpl(url, {
|
||||
method: 'POST',
|
||||
headers: {
|
||||
Accept: 'application/json',
|
||||
'Content-Type': 'application/json',
|
||||
},
|
||||
body: JSON.stringify(body),
|
||||
credentials: 'same-origin',
|
||||
});
|
||||
const payload = await response.json().catch(() => ({}));
|
||||
if (!response.ok) {
|
||||
throw {
|
||||
status: response.status,
|
||||
message: (payload as { error?: string }).error ?? `HTTP ${response.status}`,
|
||||
error: payload,
|
||||
};
|
||||
}
|
||||
return payload as T;
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
export function createWppApiClient(fetchImpl: FetchLike = fetch.bind(globalThis)): AngularApiClient {
|
||||
return createAngularApiClient(createFetchHttpClient(fetchImpl));
|
||||
}
|
||||
12
frontend/angular/src/index.html
Normal file
12
frontend/angular/src/index.html
Normal file
@@ -0,0 +1,12 @@
|
||||
<!doctype html>
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="utf-8" />
|
||||
<title>WPP Angular Shell</title>
|
||||
<base href="/" />
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1" />
|
||||
</head>
|
||||
<body>
|
||||
<app-root></app-root>
|
||||
</body>
|
||||
</html>
|
||||
7
frontend/angular/src/main.ts
Normal file
7
frontend/angular/src/main.ts
Normal file
@@ -0,0 +1,7 @@
|
||||
import { bootstrapApplication } from '@angular/platform-browser';
|
||||
import { AppComponent } from './app/app.component';
|
||||
import { appConfig } from './app/app.config';
|
||||
|
||||
bootstrapApplication(AppComponent, appConfig).catch((error) => {
|
||||
console.error(error);
|
||||
});
|
||||
4
frontend/angular/src/styles.css
Normal file
4
frontend/angular/src/styles.css
Normal file
@@ -0,0 +1,4 @@
|
||||
html, body {
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
}
|
||||
1
frontend/angular/src/test-setup.ts
Normal file
1
frontend/angular/src/test-setup.ts
Normal file
@@ -0,0 +1 @@
|
||||
import '@angular/compiler';
|
||||
9
frontend/angular/tsconfig.app.json
Normal file
9
frontend/angular/tsconfig.app.json
Normal file
@@ -0,0 +1,9 @@
|
||||
{
|
||||
"extends": "./tsconfig.json",
|
||||
"compilerOptions": {
|
||||
"outDir": "./out-tsc/app",
|
||||
"types": []
|
||||
},
|
||||
"files": ["src/main.ts"],
|
||||
"include": ["src/**/*.d.ts"]
|
||||
}
|
||||
22
frontend/angular/tsconfig.json
Normal file
22
frontend/angular/tsconfig.json
Normal file
@@ -0,0 +1,22 @@
|
||||
{
|
||||
"compileOnSave": false,
|
||||
"compilerOptions": {
|
||||
"strict": true,
|
||||
"skipLibCheck": true,
|
||||
"isolatedModules": true,
|
||||
"esModuleInterop": true,
|
||||
"sourceMap": true,
|
||||
"declaration": false,
|
||||
"experimentalDecorators": true,
|
||||
"moduleResolution": "bundler",
|
||||
"importHelpers": true,
|
||||
"target": "ES2022",
|
||||
"module": "ES2022",
|
||||
"lib": ["ES2022", "dom"]
|
||||
},
|
||||
"angularCompilerOptions": {
|
||||
"strictInjectionParameters": true,
|
||||
"strictInputAccessModifiers": true,
|
||||
"strictTemplates": true
|
||||
}
|
||||
}
|
||||
8
frontend/angular/vitest.config.ts
Normal file
8
frontend/angular/vitest.config.ts
Normal file
@@ -0,0 +1,8 @@
|
||||
import { defineConfig } from 'vitest/config';
|
||||
|
||||
export default defineConfig({
|
||||
test: {
|
||||
include: ['src/**/*.spec.ts'],
|
||||
setupFiles: ['src/test-setup.ts'],
|
||||
},
|
||||
});
|
||||
1454
frontend/package-lock.json
generated
Normal file
1454
frontend/package-lock.json
generated
Normal file
File diff suppressed because it is too large
Load Diff
15
frontend/package.json
Normal file
15
frontend/package.json
Normal file
@@ -0,0 +1,15 @@
|
||||
{
|
||||
"name": "wpp-frontend-api-client-baseline",
|
||||
"private": true,
|
||||
"version": "0.1.0",
|
||||
"type": "module",
|
||||
"scripts": {
|
||||
"test": "vitest run",
|
||||
"build": "tsc --noEmit"
|
||||
},
|
||||
"devDependencies": {
|
||||
"@types/node": "^22.13.10",
|
||||
"typescript": "^5.7.3",
|
||||
"vitest": "^2.1.9"
|
||||
}
|
||||
}
|
||||
74
frontend/shared/i18n/lobby-loader.ts
Normal file
74
frontend/shared/i18n/lobby-loader.ts
Normal file
@@ -0,0 +1,74 @@
|
||||
import lobbyCatalog from '../../../shared/i18n/lobby.json';
|
||||
|
||||
export type LobbyCatalog = typeof lobbyCatalog;
|
||||
export type SupportedLocale = LobbyCatalog['locales']['supported'][number];
|
||||
|
||||
export const LOBBY_I18N_CATALOG = lobbyCatalog;
|
||||
export const DEFAULT_LOCALE = lobbyCatalog.locales.default as SupportedLocale;
|
||||
export const SUPPORTED_LOCALES = lobbyCatalog.locales.supported as readonly SupportedLocale[];
|
||||
|
||||
export function normalizeLocale(rawLocale?: string | null): SupportedLocale {
|
||||
const locale = (rawLocale ?? '').trim().toLowerCase().replace(/_/g, '-');
|
||||
if ((SUPPORTED_LOCALES as readonly string[]).includes(locale)) {
|
||||
return locale as SupportedLocale;
|
||||
}
|
||||
|
||||
const shortLocale = locale.split('-')[0] ?? '';
|
||||
if ((SUPPORTED_LOCALES as readonly string[]).includes(shortLocale)) {
|
||||
return shortLocale as SupportedLocale;
|
||||
}
|
||||
|
||||
return DEFAULT_LOCALE;
|
||||
}
|
||||
|
||||
export function translateCatalogPath(
|
||||
root: Record<string, unknown>,
|
||||
keyPath: string,
|
||||
locale: string,
|
||||
fallback = DEFAULT_LOCALE,
|
||||
): string {
|
||||
const normalizedLocale = normalizeLocale(locale);
|
||||
const segments = keyPath.split('.');
|
||||
|
||||
let cursor: unknown = root;
|
||||
for (const segment of segments) {
|
||||
if (!cursor || typeof cursor !== 'object' || !(segment in (cursor as Record<string, unknown>))) {
|
||||
return keyPath;
|
||||
}
|
||||
cursor = (cursor as Record<string, unknown>)[segment];
|
||||
}
|
||||
|
||||
if (!cursor || typeof cursor !== 'object') {
|
||||
return keyPath;
|
||||
}
|
||||
|
||||
const translations = cursor as Record<string, string>;
|
||||
return translations[normalizedLocale] ?? translations[fallback] ?? keyPath;
|
||||
}
|
||||
|
||||
export function collectLocaleParityIssues(
|
||||
node: unknown,
|
||||
locales: readonly string[] = SUPPORTED_LOCALES,
|
||||
path = '',
|
||||
): string[] {
|
||||
if (!node || typeof node !== 'object') {
|
||||
return [];
|
||||
}
|
||||
|
||||
const record = node as Record<string, unknown>;
|
||||
const keys = Object.keys(record);
|
||||
const isTranslationLeaf = keys.length > 0 && locales.every((locale) => locale in record);
|
||||
|
||||
if (isTranslationLeaf) {
|
||||
const issues: string[] = [];
|
||||
for (const locale of locales) {
|
||||
const value = record[locale];
|
||||
if (typeof value !== 'string' || !value.trim()) {
|
||||
issues.push(`${path || '<root>'} missing non-empty '${locale}' translation`);
|
||||
}
|
||||
}
|
||||
return issues;
|
||||
}
|
||||
|
||||
return keys.flatMap((key) => collectLocaleParityIssues(record[key], locales, path ? `${path}.${key}` : key));
|
||||
}
|
||||
262
frontend/src/api/angular-client.ts
Normal file
262
frontend/src/api/angular-client.ts
Normal file
@@ -0,0 +1,262 @@
|
||||
import {
|
||||
mapCalculateScoresResponse,
|
||||
mapFinishGameResponse,
|
||||
mapHealthResponse,
|
||||
mapJoinSessionResponse,
|
||||
mapMixAnswersResponse,
|
||||
mapScoreboardResponse,
|
||||
mapSessionDetailResponse,
|
||||
mapShowQuestionResponse,
|
||||
mapStartNextRoundResponse,
|
||||
mapStartRoundResponse,
|
||||
mapSubmitGuessResponse,
|
||||
mapSubmitLieResponse
|
||||
} from './mappers';
|
||||
import type {
|
||||
ApiFailure,
|
||||
ApiResult,
|
||||
CalculateScoresResponse,
|
||||
FinishGameResponse,
|
||||
HealthResponse,
|
||||
JoinSessionRequest,
|
||||
JoinSessionResponse,
|
||||
MixAnswersResponse,
|
||||
ScoreboardResponse,
|
||||
SessionDetailResponse,
|
||||
ShowQuestionResponse,
|
||||
StartNextRoundResponse,
|
||||
StartRoundRequest,
|
||||
StartRoundResponse,
|
||||
SubmitGuessRequest,
|
||||
SubmitGuessResponse,
|
||||
SubmitLieRequest,
|
||||
SubmitLieResponse
|
||||
} from './types';
|
||||
|
||||
export interface AngularHttpError {
|
||||
status?: number;
|
||||
message?: string;
|
||||
error?: unknown;
|
||||
}
|
||||
|
||||
export interface AngularHttpClientLike {
|
||||
get<T>(url: string, options?: { withCredentials?: boolean }): Promise<T>;
|
||||
post<T>(url: string, body: unknown, options?: { withCredentials?: boolean }): Promise<T>;
|
||||
}
|
||||
|
||||
export interface AngularApiClient {
|
||||
health(): Promise<ApiResult<HealthResponse>>;
|
||||
getSession(code: string): Promise<ApiResult<SessionDetailResponse>>;
|
||||
joinSession(payload: JoinSessionRequest): Promise<ApiResult<JoinSessionResponse>>;
|
||||
startRound(code: string, payload: StartRoundRequest): Promise<ApiResult<StartRoundResponse>>;
|
||||
showQuestion(code: string): Promise<ApiResult<ShowQuestionResponse>>;
|
||||
mixAnswers(code: string, roundQuestionId: number): Promise<ApiResult<MixAnswersResponse>>;
|
||||
calculateScores(code: string, roundQuestionId: number): Promise<ApiResult<CalculateScoresResponse>>;
|
||||
getScoreboard(code: string): Promise<ApiResult<ScoreboardResponse>>;
|
||||
startNextRound(code: string): Promise<ApiResult<StartNextRoundResponse>>;
|
||||
finishGame(code: string): Promise<ApiResult<FinishGameResponse>>;
|
||||
submitLie(code: string, roundQuestionId: number, payload: SubmitLieRequest): Promise<ApiResult<SubmitLieResponse>>;
|
||||
submitGuess(
|
||||
code: string,
|
||||
roundQuestionId: number,
|
||||
payload: SubmitGuessRequest
|
||||
): Promise<ApiResult<SubmitGuessResponse>>;
|
||||
}
|
||||
|
||||
function toFailure(error: unknown): ApiFailure {
|
||||
const candidate = (error ?? {}) as AngularHttpError;
|
||||
const status = typeof candidate.status === 'number' ? candidate.status : 0;
|
||||
const payload = candidate.error;
|
||||
|
||||
if (status === 0) {
|
||||
return {
|
||||
kind: 'network',
|
||||
status: 0,
|
||||
message: candidate.message ?? 'Network error while contacting API'
|
||||
};
|
||||
}
|
||||
|
||||
return {
|
||||
kind: 'http',
|
||||
status,
|
||||
message: candidate.message ?? `HTTP ${status}`,
|
||||
...(payload === undefined ? {} : { payload })
|
||||
};
|
||||
}
|
||||
|
||||
function normalizeCode(code: string): string {
|
||||
return code.trim().toUpperCase();
|
||||
}
|
||||
|
||||
function normalizeBaseUrl(baseUrl: string): string {
|
||||
return baseUrl.endsWith('/') ? baseUrl.slice(0, -1) : baseUrl;
|
||||
}
|
||||
|
||||
function buildUrl(baseUrl: string, path: string): string {
|
||||
return `${normalizeBaseUrl(baseUrl)}${path}`;
|
||||
}
|
||||
|
||||
async function wrap<T>(call: () => Promise<unknown>, mapper: (payload: unknown) => T): Promise<ApiResult<T>> {
|
||||
let payload: unknown;
|
||||
try {
|
||||
payload = await call();
|
||||
} catch (error: unknown) {
|
||||
return {
|
||||
ok: false,
|
||||
status: typeof (error as AngularHttpError)?.status === 'number' ? (error as AngularHttpError).status! : 0,
|
||||
error: toFailure(error)
|
||||
};
|
||||
}
|
||||
|
||||
try {
|
||||
return { ok: true, status: 200, data: mapper(payload) };
|
||||
} catch (error: unknown) {
|
||||
return {
|
||||
ok: false,
|
||||
status: 200,
|
||||
error: {
|
||||
kind: 'parse',
|
||||
status: 200,
|
||||
message: error instanceof Error ? error.message : 'Invalid API response contract',
|
||||
payload
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
export function createAngularApiClient(http: AngularHttpClientLike, baseUrl = ''): AngularApiClient {
|
||||
return {
|
||||
health: () =>
|
||||
wrap(() => http.get<HealthResponse>(buildUrl(baseUrl, '/healthz'), { withCredentials: true }), mapHealthResponse),
|
||||
getSession: (code: string) =>
|
||||
wrap(
|
||||
() =>
|
||||
http.get<SessionDetailResponse>(buildUrl(baseUrl, `/lobby/sessions/${encodeURIComponent(normalizeCode(code))}`), {
|
||||
withCredentials: true
|
||||
}),
|
||||
mapSessionDetailResponse
|
||||
),
|
||||
joinSession: (payload: JoinSessionRequest) =>
|
||||
wrap(
|
||||
() =>
|
||||
http.post<JoinSessionResponse>(
|
||||
buildUrl(baseUrl, '/lobby/sessions/join'),
|
||||
{
|
||||
code: normalizeCode(payload.code),
|
||||
nickname: payload.nickname.trim()
|
||||
},
|
||||
{ withCredentials: true }
|
||||
),
|
||||
mapJoinSessionResponse
|
||||
),
|
||||
startRound: (code: string, payload: StartRoundRequest) =>
|
||||
wrap(
|
||||
() =>
|
||||
http.post<StartRoundResponse>(
|
||||
buildUrl(baseUrl, `/lobby/sessions/${encodeURIComponent(normalizeCode(code))}/rounds/start`),
|
||||
payload,
|
||||
{ withCredentials: true }
|
||||
),
|
||||
mapStartRoundResponse
|
||||
),
|
||||
showQuestion: (code: string) =>
|
||||
wrap(
|
||||
() =>
|
||||
http.post<ShowQuestionResponse>(
|
||||
buildUrl(baseUrl, `/lobby/sessions/${encodeURIComponent(normalizeCode(code))}/questions/show`),
|
||||
{},
|
||||
{ withCredentials: true }
|
||||
),
|
||||
mapShowQuestionResponse
|
||||
),
|
||||
mixAnswers: (code: string, roundQuestionId: number) =>
|
||||
wrap(
|
||||
() =>
|
||||
http.post<MixAnswersResponse>(
|
||||
buildUrl(
|
||||
baseUrl,
|
||||
`/lobby/sessions/${encodeURIComponent(normalizeCode(code))}/questions/${roundQuestionId}/answers/mix`
|
||||
),
|
||||
{},
|
||||
{ withCredentials: true }
|
||||
),
|
||||
mapMixAnswersResponse
|
||||
),
|
||||
calculateScores: (code: string, roundQuestionId: number) =>
|
||||
wrap(
|
||||
() =>
|
||||
http.post<CalculateScoresResponse>(
|
||||
buildUrl(
|
||||
baseUrl,
|
||||
`/lobby/sessions/${encodeURIComponent(normalizeCode(code))}/questions/${roundQuestionId}/scores/calculate`
|
||||
),
|
||||
{},
|
||||
{ withCredentials: true }
|
||||
),
|
||||
mapCalculateScoresResponse
|
||||
),
|
||||
getScoreboard: (code: string) =>
|
||||
wrap(
|
||||
() =>
|
||||
http.get<ScoreboardResponse>(
|
||||
buildUrl(baseUrl, `/lobby/sessions/${encodeURIComponent(normalizeCode(code))}/scoreboard`),
|
||||
{ withCredentials: true }
|
||||
),
|
||||
mapScoreboardResponse
|
||||
),
|
||||
startNextRound: (code: string) =>
|
||||
wrap(
|
||||
() =>
|
||||
http.post<StartNextRoundResponse>(
|
||||
buildUrl(baseUrl, `/lobby/sessions/${encodeURIComponent(normalizeCode(code))}/rounds/next`),
|
||||
{},
|
||||
{ withCredentials: true }
|
||||
),
|
||||
mapStartNextRoundResponse
|
||||
),
|
||||
finishGame: (code: string) =>
|
||||
wrap(
|
||||
() =>
|
||||
http.post<FinishGameResponse>(
|
||||
buildUrl(baseUrl, `/lobby/sessions/${encodeURIComponent(normalizeCode(code))}/finish`),
|
||||
{},
|
||||
{ withCredentials: true }
|
||||
),
|
||||
mapFinishGameResponse
|
||||
),
|
||||
submitLie: (code: string, roundQuestionId: number, payload: SubmitLieRequest) =>
|
||||
wrap(
|
||||
() =>
|
||||
http.post<SubmitLieResponse>(
|
||||
buildUrl(
|
||||
baseUrl,
|
||||
`/lobby/sessions/${encodeURIComponent(normalizeCode(code))}/questions/${roundQuestionId}/lies/submit`
|
||||
),
|
||||
{
|
||||
player_id: payload.player_id,
|
||||
session_token: payload.session_token,
|
||||
text: payload.text
|
||||
},
|
||||
{ withCredentials: true }
|
||||
),
|
||||
mapSubmitLieResponse
|
||||
),
|
||||
submitGuess: (code: string, roundQuestionId: number, payload: SubmitGuessRequest) =>
|
||||
wrap(
|
||||
() =>
|
||||
http.post<SubmitGuessResponse>(
|
||||
buildUrl(
|
||||
baseUrl,
|
||||
`/lobby/sessions/${encodeURIComponent(normalizeCode(code))}/questions/${roundQuestionId}/guesses/submit`
|
||||
),
|
||||
{
|
||||
player_id: payload.player_id,
|
||||
session_token: payload.session_token,
|
||||
selected_text: payload.selected_text
|
||||
},
|
||||
{ withCredentials: true }
|
||||
),
|
||||
mapSubmitGuessResponse
|
||||
)
|
||||
};
|
||||
}
|
||||
198
frontend/src/api/client.ts
Normal file
198
frontend/src/api/client.ts
Normal file
@@ -0,0 +1,198 @@
|
||||
import {
|
||||
mapCalculateScoresResponse,
|
||||
mapFinishGameResponse,
|
||||
mapHealthResponse,
|
||||
mapJoinSessionResponse,
|
||||
mapMixAnswersResponse,
|
||||
mapNextRoundResponse,
|
||||
mapScoreboardResponse,
|
||||
mapSessionDetailResponse,
|
||||
mapShowQuestionResponse,
|
||||
mapStartRoundResponse,
|
||||
mapSubmitGuessResponse,
|
||||
mapSubmitLieResponse
|
||||
} from './mappers';
|
||||
import type {
|
||||
ApiResult,
|
||||
CalculateScoresResponse,
|
||||
FinishGameResponse,
|
||||
HealthResponse,
|
||||
JoinSessionRequest,
|
||||
JoinSessionResponse,
|
||||
MixAnswersResponse,
|
||||
NextRoundResponse,
|
||||
ScoreboardResponse,
|
||||
SessionDetailResponse,
|
||||
ShowQuestionResponse,
|
||||
StartRoundRequest,
|
||||
StartRoundResponse,
|
||||
SubmitGuessRequest,
|
||||
SubmitGuessResponse,
|
||||
SubmitLieRequest,
|
||||
SubmitLieResponse
|
||||
} from './types';
|
||||
|
||||
export interface ApiClient {
|
||||
health(): Promise<ApiResult<HealthResponse>>;
|
||||
getSession(code: string): Promise<ApiResult<SessionDetailResponse>>;
|
||||
joinSession(payload: JoinSessionRequest): Promise<ApiResult<JoinSessionResponse>>;
|
||||
startRound(code: string, payload: StartRoundRequest): Promise<ApiResult<StartRoundResponse>>;
|
||||
showQuestion(code: string): Promise<ApiResult<ShowQuestionResponse>>;
|
||||
mixAnswers(code: string, roundQuestionId: number): Promise<ApiResult<MixAnswersResponse>>;
|
||||
calculateScores(code: string, roundQuestionId: number): Promise<ApiResult<CalculateScoresResponse>>;
|
||||
getScoreboard(code: string): Promise<ApiResult<ScoreboardResponse>>;
|
||||
startNextRound(code: string): Promise<ApiResult<NextRoundResponse>>;
|
||||
finishGame(code: string): Promise<ApiResult<FinishGameResponse>>;
|
||||
submitLie(code: string, roundQuestionId: number, payload: SubmitLieRequest): Promise<ApiResult<SubmitLieResponse>>;
|
||||
submitGuess(code: string, roundQuestionId: number, payload: SubmitGuessRequest): Promise<ApiResult<SubmitGuessResponse>>;
|
||||
}
|
||||
|
||||
export function createApiClient(baseUrl = '', fetchImpl: typeof fetch = fetch): ApiClient {
|
||||
async function request<T>(
|
||||
path: string,
|
||||
method: 'GET' | 'POST',
|
||||
mapper: (payload: unknown) => T,
|
||||
payload?: unknown
|
||||
): Promise<ApiResult<T>> {
|
||||
let response: Response;
|
||||
try {
|
||||
response = await fetchImpl(`${baseUrl}${path}`, {
|
||||
method,
|
||||
headers: {
|
||||
Accept: 'application/json',
|
||||
...(payload === undefined ? {} : { 'Content-Type': 'application/json' })
|
||||
},
|
||||
...(payload === undefined ? {} : { body: JSON.stringify(payload) })
|
||||
});
|
||||
} catch {
|
||||
return {
|
||||
ok: false,
|
||||
status: 0,
|
||||
error: { kind: 'network', status: 0, message: 'Network error while contacting API' }
|
||||
};
|
||||
}
|
||||
|
||||
let responsePayload: unknown;
|
||||
try {
|
||||
responsePayload = await response.json();
|
||||
} catch {
|
||||
return {
|
||||
ok: false,
|
||||
status: response.status,
|
||||
error: { kind: 'parse', status: response.status, message: 'Invalid JSON response from API' }
|
||||
};
|
||||
}
|
||||
|
||||
if (!response.ok) {
|
||||
return {
|
||||
ok: false,
|
||||
status: response.status,
|
||||
error: {
|
||||
kind: 'http',
|
||||
status: response.status,
|
||||
message: `HTTP ${response.status}`,
|
||||
payload: responsePayload
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
try {
|
||||
return { ok: true, status: response.status, data: mapper(responsePayload) };
|
||||
} catch (error) {
|
||||
return {
|
||||
ok: false,
|
||||
status: response.status,
|
||||
error: {
|
||||
kind: 'parse',
|
||||
status: response.status,
|
||||
message: error instanceof Error ? error.message : 'Invalid API response contract',
|
||||
payload: responsePayload
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
const normalizeCode = (value: string): string => value.trim().toUpperCase();
|
||||
|
||||
return {
|
||||
health: () => request<HealthResponse>('/healthz', 'GET', mapHealthResponse),
|
||||
getSession: (code: string) =>
|
||||
request<SessionDetailResponse>(
|
||||
`/lobby/sessions/${encodeURIComponent(normalizeCode(code))}`,
|
||||
'GET',
|
||||
mapSessionDetailResponse
|
||||
),
|
||||
joinSession: (payload: JoinSessionRequest) =>
|
||||
request<JoinSessionResponse>(
|
||||
'/lobby/sessions/join',
|
||||
'POST',
|
||||
mapJoinSessionResponse,
|
||||
{
|
||||
code: normalizeCode(payload.code),
|
||||
nickname: payload.nickname.trim()
|
||||
}
|
||||
),
|
||||
startRound: (code: string, payload: StartRoundRequest) =>
|
||||
request<StartRoundResponse>(
|
||||
`/lobby/sessions/${encodeURIComponent(normalizeCode(code))}/rounds/start`,
|
||||
'POST',
|
||||
mapStartRoundResponse,
|
||||
payload
|
||||
),
|
||||
showQuestion: (code: string) =>
|
||||
request<ShowQuestionResponse>(
|
||||
`/lobby/sessions/${encodeURIComponent(normalizeCode(code))}/questions/show`,
|
||||
'POST',
|
||||
mapShowQuestionResponse,
|
||||
{}
|
||||
),
|
||||
mixAnswers: (code: string, roundQuestionId: number) =>
|
||||
request<MixAnswersResponse>(
|
||||
`/lobby/sessions/${encodeURIComponent(normalizeCode(code))}/questions/${roundQuestionId}/answers/mix`,
|
||||
'POST',
|
||||
mapMixAnswersResponse,
|
||||
{}
|
||||
),
|
||||
calculateScores: (code: string, roundQuestionId: number) =>
|
||||
request<CalculateScoresResponse>(
|
||||
`/lobby/sessions/${encodeURIComponent(normalizeCode(code))}/questions/${roundQuestionId}/scores/calculate`,
|
||||
'POST',
|
||||
mapCalculateScoresResponse,
|
||||
{}
|
||||
),
|
||||
getScoreboard: (code: string) =>
|
||||
request<ScoreboardResponse>(
|
||||
`/lobby/sessions/${encodeURIComponent(normalizeCode(code))}/scoreboard`,
|
||||
'GET',
|
||||
mapScoreboardResponse
|
||||
),
|
||||
startNextRound: (code: string) =>
|
||||
request<NextRoundResponse>(
|
||||
`/lobby/sessions/${encodeURIComponent(normalizeCode(code))}/rounds/next`,
|
||||
'POST',
|
||||
mapNextRoundResponse,
|
||||
{}
|
||||
),
|
||||
finishGame: (code: string) =>
|
||||
request<FinishGameResponse>(
|
||||
`/lobby/sessions/${encodeURIComponent(normalizeCode(code))}/finish`,
|
||||
'POST',
|
||||
mapFinishGameResponse,
|
||||
{}
|
||||
),
|
||||
submitLie: (code: string, roundQuestionId: number, payload: SubmitLieRequest) =>
|
||||
request<SubmitLieResponse>(
|
||||
`/lobby/sessions/${encodeURIComponent(normalizeCode(code))}/questions/${roundQuestionId}/lies/submit`,
|
||||
'POST',
|
||||
mapSubmitLieResponse,
|
||||
payload
|
||||
),
|
||||
submitGuess: (code: string, roundQuestionId: number, payload: SubmitGuessRequest) =>
|
||||
request<SubmitGuessResponse>(
|
||||
`/lobby/sessions/${encodeURIComponent(normalizeCode(code))}/questions/${roundQuestionId}/guesses/submit`,
|
||||
'POST',
|
||||
mapSubmitGuessResponse,
|
||||
payload
|
||||
)
|
||||
};
|
||||
}
|
||||
414
frontend/src/api/mappers.ts
Normal file
414
frontend/src/api/mappers.ts
Normal file
@@ -0,0 +1,414 @@
|
||||
import type {
|
||||
CalculateScoresResponse,
|
||||
FinishGameResponse,
|
||||
HealthResponse,
|
||||
JoinSessionResponse,
|
||||
MixAnswersResponse,
|
||||
RevealPayload,
|
||||
ScoreboardResponse,
|
||||
SessionDetailResponse,
|
||||
ShowQuestionResponse,
|
||||
StartNextRoundResponse,
|
||||
StartRoundResponse,
|
||||
SubmitGuessResponse,
|
||||
SubmitLieResponse
|
||||
} from './types';
|
||||
|
||||
function isRecord(value: unknown): value is Record<string, unknown> {
|
||||
return typeof value === 'object' && value !== null;
|
||||
}
|
||||
|
||||
function isBoolean(value: unknown): value is boolean {
|
||||
return typeof value === 'boolean';
|
||||
}
|
||||
|
||||
function isNumber(value: unknown): value is number {
|
||||
return typeof value === 'number' && Number.isFinite(value);
|
||||
}
|
||||
|
||||
function isString(value: unknown): value is string {
|
||||
return typeof value === 'string';
|
||||
}
|
||||
|
||||
function asRecord(value: unknown, path: string): Record<string, unknown> {
|
||||
if (!isRecord(value)) {
|
||||
throw new Error(`Invalid API contract: expected object at ${path}`);
|
||||
}
|
||||
return value;
|
||||
}
|
||||
|
||||
function readString(record: Record<string, unknown>, key: string, path: string): string {
|
||||
const value = record[key];
|
||||
if (!isString(value)) {
|
||||
throw new Error(`Invalid API contract: expected string at ${path}.${key}`);
|
||||
}
|
||||
return value;
|
||||
}
|
||||
|
||||
function readNumber(record: Record<string, unknown>, key: string, path: string): number {
|
||||
const value = record[key];
|
||||
if (!isNumber(value)) {
|
||||
throw new Error(`Invalid API contract: expected number at ${path}.${key}`);
|
||||
}
|
||||
return value;
|
||||
}
|
||||
|
||||
function readBoolean(record: Record<string, unknown>, key: string, path: string): boolean {
|
||||
const value = record[key];
|
||||
if (!isBoolean(value)) {
|
||||
throw new Error(`Invalid API contract: expected boolean at ${path}.${key}`);
|
||||
}
|
||||
return value;
|
||||
}
|
||||
|
||||
export function mapHealthResponse(payload: unknown): HealthResponse {
|
||||
const root = asRecord(payload, 'health');
|
||||
return {
|
||||
ok: readBoolean(root, 'ok', 'health'),
|
||||
service: readString(root, 'service', 'health')
|
||||
};
|
||||
}
|
||||
|
||||
function mapRevealPayload(payload: unknown, path: string): RevealPayload {
|
||||
const reveal = asRecord(payload, path);
|
||||
const liesRaw = reveal.lies;
|
||||
const guessesRaw = reveal.guesses;
|
||||
|
||||
if (!Array.isArray(liesRaw)) {
|
||||
throw new Error(`Invalid API contract: expected array at ${path}.lies`);
|
||||
}
|
||||
if (!Array.isArray(guessesRaw)) {
|
||||
throw new Error(`Invalid API contract: expected array at ${path}.guesses`);
|
||||
}
|
||||
|
||||
return {
|
||||
round_question_id: readNumber(reveal, 'round_question_id', path),
|
||||
round_number: readNumber(reveal, 'round_number', path),
|
||||
prompt: readString(reveal, 'prompt', path),
|
||||
correct_answer: readString(reveal, 'correct_answer', path),
|
||||
lies: liesRaw.map((lie, index) => {
|
||||
const liePath = `${path}.lies[${index}]`;
|
||||
const record = asRecord(lie, liePath);
|
||||
return {
|
||||
player_id: readNumber(record, 'player_id', liePath),
|
||||
nickname: readString(record, 'nickname', liePath),
|
||||
text: readString(record, 'text', liePath),
|
||||
created_at: readString(record, 'created_at', liePath)
|
||||
};
|
||||
}),
|
||||
guesses: guessesRaw.map((guess, index) => {
|
||||
const guessPath = `${path}.guesses[${index}]`;
|
||||
const record = asRecord(guess, guessPath);
|
||||
const fooledPlayerId = record.fooled_player_id;
|
||||
if (fooledPlayerId !== null && !isNumber(fooledPlayerId)) {
|
||||
throw new Error(`Invalid API contract: expected number|null at ${guessPath}.fooled_player_id`);
|
||||
}
|
||||
const fooledPlayerNickname = record.fooled_player_nickname;
|
||||
if (fooledPlayerNickname !== undefined && !isString(fooledPlayerNickname)) {
|
||||
throw new Error(`Invalid API contract: expected string|undefined at ${guessPath}.fooled_player_nickname`);
|
||||
}
|
||||
return {
|
||||
player_id: readNumber(record, 'player_id', guessPath),
|
||||
nickname: readString(record, 'nickname', guessPath),
|
||||
selected_text: readString(record, 'selected_text', guessPath),
|
||||
is_correct: readBoolean(record, 'is_correct', guessPath),
|
||||
created_at: readString(record, 'created_at', guessPath),
|
||||
fooled_player_id: fooledPlayerId,
|
||||
...(fooledPlayerNickname === undefined ? {} : { fooled_player_nickname: fooledPlayerNickname })
|
||||
};
|
||||
})
|
||||
};
|
||||
}
|
||||
|
||||
function mapSessionDetail(payload: unknown): SessionDetailResponse {
|
||||
const root = asRecord(payload, 'session_detail');
|
||||
const session = asRecord(root.session, 'session_detail.session');
|
||||
const players = root.players;
|
||||
if (!Array.isArray(players)) {
|
||||
throw new Error('Invalid API contract: expected array at session_detail.players');
|
||||
}
|
||||
|
||||
const roundQuestionRaw = root.round_question;
|
||||
let roundQuestion: SessionDetailResponse['round_question'] = null;
|
||||
if (roundQuestionRaw !== null) {
|
||||
const roundQuestionRecord = asRecord(roundQuestionRaw, 'session_detail.round_question');
|
||||
const answersRaw = roundQuestionRecord.answers;
|
||||
if (!Array.isArray(answersRaw)) {
|
||||
throw new Error('Invalid API contract: expected array at session_detail.round_question.answers');
|
||||
}
|
||||
|
||||
roundQuestion = {
|
||||
id: readNumber(roundQuestionRecord, 'id', 'session_detail.round_question'),
|
||||
round_number: readNumber(roundQuestionRecord, 'round_number', 'session_detail.round_question'),
|
||||
prompt: readString(roundQuestionRecord, 'prompt', 'session_detail.round_question'),
|
||||
shown_at: readString(roundQuestionRecord, 'shown_at', 'session_detail.round_question'),
|
||||
answers: answersRaw.map((answer, index) => {
|
||||
const answerRecord = asRecord(answer, `session_detail.round_question.answers[${index}]`);
|
||||
return { text: readString(answerRecord, 'text', `session_detail.round_question.answers[${index}]`) };
|
||||
})
|
||||
};
|
||||
}
|
||||
|
||||
const revealRaw = root.reveal;
|
||||
const phase = asRecord(root.phase_view_model, 'session_detail.phase_view_model');
|
||||
const constraints = asRecord(phase.constraints, 'session_detail.phase_view_model.constraints');
|
||||
const host = asRecord(phase.host, 'session_detail.phase_view_model.host');
|
||||
const player = asRecord(phase.player, 'session_detail.phase_view_model.player');
|
||||
|
||||
return {
|
||||
session: {
|
||||
code: readString(session, 'code', 'session_detail.session'),
|
||||
status: readString(session, 'status', 'session_detail.session'),
|
||||
host_id: (() => {
|
||||
const hostId = session.host_id;
|
||||
if (hostId === null) {
|
||||
return null;
|
||||
}
|
||||
if (!isNumber(hostId)) {
|
||||
throw new Error('Invalid API contract: expected number|null at session_detail.session.host_id');
|
||||
}
|
||||
return hostId;
|
||||
})(),
|
||||
current_round: readNumber(session, 'current_round', 'session_detail.session'),
|
||||
players_count: readNumber(session, 'players_count', 'session_detail.session')
|
||||
},
|
||||
players: players.map((item, index) => {
|
||||
const record = asRecord(item, `session_detail.players[${index}]`);
|
||||
return {
|
||||
id: readNumber(record, 'id', `session_detail.players[${index}]`),
|
||||
nickname: readString(record, 'nickname', `session_detail.players[${index}]`),
|
||||
score: readNumber(record, 'score', `session_detail.players[${index}]`),
|
||||
is_connected: readBoolean(record, 'is_connected', `session_detail.players[${index}]`)
|
||||
};
|
||||
}),
|
||||
round_question: roundQuestion,
|
||||
reveal: revealRaw === null || revealRaw === undefined ? null : mapRevealPayload(revealRaw, 'session_detail.reveal'),
|
||||
phase_view_model: {
|
||||
status: readString(phase, 'status', 'session_detail.phase_view_model'),
|
||||
round_number: readNumber(phase, 'round_number', 'session_detail.phase_view_model'),
|
||||
players_count: readNumber(phase, 'players_count', 'session_detail.phase_view_model'),
|
||||
constraints: {
|
||||
min_players_to_start: readNumber(constraints, 'min_players_to_start', 'session_detail.phase_view_model.constraints'),
|
||||
max_players_mvp: readNumber(constraints, 'max_players_mvp', 'session_detail.phase_view_model.constraints'),
|
||||
min_players_reached: readBoolean(constraints, 'min_players_reached', 'session_detail.phase_view_model.constraints'),
|
||||
max_players_allowed: readBoolean(constraints, 'max_players_allowed', 'session_detail.phase_view_model.constraints')
|
||||
},
|
||||
host: {
|
||||
can_start_round: readBoolean(host, 'can_start_round', 'session_detail.phase_view_model.host'),
|
||||
can_show_question: readBoolean(host, 'can_show_question', 'session_detail.phase_view_model.host'),
|
||||
can_mix_answers: readBoolean(host, 'can_mix_answers', 'session_detail.phase_view_model.host'),
|
||||
can_calculate_scores: readBoolean(host, 'can_calculate_scores', 'session_detail.phase_view_model.host'),
|
||||
can_reveal_scoreboard: readBoolean(host, 'can_reveal_scoreboard', 'session_detail.phase_view_model.host'),
|
||||
can_start_next_round: readBoolean(host, 'can_start_next_round', 'session_detail.phase_view_model.host'),
|
||||
can_finish_game: readBoolean(host, 'can_finish_game', 'session_detail.phase_view_model.host')
|
||||
},
|
||||
player: {
|
||||
can_join: readBoolean(player, 'can_join', 'session_detail.phase_view_model.player'),
|
||||
can_submit_lie: readBoolean(player, 'can_submit_lie', 'session_detail.phase_view_model.player'),
|
||||
can_submit_guess: readBoolean(player, 'can_submit_guess', 'session_detail.phase_view_model.player'),
|
||||
can_view_final_result: readBoolean(player, 'can_view_final_result', 'session_detail.phase_view_model.player')
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
export function mapSessionDetailResponse(payload: unknown): SessionDetailResponse {
|
||||
return mapSessionDetail(payload);
|
||||
}
|
||||
|
||||
export function mapJoinSessionResponse(payload: unknown): JoinSessionResponse {
|
||||
const root = asRecord(payload, 'join_session');
|
||||
const player = asRecord(root.player, 'join_session.player');
|
||||
const session = asRecord(root.session, 'join_session.session');
|
||||
|
||||
return {
|
||||
player: {
|
||||
id: readNumber(player, 'id', 'join_session.player'),
|
||||
nickname: readString(player, 'nickname', 'join_session.player'),
|
||||
session_token: readString(player, 'session_token', 'join_session.player'),
|
||||
score: readNumber(player, 'score', 'join_session.player')
|
||||
},
|
||||
session: {
|
||||
code: readString(session, 'code', 'join_session.session'),
|
||||
status: readString(session, 'status', 'join_session.session')
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
export function mapStartRoundResponse(payload: unknown): StartRoundResponse {
|
||||
const root = asRecord(payload, 'start_round');
|
||||
const session = asRecord(root.session, 'start_round.session');
|
||||
const round = asRecord(root.round, 'start_round.round');
|
||||
const category = asRecord(round.category, 'start_round.round.category');
|
||||
|
||||
return {
|
||||
session: {
|
||||
code: readString(session, 'code', 'start_round.session'),
|
||||
status: readString(session, 'status', 'start_round.session'),
|
||||
current_round: readNumber(session, 'current_round', 'start_round.session')
|
||||
},
|
||||
round: {
|
||||
number: readNumber(round, 'number', 'start_round.round'),
|
||||
category: {
|
||||
slug: readString(category, 'slug', 'start_round.round.category'),
|
||||
name: readString(category, 'name', 'start_round.round.category')
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
function mapLeaderboardEntry(payload: unknown, path: string): { id: number; nickname: string; score: number } {
|
||||
const record = asRecord(payload, path);
|
||||
return {
|
||||
id: readNumber(record, 'id', path),
|
||||
nickname: readString(record, 'nickname', path),
|
||||
score: readNumber(record, 'score', path)
|
||||
};
|
||||
}
|
||||
|
||||
function mapSessionState(payload: unknown, path: string): { code: string; status: string; current_round: number } {
|
||||
const session = asRecord(payload, path);
|
||||
return {
|
||||
code: readString(session, 'code', path),
|
||||
status: readString(session, 'status', path),
|
||||
current_round: readNumber(session, 'current_round', path)
|
||||
};
|
||||
}
|
||||
|
||||
export function mapShowQuestionResponse(payload: unknown): ShowQuestionResponse {
|
||||
const root = asRecord(payload, 'show_question');
|
||||
const roundQuestion = asRecord(root.round_question, 'show_question.round_question');
|
||||
const config = asRecord(root.config, 'show_question.config');
|
||||
|
||||
return {
|
||||
round_question: {
|
||||
id: readNumber(roundQuestion, 'id', 'show_question.round_question'),
|
||||
prompt: readString(roundQuestion, 'prompt', 'show_question.round_question'),
|
||||
round_number: readNumber(roundQuestion, 'round_number', 'show_question.round_question'),
|
||||
shown_at: readString(roundQuestion, 'shown_at', 'show_question.round_question'),
|
||||
lie_deadline_at: readString(roundQuestion, 'lie_deadline_at', 'show_question.round_question')
|
||||
},
|
||||
config: {
|
||||
lie_seconds: readNumber(config, 'lie_seconds', 'show_question.config')
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
export function mapMixAnswersResponse(payload: unknown): MixAnswersResponse {
|
||||
const root = asRecord(payload, 'mix_answers');
|
||||
const roundQuestion = asRecord(root.round_question, 'mix_answers.round_question');
|
||||
const answersRaw = root.answers;
|
||||
if (!Array.isArray(answersRaw)) {
|
||||
throw new Error('Invalid API contract: expected array at mix_answers.answers');
|
||||
}
|
||||
|
||||
return {
|
||||
session: mapSessionState(root.session, 'mix_answers.session'),
|
||||
round_question: {
|
||||
id: readNumber(roundQuestion, 'id', 'mix_answers.round_question'),
|
||||
round_number: readNumber(roundQuestion, 'round_number', 'mix_answers.round_question')
|
||||
},
|
||||
answers: answersRaw.map((answer, index) => {
|
||||
const record = asRecord(answer, `mix_answers.answers[${index}]`);
|
||||
return { text: readString(record, 'text', `mix_answers.answers[${index}]`) };
|
||||
})
|
||||
};
|
||||
}
|
||||
|
||||
export function mapCalculateScoresResponse(payload: unknown): CalculateScoresResponse {
|
||||
const root = asRecord(payload, 'calculate_scores');
|
||||
const roundQuestion = asRecord(root.round_question, 'calculate_scores.round_question');
|
||||
const leaderboardRaw = root.leaderboard;
|
||||
if (!Array.isArray(leaderboardRaw)) {
|
||||
throw new Error('Invalid API contract: expected array at calculate_scores.leaderboard');
|
||||
}
|
||||
|
||||
return {
|
||||
session: mapSessionState(root.session, 'calculate_scores.session'),
|
||||
round_question: {
|
||||
id: readNumber(roundQuestion, 'id', 'calculate_scores.round_question'),
|
||||
round_number: readNumber(roundQuestion, 'round_number', 'calculate_scores.round_question')
|
||||
},
|
||||
events_created: readNumber(root, 'events_created', 'calculate_scores'),
|
||||
reveal: mapRevealPayload(root.reveal, 'calculate_scores.reveal'),
|
||||
leaderboard: leaderboardRaw.map((entry, index) => mapLeaderboardEntry(entry, `calculate_scores.leaderboard[${index}]`))
|
||||
};
|
||||
}
|
||||
|
||||
export function mapScoreboardResponse(payload: unknown): ScoreboardResponse {
|
||||
const root = asRecord(payload, 'scoreboard');
|
||||
const leaderboardRaw = root.leaderboard;
|
||||
if (!Array.isArray(leaderboardRaw)) {
|
||||
throw new Error('Invalid API contract: expected array at scoreboard.leaderboard');
|
||||
}
|
||||
|
||||
return {
|
||||
session: mapSessionState(root.session, 'scoreboard.session'),
|
||||
leaderboard: leaderboardRaw.map((entry, index) => mapLeaderboardEntry(entry, `scoreboard.leaderboard[${index}]`))
|
||||
};
|
||||
}
|
||||
|
||||
export function mapStartNextRoundResponse(payload: unknown): StartNextRoundResponse {
|
||||
const root = asRecord(payload, 'start_next_round');
|
||||
return { session: mapSessionState(root.session, 'start_next_round.session') };
|
||||
}
|
||||
|
||||
export function mapFinishGameResponse(payload: unknown): FinishGameResponse {
|
||||
const root = asRecord(payload, 'finish_game');
|
||||
const leaderboardRaw = root.leaderboard;
|
||||
if (!Array.isArray(leaderboardRaw)) {
|
||||
throw new Error('Invalid API contract: expected array at finish_game.leaderboard');
|
||||
}
|
||||
|
||||
const winnerRaw = root.winner;
|
||||
|
||||
return {
|
||||
session: mapSessionState(root.session, 'finish_game.session'),
|
||||
winner: winnerRaw === null ? null : mapLeaderboardEntry(winnerRaw, 'finish_game.winner'),
|
||||
leaderboard: leaderboardRaw.map((entry, index) => mapLeaderboardEntry(entry, `finish_game.leaderboard[${index}]`))
|
||||
};
|
||||
}
|
||||
|
||||
export function mapSubmitLieResponse(payload: unknown): SubmitLieResponse {
|
||||
const root = asRecord(payload, 'submit_lie');
|
||||
const lie = asRecord(root.lie, 'submit_lie.lie');
|
||||
const window = asRecord(root.window, 'submit_lie.window');
|
||||
|
||||
return {
|
||||
lie: {
|
||||
id: readNumber(lie, 'id', 'submit_lie.lie'),
|
||||
player_id: readNumber(lie, 'player_id', 'submit_lie.lie'),
|
||||
round_question_id: readNumber(lie, 'round_question_id', 'submit_lie.lie'),
|
||||
text: readString(lie, 'text', 'submit_lie.lie'),
|
||||
created_at: readString(lie, 'created_at', 'submit_lie.lie')
|
||||
},
|
||||
window: {
|
||||
lie_deadline_at: readString(window, 'lie_deadline_at', 'submit_lie.window')
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
export function mapSubmitGuessResponse(payload: unknown): SubmitGuessResponse {
|
||||
const root = asRecord(payload, 'submit_guess');
|
||||
const guess = asRecord(root.guess, 'submit_guess.guess');
|
||||
const window = asRecord(root.window, 'submit_guess.window');
|
||||
const fooledPlayerId = guess.fooled_player_id;
|
||||
if (fooledPlayerId !== null && !isNumber(fooledPlayerId)) {
|
||||
throw new Error('Invalid API contract: expected number|null at submit_guess.guess.fooled_player_id');
|
||||
}
|
||||
|
||||
return {
|
||||
guess: {
|
||||
id: readNumber(guess, 'id', 'submit_guess.guess'),
|
||||
player_id: readNumber(guess, 'player_id', 'submit_guess.guess'),
|
||||
round_question_id: readNumber(guess, 'round_question_id', 'submit_guess.guess'),
|
||||
selected_text: readString(guess, 'selected_text', 'submit_guess.guess'),
|
||||
is_correct: readBoolean(guess, 'is_correct', 'submit_guess.guess'),
|
||||
fooled_player_id: fooledPlayerId,
|
||||
created_at: readString(guess, 'created_at', 'submit_guess.guess')
|
||||
},
|
||||
window: {
|
||||
guess_deadline_at: readString(window, 'guess_deadline_at', 'submit_guess.window')
|
||||
}
|
||||
};
|
||||
}
|
||||
251
frontend/src/api/types.ts
Normal file
251
frontend/src/api/types.ts
Normal file
@@ -0,0 +1,251 @@
|
||||
export interface HealthResponse {
|
||||
ok: boolean;
|
||||
service: string;
|
||||
}
|
||||
|
||||
export interface SessionSummary {
|
||||
code: string;
|
||||
status: string;
|
||||
host_id: number | null;
|
||||
current_round: number;
|
||||
players_count: number;
|
||||
}
|
||||
|
||||
export interface SessionPlayer {
|
||||
id: number;
|
||||
nickname: string;
|
||||
score: number;
|
||||
is_connected: boolean;
|
||||
}
|
||||
|
||||
export interface SessionAnswer {
|
||||
text: string;
|
||||
}
|
||||
|
||||
export interface SessionRoundQuestion {
|
||||
id: number;
|
||||
round_number: number;
|
||||
prompt: string;
|
||||
shown_at: string;
|
||||
answers: SessionAnswer[];
|
||||
}
|
||||
|
||||
export interface PhaseViewModel {
|
||||
status: string;
|
||||
round_number: number;
|
||||
players_count: number;
|
||||
constraints: {
|
||||
min_players_to_start: number;
|
||||
max_players_mvp: number;
|
||||
min_players_reached: boolean;
|
||||
max_players_allowed: boolean;
|
||||
};
|
||||
host: {
|
||||
can_start_round: boolean;
|
||||
can_show_question: boolean;
|
||||
can_mix_answers: boolean;
|
||||
can_calculate_scores: boolean;
|
||||
can_reveal_scoreboard: boolean;
|
||||
can_start_next_round: boolean;
|
||||
can_finish_game: boolean;
|
||||
};
|
||||
player: {
|
||||
can_join: boolean;
|
||||
can_submit_lie: boolean;
|
||||
can_submit_guess: boolean;
|
||||
can_view_final_result: boolean;
|
||||
};
|
||||
}
|
||||
|
||||
export interface RevealPlayerRef {
|
||||
player_id: number;
|
||||
nickname: string;
|
||||
}
|
||||
|
||||
export interface RevealLie extends RevealPlayerRef {
|
||||
text: string;
|
||||
created_at: string;
|
||||
}
|
||||
|
||||
export interface RevealGuess extends RevealPlayerRef {
|
||||
selected_text: string;
|
||||
is_correct: boolean;
|
||||
created_at: string;
|
||||
fooled_player_id: number | null;
|
||||
fooled_player_nickname?: string;
|
||||
}
|
||||
|
||||
export interface RevealPayload {
|
||||
round_question_id: number;
|
||||
round_number: number;
|
||||
prompt: string;
|
||||
correct_answer: string;
|
||||
lies: RevealLie[];
|
||||
guesses: RevealGuess[];
|
||||
}
|
||||
|
||||
export interface SessionDetailResponse {
|
||||
session: SessionSummary;
|
||||
players: SessionPlayer[];
|
||||
round_question: SessionRoundQuestion | null;
|
||||
reveal: RevealPayload | null;
|
||||
phase_view_model: PhaseViewModel;
|
||||
}
|
||||
|
||||
export interface JoinSessionRequest {
|
||||
code: string;
|
||||
nickname: string;
|
||||
}
|
||||
|
||||
export interface JoinSessionResponse {
|
||||
player: {
|
||||
id: number;
|
||||
nickname: string;
|
||||
session_token: string;
|
||||
score: number;
|
||||
};
|
||||
session: {
|
||||
code: string;
|
||||
status: string;
|
||||
};
|
||||
}
|
||||
|
||||
export interface StartRoundRequest {
|
||||
category_slug: string;
|
||||
}
|
||||
|
||||
export interface StartRoundResponse {
|
||||
session: {
|
||||
code: string;
|
||||
status: string;
|
||||
current_round: number;
|
||||
};
|
||||
round: {
|
||||
number: number;
|
||||
category: {
|
||||
slug: string;
|
||||
name: string;
|
||||
};
|
||||
};
|
||||
}
|
||||
|
||||
export interface ShowQuestionResponse {
|
||||
round_question: {
|
||||
id: number;
|
||||
prompt: string;
|
||||
round_number: number;
|
||||
shown_at: string;
|
||||
lie_deadline_at: string;
|
||||
};
|
||||
config: {
|
||||
lie_seconds: number;
|
||||
};
|
||||
}
|
||||
|
||||
export interface MixAnswersResponse {
|
||||
session: {
|
||||
code: string;
|
||||
status: string;
|
||||
current_round: number;
|
||||
};
|
||||
round_question: {
|
||||
id: number;
|
||||
round_number: number;
|
||||
};
|
||||
answers: Array<{ text: string }>;
|
||||
}
|
||||
|
||||
export interface CalculateScoresResponse {
|
||||
session: {
|
||||
code: string;
|
||||
status: string;
|
||||
current_round: number;
|
||||
};
|
||||
round_question: {
|
||||
id: number;
|
||||
round_number: number;
|
||||
};
|
||||
events_created: number;
|
||||
reveal: RevealPayload;
|
||||
leaderboard: Array<{ id: number; nickname: string; score: number }>;
|
||||
}
|
||||
|
||||
export interface ScoreboardResponse {
|
||||
session: {
|
||||
code: string;
|
||||
status: string;
|
||||
current_round: number;
|
||||
};
|
||||
leaderboard: Array<{ id: number; nickname: string; score: number }>;
|
||||
}
|
||||
|
||||
export interface StartNextRoundResponse {
|
||||
session: {
|
||||
code: string;
|
||||
status: string;
|
||||
current_round: number;
|
||||
};
|
||||
}
|
||||
|
||||
export interface FinishGameResponse {
|
||||
session: {
|
||||
code: string;
|
||||
status: string;
|
||||
current_round: number;
|
||||
};
|
||||
winner: { id: number; nickname: string; score: number } | null;
|
||||
leaderboard: Array<{ id: number; nickname: string; score: number }>;
|
||||
}
|
||||
|
||||
export interface SubmitLieRequest {
|
||||
player_id: number;
|
||||
session_token: string;
|
||||
text: string;
|
||||
}
|
||||
|
||||
export interface SubmitLieResponse {
|
||||
lie: {
|
||||
id: number;
|
||||
player_id: number;
|
||||
round_question_id: number;
|
||||
text: string;
|
||||
created_at: string;
|
||||
};
|
||||
window: {
|
||||
lie_deadline_at: string;
|
||||
};
|
||||
}
|
||||
|
||||
export interface SubmitGuessRequest {
|
||||
player_id: number;
|
||||
session_token: string;
|
||||
selected_text: string;
|
||||
}
|
||||
|
||||
export interface SubmitGuessResponse {
|
||||
guess: {
|
||||
id: number;
|
||||
player_id: number;
|
||||
round_question_id: number;
|
||||
selected_text: string;
|
||||
is_correct: boolean;
|
||||
fooled_player_id: number | null;
|
||||
created_at: string;
|
||||
};
|
||||
window: {
|
||||
guess_deadline_at: string;
|
||||
};
|
||||
}
|
||||
|
||||
export type ApiErrorKind = 'network' | 'http' | 'parse';
|
||||
|
||||
export interface ApiFailure {
|
||||
kind: ApiErrorKind;
|
||||
message: string;
|
||||
status: number;
|
||||
payload?: unknown;
|
||||
}
|
||||
|
||||
export type ApiResult<T> =
|
||||
| { ok: true; status: number; data: T }
|
||||
| { ok: false; status: number; error: ApiFailure };
|
||||
58
frontend/src/spa/gameplay-phase-machine.ts
Normal file
58
frontend/src/spa/gameplay-phase-machine.ts
Normal file
@@ -0,0 +1,58 @@
|
||||
import type { SessionDetailResponse } from '../api/types';
|
||||
|
||||
export type GameplayPhase = 'lie' | 'guess' | 'reveal' | 'scoreboard';
|
||||
|
||||
export type GameplayPhaseEvent =
|
||||
| 'LIES_LOCKED'
|
||||
| 'GUESSES_LOCKED'
|
||||
| 'SCOREBOARD_READY'
|
||||
| 'NEXT_ROUND';
|
||||
|
||||
export interface GameplayTransitionResult {
|
||||
phase: GameplayPhase;
|
||||
changed: boolean;
|
||||
}
|
||||
|
||||
const TRANSITIONS: Record<GameplayPhase, Partial<Record<GameplayPhaseEvent, GameplayPhase>>> = {
|
||||
lie: {
|
||||
LIES_LOCKED: 'guess'
|
||||
},
|
||||
guess: {
|
||||
GUESSES_LOCKED: 'reveal'
|
||||
},
|
||||
reveal: {
|
||||
SCOREBOARD_READY: 'scoreboard'
|
||||
},
|
||||
scoreboard: {
|
||||
NEXT_ROUND: 'lie'
|
||||
}
|
||||
};
|
||||
|
||||
export function transitionGameplayPhase(phase: GameplayPhase, event: GameplayPhaseEvent): GameplayTransitionResult {
|
||||
const next = TRANSITIONS[phase][event] ?? phase;
|
||||
return {
|
||||
phase: next,
|
||||
changed: next !== phase
|
||||
};
|
||||
}
|
||||
|
||||
export function allowedGameplayEvents(phase: GameplayPhase): GameplayPhaseEvent[] {
|
||||
return Object.keys(TRANSITIONS[phase]) as GameplayPhaseEvent[];
|
||||
}
|
||||
|
||||
export function deriveGameplayPhase(session: SessionDetailResponse | null): GameplayPhase | null {
|
||||
const status = session?.session.status;
|
||||
if (!status) {
|
||||
return null;
|
||||
}
|
||||
|
||||
if (status === 'lie' || status === 'guess' || status === 'reveal' || status === 'scoreboard') {
|
||||
return status;
|
||||
}
|
||||
|
||||
if (status === 'finished') {
|
||||
return 'scoreboard';
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
48
frontend/src/spa/lobby-i18n.ts
Normal file
48
frontend/src/spa/lobby-i18n.ts
Normal file
@@ -0,0 +1,48 @@
|
||||
import { DEFAULT_LOCALE, LOBBY_I18N_CATALOG, normalizeLocale } from '../../shared/i18n/lobby-loader';
|
||||
|
||||
const frontendErrors = LOBBY_I18N_CATALOG.frontend.errors;
|
||||
const backendToFrontendErrorKeys = LOBBY_I18N_CATALOG.contract.backend_to_frontend_error_keys as Record<
|
||||
string,
|
||||
keyof typeof frontendErrors
|
||||
>;
|
||||
|
||||
type FrontendErrorKey = keyof typeof frontendErrors;
|
||||
|
||||
function isFrontendErrorKey(value: string): value is FrontendErrorKey {
|
||||
return value in frontendErrors;
|
||||
}
|
||||
|
||||
export function lobbyMessage(key: FrontendErrorKey, locale?: string): string {
|
||||
const resolvedLocale = normalizeLocale(locale);
|
||||
const translations = frontendErrors[key] as Record<string, string>;
|
||||
|
||||
if (translations[resolvedLocale]) {
|
||||
return translations[resolvedLocale];
|
||||
}
|
||||
if (translations[DEFAULT_LOCALE]) {
|
||||
return translations[DEFAULT_LOCALE];
|
||||
}
|
||||
|
||||
return key;
|
||||
}
|
||||
|
||||
export function lobbyMessageFromApiPayload(payload: unknown, fallbackKey: FrontendErrorKey, locale?: string): string {
|
||||
if (!payload || typeof payload !== 'object') {
|
||||
return lobbyMessage(fallbackKey, locale);
|
||||
}
|
||||
|
||||
const record = payload as Record<string, unknown>;
|
||||
const code = typeof record.error_code === 'string' ? record.error_code : '';
|
||||
const payloadLocale = typeof record.locale === 'string' ? record.locale : locale;
|
||||
const mappedKey = code ? backendToFrontendErrorKeys[code] : undefined;
|
||||
|
||||
if (mappedKey && isFrontendErrorKey(mappedKey)) {
|
||||
return lobbyMessage(mappedKey, payloadLocale);
|
||||
}
|
||||
|
||||
if (isFrontendErrorKey(code)) {
|
||||
return lobbyMessage(code, payloadLocale);
|
||||
}
|
||||
|
||||
return lobbyMessage(fallbackKey, payloadLocale);
|
||||
}
|
||||
123
frontend/src/spa/session-context-store.ts
Normal file
123
frontend/src/spa/session-context-store.ts
Normal file
@@ -0,0 +1,123 @@
|
||||
export interface SessionContext {
|
||||
sessionCode: string;
|
||||
playerId: number;
|
||||
token: string;
|
||||
}
|
||||
|
||||
export interface SessionContextInput {
|
||||
sessionCode: string;
|
||||
playerId: number;
|
||||
token: string;
|
||||
}
|
||||
|
||||
export interface SessionContextStore {
|
||||
get(): SessionContext | null;
|
||||
set(input: SessionContextInput): SessionContext;
|
||||
clear(): void;
|
||||
}
|
||||
|
||||
export interface StorageLike {
|
||||
getItem(key: string): string | null;
|
||||
setItem(key: string, value: string): void;
|
||||
removeItem(key: string): void;
|
||||
}
|
||||
|
||||
const DEFAULT_STORAGE_KEY = 'wpp.session-context';
|
||||
|
||||
function normalizeSessionCode(value: string): string {
|
||||
return value.trim().toUpperCase();
|
||||
}
|
||||
|
||||
function normalizeToken(value: string): string {
|
||||
return value.trim();
|
||||
}
|
||||
|
||||
function toContext(input: SessionContextInput): SessionContext {
|
||||
const sessionCode = normalizeSessionCode(input.sessionCode);
|
||||
const token = normalizeToken(input.token);
|
||||
|
||||
if (!sessionCode) {
|
||||
throw new Error('sessionCode is required');
|
||||
}
|
||||
if (!Number.isInteger(input.playerId) || input.playerId <= 0) {
|
||||
throw new Error('playerId must be a positive integer');
|
||||
}
|
||||
if (!token) {
|
||||
throw new Error('token is required');
|
||||
}
|
||||
|
||||
return {
|
||||
sessionCode,
|
||||
playerId: input.playerId,
|
||||
token
|
||||
};
|
||||
}
|
||||
|
||||
function safeParse(raw: string): SessionContext | null {
|
||||
try {
|
||||
const data = JSON.parse(raw) as Partial<SessionContextInput>;
|
||||
if (typeof data.sessionCode !== 'string' || typeof data.playerId !== 'number' || typeof data.token !== 'string') {
|
||||
return null;
|
||||
}
|
||||
return toContext({
|
||||
sessionCode: data.sessionCode,
|
||||
playerId: data.playerId,
|
||||
token: data.token
|
||||
});
|
||||
} catch {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
export function createSessionContextStore(storage?: StorageLike, storageKey = DEFAULT_STORAGE_KEY): SessionContextStore {
|
||||
let current: SessionContext | null = null;
|
||||
|
||||
function getFromStorage(): SessionContext | null {
|
||||
if (!storage) {
|
||||
return null;
|
||||
}
|
||||
|
||||
const raw = storage.getItem(storageKey);
|
||||
if (!raw) {
|
||||
return null;
|
||||
}
|
||||
|
||||
const parsed = safeParse(raw);
|
||||
if (!parsed) {
|
||||
storage.removeItem(storageKey);
|
||||
return null;
|
||||
}
|
||||
|
||||
return parsed;
|
||||
}
|
||||
|
||||
return {
|
||||
get(): SessionContext | null {
|
||||
if (current) {
|
||||
return { ...current };
|
||||
}
|
||||
|
||||
const fromStorage = getFromStorage();
|
||||
if (fromStorage) {
|
||||
current = fromStorage;
|
||||
return { ...current };
|
||||
}
|
||||
|
||||
return null;
|
||||
},
|
||||
set(input: SessionContextInput): SessionContext {
|
||||
const normalized = toContext(input);
|
||||
current = normalized;
|
||||
if (storage) {
|
||||
storage.setItem(storageKey, JSON.stringify(normalized));
|
||||
}
|
||||
return { ...normalized };
|
||||
},
|
||||
clear(): void {
|
||||
current = null;
|
||||
if (storage) {
|
||||
storage.removeItem(storageKey);
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
146
frontend/src/spa/vertical-slice.ts
Normal file
146
frontend/src/spa/vertical-slice.ts
Normal file
@@ -0,0 +1,146 @@
|
||||
import type { ApiClient } from '../api/client';
|
||||
import type { SessionDetailResponse } from '../api/types';
|
||||
import {
|
||||
createSessionContextStore,
|
||||
type SessionContext,
|
||||
type SessionContextInput,
|
||||
type SessionContextStore as PersistedSessionContextStore
|
||||
} from './session-context-store';
|
||||
import { deriveGameplayPhase, type GameplayPhase } from './gameplay-phase-machine';
|
||||
import { lobbyMessage, lobbyMessageFromApiPayload } from './lobby-i18n';
|
||||
|
||||
export type AsyncState = 'idle' | 'loading' | 'success' | 'error';
|
||||
|
||||
export type SessionContextStore = Pick<PersistedSessionContextStore, 'get' | 'set'>;
|
||||
|
||||
export interface VerticalSliceState {
|
||||
sessionCode: string;
|
||||
session: SessionDetailResponse | null;
|
||||
gameplayPhase: GameplayPhase | null;
|
||||
joinState: AsyncState;
|
||||
startRoundState: AsyncState;
|
||||
loadingSession: boolean;
|
||||
errorMessage: string | null;
|
||||
}
|
||||
|
||||
export interface VerticalSliceController {
|
||||
getState(): VerticalSliceState;
|
||||
hydrateLobby(sessionCode: string): Promise<VerticalSliceState>;
|
||||
joinLobby(sessionCode: string, nickname: string): Promise<VerticalSliceState>;
|
||||
startRound(sessionCode: string, categorySlug: string): Promise<VerticalSliceState>;
|
||||
}
|
||||
|
||||
export function createVerticalSliceController(
|
||||
api: ApiClient,
|
||||
sessionContextStore: SessionContextStore = createSessionContextStore()
|
||||
): VerticalSliceController {
|
||||
const persistedContext = sessionContextStore.get();
|
||||
|
||||
const state: VerticalSliceState = {
|
||||
sessionCode: persistedContext?.sessionCode ?? '',
|
||||
session: null,
|
||||
gameplayPhase: null,
|
||||
joinState: 'idle',
|
||||
startRoundState: 'idle',
|
||||
loadingSession: false,
|
||||
errorMessage: null
|
||||
};
|
||||
|
||||
const normalizeCode = (value: string): string => value.trim().toUpperCase();
|
||||
|
||||
async function hydrateLobby(sessionCode: string): Promise<VerticalSliceState> {
|
||||
state.loadingSession = true;
|
||||
state.errorMessage = null;
|
||||
|
||||
const normalizedRequestedCode = normalizeCode(sessionCode);
|
||||
const fallbackCode = normalizeCode(state.sessionCode || persistedContext?.sessionCode || '');
|
||||
state.sessionCode = normalizedRequestedCode || fallbackCode;
|
||||
|
||||
if (!state.sessionCode) {
|
||||
state.loadingSession = false;
|
||||
state.errorMessage = lobbyMessage('session_code_required');
|
||||
return { ...state };
|
||||
}
|
||||
|
||||
const result = await api.getSession(state.sessionCode);
|
||||
state.loadingSession = false;
|
||||
|
||||
if (!result.ok) {
|
||||
state.errorMessage = lobbyMessageFromApiPayload(result.error.payload, 'session_fetch_failed');
|
||||
state.gameplayPhase = null;
|
||||
return { ...state };
|
||||
}
|
||||
|
||||
state.session = result.data;
|
||||
state.gameplayPhase = deriveGameplayPhase(result.data);
|
||||
state.sessionCode = normalizeCode(result.data.session.code);
|
||||
|
||||
if (persistedContext && state.sessionCode === normalizeCode(persistedContext.sessionCode)) {
|
||||
sessionContextStore.set({ ...persistedContext, sessionCode: state.sessionCode });
|
||||
}
|
||||
|
||||
return { ...state };
|
||||
}
|
||||
|
||||
async function joinLobby(sessionCode: string, nickname: string): Promise<VerticalSliceState> {
|
||||
state.joinState = 'loading';
|
||||
state.errorMessage = null;
|
||||
|
||||
const normalizedRequestedCode = normalizeCode(sessionCode);
|
||||
const fallbackCode = normalizeCode(state.sessionCode || persistedContext?.sessionCode || '');
|
||||
const requestCode = normalizedRequestedCode || fallbackCode;
|
||||
|
||||
const join = await api.joinSession({ code: requestCode, nickname });
|
||||
if (!join.ok) {
|
||||
state.joinState = 'error';
|
||||
state.errorMessage = lobbyMessageFromApiPayload(join.error.payload, 'join_failed');
|
||||
return { ...state };
|
||||
}
|
||||
|
||||
state.joinState = 'success';
|
||||
state.sessionCode = normalizeCode(join.data.session.code || requestCode);
|
||||
|
||||
const nextContext: SessionContextInput = {
|
||||
sessionCode: state.sessionCode,
|
||||
playerId: join.data.player.id,
|
||||
token: join.data.player.session_token
|
||||
};
|
||||
sessionContextStore.set(nextContext);
|
||||
|
||||
return hydrateLobby(state.sessionCode);
|
||||
}
|
||||
|
||||
async function startRound(sessionCode: string, categorySlug: string): Promise<VerticalSliceState> {
|
||||
state.startRoundState = 'loading';
|
||||
state.errorMessage = null;
|
||||
|
||||
const normalizedRequestedCode = normalizeCode(sessionCode);
|
||||
const fallbackCode = normalizeCode(state.sessionCode || persistedContext?.sessionCode || '');
|
||||
const codeToUse = normalizedRequestedCode || fallbackCode;
|
||||
|
||||
if (!codeToUse) {
|
||||
state.startRoundState = 'error';
|
||||
state.errorMessage = lobbyMessage('session_code_required');
|
||||
return { ...state };
|
||||
}
|
||||
|
||||
const start = await api.startRound(codeToUse, { category_slug: categorySlug });
|
||||
if (!start.ok) {
|
||||
state.startRoundState = 'error';
|
||||
state.errorMessage = lobbyMessageFromApiPayload(start.error.payload, 'start_round_failed');
|
||||
return { ...state };
|
||||
}
|
||||
|
||||
state.startRoundState = 'success';
|
||||
return hydrateLobby(codeToUse);
|
||||
}
|
||||
|
||||
return {
|
||||
getState: () => ({ ...state }),
|
||||
hydrateLobby,
|
||||
joinLobby,
|
||||
startRound
|
||||
};
|
||||
}
|
||||
|
||||
export type { SessionContext };
|
||||
528
frontend/tests/angular-api-client.test.ts
Normal file
528
frontend/tests/angular-api-client.test.ts
Normal file
@@ -0,0 +1,528 @@
|
||||
import { describe, expect, it, vi } from 'vitest';
|
||||
|
||||
import { createAngularApiClient, type AngularHttpClientLike } from '../src/api/angular-client';
|
||||
|
||||
describe('createAngularApiClient', () => {
|
||||
it('reads health and session detail using Django-compatible endpoints', async () => {
|
||||
const get = vi.fn<AngularHttpClientLike['get']>(async <T>(url: string) => {
|
||||
if (url === '/healthz') {
|
||||
return { ok: true, service: 'partyhub' } as T;
|
||||
}
|
||||
|
||||
if (url === '/lobby/sessions/ABCD12') {
|
||||
return {
|
||||
session: { code: 'ABCD12', status: 'lobby', host_id: 1, current_round: 1, players_count: 2 },
|
||||
players: [
|
||||
{ id: 2, nickname: 'Maja', score: 0, is_connected: true },
|
||||
{ id: 3, nickname: 'Bo', score: 0, is_connected: false }
|
||||
],
|
||||
round_question: null,
|
||||
reveal: null,
|
||||
phase_view_model: {
|
||||
status: 'lobby',
|
||||
round_number: 1,
|
||||
players_count: 2,
|
||||
constraints: {
|
||||
min_players_to_start: 2,
|
||||
max_players_mvp: 8,
|
||||
min_players_reached: true,
|
||||
max_players_allowed: true
|
||||
},
|
||||
host: {
|
||||
can_start_round: true,
|
||||
can_show_question: false,
|
||||
can_mix_answers: false,
|
||||
can_calculate_scores: false,
|
||||
can_reveal_scoreboard: false,
|
||||
can_start_next_round: false,
|
||||
can_finish_game: false
|
||||
},
|
||||
player: {
|
||||
can_join: true,
|
||||
can_submit_lie: false,
|
||||
can_submit_guess: false,
|
||||
can_view_final_result: false
|
||||
}
|
||||
}
|
||||
} as T;
|
||||
}
|
||||
|
||||
throw { status: 404, error: { error: 'Not found' } };
|
||||
});
|
||||
|
||||
const post = vi.fn<AngularHttpClientLike['post']>(async <T>(url: string, body: unknown) => {
|
||||
if (url === '/lobby/sessions/join') {
|
||||
expect(body).toEqual({ code: 'ABCD12', nickname: 'Maja' });
|
||||
return {
|
||||
player: { id: 9, nickname: 'Maja', session_token: 'token-1', score: 0 },
|
||||
session: { code: 'ABCD12', status: 'lobby' }
|
||||
} as T;
|
||||
}
|
||||
|
||||
if (url === '/lobby/sessions/ABCD12/rounds/start') {
|
||||
expect(body).toEqual({ category_slug: 'history' });
|
||||
return {
|
||||
session: { code: 'ABCD12', status: 'lie', current_round: 1 },
|
||||
round: { number: 1, category: { slug: 'history', name: 'History' } }
|
||||
} as T;
|
||||
}
|
||||
|
||||
throw { status: 404, error: { error: 'Not found' } };
|
||||
});
|
||||
|
||||
const http = { get, post };
|
||||
const client = createAngularApiClient(http as AngularHttpClientLike);
|
||||
|
||||
const health = await client.health();
|
||||
expect(health.ok).toBe(true);
|
||||
if (health.ok) {
|
||||
expect(health.data.ok).toBe(true);
|
||||
expect(health.data.service).toBe('partyhub');
|
||||
}
|
||||
|
||||
const session = await client.getSession(' abcd12 ');
|
||||
expect(session.ok).toBe(true);
|
||||
if (session.ok) {
|
||||
expect(session.data.session.code).toBe('ABCD12');
|
||||
expect(session.data.session.host_id).toBe(1);
|
||||
expect(session.data.reveal).toBeNull();
|
||||
expect(session.data.phase_view_model.host.can_start_round).toBe(true);
|
||||
}
|
||||
|
||||
const join = await client.joinSession({ code: ' abcd12 ', nickname: ' Maja ' });
|
||||
expect(join.ok).toBe(true);
|
||||
|
||||
const start = await client.startRound(' abcd12 ', { category_slug: 'history' });
|
||||
expect(start.ok).toBe(true);
|
||||
|
||||
expect(get).toHaveBeenNthCalledWith(1, '/healthz', { withCredentials: true });
|
||||
expect(get).toHaveBeenNthCalledWith(2, '/lobby/sessions/ABCD12', { withCredentials: true });
|
||||
expect(post).toHaveBeenNthCalledWith(
|
||||
1,
|
||||
'/lobby/sessions/join',
|
||||
{ code: 'ABCD12', nickname: 'Maja' },
|
||||
{ withCredentials: true }
|
||||
);
|
||||
expect(post).toHaveBeenNthCalledWith(
|
||||
2,
|
||||
'/lobby/sessions/ABCD12/rounds/start',
|
||||
{ category_slug: 'history' },
|
||||
{ withCredentials: true }
|
||||
);
|
||||
});
|
||||
|
||||
it('normalizes baseUrl with trailing slash to keep Django endpoint paths canonical', async () => {
|
||||
const get = vi.fn<AngularHttpClientLike['get']>(async <T>(url: string) => {
|
||||
if (url === '/api/healthz') {
|
||||
return { ok: true, service: 'partyhub' } as T;
|
||||
}
|
||||
if (url === '/api/lobby/sessions/ABCD12') {
|
||||
return {
|
||||
session: { code: 'ABCD12', status: 'lobby', host_id: 1, current_round: 1, players_count: 2 },
|
||||
players: [],
|
||||
round_question: null,
|
||||
reveal: null,
|
||||
phase_view_model: {
|
||||
status: 'lobby',
|
||||
round_number: 1,
|
||||
players_count: 2,
|
||||
constraints: {
|
||||
min_players_to_start: 2,
|
||||
max_players_mvp: 8,
|
||||
min_players_reached: true,
|
||||
max_players_allowed: true
|
||||
},
|
||||
host: {
|
||||
can_start_round: true,
|
||||
can_show_question: false,
|
||||
can_mix_answers: false,
|
||||
can_calculate_scores: false,
|
||||
can_reveal_scoreboard: false,
|
||||
can_start_next_round: false,
|
||||
can_finish_game: false
|
||||
},
|
||||
player: {
|
||||
can_join: true,
|
||||
can_submit_lie: false,
|
||||
can_submit_guess: false,
|
||||
can_view_final_result: false
|
||||
}
|
||||
}
|
||||
} as T;
|
||||
}
|
||||
throw { status: 404, error: { error: 'Not found' } };
|
||||
});
|
||||
|
||||
const post = vi.fn<AngularHttpClientLike['post']>(async <T>(url: string) => {
|
||||
if (url === '/api/lobby/sessions/join') {
|
||||
return {
|
||||
player: { id: 9, nickname: 'Maja', session_token: 'token-1', score: 0 },
|
||||
session: { code: 'ABCD12', status: 'lobby' }
|
||||
} as T;
|
||||
}
|
||||
if (url === '/api/lobby/sessions/ABCD12/rounds/start') {
|
||||
return {
|
||||
session: { code: 'ABCD12', status: 'lie', current_round: 1 },
|
||||
round: { number: 1, category: { slug: 'history', name: 'History' } }
|
||||
} as T;
|
||||
}
|
||||
throw { status: 404, error: { error: 'Not found' } };
|
||||
});
|
||||
|
||||
const client = createAngularApiClient({ get, post } as AngularHttpClientLike, '/api/');
|
||||
|
||||
await client.health();
|
||||
await client.getSession('abcd12');
|
||||
await client.joinSession({ code: 'abcd12', nickname: 'Maja' });
|
||||
await client.startRound('abcd12', { category_slug: 'history' });
|
||||
|
||||
expect(get).toHaveBeenNthCalledWith(1, '/api/healthz', { withCredentials: true });
|
||||
expect(get).toHaveBeenNthCalledWith(2, '/api/lobby/sessions/ABCD12', { withCredentials: true });
|
||||
expect(post).toHaveBeenNthCalledWith(
|
||||
1,
|
||||
'/api/lobby/sessions/join',
|
||||
{ code: 'ABCD12', nickname: 'Maja' },
|
||||
{ withCredentials: true }
|
||||
);
|
||||
expect(post).toHaveBeenNthCalledWith(
|
||||
2,
|
||||
'/api/lobby/sessions/ABCD12/rounds/start',
|
||||
{ category_slug: 'history' },
|
||||
{ withCredentials: true }
|
||||
);
|
||||
});
|
||||
|
||||
it('maps canonical reveal payload from session detail in reveal phase', async () => {
|
||||
const get = vi.fn<AngularHttpClientLike['get']>(async <T>(url: string) => {
|
||||
if (url === '/lobby/sessions/ABCD12') {
|
||||
return {
|
||||
session: { code: 'ABCD12', status: 'reveal', host_id: 1, current_round: 1, players_count: 3 },
|
||||
players: [
|
||||
{ id: 2, nickname: 'Maja', score: 4, is_connected: true },
|
||||
{ id: 3, nickname: 'Bo', score: 2, is_connected: true },
|
||||
{ id: 4, nickname: 'Ida', score: 5, is_connected: true }
|
||||
],
|
||||
round_question: {
|
||||
id: 77,
|
||||
round_number: 1,
|
||||
prompt: 'Hvem opfandt pæren?',
|
||||
shown_at: '2026-03-01T16:00:00Z',
|
||||
answers: [{ text: 'Edison' }, { text: 'Tesla' }]
|
||||
},
|
||||
reveal: {
|
||||
round_question_id: 77,
|
||||
round_number: 1,
|
||||
prompt: 'Hvem opfandt pæren?',
|
||||
correct_answer: 'Edison',
|
||||
lies: [
|
||||
{
|
||||
player_id: 3,
|
||||
nickname: 'Bo',
|
||||
text: 'Tesla',
|
||||
created_at: '2026-03-01T16:00:20Z'
|
||||
}
|
||||
],
|
||||
guesses: [
|
||||
{
|
||||
player_id: 2,
|
||||
nickname: 'Maja',
|
||||
selected_text: 'Tesla',
|
||||
is_correct: false,
|
||||
fooled_player_id: 3,
|
||||
fooled_player_nickname: 'Bo',
|
||||
created_at: '2026-03-01T16:01:00Z'
|
||||
},
|
||||
{
|
||||
player_id: 4,
|
||||
nickname: 'Ida',
|
||||
selected_text: 'Edison',
|
||||
is_correct: true,
|
||||
fooled_player_id: null,
|
||||
created_at: '2026-03-01T16:01:02Z'
|
||||
}
|
||||
]
|
||||
},
|
||||
phase_view_model: {
|
||||
status: 'reveal',
|
||||
round_number: 1,
|
||||
players_count: 3,
|
||||
constraints: {
|
||||
min_players_to_start: 2,
|
||||
max_players_mvp: 8,
|
||||
min_players_reached: true,
|
||||
max_players_allowed: true
|
||||
},
|
||||
host: {
|
||||
can_start_round: false,
|
||||
can_show_question: false,
|
||||
can_mix_answers: false,
|
||||
can_calculate_scores: false,
|
||||
can_reveal_scoreboard: true,
|
||||
can_start_next_round: true,
|
||||
can_finish_game: true
|
||||
},
|
||||
player: {
|
||||
can_join: false,
|
||||
can_submit_lie: false,
|
||||
can_submit_guess: false,
|
||||
can_view_final_result: false
|
||||
}
|
||||
}
|
||||
} as T;
|
||||
}
|
||||
|
||||
throw { status: 404, error: { error: 'Not found' } };
|
||||
});
|
||||
|
||||
const client = createAngularApiClient({ get, post: vi.fn() } as AngularHttpClientLike);
|
||||
const session = await client.getSession('abcd12');
|
||||
|
||||
expect(session.ok).toBe(true);
|
||||
if (session.ok) {
|
||||
expect(session.data.reveal?.correct_answer).toBe('Edison');
|
||||
expect(session.data.reveal?.lies[0]).toMatchObject({
|
||||
player_id: 3,
|
||||
nickname: 'Bo',
|
||||
text: 'Tesla'
|
||||
});
|
||||
expect(session.data.reveal?.guesses[0]).toMatchObject({
|
||||
player_id: 2,
|
||||
nickname: 'Maja',
|
||||
selected_text: 'Tesla',
|
||||
is_correct: false,
|
||||
fooled_player_id: 3,
|
||||
fooled_player_nickname: 'Bo'
|
||||
});
|
||||
expect(session.data.reveal?.guesses[1]).toMatchObject({
|
||||
player_id: 4,
|
||||
nickname: 'Ida',
|
||||
selected_text: 'Edison',
|
||||
is_correct: true,
|
||||
fooled_player_id: null
|
||||
});
|
||||
}
|
||||
});
|
||||
|
||||
it('returns parse error when successful payload breaks typed contract', async () => {
|
||||
const http = {
|
||||
get: vi.fn<AngularHttpClientLike['get']>(async <T>() => ({ ok: true } as T)),
|
||||
post: vi.fn<AngularHttpClientLike['post']>(async <T>() => ({ ok: true } as T))
|
||||
};
|
||||
|
||||
const client = createAngularApiClient(http as AngularHttpClientLike);
|
||||
const session = await client.getSession('ABCD12');
|
||||
|
||||
expect(session.ok).toBe(false);
|
||||
if (!session.ok) {
|
||||
expect(session.status).toBe(200);
|
||||
expect(session.error.kind).toBe('parse');
|
||||
expect(session.error.message).toContain('Invalid API contract');
|
||||
}
|
||||
});
|
||||
|
||||
it('maps host/player gameplay endpoints through typed response mappers', async () => {
|
||||
const get = vi.fn<AngularHttpClientLike['get']>(async <T>(url: string) => {
|
||||
if (url === '/lobby/sessions/ABCD12/scoreboard') {
|
||||
return {
|
||||
session: { code: 'ABCD12', status: 'reveal', current_round: 1 },
|
||||
leaderboard: [
|
||||
{ id: 2, nickname: 'Maja', score: 11 },
|
||||
{ id: 3, nickname: 'Bo', score: 7 }
|
||||
]
|
||||
} as T;
|
||||
}
|
||||
throw { status: 404, error: { error: 'Not found' } };
|
||||
});
|
||||
|
||||
const post = vi.fn<AngularHttpClientLike['post']>(async <T>(url: string, body: unknown) => {
|
||||
if (url === '/lobby/sessions/ABCD12/questions/show') {
|
||||
expect(body).toEqual({});
|
||||
return {
|
||||
round_question: {
|
||||
id: 77,
|
||||
prompt: 'Prompt?',
|
||||
round_number: 1,
|
||||
shown_at: '2026-03-01T16:00:00Z',
|
||||
lie_deadline_at: '2026-03-01T16:00:30Z'
|
||||
},
|
||||
config: { lie_seconds: 30 }
|
||||
} as T;
|
||||
}
|
||||
if (url === '/lobby/sessions/ABCD12/questions/77/answers/mix') {
|
||||
expect(body).toEqual({});
|
||||
return {
|
||||
session: { code: 'ABCD12', status: 'guess', current_round: 1 },
|
||||
round_question: { id: 77, round_number: 1 },
|
||||
answers: [{ text: 'A' }, { text: 'B' }]
|
||||
} as T;
|
||||
}
|
||||
if (url === '/lobby/sessions/ABCD12/questions/77/scores/calculate') {
|
||||
expect(body).toEqual({});
|
||||
return {
|
||||
session: { code: 'ABCD12', status: 'reveal', current_round: 1 },
|
||||
round_question: { id: 77, round_number: 1 },
|
||||
events_created: 3,
|
||||
reveal: {
|
||||
round_question_id: 77,
|
||||
round_number: 1,
|
||||
prompt: 'Hvem opfandt pæren?',
|
||||
correct_answer: 'Edison',
|
||||
lies: [
|
||||
{
|
||||
player_id: 3,
|
||||
nickname: 'Bo',
|
||||
text: 'Tesla',
|
||||
created_at: '2026-03-01T16:00:20Z'
|
||||
}
|
||||
],
|
||||
guesses: [
|
||||
{
|
||||
player_id: 2,
|
||||
nickname: 'Maja',
|
||||
selected_text: 'Tesla',
|
||||
is_correct: false,
|
||||
fooled_player_id: 3,
|
||||
fooled_player_nickname: 'Bo',
|
||||
created_at: '2026-03-01T16:01:00Z'
|
||||
},
|
||||
{
|
||||
player_id: 4,
|
||||
nickname: 'Ida',
|
||||
selected_text: 'Edison',
|
||||
is_correct: true,
|
||||
fooled_player_id: null,
|
||||
created_at: '2026-03-01T16:01:02Z'
|
||||
}
|
||||
]
|
||||
},
|
||||
leaderboard: [{ id: 2, nickname: 'Maja', score: 11 }]
|
||||
} as T;
|
||||
}
|
||||
if (url === '/lobby/sessions/ABCD12/rounds/next') {
|
||||
expect(body).toEqual({});
|
||||
return { session: { code: 'ABCD12', status: 'lobby', current_round: 2 } } as T;
|
||||
}
|
||||
if (url === '/lobby/sessions/ABCD12/finish') {
|
||||
expect(body).toEqual({});
|
||||
return {
|
||||
session: { code: 'ABCD12', status: 'finished', current_round: 2 },
|
||||
winner: { id: 2, nickname: 'Maja', score: 15 },
|
||||
leaderboard: [{ id: 2, nickname: 'Maja', score: 15 }]
|
||||
} as T;
|
||||
}
|
||||
if (url === '/lobby/sessions/ABCD12/questions/77/lies/submit') {
|
||||
expect(body).toEqual({ player_id: 9, session_token: 'tok', text: 'my lie' });
|
||||
return {
|
||||
lie: {
|
||||
id: 100,
|
||||
player_id: 9,
|
||||
round_question_id: 77,
|
||||
text: 'my lie',
|
||||
created_at: '2026-03-01T16:00:10Z'
|
||||
},
|
||||
window: { lie_deadline_at: '2026-03-01T16:00:30Z' }
|
||||
} as T;
|
||||
}
|
||||
if (url === '/lobby/sessions/ABCD12/questions/77/guesses/submit') {
|
||||
expect(body).toEqual({ player_id: 9, session_token: 'tok', selected_text: 'A' });
|
||||
return {
|
||||
guess: {
|
||||
id: 200,
|
||||
player_id: 9,
|
||||
round_question_id: 77,
|
||||
selected_text: 'A',
|
||||
is_correct: false,
|
||||
fooled_player_id: 3,
|
||||
created_at: '2026-03-01T16:01:00Z'
|
||||
},
|
||||
window: { guess_deadline_at: '2026-03-01T16:01:30Z' }
|
||||
} as T;
|
||||
}
|
||||
|
||||
throw { status: 404, error: { error: 'Not found' } };
|
||||
});
|
||||
|
||||
const client = createAngularApiClient({ get, post } as AngularHttpClientLike);
|
||||
|
||||
const showQuestion = await client.showQuestion('abcd12');
|
||||
expect(showQuestion.ok).toBe(true);
|
||||
|
||||
const mixAnswers = await client.mixAnswers('abcd12', 77);
|
||||
expect(mixAnswers.ok).toBe(true);
|
||||
|
||||
const calculateScores = await client.calculateScores('abcd12', 77);
|
||||
expect(calculateScores.ok).toBe(true);
|
||||
if (calculateScores.ok) {
|
||||
expect(calculateScores.data.reveal.correct_answer).toBe('Edison');
|
||||
expect(calculateScores.data.reveal.lies[0]).toMatchObject({
|
||||
player_id: 3,
|
||||
nickname: 'Bo',
|
||||
text: 'Tesla'
|
||||
});
|
||||
expect(calculateScores.data.reveal.guesses[0]).toMatchObject({
|
||||
player_id: 2,
|
||||
nickname: 'Maja',
|
||||
selected_text: 'Tesla',
|
||||
is_correct: false,
|
||||
fooled_player_id: 3,
|
||||
fooled_player_nickname: 'Bo'
|
||||
});
|
||||
expect(calculateScores.data.reveal.guesses[1]).toMatchObject({
|
||||
player_id: 4,
|
||||
nickname: 'Ida',
|
||||
selected_text: 'Edison',
|
||||
is_correct: true,
|
||||
fooled_player_id: null
|
||||
});
|
||||
}
|
||||
|
||||
const scoreboard = await client.getScoreboard('abcd12');
|
||||
expect(scoreboard.ok).toBe(true);
|
||||
|
||||
const nextRound = await client.startNextRound('abcd12');
|
||||
expect(nextRound.ok).toBe(true);
|
||||
|
||||
const finish = await client.finishGame('abcd12');
|
||||
expect(finish.ok).toBe(true);
|
||||
|
||||
const submitLie = await client.submitLie('abcd12', 77, { player_id: 9, session_token: 'tok', text: 'my lie' });
|
||||
expect(submitLie.ok).toBe(true);
|
||||
|
||||
const submitGuess = await client.submitGuess('abcd12', 77, {
|
||||
player_id: 9,
|
||||
session_token: 'tok',
|
||||
selected_text: 'A'
|
||||
});
|
||||
expect(submitGuess.ok).toBe(true);
|
||||
});
|
||||
|
||||
it('maps HttpErrorResponse-style failures to ApiResult errors', async () => {
|
||||
const http = {
|
||||
get: vi.fn<AngularHttpClientLike['get']>(async () => {
|
||||
throw { status: 503, message: 'Service unavailable', error: { error: 'maintenance' } };
|
||||
}),
|
||||
post: vi.fn<AngularHttpClientLike['post']>(async () => {
|
||||
throw { status: 403, message: 'Forbidden', error: { error: 'Only host can start round' } };
|
||||
})
|
||||
};
|
||||
|
||||
const client = createAngularApiClient(http as AngularHttpClientLike);
|
||||
const health = await client.health();
|
||||
|
||||
expect(health.ok).toBe(false);
|
||||
if (!health.ok) {
|
||||
expect(health.status).toBe(503);
|
||||
expect(health.error.kind).toBe('http');
|
||||
expect(health.error.payload).toEqual({ error: 'maintenance' });
|
||||
expect(health.error.message).toContain('Service unavailable');
|
||||
}
|
||||
|
||||
const start = await client.startRound('ABCD12', { category_slug: 'history' });
|
||||
expect(start.ok).toBe(false);
|
||||
if (!start.ok) {
|
||||
expect(start.status).toBe(403);
|
||||
expect(start.error.kind).toBe('http');
|
||||
expect(start.error.payload).toEqual({ error: 'Only host can start round' });
|
||||
}
|
||||
});
|
||||
});
|
||||
166
frontend/tests/api-client.integration.test.ts
Normal file
166
frontend/tests/api-client.integration.test.ts
Normal file
@@ -0,0 +1,166 @@
|
||||
import { afterAll, beforeAll, describe, expect, it } from 'vitest';
|
||||
import { AddressInfo } from 'node:net';
|
||||
import { createServer, type IncomingMessage, type Server, type ServerResponse } from 'node:http';
|
||||
import { createApiClient } from '../src/api/client';
|
||||
|
||||
let server: Server;
|
||||
let baseUrl: string;
|
||||
|
||||
beforeAll(async () => {
|
||||
server = createServer(async (req: IncomingMessage, res: ServerResponse) => {
|
||||
if (req.url === '/healthz') {
|
||||
res.writeHead(200, { 'content-type': 'application/json' });
|
||||
res.end(JSON.stringify({ ok: true, service: 'weirsoe-party-protocol' }));
|
||||
return;
|
||||
}
|
||||
|
||||
if (req.url === '/lobby/sessions/ABCD12' && req.method === 'GET') {
|
||||
res.writeHead(200, { 'content-type': 'application/json' });
|
||||
res.end(
|
||||
JSON.stringify({
|
||||
session: { code: 'ABCD12', status: 'lobby', host_id: 1, current_round: 1, players_count: 3 },
|
||||
players: [],
|
||||
round_question: null,
|
||||
phase_view_model: {
|
||||
status: 'lobby',
|
||||
round_number: 1,
|
||||
players_count: 3,
|
||||
constraints: {
|
||||
min_players_to_start: 3,
|
||||
max_players_mvp: 5,
|
||||
min_players_reached: true,
|
||||
max_players_allowed: true
|
||||
},
|
||||
host: {
|
||||
can_start_round: true,
|
||||
can_show_question: false,
|
||||
can_mix_answers: false,
|
||||
can_calculate_scores: false,
|
||||
can_reveal_scoreboard: false,
|
||||
can_start_next_round: false,
|
||||
can_finish_game: false
|
||||
},
|
||||
player: {
|
||||
can_join: true,
|
||||
can_submit_lie: false,
|
||||
can_submit_guess: false,
|
||||
can_view_final_result: false
|
||||
}
|
||||
}
|
||||
})
|
||||
);
|
||||
return;
|
||||
}
|
||||
|
||||
if (req.url === '/lobby/sessions/join' && req.method === 'POST') {
|
||||
res.writeHead(201, { 'content-type': 'application/json' });
|
||||
res.end(
|
||||
JSON.stringify({
|
||||
player: { id: 9, nickname: 'Maja', session_token: 'token-1', score: 0 },
|
||||
session: { code: 'ABCD12', status: 'lobby' }
|
||||
})
|
||||
);
|
||||
return;
|
||||
}
|
||||
|
||||
if (req.url === '/lobby/sessions/ABCD12/rounds/start' && req.method === 'POST') {
|
||||
res.writeHead(201, { 'content-type': 'application/json' });
|
||||
res.end(
|
||||
JSON.stringify({
|
||||
session: { code: 'ABCD12', status: 'lie', current_round: 1 },
|
||||
round: { number: 1, category: { slug: 'history', name: 'History' } }
|
||||
})
|
||||
);
|
||||
return;
|
||||
}
|
||||
|
||||
if (req.url === '/lobby/sessions/BADMAP' && req.method === 'GET') {
|
||||
res.writeHead(200, { 'content-type': 'application/json' });
|
||||
res.end(JSON.stringify({ session: { code: 'BADMAP' } }));
|
||||
return;
|
||||
}
|
||||
|
||||
if (req.url?.startsWith('/lobby/sessions/')) {
|
||||
res.writeHead(404, { 'content-type': 'application/json' });
|
||||
res.end(JSON.stringify({ error: 'Session not found' }));
|
||||
return;
|
||||
}
|
||||
|
||||
res.writeHead(500, { 'content-type': 'application/json' });
|
||||
res.end(JSON.stringify({ error: 'unexpected route' }));
|
||||
});
|
||||
|
||||
await new Promise<void>((resolve) => server.listen(0, '127.0.0.1', () => resolve()));
|
||||
const { port } = server.address() as AddressInfo;
|
||||
baseUrl = `http://127.0.0.1:${port}`;
|
||||
});
|
||||
|
||||
afterAll(async () => {
|
||||
await new Promise<void>((resolve, reject) =>
|
||||
server.close((err?: Error) => (err ? reject(err) : resolve()))
|
||||
);
|
||||
});
|
||||
|
||||
describe('createApiClient', () => {
|
||||
it('reads health + session detail through typed wrappers', async () => {
|
||||
const client = createApiClient(baseUrl);
|
||||
|
||||
const health = await client.health();
|
||||
expect(health.ok).toBe(true);
|
||||
|
||||
const session = await client.getSession('abcd12');
|
||||
expect(session.ok).toBe(true);
|
||||
if (session.ok) {
|
||||
expect(session.data.session.code).toBe('ABCD12');
|
||||
expect(session.data.phase_view_model.host.can_start_round).toBe(true);
|
||||
}
|
||||
});
|
||||
|
||||
it('supports join + start round writes for lobby vertical slice', async () => {
|
||||
const client = createApiClient(baseUrl);
|
||||
|
||||
const join = await client.joinSession({ code: 'abcd12', nickname: 'Maja' });
|
||||
expect(join.ok).toBe(true);
|
||||
|
||||
const start = await client.startRound('abcd12', { category_slug: 'history' });
|
||||
expect(start.ok).toBe(true);
|
||||
if (start.ok) {
|
||||
expect(start.data.session.status).toBe('lie');
|
||||
}
|
||||
});
|
||||
|
||||
it('returns parse error when response violates typed contract', async () => {
|
||||
const client = createApiClient(baseUrl);
|
||||
|
||||
const invalid = await client.getSession('badmap');
|
||||
expect(invalid.ok).toBe(false);
|
||||
if (!invalid.ok) {
|
||||
expect(invalid.status).toBe(200);
|
||||
expect(invalid.error.kind).toBe('parse');
|
||||
expect(invalid.error.message).toContain('Invalid API contract');
|
||||
}
|
||||
});
|
||||
|
||||
it('returns consistent HTTP error shape for 4xx/5xx', async () => {
|
||||
const client = createApiClient(baseUrl);
|
||||
|
||||
const missing = await client.getSession('missing');
|
||||
expect(missing.ok).toBe(false);
|
||||
if (!missing.ok) {
|
||||
expect(missing.status).toBe(404);
|
||||
expect(missing.error.kind).toBe('http');
|
||||
expect(missing.error.payload).toEqual({ error: 'Session not found' });
|
||||
}
|
||||
});
|
||||
|
||||
it('returns consistent network error shape', async () => {
|
||||
const client = createApiClient('http://127.0.0.1:9');
|
||||
|
||||
const health = await client.health();
|
||||
expect(health.ok).toBe(false);
|
||||
if (!health.ok) {
|
||||
expect(health.error.kind).toBe('network');
|
||||
expect(health.status).toBe(0);
|
||||
}
|
||||
});
|
||||
});
|
||||
106
frontend/tests/gameplay-phase-machine.test.ts
Normal file
106
frontend/tests/gameplay-phase-machine.test.ts
Normal file
@@ -0,0 +1,106 @@
|
||||
import { describe, expect, it } from 'vitest';
|
||||
import {
|
||||
allowedGameplayEvents,
|
||||
deriveGameplayPhase,
|
||||
transitionGameplayPhase,
|
||||
type GameplayPhase
|
||||
} from '../src/spa/gameplay-phase-machine';
|
||||
|
||||
describe('gameplay phase machine skeleton', () => {
|
||||
it('supports canonical phase progression lie -> guess -> reveal -> scoreboard -> lie', () => {
|
||||
let phase: GameplayPhase = 'lie';
|
||||
|
||||
phase = transitionGameplayPhase(phase, 'LIES_LOCKED').phase;
|
||||
expect(phase).toBe('guess');
|
||||
|
||||
phase = transitionGameplayPhase(phase, 'GUESSES_LOCKED').phase;
|
||||
expect(phase).toBe('reveal');
|
||||
|
||||
phase = transitionGameplayPhase(phase, 'SCOREBOARD_READY').phase;
|
||||
expect(phase).toBe('scoreboard');
|
||||
|
||||
phase = transitionGameplayPhase(phase, 'NEXT_ROUND').phase;
|
||||
expect(phase).toBe('lie');
|
||||
});
|
||||
|
||||
it('keeps state unchanged for invalid transition events', () => {
|
||||
const transition = transitionGameplayPhase('lie', 'NEXT_ROUND');
|
||||
expect(transition.phase).toBe('lie');
|
||||
expect(transition.changed).toBe(false);
|
||||
});
|
||||
|
||||
it('exposes allowed events per phase', () => {
|
||||
expect(allowedGameplayEvents('guess')).toEqual(['GUESSES_LOCKED']);
|
||||
expect(allowedGameplayEvents('scoreboard')).toEqual(['NEXT_ROUND']);
|
||||
});
|
||||
|
||||
it('derives gameplay phase from session detail status', () => {
|
||||
expect(
|
||||
deriveGameplayPhase({
|
||||
session: { code: 'ABCD12', status: 'lie', host_id: 1, current_round: 1, players_count: 3 },
|
||||
players: [],
|
||||
round_question: null,
|
||||
phase_view_model: {
|
||||
status: 'lie',
|
||||
round_number: 1,
|
||||
players_count: 3,
|
||||
constraints: {
|
||||
min_players_to_start: 3,
|
||||
max_players_mvp: 5,
|
||||
min_players_reached: true,
|
||||
max_players_allowed: true
|
||||
},
|
||||
host: {
|
||||
can_start_round: false,
|
||||
can_show_question: true,
|
||||
can_mix_answers: true,
|
||||
can_calculate_scores: false,
|
||||
can_reveal_scoreboard: false,
|
||||
can_start_next_round: false,
|
||||
can_finish_game: false
|
||||
},
|
||||
player: {
|
||||
can_join: false,
|
||||
can_submit_lie: true,
|
||||
can_submit_guess: false,
|
||||
can_view_final_result: false
|
||||
}
|
||||
}
|
||||
})
|
||||
).toBe('lie');
|
||||
|
||||
expect(
|
||||
deriveGameplayPhase({
|
||||
session: { code: 'ABCD12', status: 'finished', host_id: 1, current_round: 1, players_count: 3 },
|
||||
players: [],
|
||||
round_question: null,
|
||||
phase_view_model: {
|
||||
status: 'finished',
|
||||
round_number: 1,
|
||||
players_count: 3,
|
||||
constraints: {
|
||||
min_players_to_start: 3,
|
||||
max_players_mvp: 5,
|
||||
min_players_reached: true,
|
||||
max_players_allowed: true
|
||||
},
|
||||
host: {
|
||||
can_start_round: false,
|
||||
can_show_question: false,
|
||||
can_mix_answers: false,
|
||||
can_calculate_scores: false,
|
||||
can_reveal_scoreboard: false,
|
||||
can_start_next_round: false,
|
||||
can_finish_game: false
|
||||
},
|
||||
player: {
|
||||
can_join: false,
|
||||
can_submit_lie: false,
|
||||
can_submit_guess: false,
|
||||
can_view_final_result: true
|
||||
}
|
||||
}
|
||||
})
|
||||
).toBe('scoreboard');
|
||||
});
|
||||
});
|
||||
68
frontend/tests/lobby-i18n.contract.test.ts
Normal file
68
frontend/tests/lobby-i18n.contract.test.ts
Normal file
@@ -0,0 +1,68 @@
|
||||
import { describe, expect, it } from 'vitest';
|
||||
|
||||
import lobbyCatalog from '../../shared/i18n/lobby.json';
|
||||
import { lobbyMessage, lobbyMessageFromApiPayload } from '../src/spa/lobby-i18n';
|
||||
|
||||
describe('shared i18n keyspace contract', () => {
|
||||
it('keeps en as default and da/en matrix for frontend error keys', () => {
|
||||
expect(lobbyCatalog.locales.default).toBe('en');
|
||||
expect(lobbyCatalog.locales.supported).toEqual(expect.arrayContaining(['en', 'da']));
|
||||
|
||||
for (const [key, translations] of Object.entries(lobbyCatalog.frontend.errors)) {
|
||||
expect(translations.en, `${key} missing en`).toBeTruthy();
|
||||
expect(translations.da, `${key} missing da`).toBeTruthy();
|
||||
}
|
||||
});
|
||||
|
||||
it('keeps backend error-code keyspace aligned with shared backend→frontend map and backend translations', () => {
|
||||
for (const [code, backendKey] of Object.entries(lobbyCatalog.backend.error_codes)) {
|
||||
const frontendKey =
|
||||
lobbyCatalog.contract.backend_to_frontend_error_keys[
|
||||
code as keyof typeof lobbyCatalog.contract.backend_to_frontend_error_keys
|
||||
];
|
||||
|
||||
expect(lobbyCatalog.backend.errors[backendKey as keyof typeof lobbyCatalog.backend.errors]).toBeDefined();
|
||||
expect(frontendKey, `missing frontend mapping for ${code}`).toBeTruthy();
|
||||
expect(lobbyCatalog.frontend.errors[frontendKey as keyof typeof lobbyCatalog.frontend.errors]).toBeDefined();
|
||||
}
|
||||
|
||||
for (const [key, translations] of Object.entries(lobbyCatalog.backend.errors)) {
|
||||
expect(translations.en, `${key} missing en`).toBeTruthy();
|
||||
expect(translations.da, `${key} missing da`).toBeTruthy();
|
||||
}
|
||||
});
|
||||
});
|
||||
|
||||
describe('lobbyMessage locale handling', () => {
|
||||
it('uses english by default and falls back to default for unsupported locale', () => {
|
||||
expect(lobbyMessage('session_code_required')).toBe('Session code is required.');
|
||||
expect(lobbyMessage('session_code_required', 'fr')).toBe('Session code is required.');
|
||||
});
|
||||
|
||||
it('resolves locale from api payload and maps known backend error codes directly', () => {
|
||||
expect(
|
||||
lobbyMessageFromApiPayload(
|
||||
{ error_code: 'session_not_found', locale: 'da' },
|
||||
'join_failed',
|
||||
),
|
||||
).toBe('Sessionskoden er ugyldig, eller sessionen findes ikke længere.');
|
||||
});
|
||||
|
||||
it('uses shared backend→frontend key-map at runtime even when fallback key differs', () => {
|
||||
expect(
|
||||
lobbyMessageFromApiPayload(
|
||||
{ error_code: 'session_not_joinable', locale: 'da' },
|
||||
'start_round_failed',
|
||||
),
|
||||
).toBe('Kunne ikke joine. Tjek kode eller kaldenavn og prøv igen.');
|
||||
});
|
||||
|
||||
it('falls back to caller-provided fallback key for unknown backend error codes', () => {
|
||||
expect(
|
||||
lobbyMessageFromApiPayload(
|
||||
{ error_code: 'unknown_backend_key', locale: 'da' },
|
||||
'join_failed',
|
||||
),
|
||||
).toBe('Kunne ikke joine. Tjek kode eller kaldenavn og prøv igen.');
|
||||
});
|
||||
});
|
||||
38
frontend/tests/lobby-loader.parity.test.ts
Normal file
38
frontend/tests/lobby-loader.parity.test.ts
Normal file
@@ -0,0 +1,38 @@
|
||||
import { describe, expect, it } from 'vitest';
|
||||
|
||||
import {
|
||||
collectLocaleParityIssues,
|
||||
LOBBY_I18N_CATALOG,
|
||||
normalizeLocale,
|
||||
SUPPORTED_LOCALES,
|
||||
translateCatalogPath,
|
||||
} from '../shared/i18n/lobby-loader';
|
||||
|
||||
describe('shared lobby i18n loader parity', () => {
|
||||
it('keeps da/en translation parity in shared keyspace', () => {
|
||||
const issues = collectLocaleParityIssues(LOBBY_I18N_CATALOG, SUPPORTED_LOCALES);
|
||||
expect(issues).toEqual([]);
|
||||
});
|
||||
|
||||
it('normalizes browser-style locale tags to supported keyspace locales', () => {
|
||||
expect(normalizeLocale('da-DK')).toBe('da');
|
||||
expect(normalizeLocale('da_DK')).toBe('da');
|
||||
expect(normalizeLocale('en-US')).toBe('en');
|
||||
expect(normalizeLocale('en_US')).toBe('en');
|
||||
expect(normalizeLocale('fr-FR')).toBe('en');
|
||||
});
|
||||
|
||||
it('resolves shared frontend ui keys with fallback-safe behavior', () => {
|
||||
expect(
|
||||
translateCatalogPath(LOBBY_I18N_CATALOG.frontend.ui as Record<string, unknown>, 'host.start_round', 'da-DK'),
|
||||
).toBe('Start runde');
|
||||
|
||||
expect(
|
||||
translateCatalogPath(LOBBY_I18N_CATALOG.frontend.ui as Record<string, unknown>, 'app.language_label', 'en-US'),
|
||||
).toBe('Language');
|
||||
|
||||
expect(
|
||||
translateCatalogPath(LOBBY_I18N_CATALOG.frontend.ui as Record<string, unknown>, 'host.non_existing_key', 'da'),
|
||||
).toBe('host.non_existing_key');
|
||||
});
|
||||
});
|
||||
56
frontend/tests/session-context-store.test.ts
Normal file
56
frontend/tests/session-context-store.test.ts
Normal file
@@ -0,0 +1,56 @@
|
||||
import { describe, expect, it } from 'vitest';
|
||||
import { createSessionContextStore, type StorageLike } from '../src/spa/session-context-store';
|
||||
|
||||
function makeMemoryStorage(seed?: Record<string, string>): StorageLike {
|
||||
const memory = new Map<string, string>(Object.entries(seed ?? {}));
|
||||
return {
|
||||
getItem: (key: string) => memory.get(key) ?? null,
|
||||
setItem: (key: string, value: string) => {
|
||||
memory.set(key, value);
|
||||
},
|
||||
removeItem: (key: string) => {
|
||||
memory.delete(key);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
describe('session context store', () => {
|
||||
it('normalizes and persists sessionCode/playerId/token', () => {
|
||||
const storage = makeMemoryStorage();
|
||||
const store = createSessionContextStore(storage, 'ctx');
|
||||
|
||||
const value = store.set({ sessionCode: ' abcd12 ', playerId: 12, token: ' token-1 ' });
|
||||
expect(value).toEqual({ sessionCode: 'ABCD12', playerId: 12, token: 'token-1' });
|
||||
|
||||
expect(store.get()).toEqual({ sessionCode: 'ABCD12', playerId: 12, token: 'token-1' });
|
||||
expect(storage.getItem('ctx')).toBe('{"sessionCode":"ABCD12","playerId":12,"token":"token-1"}');
|
||||
});
|
||||
|
||||
it('loads from storage and clears invalid payloads', () => {
|
||||
const storage = makeMemoryStorage({ ctx: '{"sessionCode":"","playerId":0,"token":""}' });
|
||||
const store = createSessionContextStore(storage, 'ctx');
|
||||
|
||||
expect(store.get()).toBeNull();
|
||||
expect(storage.getItem('ctx')).toBeNull();
|
||||
});
|
||||
|
||||
it('supports clear()', () => {
|
||||
const storage = makeMemoryStorage();
|
||||
const store = createSessionContextStore(storage, 'ctx');
|
||||
|
||||
store.set({ sessionCode: 'ABCD12', playerId: 3, token: 'token-3' });
|
||||
store.clear();
|
||||
|
||||
expect(store.get()).toBeNull();
|
||||
expect(storage.getItem('ctx')).toBeNull();
|
||||
});
|
||||
|
||||
it('rejects invalid context writes', () => {
|
||||
const store = createSessionContextStore();
|
||||
expect(() => store.set({ sessionCode: '', playerId: 1, token: 'token-1' })).toThrow('sessionCode is required');
|
||||
expect(() => store.set({ sessionCode: 'ABCD12', playerId: 0, token: 'token-1' })).toThrow(
|
||||
'playerId must be a positive integer'
|
||||
);
|
||||
expect(() => store.set({ sessionCode: 'ABCD12', playerId: 2, token: ' ' })).toThrow('token is required');
|
||||
});
|
||||
});
|
||||
227
frontend/tests/vertical-slice.test.ts
Normal file
227
frontend/tests/vertical-slice.test.ts
Normal file
@@ -0,0 +1,227 @@
|
||||
import { describe, expect, it, vi } from 'vitest';
|
||||
import {
|
||||
createVerticalSliceController,
|
||||
type SessionContext,
|
||||
type SessionContextStore
|
||||
} from '../src/spa/vertical-slice';
|
||||
import type { ApiClient } from '../src/api/client';
|
||||
|
||||
function makeApiMock(overrides?: Partial<ApiClient>): ApiClient {
|
||||
const base: ApiClient = {
|
||||
health: vi.fn(),
|
||||
getSession: vi.fn().mockResolvedValue({
|
||||
ok: true,
|
||||
status: 200,
|
||||
data: {
|
||||
session: { code: 'ABCD12', status: 'lobby', host_id: 1, current_round: 1, players_count: 3 },
|
||||
players: [],
|
||||
round_question: null,
|
||||
phase_view_model: {
|
||||
status: 'lobby',
|
||||
round_number: 1,
|
||||
players_count: 3,
|
||||
constraints: {
|
||||
min_players_to_start: 3,
|
||||
max_players_mvp: 5,
|
||||
min_players_reached: true,
|
||||
max_players_allowed: true
|
||||
},
|
||||
host: {
|
||||
can_start_round: true,
|
||||
can_show_question: false,
|
||||
can_mix_answers: false,
|
||||
can_calculate_scores: false,
|
||||
can_reveal_scoreboard: false,
|
||||
can_start_next_round: false,
|
||||
can_finish_game: false
|
||||
},
|
||||
player: {
|
||||
can_join: true,
|
||||
can_submit_lie: false,
|
||||
can_submit_guess: false,
|
||||
can_view_final_result: false
|
||||
}
|
||||
}
|
||||
}
|
||||
}),
|
||||
joinSession: vi.fn().mockResolvedValue({
|
||||
ok: true,
|
||||
status: 201,
|
||||
data: { player: { id: 9, nickname: 'Maja', session_token: 'token-1', score: 0 }, session: { code: 'ABCD12', status: 'lobby' } }
|
||||
}),
|
||||
startRound: vi.fn().mockResolvedValue({
|
||||
ok: true,
|
||||
status: 201,
|
||||
data: {
|
||||
session: { code: 'ABCD12', status: 'lie', current_round: 1 },
|
||||
round: { number: 1, category: { slug: 'history', name: 'History' } }
|
||||
}
|
||||
})
|
||||
};
|
||||
|
||||
return { ...base, ...overrides };
|
||||
}
|
||||
|
||||
function makeSessionContextStore(initial: SessionContext | null = null): SessionContextStore {
|
||||
let value = initial;
|
||||
return {
|
||||
get: vi.fn(() => value),
|
||||
set: vi.fn((next: SessionContext) => {
|
||||
value = next;
|
||||
return next;
|
||||
})
|
||||
};
|
||||
}
|
||||
|
||||
describe('vertical slice controller: lobby -> join -> start round', () => {
|
||||
it('uses createSessionContextStore by default (no manual injection)', async () => {
|
||||
vi.resetModules();
|
||||
const defaultStore = {
|
||||
get: vi.fn(() => null),
|
||||
set: vi.fn((next: SessionContext) => next),
|
||||
clear: vi.fn()
|
||||
};
|
||||
|
||||
vi.doMock('../src/spa/session-context-store', async () => {
|
||||
const actual = await vi.importActual<typeof import('../src/spa/session-context-store')>('../src/spa/session-context-store');
|
||||
return {
|
||||
...actual,
|
||||
createSessionContextStore: vi.fn(() => defaultStore)
|
||||
};
|
||||
});
|
||||
|
||||
const { createVerticalSliceController: createControllerWithMock } = await import('../src/spa/vertical-slice');
|
||||
const api = makeApiMock();
|
||||
const controller = createControllerWithMock(api);
|
||||
|
||||
await controller.joinLobby('ABCD12', 'Maja');
|
||||
|
||||
expect(defaultStore.set).toHaveBeenCalledWith({
|
||||
sessionCode: 'ABCD12',
|
||||
playerId: 9,
|
||||
token: 'token-1'
|
||||
});
|
||||
|
||||
vi.doUnmock('../src/spa/session-context-store');
|
||||
vi.resetModules();
|
||||
});
|
||||
|
||||
it('tracks loading and success state for join + start flow', async () => {
|
||||
const api = makeApiMock();
|
||||
const controller = createVerticalSliceController(api);
|
||||
|
||||
const beforeJoinPromise = controller.joinLobby('abcd12', 'Maja');
|
||||
expect(controller.getState().joinState).toBe('loading');
|
||||
await beforeJoinPromise;
|
||||
|
||||
const postJoin = controller.getState();
|
||||
expect(postJoin.joinState).toBe('success');
|
||||
expect(postJoin.session?.session.code).toBe('ABCD12');
|
||||
|
||||
const beforeStartPromise = controller.startRound('abcd12', 'history');
|
||||
expect(controller.getState().startRoundState).toBe('loading');
|
||||
await beforeStartPromise;
|
||||
|
||||
const postStart = controller.getState();
|
||||
expect(postStart.startRoundState).toBe('success');
|
||||
});
|
||||
|
||||
it('persists session context after join and syncs normalized session code', async () => {
|
||||
const api = makeApiMock();
|
||||
const sessionContextStore = makeSessionContextStore();
|
||||
const controller = createVerticalSliceController(api, sessionContextStore);
|
||||
|
||||
await controller.joinLobby('abcd12', 'Maja');
|
||||
|
||||
expect(sessionContextStore.set).toHaveBeenCalledWith({
|
||||
sessionCode: 'ABCD12',
|
||||
playerId: 9,
|
||||
token: 'token-1'
|
||||
});
|
||||
expect(controller.getState().sessionCode).toBe('ABCD12');
|
||||
});
|
||||
|
||||
it('uses stored session code as fallback for join + hydrate flow when input code is empty', async () => {
|
||||
const api = makeApiMock();
|
||||
const sessionContextStore = makeSessionContextStore({
|
||||
sessionCode: 'wxyz99',
|
||||
playerId: 5,
|
||||
token: 'token-old'
|
||||
});
|
||||
const controller = createVerticalSliceController(api, sessionContextStore);
|
||||
|
||||
await controller.joinLobby(' ', 'Maja');
|
||||
|
||||
expect(api.joinSession).toHaveBeenCalledWith({ code: 'WXYZ99', nickname: 'Maja' });
|
||||
expect(api.getSession).toHaveBeenCalledWith('ABCD12');
|
||||
});
|
||||
|
||||
it('surfaces a friendly error when join fails', async () => {
|
||||
const api = makeApiMock({
|
||||
joinSession: vi.fn().mockResolvedValue({
|
||||
ok: false,
|
||||
status: 404,
|
||||
error: { kind: 'http', status: 404, message: 'HTTP 404', payload: { error: 'Session not found', error_code: 'session_not_found' } }
|
||||
})
|
||||
});
|
||||
|
||||
const controller = createVerticalSliceController(api);
|
||||
await controller.joinLobby('missing', 'Maja');
|
||||
|
||||
const state = controller.getState();
|
||||
expect(state.joinState).toBe('error');
|
||||
expect(state.errorMessage).toBe('Session code is invalid or the session no longer exists.');
|
||||
});
|
||||
|
||||
it('surfaces a friendly error when round start fails', async () => {
|
||||
const api = makeApiMock({
|
||||
startRound: vi.fn().mockResolvedValue({
|
||||
ok: false,
|
||||
status: 400,
|
||||
error: { kind: 'http', status: 400, message: 'HTTP 400', payload: { error: 'Round can only be started from lobby', error_code: 'round_start_invalid_phase' } }
|
||||
})
|
||||
});
|
||||
|
||||
const controller = createVerticalSliceController(api);
|
||||
await controller.startRound('ABCD12', 'history');
|
||||
|
||||
const state = controller.getState();
|
||||
expect(state.startRoundState).toBe('error');
|
||||
expect(state.errorMessage).toBe('Could not start round. Refresh the lobby and try again.');
|
||||
});
|
||||
|
||||
it('shows local validation error and avoids API call when hydrating without any session code', async () => {
|
||||
const api = makeApiMock();
|
||||
const controller = createVerticalSliceController(api, makeSessionContextStore(null));
|
||||
|
||||
await controller.hydrateLobby(' ');
|
||||
|
||||
const state = controller.getState();
|
||||
expect(state.errorMessage).toBe('Session code is required.');
|
||||
expect(state.loadingSession).toBe(false);
|
||||
expect(api.getSession).not.toHaveBeenCalled();
|
||||
});
|
||||
|
||||
it('shows local validation error and avoids API call when starting round without any session code', async () => {
|
||||
const api = makeApiMock();
|
||||
const controller = createVerticalSliceController(api, makeSessionContextStore(null));
|
||||
|
||||
await controller.startRound(' ', 'history');
|
||||
|
||||
const state = controller.getState();
|
||||
expect(state.startRoundState).toBe('error');
|
||||
expect(state.errorMessage).toBe('Session code is required.');
|
||||
expect(api.startRound).not.toHaveBeenCalled();
|
||||
});
|
||||
|
||||
it('uses joined session code when starting round without a reload', async () => {
|
||||
const api = makeApiMock();
|
||||
const controller = createVerticalSliceController(api);
|
||||
|
||||
await controller.joinLobby(' abcd12 ', 'Maja');
|
||||
await controller.startRound('', 'history');
|
||||
|
||||
expect(api.startRound).toHaveBeenCalledWith('ABCD12', { category_slug: 'history' });
|
||||
expect(controller.getState().sessionCode).toBe('ABCD12');
|
||||
});
|
||||
});
|
||||
13
frontend/tsconfig.json
Normal file
13
frontend/tsconfig.json
Normal file
@@ -0,0 +1,13 @@
|
||||
{
|
||||
"compilerOptions": {
|
||||
"target": "ES2022",
|
||||
"module": "ES2022",
|
||||
"moduleResolution": "bundler",
|
||||
"resolveJsonModule": true,
|
||||
"strict": true,
|
||||
"skipLibCheck": true,
|
||||
"lib": ["ES2022", "DOM"],
|
||||
"types": ["vitest/globals", "node"]
|
||||
},
|
||||
"include": ["src", "tests", "../shared/i18n/*.json"]
|
||||
}
|
||||
8
frontend/vitest.config.ts
Normal file
8
frontend/vitest.config.ts
Normal file
@@ -0,0 +1,8 @@
|
||||
import { defineConfig } from 'vitest/config';
|
||||
|
||||
export default defineConfig({
|
||||
test: {
|
||||
include: ['tests/**/*.test.ts'],
|
||||
exclude: ['**/node_modules/**']
|
||||
}
|
||||
});
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
19
fupogfakta/migrations/0002_roundquestion_shown_at.py
Normal file
19
fupogfakta/migrations/0002_roundquestion_shown_at.py
Normal file
@@ -0,0 +1,19 @@
|
||||
# Generated by Django 6.0.2 on 2026-02-27 13:32
|
||||
|
||||
import django.utils.timezone
|
||||
from django.db import migrations, models
|
||||
|
||||
|
||||
class Migration(migrations.Migration):
|
||||
|
||||
dependencies = [
|
||||
("fupogfakta", "0001_initial"),
|
||||
]
|
||||
|
||||
operations = [
|
||||
migrations.AddField(
|
||||
model_name="roundquestion",
|
||||
name="shown_at",
|
||||
field=models.DateTimeField(default=django.utils.timezone.now),
|
||||
),
|
||||
]
|
||||
18
fupogfakta/migrations/0003_roundquestion_mixed_answers.py
Normal file
18
fupogfakta/migrations/0003_roundquestion_mixed_answers.py
Normal file
@@ -0,0 +1,18 @@
|
||||
# Generated by Django 6.0.2 on 2026-02-27 21:57
|
||||
|
||||
from django.db import migrations, models
|
||||
|
||||
|
||||
class Migration(migrations.Migration):
|
||||
|
||||
dependencies = [
|
||||
('fupogfakta', '0002_roundquestion_shown_at'),
|
||||
]
|
||||
|
||||
operations = [
|
||||
migrations.AddField(
|
||||
model_name='roundquestion',
|
||||
name='mixed_answers',
|
||||
field=models.JSONField(blank=True, default=list),
|
||||
),
|
||||
]
|
||||
19
fupogfakta/migrations/0004_player_session_token.py
Normal file
19
fupogfakta/migrations/0004_player_session_token.py
Normal file
@@ -0,0 +1,19 @@
|
||||
# Generated by Django 6.0.2 on 2026-02-27 22:08
|
||||
|
||||
import fupogfakta.models
|
||||
from django.db import migrations, models
|
||||
|
||||
|
||||
class Migration(migrations.Migration):
|
||||
|
||||
dependencies = [
|
||||
('fupogfakta', '0003_roundquestion_mixed_answers'),
|
||||
]
|
||||
|
||||
operations = [
|
||||
migrations.AddField(
|
||||
model_name='player',
|
||||
name='session_token',
|
||||
field=models.CharField(db_index=True, default=fupogfakta.models._generate_player_session_token, max_length=64),
|
||||
),
|
||||
]
|
||||
Binary file not shown.
Binary file not shown.
@@ -1,8 +1,15 @@
|
||||
import secrets
|
||||
|
||||
from django.db import models
|
||||
from django.contrib.auth import get_user_model
|
||||
from django.utils import timezone
|
||||
|
||||
User = get_user_model()
|
||||
|
||||
def _generate_player_session_token() -> str:
|
||||
return secrets.token_urlsafe(24)
|
||||
|
||||
|
||||
|
||||
class Category(models.Model):
|
||||
name = models.CharField(max_length=120, unique=True)
|
||||
@@ -53,6 +60,7 @@ class GameSession(models.Model):
|
||||
class Player(models.Model):
|
||||
session = models.ForeignKey(GameSession, on_delete=models.CASCADE, related_name="players")
|
||||
nickname = models.CharField(max_length=40)
|
||||
session_token = models.CharField(max_length=64, db_index=True, default=_generate_player_session_token)
|
||||
score = models.IntegerField(default=0)
|
||||
is_connected = models.BooleanField(default=True)
|
||||
created_at = models.DateTimeField(auto_now_add=True)
|
||||
@@ -85,6 +93,8 @@ class RoundQuestion(models.Model):
|
||||
round_number = models.PositiveIntegerField()
|
||||
question = models.ForeignKey(Question, on_delete=models.PROTECT)
|
||||
correct_answer = models.CharField(max_length=255)
|
||||
shown_at = models.DateTimeField(default=timezone.now)
|
||||
mixed_answers = models.JSONField(default=list, blank=True)
|
||||
|
||||
|
||||
class LieAnswer(models.Model):
|
||||
|
||||
@@ -1,3 +1,2 @@
|
||||
from django.test import TestCase
|
||||
|
||||
# Create your tests here.
|
||||
|
||||
@@ -1,3 +1,2 @@
|
||||
from django.shortcuts import render
|
||||
|
||||
# Create your views here.
|
||||
|
||||
12
infra/env/.env.staging.example
vendored
Normal file
12
infra/env/.env.staging.example
vendored
Normal file
@@ -0,0 +1,12 @@
|
||||
DJANGO_SECRET_KEY=change-me-staging
|
||||
DJANGO_DEBUG=false
|
||||
DJANGO_ALLOWED_HOSTS=staging.party.weircon.dk
|
||||
DB_ENGINE=django.db.backends.mysql
|
||||
DB_NAME=wpp_staging
|
||||
DB_USER=wpp_staging
|
||||
DB_PASSWORD=change-me
|
||||
DB_HOST=127.0.0.1
|
||||
DB_PORT=3306
|
||||
TEST_DB_NAME=
|
||||
CHANNEL_REDIS_HOST=127.0.0.1
|
||||
CHANNEL_REDIS_PORT=6379
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user